TMS320C6000 U-Law and A-Law Companding with Software Or The
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A Multidimensional Companding Scheme for Source Coding Witha Perceptually Relevant Distortion Measure
A MULTIDIMENSIONAL COMPANDING SCHEME FOR SOURCE CODING WITHA PERCEPTUALLY RELEVANT DISTORTION MEASURE J. Crespo, P. Aguiar R. Heusdens Department of Electrical and Computer Engineering Department of Mediamatics Instituto Superior Técnico Technische Universiteit Delft Lisboa, Portugal Delft, The Netherlands ABSTRACT coding mechanisms based on quantization, where less percep- tually important information is quantized more roughly and In this paper, we develop a multidimensional companding vice-versa, and lossless coding of the symbols emitted by the scheme for the preceptual distortion measure by S. van de Par quantizer to reduce statistical redundancy. In the quantization [1]. The scheme is asymptotically optimal in the sense that process of the (en)coder, it is desirable to quantize the infor- it has a vanishing rate-loss with increasing vector dimension. mation extracted from the signal in a rate-distortion optimal The compressor operates in the frequency domain: in its sim- sense, i.e., in a way that minimizes the perceptual distortion plest form, it pointwise multiplies the Discrete Fourier Trans- experienced by the user subject to the constraint of a certain form (DFT) of the windowed input signal by the square-root available bitrate. of the inverse of the masking threshold, and then goes back into the time domain with the inverse DFT. The expander is Due to its mathematical tractability, the Mean Square based on numerical methods: we do one iteration in a fixed- Error (MSE) is the elected choice for the distortion measure point equation, and then we fine-tune the result using Broy- in many coding applications. In audio coding, however, the den’s method. -
Digital Speech Processing— Lecture 17
Digital Speech Processing— Lecture 17 Speech Coding Methods Based on Speech Models 1 Waveform Coding versus Block Processing • Waveform coding – sample-by-sample matching of waveforms – coding quality measured using SNR • Source modeling (block processing) – block processing of signal => vector of outputs every block – overlapped blocks Block 1 Block 2 Block 3 2 Model-Based Speech Coding • we’ve carried waveform coding based on optimizing and maximizing SNR about as far as possible – achieved bit rate reductions on the order of 4:1 (i.e., from 128 Kbps PCM to 32 Kbps ADPCM) at the same time achieving toll quality SNR for telephone-bandwidth speech • to lower bit rate further without reducing speech quality, we need to exploit features of the speech production model, including: – source modeling – spectrum modeling – use of codebook methods for coding efficiency • we also need a new way of comparing performance of different waveform and model-based coding methods – an objective measure, like SNR, isn’t an appropriate measure for model- based coders since they operate on blocks of speech and don’t follow the waveform on a sample-by-sample basis – new subjective measures need to be used that measure user-perceived quality, intelligibility, and robustness to multiple factors 3 Topics Covered in this Lecture • Enhancements for ADPCM Coders – pitch prediction – noise shaping • Analysis-by-Synthesis Speech Coders – multipulse linear prediction coder (MPLPC) – code-excited linear prediction (CELP) • Open-Loop Speech Coders – two-state excitation -
Audio Coding for Digital Broadcasting
Recommendation ITU-R BS.1196-7 (01/2019) Audio coding for digital broadcasting BS Series Broadcasting service (sound) ii Rec. ITU-R BS.1196-7 Foreword The role of the Radiocommunication Sector is to ensure the rational, equitable, efficient and economical use of the radio- frequency spectrum by all radiocommunication services, including satellite services, and carry out studies without limit of frequency range on the basis of which Recommendations are adopted. The regulatory and policy functions of the Radiocommunication Sector are performed by World and Regional Radiocommunication Conferences and Radiocommunication Assemblies supported by Study Groups. Policy on Intellectual Property Right (IPR) ITU-R policy on IPR is described in the Common Patent Policy for ITU-T/ITU-R/ISO/IEC referenced in Resolution ITU-R 1. Forms to be used for the submission of patent statements and licensing declarations by patent holders are available from http://www.itu.int/ITU-R/go/patents/en where the Guidelines for Implementation of the Common Patent