Codec Is a Portmanteau of Either
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A Multidimensional Companding Scheme for Source Coding Witha Perceptually Relevant Distortion Measure
A MULTIDIMENSIONAL COMPANDING SCHEME FOR SOURCE CODING WITHA PERCEPTUALLY RELEVANT DISTORTION MEASURE J. Crespo, P. Aguiar R. Heusdens Department of Electrical and Computer Engineering Department of Mediamatics Instituto Superior Técnico Technische Universiteit Delft Lisboa, Portugal Delft, The Netherlands ABSTRACT coding mechanisms based on quantization, where less percep- tually important information is quantized more roughly and In this paper, we develop a multidimensional companding vice-versa, and lossless coding of the symbols emitted by the scheme for the preceptual distortion measure by S. van de Par quantizer to reduce statistical redundancy. In the quantization [1]. The scheme is asymptotically optimal in the sense that process of the (en)coder, it is desirable to quantize the infor- it has a vanishing rate-loss with increasing vector dimension. mation extracted from the signal in a rate-distortion optimal The compressor operates in the frequency domain: in its sim- sense, i.e., in a way that minimizes the perceptual distortion plest form, it pointwise multiplies the Discrete Fourier Trans- experienced by the user subject to the constraint of a certain form (DFT) of the windowed input signal by the square-root available bitrate. of the inverse of the masking threshold, and then goes back into the time domain with the inverse DFT. The expander is Due to its mathematical tractability, the Mean Square based on numerical methods: we do one iteration in a fixed- Error (MSE) is the elected choice for the distortion measure point equation, and then we fine-tune the result using Broy- in many coding applications. In audio coding, however, the den’s method. -
High Level Architecture Framework
Java Media Framework Multimedia Systems: Module 3 Lesson 1 Summary: Sources: H JMF Core Model H JMF 2.0 API Programmers m Guide from Sun: Architecture http://java.sun.com/products/java-media/jmf/2.1/guide/ m Models: time, event, data H JMF 2.0 API H JMF Core Functionality H JMF White Paper from IBM m Presentation http://www- 4.ibm.com/software/developer/library/jmf/jmfwhite. m Processing html m Capture m Storage and Transmission H JMF Extensibility High Level Architecture H A demultiplexer extracts individual tracks of media data JMF Applications, Applets, Beans from a multiplexed media stream. A mutliplexer performs the JMF Presentation and Processing API opposite function, it takes individual tracks of media data and merges them into a single JMF Plug-In API multiplexed media stream. H A codec performs media-data Muxes & Codecs Effects Renderers Demuxes compression and decompression. Each codec has certain input formats that it can handle and H A renderer is an abstraction of a certain output formats that it can presentation device. For audio, the generate presentation device is typically the H An effect filter modifies the computer's hardware audio card track data in some way, often to that outputs sound to the speakers. create special effects such as For video, the presentation device is blur or echo typically the computer monitor. Framework JMF H Media Streams m A media stream is the media data obtained from a local file, acquired over the network, or captured from a camera or microphone. Media streams often contain multiple channels of data called tracks. -
Microsoft Powerpoint
Development of Multimedia WebApp on Tizen Platform 1. HTML Multimedia 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video (2) HTML5 Audio (3) HTML Pulg-ins (4) HTML YouTube (5) Accessing Media Streams and Playing (6) Multimedia Contents Mgmt (7) Capturing Images 3. Multimedia Processing Web Device API Multimedia WepApp on Tizen - 1 - 1. HTML Multimedia • What is Multimedia ? − Multimedia comes in many different formats. It can be almost anything you can hear or see. − Examples : Pictures, music, sound, videos, records, films, animations, and more. − Web pages often contain multimedia elements of different types and formats. • Multimedia Formats − Multimedia elements (like sounds or videos) are stored in media files. − The most common way to discover the type of a file, is to look at the file extension. ⇔ When a browser sees the file extension .htm or .html, it will treat the file as an HTML file. ⇔ The .xml extension indicates an XML file, and the .css extension indicates a style sheet file. ⇔ Pictures are recognized by extensions like .gif, .png and .jpg. − Multimedia files also have their own formats and different extensions like: .swf, .wav, .mp3, .mp4, .mpg, .wmv, and .avi. Multimedia WepApp on Tizen - 2 - 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video • Some of the popular video container formats include the following: Audio Video Interleave (.avi) Flash Video (.flv) MPEG 4 (.mp4) Matroska (.mkv) Ogg (.ogv) • Browser Support Multimedia WepApp on Tizen - 3 - • Common Video Format Format File Description .mpg MPEG. Developed by the Moving Pictures Expert Group. The first popular video format on the MPEG .mpeg web. -
