MATH 310 ¸Selftest¹ Transformation Geometry SOLUTIONS & COMMENTS S7 1
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Snakes in the Plane
Snakes in the Plane by Paul Church A thesis presented to the University of Waterloo in fulfillment of the thesis requirement for the degree of Master of Mathematics in Computer Science Waterloo, Ontario, Canada, 2008 c 2008 Paul Church I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. ii Abstract Recent developments in tiling theory, primarily in the study of anisohedral shapes, have been the product of exhaustive computer searches through various classes of poly- gons. I present a brief background of tiling theory and past work, with particular empha- sis on isohedral numbers, aperiodicity, Heesch numbers, criteria to characterize isohedral tilings, and various details that have arisen in past computer searches. I then develop and implement a new “boundary-based” technique, characterizing shapes as a sequence of characters representing unit length steps taken from a finite lan- guage of directions, to replace the “area-based” approaches of past work, which treated the Euclidean plane as a regular lattice of cells manipulated like a bitmap. The new technique allows me to reproduce and verify past results on polyforms (edge-to-edge as- semblies of unit squares, regular hexagons, or equilateral triangles) and then generalize to a new class of shapes dubbed polysnakes, which past approaches could not describe. My implementation enumerates polyforms using Redelmeier’s recursive generation algo- rithm, and enumerates polysnakes using a novel approach. -
Transformation Geometry — Math 331
Transformation Geometry — Math 331 March 8, 2004 Conjugation of Isometries Definition. If f and g are invertible affine transformations of Rn, the conjugate of f by g is the transformation g ◦ f ◦ g−1. When the context is clear, one sometimes abbreviates notation for conjugation by writing g · f = g ◦ f ◦ g−1 . One views this as g “acting on” f. That is, an affine transformation of Rn not only describes a motion of Rn but also a motion on the set of affine transformations of Rn: the action of the set of affine transformations on itself by conjugation. Theorem 1. If f(x) = Ux + v is an affine transformation of Rn and τ(x) = x + a is translation by the vector a, then f · τ is translation by the vector Ua. Proof. f −1(x) = U −1x − U −1v, and, therefore y = τ ◦ f −1(x) = U −1x − U −1v + a. Then (f · τ)(x) = Uy + v = x + Ua. Warning. Although when a translation is conjugated by an arbitrary affine transformation, the result is a translation, it is not true that the result of conjugating an isometry by an affine transformation is always an isometry. For example, if f is the simple linear transformation (x, y) 7→ (2x, y) of R2 and ρ is rotation through the angle π/2 about the origin, i.e., (x, y) 7→ (−y, x), then f · ρ is the linear map (x, y) 7→ (−2y, x/2), which is not an isometry. On the other hand, it is clear that the result of conjugating an isometry by an isometry is an isometry. -
II.3 : Measurement Axioms
I I.3 : Measurement axioms A large — probably dominant — part of elementary Euclidean geometry deals with questions about linear and angular measurements , so it is clear that we must discuss the basic properties of these concepts . Linear measurement In elementary geometry courses , linear measurement is often viewed using the lengths of line segments . We shall view it somewhat differently as giving the (shortest) distance 2 3 between two points . Not surprisingly , in RRR and RRR we define this distance by the usual Pythagorean formula already given in Section I.1. In the synthetic approach , one may view distance as a primitive concept given formally by a function d ; given two points X, Y in the plane or space , the distance d (X, Y) is assumed to be a nonnegative real number , and we further assume that distances have the following standard properties : Axiom D – 1 : The distance d (X, Y) is equal to zero if and only if X = Y. Axiom D – 2 : For all X and Y we have d (X, Y) = d (Y, X). Obviously it is also necessary to have some relationships between an abstract notion of distance and the other undefined concepts introduced thus far ; namely , lines and planes . Intuitively we expect a geometrical line to behave just like the real number line , and the following axiom formulated by G. D. Birkhoff (1884 – 1944) makes this idea precise : Axiom D – 3 ( Ruler Postulate ) : If L is an arbitrary line , then there is a 1 – 1 correspondence between the points of L and the real numbers RRR such that if the points X and Y on L correspond to the real numbers x and y respectively , then we have d (X, Y) = |x – y |. -
1 2. the Lattice 2 3. the Components of Plane Symmetry Groups 3 4