Policy for ITU-T/ITU-R/ISO/IEC and the ITU-R patent information database can also be found. Series of ITU-R Recommendations (Also available online at http://www.itu.int/publ/R-REC/en) Series Title BO Satellite delivery BR Recording for production, archival and play-out; film for television BS Broadcasting service (sound) BT Broadcasting service (television) F Fixed service M Mobile, radiodetermination, amateur and related satellite services P Radiowave propagation RA Radio astronomy RS Remote sensing systems S Fixed-satellite service SA Space applications and meteorology SF Frequency sharing and coordination between fixed-satellite and fixed service systems SM Spectrum management SNG Satellite news gathering TF Time signals and frequency standards emissions V Vocabulary and related subjects Note: This ITU-R Recommendation was approved in English under the procedure detailed in Resolution ITU-R 1. -
(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
MC14SM5567 PCM Codec-Filter
Product Preview Freescale Semiconductor, Inc. MC14SM5567/D Rev. 0, 4/2002 MC14SM5567 PCM Codec-Filter The MC14SM5567 is a per channel PCM Codec-Filter, designed to operate in both synchronous and asynchronous applications. This device 20 performs the voice digitization and reconstruction as well as the band 1 limiting and smoothing required for (A-Law) PCM systems. DW SUFFIX This device has an input operational amplifier whose output is the input SOG PACKAGE CASE 751D to the encoder section. The encoder section immediately low-pass filters the analog signal with an RC filter to eliminate very-high-frequency noise from being modulated down to the pass band by the switched capacitor filter. From the active R-C filter, the analog signal is converted to a differential signal. From this point, all analog signal processing is done differentially. This allows processing of an analog signal that is twice the amplitude allowed by a single-ended design, which reduces the significance of noise to both the inverted and non-inverted signal paths. Another advantage of this differential design is that noise injected via the power supplies is a common mode signal that is cancelled when the inverted and non-inverted signals are recombined. This dramatically improves the power supply rejection ratio. After the differential converter, a differential switched capacitor filter band passes the analog signal from 200 Hz to 3400 Hz before the signal is digitized by the differential compressing A/D converter. The decoder accepts PCM data and expands it using a differential D/A converter. The output of the D/A is low-pass filtered at 3400 Hz and sinX/X compensated by a differential switched capacitor filter. -
Bit Rate Adaptation Using Linear Quadratic Optimization for Mobile Video Streaming
applied sciences Article Bit Rate Adaptation Using Linear Quadratic Optimization for Mobile Video Streaming Young-myoung Kang 1 and Yeon-sup Lim 2,* 1 Network Business, Samsung Electronics, Suwon 16677, Korea; [email protected] 2 Department of Convergence Security Engineering, Sungshin Women’s University, Seoul 02844, Korea * Correspondence: [email protected]; Tel.: +82-2-920-7144 Abstract: Video streaming application such as Youtube is one of the most popular mobile applications. To adjust the quality of video for available network bandwidth, a streaming server provides multiple representations of video of which bit rate has different bandwidth requirements. A streaming client utilizes an adaptive bit rate (ABR) scheme to select a proper representation that the network can support. However, in mobile environments, incorrect decisions of an ABR scheme often cause playback stalls that significantly degrade the quality of user experience, which can easily happen due to network dynamics. In this work, we propose a control theory (Linear Quadratic Optimization)- based ABR scheme to enhance the quality of experience in mobile video streaming. Our simulation study shows that our proposed ABR scheme successfully mitigates and shortens playback stalls while preserving the similar quality of streaming video compared to the state-of-the-art ABR schemes. Keywords: dynamic adaptive streaming over HTTP; adaptive bit rate scheme; control theory 1. Introduction Video streaming constitutes a large fraction of current Internet traffic. In particular, video streaming accounts for more than 65% of world-wide mobile downstream traffic [1]. Commercial streaming services such as YouTube and Netflix are implemented based on Citation: Kang, Y.-m.; Lim, Y.-s. -
A Predictive H.263 Bit-Rate Control Scheme Based on Scene