PXC 550 Wireless Headphones
PXC 550 Wireless headphones Instruction Manual 2 | PXC 550 Contents Contents Important safety instructions ...................................................................................2 The PXC 550 Wireless headphones ...........................................................................4 Package includes ..........................................................................................................6 Product overview .........................................................................................................7 Overview of the headphones .................................................................................... 7 Overview of LED indicators ........................................................................................ 9 Overview of buttons and switches ........................................................................10 Overview of gesture controls ..................................................................................11 Overview of CapTune ................................................................................................12 Getting started ......................................................................................................... 14 Charging basics ..........................................................................................................14 Installing CapTune .....................................................................................................16 Pairing the headphones ...........................................................................................17 -
Audio Coding for Digital Broadcasting
Recommendation ITU-R BS.1196-7 (01/2019) Audio coding for digital broadcasting BS Series Broadcasting service (sound) ii Rec. ITU-R BS.1196-7 Foreword The role of the Radiocommunication Sector is to ensure the rational, equitable, efficient and economical use of the radio- frequency spectrum by all radiocommunication services, including satellite services, and carry out studies without limit of frequency range on the basis of which Recommendations are adopted. The regulatory and policy functions of the Radiocommunication Sector are performed by World and Regional Radiocommunication Conferences and Radiocommunication Assemblies supported by Study Groups. Policy on Intellectual Property Right (IPR) ITU-R policy on IPR is described in the Common Patent Policy for ITU-T/ITU-R/ISO/IEC referenced in Resolution ITU-R 1. Forms to be used for the submission of patent statements and licensing declarations by patent holders are available from http://www.itu.int/ITU-R/go/patents/en where the Guidelines for Implementation of the Common Patent Policy for ITU-T/ITU-R/ISO/IEC and the ITU-R patent information database can also be found. Series of ITU-R Recommendations (Also available online at http://www.itu.int/publ/R-REC/en) Series Title BO Satellite delivery BR Recording for production, archival and play-out; film for television BS Broadcasting service (sound) BT Broadcasting service (television) F Fixed service M Mobile, radiodetermination, amateur and related satellite services P Radiowave propagation RA Radio astronomy RS Remote sensing systems S Fixed-satellite service SA Space applications and meteorology SF Frequency sharing and coordination between fixed-satellite and fixed service systems SM Spectrum management SNG Satellite news gathering TF Time signals and frequency standards emissions V Vocabulary and related subjects Note: This ITU-R Recommendation was approved in English under the procedure detailed in Resolution ITU-R 1. -
Capabilities of the Horchow Auditorium and the Orientation
Performance Capabilities of Horchow Auditorium and Atrium at the Dallas Museum of Art Horchow Auditorium Capacity and Stage: The auditorium seats 333 people (with a 12 removable chair option in the back), maxing out the capacity at 345). The stage is 45’ X 18’and the screen is 27’ X 14’. A height adjustable podium, microphone, podium clock and light are standard equipment available. Installed/Available Equipment Sound: Lighting: 24 channel sound board 24 fixed lights 4 stage monitors (with up to 4 Mixes) 5 movers (these give a wide array of lighting looks) 6 hardwired microphones 4 wireless lavaliere microphones 2 handheld wireless microphones (with headphone option) 9-foot Steinway Concert Grand Piano 3 Bose towers (these have been requested by Acoustic performers before and work very well) Music stands Projection Panasonic PTRQ32 4K 20,000 Lumen Laser Projector Preferred Video Formats in Horchow Blu Ray DVD Apple ProRes 4:2:2 Standard in a .mov wrapper H.264 in a .mov wrapper Formats we can use, but are not optimal MPEG-1/2 Dirac / VC-2 DivX® (1/2/3/4/5/6) MJPEG (A/B) MPEG-4 ASP WMV 1/2 XviD WMV 3 / WMV-9 / VC-1 3ivX D4 Sorenson 1/3 H.261/H.263 / H.263i DV H.264 / MPEG-4 AVC On2 VP3/VP5/VP6 Cinepak Indeo Video v3 (IV32) Theora Real Video (1/2/3/4) Atrium Capacity and Stage: The Atrium seats up to 500 people (chair rental required). The stage available to be installed in the Atrium is 16’ x 12’ x 1’. -