PLANE SYMMETRY GROUPS MAXWELL LEVINE Abstract. This paper discusses plane symmetry groups, also known as pla- nar crystallographic groups or wallpaper groups. The seventeen unique plane symmetry groups describe the symmetries found in two-dimensional patterns such as those found on weaving patterns, the work of the artist M.C. Escher, and of course wallpaper. We shall discuss the fundamental components and properties of plane symmetry groups. Contents 1. What are Plane Symmetry Groups? 1 2. The Lattice 2 3. The Components of Plane Symmetry Groups 3 4. Generating Regions 5 5. The Crystallographic Restriction 6 6. Some Illustrated Examples 7 References 8 1. What are Plane Symmetry Groups? Since plane symmetry groups basically describe two-dimensional images, it is necessary to make sense of how such images can have isometries. An isometry is commonly understood as a distance- and shape-preserving map, but we must define isometries for this new context. 2 Definition 1.1. A planar image is a function Φ: R −! fc1; : : : ; cng where c1 ··· cn are colors. Note that we must make a distinction between a planar image and an image of a function. Definition 1.2. An isometry of a planar image Φ is an isometry f : R2 −! R2 such that 8~x 2 R2; Φ(f(~x)) = Φ(~x). Definition 1.3. A translation in the plane is a function T : ~x −! ~x + ~v where ~v is a vector in the plane. Two translations T1 : ~x −! ~x + ~v1 and T2 : ~x −! ~x + ~v2 are linearly independent n if ~v1 and ~v2 are linearly independent. -
Augmented Reality Mobile Learning System: Study to Improve Psts’ Understanding of Mathematical Development
Short Paper—Augmented Reality Mobile Learning System: Study Study to Improve PSTs’… Augmented Reality Mobile Learning System: Study to Improve PSTs’ Understanding of Mathematical Development https://doi.org/10.3991/ijim.v14i09.12909 Mohammad Faizal Amir(), Novia Ariyanti, Najih Anwar Universitas Muhammadiyah Sidoarjo, Sidoarjo, Indonesia [email protected] Erik Valentino STKIP Bina Insan Mandiri Surabaya, Surabaya, Indonesia Dian Septi Nur Afifah STKIP PGRI Tulungagung, Tulungagung, Indonesia Abstract—Augmented Reality research in mobile learning systems so far have not especially to improve Preservice Students Teachers' (PSTs) geometry understanding in mathematical development. Studies conducted in this study ba- sically use a case study. This research aims to develop a mobile augmented reality system for PSTs learning so that it can be used to improve PSTs understanding of mathematics development includes doing, image-making, an image having, property noticing, formalizing, observing, structuring and inventing. In this de- velopment, PSTs can understand the understanding of the geometry transfor- mation is a translation, reflection, rotation, and dilatation. Keywords—Mobile systems, augmented reality, understanding mathematics, geometry transformation. 1 Introduction In PISA 2015 mathematics assessed as minor domains, providing the opportunity to make comparisons of student performance over time. The results of preliminary field studies, mathematical understanding of geometry Preservice Student Teachers (PSTs) 20 of 36 in Universitas Muhammadiyah Sidoarjo have difficulty in solving mathemat- ical understanding of geometry. The development of learners by understanding participants [1] includes doing, im- age-making, an image having, property noticing, formalizing, observing, structuring, and inventing, linking concepts, ideas, facts, or mathematics procedures. Results of re- search by [2], [6] shows the importance of understanding the development problems of geometry PSTs that many of the teachers or prospective elementary school teachers do iJIM ‒ Vol. -
M2.1 - Transformation Geometry
RHODES UNIVERSITY Grahamstown 6140, South Africa Lecture Notes CCR M2.1 - Transformation Geometry Claudiu C. Remsing DEPT. of MATHEMATICS (Pure and Applied) 2006 ‘Beauty is truth, truth beauty’ – that is all Ye know on earth, and all ye need to know. John Keats Imagination is more important than knowledge. Albert Einstein Do not just pay attention to the words; Instead pay attention to meaning behind the words. But, do not just pay attention to meanings behind the words; Instead pay attention to your deep experience of those meanings. Tenzin Gyatso, The 14th Dalai Lama Where there is matter, there is geometry. Johannes Kepler Geometry is the art of good reasoning from poorly drawn figures. Anonymous What is a geometry ? The question [...] is metamathematical rather than mathematical, and consequently mathematicians of unquestioned competence may (and, indeed, do) differ in the answer they give to it. Even among those mathematicians called geometers there is no generally accepted definition of the term. It has been observed that the abstract, postulational method that has permeated nearly all parts of modern mathematics makes it difficult, if not meaningless, to mark with precision the boundary of that mathematical domain which should be called geometry. To some, geometry is not so much a subject as it is a point of view – a way of loking at a subject – so that geometry is the mathematics that a geometer does ! To others, geometry is a language that provides a very useful and suggestive means of discussing almost every part of mathematics (just as, in former days, French was the language of diplomacy); and there are, doubtless, some mathematicians who find such a query without any real significance and who, consequently, will disdain to vouchsafe any an- swer at all to it. -
1. Math Olympiad Dark Arts