A PRJ3DICTIVE H.263 BIT-RATE CONTROL SCHEME BASED ON SCENE INFORMATION Pohsiang Hsu and K. J. Ray Liu Department of Electrical and Computer Engineering University of Maryland at College Park College Park, Maryland, USA ABSTRACT is typically constant bit rate (e.g. PSTN). Under this cir- cumstance, the encoder’s output bit-rate must be regulated For many real-time visual communication applications such to meet the transmission bandwidth in order to guaran- as video telephony, the transmission channel in used is typ- tee a constant frame rate and delay. Given the channel ically constant bit rate (e.g. PSTN). Under this circum- rate and a target frame rate, we derive the target bits per stance, the encoder’s output bit-rate must be regulated to frame by distribute the channel rate equally to each hme. meet the transmission bandwidth in order to guarantee a Ffate control is typically based on varying the quantization constant frame rate and delay. In this work, we propose a paraneter to meet the target bit budget for each frame. new predictive rate control scheme based on the activity of Many rate control scheme for the block-based DCT/motion the scene to be coded for H.263 encoder compensation video encoders have been proposed in the past. These rate control algorithms are typically focused on MPEG video coding standards. Rate-Distortion based rate 1. INTRODUCTION control for MPEG using Lagrangian optimization [4] have been proposed in the literature. These methods require ex- In the past few years, emerging demands for digital video tensive,rate-distortion measurements and are unsuitable for communication applications such as video conferencing, video real time applications. -
Codec Is a Portmanteau of Either
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
TMS320C6000 Mu-Law and A-Law Companding with Software Or The
Application Report SPRA634 - April 2000 TMS320C6000t µ-Law and A-Law Companding with Software or the McBSP Mark A. Castellano Digital Signal Processing Solutions Todd Hiers Rebecca Ma ABSTRACT This document describes how to perform data companding with the TMS320C6000 digital signal processors (DSP). Companding refers to the compression and expansion of transfer data before and after transmission, respectively. The multichannel buffered serial port (McBSP) in the TMS320C6000 supports two companding formats: µ-Law and A-Law. Both companding formats are specified in the CCITT G.711 recommendation [1]. This application report discusses how to use the McBSP to perform data companding in both the µ-Law and A-Law formats. This document also discusses how to perform companding of data not coming into the device but instead located in a buffer in processor memory. Sample McBSP setup codes are provided for reference. In addition, this application report discusses µ-Law and A-Law companding in software. The appendix provides software companding codes and a brief discussion on the companding theory. Contents 1 Design Problem . 2 2 Overview . 2 3 Companding With the McBSP. 3 3.1 µ-Law Companding . 3 3.1.1 McBSP Register Configuration for µ-Law Companding. 4 3.2 A-Law Companding. 4 3.2.1 McBSP Register Configuration for A-Law Companding. 4 3.3 Companding Internal Data. 5 3.3.1 Non-DLB Mode. 5 3.3.2 DLB Mode . 6 3.4 Sample C Functions. 6 4 Companding With Software. 6 5 Conclusion . 7 6 References . 7 TMS320C6000 is a trademark of Texas Instruments Incorporated. -
Efficient and Accuracy-Ensured Waveform Compression For
IEEE TRANSACTIONS ON COMPUTER-AIDED DESIGN OF INTEGRATED CIRCUITS AND SYSTEMS, VOL. 40, NO. 7, JULY 2021 1437 Efficient and Accuracy-Ensured Waveform Compression for Transient Circuit Simulation Lingjie Li and Wenjian Yu , Senior Member, IEEE Abstract—Efficient and accurate waveform compression is to large data storage for the waveforms. For accurate transient essentially important for the application of analog circuit tran- simulation, the number of time points ranges from several hun- sition simulation nowadays. In this article, an analog waveform dred thousands to even a billion, and voltage/current values compression scheme is proposed which includes two compressed formats for representing small and large signal values, respec- are stored as floating-point numbers. Therefore, the simulator tively. The compressed formats and the corresponding compres- may output a large hard-disk file occupying multiple GBs of sion/decompression approaches ensure that both the absolute and disk space. This further leads to considerable time for writ- relative errors of each signal