Robert Dailey 12345 Apple Street Apt#2255 Dallas, Texas 12547 (555) 123-4567 (
[email protected]) SUMMARY OF QUALIFICATIONS My qualifications derive from my education and professional experience in the video game development industry. I have a strong background in mobile platform development and Microsoft Windows (PC) development. My specialties are C++ and Object Oriented Programming with a side of many of other items that I've learned on my own. Programming Languages Integrated Development Environments ◊ C++ ◊ Microsoft Visual Studio (since 2003) ◊ XML, RELAX NG, XML Schema ◊ Metrowerks Code Warrior for Symbian ◊ Python ◊ Carbide IDE for N-Gage ◊ LUA ◊ Code::Blocks IDE ◊ x86/ARM Assembly Compilers Programming Interfaces ◊ ARM ◊ TinyXML ◊ GCC / GCCE ◊ STL, WTL, MFC ◊ MSVC ◊ wxWidgets, wxPython ◊ FMOD, boost Software Applications ◊ N-Gage, Symbian SDK ◊ Doxygen ◊ OpenGL, DirectX ◊ Visual Assist X ◊ winsock2 (TCP/IP, UDP/IP) ◊ Matlab ◊ TRAC Source Control ◊ CVS Other Skills ◊ SVN ◊ Mobile platform development ◊ TortoiseSVN ◊ Windows (PC) development PROFESSIONAL EXPERIENCE Game Programmer 12/2005-Present Method Solutions - Addison, Texas Method Solutions is a very well-renowned mobile games development company contracted by major companies (such as Nokia and Sony) to carry out very large and important projects. Responsibilities: • Involvement in a project named True Crime NYC (Port XBOX to PC) that successfully shipped. • Responsible for physics adjustments. • Provided game play adjustments / bug fixes. • Lead in Space Impact Lite (A mobile platform game published by Nokia) which was embedded on many Nokia mobile devices all around the world. • Responsible for all game play, engine, and tool development. • Closely worked with designers, artists, and publishers during development process.