Preface In A Mathematical Olympiad Primer , Geoff Smith described the technique of inversion as a ‘dark art’. It is difficult to define precisely what is meant by this phrase, although a suitable definition is ‘an advanced technique, which can offer considerable advantage in solving certain problems’. These ideas are not usually taught in schools, mainstream olympiad textbooks or even IMO training camps. One case example is projective geometry, which does not feature in great detail in either Plane Euclidean Geometry or Crossing the Bridge , two of the most comprehensive and respected British olympiad geometry books. In this volume, I have attempted to amass an arsenal of the more obscure and interesting techniques for problem solving, together with a plethora of problems (from various sources, including many of the extant mathematical olympiads) for you to practice these techniques in conjunction with your own problem-solving abilities. Indeed, the majority of theorems are left as exercises to the reader, with solutions included at the end of each chapter. Each problem should take between 1 and 90 minutes, depending on the difficulty. The book is not exclusively aimed at contestants in mathematical olympiads; it is hoped that anyone sufficiently interested would find this an enjoyable and informative read. All areas of mathematics are interconnected, so some chapters build on ideas explored in earlier chapters. However, in order to make this book intelligible, it was necessary to order them in such a way that no knowledge is required of ideas explored in later chapters! Hence, there is what is known as a partial order imposed on the book. -
The Early History of the Metazoa—A Paleontologist's Viewpoint
ISSN 20790864, Biology Bulletin Reviews, 2015, Vol. 5, No. 5, pp. 415–461. © Pleiades Publishing, Ltd., 2015. Original Russian Text © A.Yu. Zhuravlev, 2014, published in Zhurnal Obshchei Biologii, 2014, Vol. 75, No. 6, pp. 411–465. The Early History of the Metazoa—a Paleontologist’s Viewpoint A. Yu. Zhuravlev Geological Institute, Russian Academy of Sciences, per. Pyzhevsky 7, Moscow, 7119017 Russia email: [email protected] Received January 21, 2014 Abstract—Successful molecular biology, which led to the revision of fundamental views on the relationships and evolutionary pathways of major groups (“phyla”) of multicellular animals, has been much more appre ciated by paleontologists than by zoologists. This is not surprising, because it is the fossil record that provides evidence for the hypotheses of molecular biology. The fossil record suggests that the different “phyla” now united in the Ecdysozoa, which comprises arthropods, onychophorans, tardigrades, priapulids, and nemato morphs, include a number of transitional forms that became extinct in the early Palaeozoic. The morphology of these organisms agrees entirely with that of the hypothetical ancestral forms reconstructed based on onto genetic studies. No intermediates, even tentative ones, between arthropods and annelids are found in the fos sil record. The study of the earliest Deuterostomia, the only branch of the Bilateria agreed on by all biological disciplines, gives insight into their early evolutionary history, suggesting the existence of motile bilaterally symmetrical forms at the dawn of chordates, hemichordates, and echinoderms. Interpretation of the early history of the Lophotrochozoa is even more difficult because, in contrast to other bilaterians, their oldest fos sils are preserved only as mineralized skeletons. -
10.6 Geometric Symmetry and Tessellations Recall: Two Polygons Were Similar If the Angles Were the Same but the Sides Were Proportional
10.6 Geometric Symmetry and Tessellations Recall: Two polygons were similar if the angles were the same but the sides were proportional. We could think of taking the first polygon, moving it, rotating it, and scaling it. A rigid motion is an action of only moving and rotating an object, without changing its shape. An object has symmetry if you get the same object back after a rigid motion. Pop quiz!!! How many rigid motions can you find which are symmetries for this object? To study the possible symmetries an object can have, we need to know the types of rigid motions possible. Rigid Motions © 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 8 To reflect an object, you need a mirror (axis of reflection) that you are reflecting across. Notice that the distance of a point and its mirror image are the same distance from the line. Also, lines connecting corresponding points are perpendicular to the axis of reflection. Pop quiz!!! The following is not a rigid motion: 1) reflection 2) translation 3) symmetry 4) rotation 5) glide reflection Rigid Motions • Example: Reflect polygon ABCDE about the axis of reflection l. (continued on next slide) © 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 12 Rigid Motions 2nd: Draw segments BB', CC', DD', and EE', similar to AA'. (continued on next slide) © 2010 Pearson Education, Inc. All rights reserved. Section 10.6, Slide 13 Rigid Motions 3rd: Draw the reflected polygon by connecting vertices A', B', C', D', and E'. © 2010 Pearson Education, Inc. -
Learners Engaging with Transformation Geometry