value restored from the compres- ing the waveforms into a file and for loading the file into a sion are within specified criteria. The formats are integrated in viewer, and largely worsens the performance of circuit simu- a block-by-block compressing procedure which facilitates a sec- ondary lossless compression and a three-stage pipeline scheme lator and the customer experience of waveform viewer. Hence, for fast conversion from the simulator’s output to the com- it is greatly demanded to have an efficient waveform compres- pressed hard-disk file. Theoretical analysis is presented to prove sion approach which reduces the data storage of waveforms the accuracy-ensured property of our approach. -
Video/Audio Compression
5.9. Video Compression (1) Basics: video := time sequence of single images frequent point of view: video compression = image compression with a temporal component assumption: successive images of a video sequence are similar, e.g. directly adjacent images contain almost the same information that has to be carried only once wanted: strategies to exploit temporal redundancy and irrelevance! motion prediction/estimation, motion compensation, block matching intraframe and interframe coding video compression algorithms and standards are distinguished according to the peculiar conditions, e.g. videoconferencing, applications such as broadcast video Prof. Dr. Paul Müller, University of Kaiserslautern 1 Video Compression (2) Simple approach: M-JPEG compression of a time sequence of images based on the JPEG standard unfortunately, not standardized! makes use of the baseline system of JPEG, intraframe coding, color subsampling 4:1:1, 6 bit quantizer temporal redundancy is not used! applicable for compression ratios from 5:1 to 20:1, higher rates call for interframe coding possibility to synchronize audio data is not provided direct access to full images at every time position application in proprietary consumer video cutting software and hardware solutions Prof. Dr. Paul Müller, University of Kaiserslautern 2 Video Compression (3) Motion prediction and compensation: kinds of motion: • change of color values / change of position of picture elements • translation, rotation, scaling, deformation of objects • change of lights and shadows • translation, rotation, zoom of camera kinds of motion prediction techniques: • prediction of pixels or ranges of pixels neighbouring but no semantic relations • model based prediction grid model with model parameters describing the motion, e.g. head- shoulder-arrangements • object or region based prediction extraction of (video) objects, processing of geometric and texture information, e.g. -
Quantization Error E[N] Exist: 1
COMP ENG 4TL4: Digital Signal Processing Notes for Lecture #3 Wednesday, September 10, 2003 1.4 Quantization Digital systems can only represent sample amplitudes with a finite set of prescribed values, and thus it is necessary for A/D converters to quantize the values of the samples x[n]. A typical form of quantization uses uniform quantization steps, where the input voltage is either rounded or truncated. (Porat) A 3-bit rounding uniform quantizer with quantization steps of ∆ is shown below. (Oppenheim and Schafer) Two forms of quantization error e[n] exist: 1. Quantization noise: due to rounding or truncation over the range of quantizer outputs; and 2. Saturation (“peak clipping”): due to the input exceeding the maximum or minimum quantizer output. Both types of error are illustrated for the case of a sinusoidal signal in the figure on the next slide. Quantization noise can be minimized by choosing a sufficiently small quantization step. We will derive a method for quantifying how small is “sufficient”. Saturation can be avoided by carefully matching the full- scale range of an A/D converter to anticipated input signal amplitude ranges. Saturation or “peak clipping” (Oppenheim and Schafer) For rounding uniform quantizers, the amplitude of the quantization noise is in the range −∆/2 <e[n] · ∆/2. For small ∆ it is reasonable to assume that e[n] is a random variable uniformly distributed over (−∆/2, ∆/2]. For fairly complicated signals, it is reasonable to assume that successive quantization noise values are uncorrelated and that e[n] is uncorrelated with x[n]. Thus, e[n] is assumed to be a uniformly distributed white- noise sequence with a mean of zero and variance: For a (B+1)-bit quantizer with full-scale Xm, the noise variance (or power) is: The signal-to-noise ratio (SNR) of a (B+1)-bit quantizer is: 2 where σx is the signal variance (or power).