(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Ease Your Automation, Improve Your Audio, with Ffmpeg
Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, freelance newscaster for the More Radio network, lecturer in the Department of Music and Media in the University of Surrey, Guildford, England Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, who doesn’t have a camera on this machine. My use of Liquidsoap I used it to develop a highly convenient, automated system suitable for in-store radio, sustaining services without time constraints, and targeted music and news services. It’s separate from my professional newscasting job, except I leave it playing when editing my professional on-air bulletins, to keep across world, UK and USA news, and for calming music. In this way, it’s incredibly useful, professionally, right now! What is FFmpeg? It’s not: • “a command line program” • “a tool for pirating” • “a hacker’s plaything” (that’s what they said about GNU/Linux once!) • “out of date” • “full of patent problems” It asks for: • Some technical knowledge of audio-visual containers and codec • Some understanding of what makes up picture and sound files and multiplexes What is FFmpeg? It is: • a world-leading multimedia manipulation framework • a gateway to codecs, filters, multiplexors, demultiplexors, and measuring tools • exceedingly generous at accepting many flavours of audio-visual input • aims to achieve standards-compliant output, and often succeeds • gives the user both library-accessed and command-line-accessed toolkits • is generally among the fastest of its type • incorporates many industry-leading tools • is programmer-friendly • is cross-platform • is open source, by most measures of the term • is at the heart of many broadcast conversion, and signal manipulation systems • is a viable Internet transmission platform Integration with Liquidsoap? (1.4.3) 1. -
Ogg Audio Codec Download
Ogg audio codec download click here to download To obtain the source code, please see the xiph download page. To get set up to listen to Ogg Vorbis music, begin by selecting your operating system above. Check out the latest royalty-free audio codec from Xiph. To obtain the source code, please see the xiph download page. Ogg Vorbis is Vorbis is everywhere! Download music Music sites Donate today. Get Set Up To Listen: Windows. Playback: These DirectShow filters will let you play your Ogg Vorbis files in Windows Media Player, and other OggDropXPd: A graphical encoder for Vorbis. Download Ogg Vorbis Ogg Vorbis is a lossy audio codec which allows you to create and play Ogg Vorbis files using the command-line. The following end-user download links are provided for convenience: The www.doorway.ru DirectShow filters support playing of files encoded with Vorbis, Speex, Ogg Codecs for Windows, version , ; project page - for other. Vorbis Banner Xiph Banner. In our effort to bring Ogg: Media container. This is our native format and the recommended container for all Xiph codecs. Easy, fast, no torrents, no waiting, no surveys, % free, working www.doorway.ru Free Download Ogg Vorbis ACM Codec - A new audio compression codec. Ogg Codecs is a set of encoders and deocoders for Ogg Vorbis, Speex, Theora and FLAC. Once installed you will be able to play Vorbis. Ogg Vorbis MSACM Codec was added to www.doorway.ru by Bjarne (). Type: Freeware. Updated: Audiotags: , 0x Used to play digital music, such as MP3, VQF, AAC, and other digital audio formats. -
Multimedia Compression Techniques for Streaming