South African Journal of Education Copyright © 2012 EASA Vol 32:26-39 Learners engaging with transformation geometry Sarah Bansilal and Jayaluxmi Naidoo Department of Mathematics, University of KwaZulu-Natal [email protected] This article reports on a qualitative, interpretivist study that focused on the use of visualisation and analytic strategies by Grade 12 learners when working with problems based on transformation geometry. The research was conducted with 40 learners from a Grade 12 class at one high school in the north Durban area of Kwazulu-Natal. Participants completed a written task and a smaller sample of the participants engaged in investigative semi-structured interviews with the resear- chers. The framework for the study was based on transformations of semiotic representations as well as the visualiser/analyser model. The findings revealed that most learners performed treatments in the analytic mode when responding to the tasks, and showed limited movement across the two modes which are essential for a deepening of understanding. The study identified one learner, however, who was able to move flexibly between the modes and who displayed a deep understanding of the concepts. The article concludes by recommending that opportunities need to be created for learners to engage in transformation geometry activities which em- phasise conversion. Keywords: analysis; conversions; transformation geometry; transformations; treatments; visualisation Introduction Within the current (2011) South African curriculum, school mathematics incorporates trans- formation geometry, which was introduced in the Further Education and Training (FET) band in 2006. This strand allows learners to make connections across other geometries within the space, shape and measurement learning outcome, as well as with algebra and trigonometry. -
Basic Transformation Geometry
Basic Transformation Geometry For transformation geometry there are two basic types: rigid transformations and non-rigid transformations. This page will deal with three rigid transformations known as translations, reflections and rotations. The Vocabulary of Transformation Geometry In short, a transformation is a copy of a geometric figure, where the copy holds certain properties. Think of when you copy/paste a picture on your computer. The original figure is called the pre-image; the new (copied) picture is called theimage of the transformation. A rigid transformation is one in which the pre-image and the image both have the exact same size and shape. Translations - Each Point is Moved the Same Way The most basic transformation is the translation. The formal definition of a translation is "every point of the pre-image is moved the same distance in the same direction to form the image." Take a look at the picture below for some clarification. Each translation follows a rule. In this case, the rule is "5 to the right and 3 up." You can also translate a pre-image to the left, down, or any combination of two of the four directions. More advanced transformation geometry is done on the coordinate plane. The transformation for this example would be T(x, y) = (x+5, y+3). Reflections - Like Looking in a Mirror A reflection is a "flip" of an object over a line. Let's look at two very common reflections: a horizontal reflection and a vertical reflection. Notice the colored vertices for each of the triangles. The line of reflection is equidistant from both red points, blue points, and green points. -
Glide Reflection and Other Combined Transformations
BRIDGES Mathematical Connections· in Art, Music, and Science Glide Reflection and other Combined Transformations Rinus Roelofs Sculptor Lansinkweg 28 7553AL Hengelo The Netherlands E-mail: [email protected] www.rinusroelofs.nl Abstract Glide Reflection is one of the four (translation, rotation, reflection and glide reflection) syrnmetrie transformations we use to classify· the regular divisions of the plane. In a way glide reflection is somewhat different from the other three, because it's not a simple tranformation. lin fact it is a combination of two transformations: translation and reflection. A combination of two but used as a single combined transformation. This article is about my work with of other combinations of transformations that could be used as a combined transformation and how these transformations could be used in the design of patterns and objects. I define three other tranformation which will be explained in the article. The transformations are not restricted to the 2D plane, but are used in the 3D space. Most of the examples are 3D objects or designs. 1. What is Glide Reflection 1. Glide Reflection. First let's have a closer look at Glide Reflection. Maybe one of the most well known examples is M.e. Escher's Horseman (Figure 1) [1]. The shapes of the light and dark horseman are the same apart from the operation of reflection. If you want to place a tile of a light horseman on a tile of a dark horseman, you can't do that with just reflection, rotation or translation. You have to use both translation and reflection. These two transformations have to be used together (Figure 2, 3, 4).