Adventures in video game litigation: Patent cases past and present Ross Dannenberg, Esq. Banner & Witcoff, Ltd. 1100 13th St., NW, Suite 1200 Washington, DC 20005 (202) 824-3153
[email protected] www.BannerWitcoff.com www.PatentArcade.com Xbox Live: Aviator March 27, 2009 inSL: Aviator Kidd Why we’re here •Learn about intellectual property •Discuss the cross section of video games and intellectual property law •Analyze 10 different video game lawsuits •Understand why patents are important to video game developers •Play games in the exhibit hall until we pass out from exhaustion © 2009 Banner & Witcoff Ltd. © 2005 Gamasutra.com 1 The fine print •Patents are a reality, even if you don’t like them or believe in their merit. • This is not a debate about whether or not video games should be patentable—They are. •The views expressed herein should not be attributed to my firm or to any of my clients (and they might not even be my own views, either). •If you hire me, I will be happy to believe whatever you pay me to believe. © 2009 Banner & Witcoff Ltd. What is intellectual property? • Trademarks –Source identifier • Copyrights –Creative Expression •Trade Secrets –Secrets w/ commercial value •Patents –Functional IDEAS! Duke Nukem Forever will be released on … ? © 2009 Banner & Witcoff Ltd. 2 Video game patent examples • 6,733,383 –EA caution periods in auto‐race simulations •RE 28,507 –PONG! • 6,695,694 –Konami Dance Dance Revolution arcade •U.S. 7,077,749 – Weather game simulation in MS Flight Simulator • 6,764,402 – Pokemon • 6,641,481 –MS quitters • 6,935,954 –Sanity level in a play together patent video game • 6,132,314 –Namco’s rowing • 6,729,954 –Dynasty arcade game Warriors • 6,261,179 – StarFox allows • 6,923,717 –Adrenaline rush user to select level in sports games • 6,604,008 –Kudos in PGR © 2009 Banner & Witcoff Ltd.