International Journal of Innovative Technology and Exploring Engineering (IJITEE) ISSN: 2278-3075, Volume-8 Issue-12, October 2019 Multimedia Compression Techniques for Streaming Preethal Rao, Krishna Prakasha K, Vasundhara Acharya most of the audio codes like MP3, AAC etc., are lossy as Abstract: With the growing popularity of streaming content, audio files are originally small in size and thus need not have streaming platforms have emerged that offer content in more compression. In lossless technique, the file size will be resolutions of 4k, 2k, HD etc. Some regions of the world face a reduced to the maximum possibility and thus quality might be terrible network reception. Delivering content and a pleasant compromised more when compared to lossless technique. viewing experience to the users of such locations becomes a The popular codecs like MPEG-2, H.264, H.265 etc., make challenge. audio/video streaming at available network speeds is just not feasible for people at those locations. The only way is to use of this. FLAC, ALAC are some audio codecs which use reduce the data footprint of the concerned audio/video without lossy technique for compression of large audio files. The goal compromising the quality. For this purpose, there exists of this paper is to identify existing techniques in audio-video algorithms and techniques that attempt to realize the same. compression for transmission and carry out a comparative Fortunately, the field of compression is an active one when it analysis of the techniques based on certain parameters. The comes to content delivering. With a lot of algorithms in the play, side outcome would be a program that would stream the which one actually delivers content while putting less strain on the audio/video file of our choice while the main outcome is users' network bandwidth? This paper carries out an extensive finding out the compression technique that performs the best analysis of present popular algorithms to come to the conclusion of the best algorithm for streaming data. -
Opus, a Free, High-Quality Speech and Audio Codec
Opus, a free, high-quality speech and audio codec Jean-Marc Valin, Koen Vos, Timothy B. Terriberry, Gregory Maxwell 29 January 2014 Xiph.Org & Mozilla What is Opus? ● New highly-flexible speech and audio codec – Works for most audio applications ● Completely free – Royalty-free licensing – Open-source implementation ● IETF RFC 6716 (Sep. 2012) Xiph.Org & Mozilla Why a New Audio Codec? http://xkcd.com/927/ http://imgs.xkcd.com/comics/standards.png Xiph.Org & Mozilla Why Should You Care? ● Best-in-class performance within a wide range of bitrates and applications ● Adaptability to varying network conditions ● Will be deployed as part of WebRTC ● No licensing costs ● No incompatible flavours Xiph.Org & Mozilla History ● Jan. 2007: SILK project started at Skype ● Nov. 2007: CELT project started ● Mar. 2009: Skype asks IETF to create a WG ● Feb. 2010: WG created ● Jul. 2010: First prototype of SILK+CELT codec ● Dec 2011: Opus surpasses Vorbis and AAC ● Sep. 2012: Opus becomes RFC 6716 ● Dec. 2013: Version 1.1 of libopus released Xiph.Org & Mozilla Applications and Standards (2010) Application Codec VoIP with PSTN AMR-NB Wideband VoIP/videoconference AMR-WB High-quality videoconference G.719 Low-bitrate music streaming HE-AAC High-quality music streaming AAC-LC Low-delay broadcast AAC-ELD Network music performance Xiph.Org & Mozilla Applications and Standards (2013) Application Codec VoIP with PSTN Opus Wideband VoIP/videoconference Opus High-quality videoconference Opus Low-bitrate music streaming Opus High-quality music streaming Opus Low-delay -
A Multi-Frame PCA-Based Stereo Audio Coding Method
applied sciences Article A Multi-Frame PCA-Based Stereo Audio Coding Method Jing Wang *, Xiaohan Zhao, Xiang Xie and Jingming Kuang School of Information and Electronics, Beijing Institute of Technology, 100081 Beijing, China; [email protected] (X.Z.); [email protected] (X.X.); [email protected] (J.K.) * Correspondence: [email protected]; Tel.: +86-138-1015-0086 Received: 18 April 2018; Accepted: 9 June 2018; Published: 12 June 2018 Abstract: With the increasing demand for high quality audio, stereo audio coding has become more and more important. In this paper, a multi-frame coding method based on Principal Component Analysis (PCA) is proposed for the compression of audio signals, including both mono and stereo signals. The PCA-based method makes the input audio spectral coefficients into eigenvectors of covariance matrices and reduces coding bitrate by grouping such eigenvectors into fewer number of vectors. The multi-frame joint technique makes the PCA-based method more efficient and feasible. This paper also proposes a quantization method that utilizes Pyramid Vector Quantization (PVQ) to quantize the PCA matrices proposed in this paper with few bits. Parametric coding algorithms are also employed with PCA to ensure the high efficiency of the proposed audio codec. Subjective listening tests with Multiple Stimuli with Hidden Reference and Anchor (MUSHRA) have shown that the proposed PCA-based coding method is efficient at processing stereo audio. Keywords: stereo audio coding; Principal Component Analysis (PCA); multi-frame; Pyramid Vector Quantization (PVQ) 1. Introduction The goal of audio coding is to represent audio in digital form with as few bits as possible while maintaining the intelligibility and quality required for particular applications [1].