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Broken Breakout Promises
Broken Breakout Promises Broken Breakout Promises Before co-founding Apple in April 1976, Steve Jobs was one of the To make ends meet in the summer of first 50 employees at Atari, the legendary Silicon Valley game company 1972, Woz, Jobs, and Jobs’ girlfriend took $3-per-hour jobs at the Westgate founded by Nolan Kay Bushnell in 1972. Atari’s Pong, a simple Mall in San Jose, California, dressing up electronic version of ping-pong, had caught on like wildfire in arcades as Alice In Wonderland characters. Jobs and homes across the country, and Bushnell was anxious to come up and Woz alternated as the White Rabbit with a successor. He envisioned a variation on Pong called Breakout, and the Mad Hatter. in which the player bounced a ball off a paddle at the bottom of the screen in an attempt to smash the bricks in a wall at the top. Bushnell turned to Jobs, a technician, to design the circuitry. Initially Jobs tried to do the work himself, but soon realized he was in way over his head and asked his friend Steve Wozniak to bail him out. “Steve wasn’t capable of designing anything that complex. He came .atarihq.com) “He was the only person I met who knew more about electronics than me.” Courtesy of Atari Gaming Headquarters (www Courtesy of Steve Jobs, explaining his initial fascination with Woz “Steve didn’t know very much about electronics.” Conceived by Bushnell, Breakout was originally designed by Wozniak and Jobs. Steve Wozniak For more info, or to order a copy, please visit http://www.netcom.com/~owenink/confidential.html 17 Broken Breakout Promises to me and said Atari would like a game and described how it would work,” recalls Wozniak. -
GNU Emacs Manual
GNU Emacs Manual GNU Emacs Manual Sixteenth Edition, Updated for Emacs Version 22.1. Richard Stallman This is the Sixteenth edition of the GNU Emacs Manual, updated for Emacs version 22.1. Copyright c 1985, 1986, 1987, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with the Invariant Sections being \The GNU Manifesto," \Distribution" and \GNU GENERAL PUBLIC LICENSE," with the Front-Cover texts being \A GNU Manual," and with the Back-Cover Texts as in (a) below. A copy of the license is included in the section entitled \GNU Free Documentation License." (a) The FSF's Back-Cover Text is: \You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development." Published by the Free Software Foundation 51 Franklin Street, Fifth Floor Boston, MA 02110-1301 USA ISBN 1-882114-86-8 Cover art by Etienne Suvasa. i Short Contents Preface ::::::::::::::::::::::::::::::::::::::::::::::::: 1 Distribution ::::::::::::::::::::::::::::::::::::::::::::: 2 Introduction ::::::::::::::::::::::::::::::::::::::::::::: 5 1 The Organization of the Screen :::::::::::::::::::::::::: 6 2 Characters, Keys and Commands ::::::::::::::::::::::: 11 3 Entering and Exiting Emacs ::::::::::::::::::::::::::: 15 4 Basic Editing -
Analisi Del Progetto Mozilla
Università degli studi di Padova Facoltà di Scienze Matematiche, Fisiche e Naturali Corso di Laurea in Informatica Relazione per il corso di Tecnologie Open Source Analisi del progetto Mozilla Autore: Marco Teoli A.A 2008/09 Consegnato: 30/06/2009 “ Open source does work, but it is most definitely not a panacea. If there's a cautionary tale here, it is that you can't take a dying project, sprinkle it with the magic pixie dust of "open source", and have everything magically work out. Software is hard. The issues aren't that simple. ” Jamie Zawinski Indice Introduzione................................................................................................................................3 Vision .........................................................................................................................................4 Mozilla Labs...........................................................................................................................5 Storia...........................................................................................................................................6 Mozilla Labs e i progetti di R&D...........................................................................................8 Mercato.......................................................................................................................................9 Tipologia di mercato e di utenti..............................................................................................9 Quote di mercato (Firefox).....................................................................................................9 -
Third Party Terms for Modular Messaging 3.0 (July 2005)
Third Party Terms for Modular Messaging 3.0 (July 2005) Certain portions of the product ("Open Source Components") are licensed under open source license agreements that require Avaya to make the source code for such Open Source Components available in source code format to its licensees, or that require Avaya to disclose the license terms for such Open Source Components. If you are a licensee of this Product, and wish to receive information on how to access the source code for such Open Source Components, or the details of such licenses, you may contact Avaya at (408) 577-7666 for further information. The Open Source Components are provided “AS IS”. ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR THE CONTRIBUTORS OF THE OPEN SOURCE COMPONENTS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE PRODUCT, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Avaya provides a limited warranty on the Product that incorporates the Open Source Components. Refer to your customer sales agreement to establish the terms of the limited warranty. In addition, Avaya’s standard warranty language as well as information regarding support for the Product, while under warranty, is available through the following web site: http://www.avaya.com/support. -
Encouragez Les Framabooks !
Encouragez les Framabooks ! You can use Unglue.it to help to thank the creators for making Histoires et cultures du Libre. Des logiciels partagés aux licences échangées free. The amount is up to you. Click here to thank the creators Sous la direction de : Camille Paloque-Berges, Christophe Masutti Histoires et cultures du Libre Des logiciels partagés aux licences échangées II Framasoft a été créé en novembre 2001 par Alexis Kauffmann. En janvier 2004 une asso- ciation éponyme a vu le jour pour soutenir le développement du réseau. Pour plus d’infor- mation sur Framasoft, consulter http://www.framasoft.org. Se démarquant de l’édition classique, les Framabooks sont dits « livres libres » parce qu’ils sont placés sous une licence qui permet au lecteur de disposer des mêmes libertés qu’un utilisateur de logiciels libres. Les Framabooks s’inscrivent dans cette culture des biens communs qui, à l’instar de Wikipédia, favorise la création, le partage, la diffusion et l’ap- propriation collective de la connaissance. Le projet Framabook est coordonné par Christophe Masutti. Pour plus d’information, consultez http://framabook.org. Copyright 2013 : Camille Paloque-Berges, Christophe Masutti, Framasoft (coll. Framabook) Histoires et cultures du Libre. Des logiciels partagés aux licences échangées est placé sous licence Creative Commons -By (3.0). Édité avec le concours de l’INRIA et Inno3. ISBN : 978-2-9539187-9-3 Prix : 25 euros Dépôt légal : mai 2013, Framasoft (impr. lulu.com, Raleigh, USA) Pingouins : LL de Mars, Licence Art Libre Couverture : création par Nadège Dauvergne, Licence CC-By Mise en page avec LATEX Cette œuvre est mise à disposition selon les termes de la Licence Creative Commons Attribution 2.0 France. -
A Brief History of GNOME
A Brief History of GNOME Jonathan Blandford <[email protected]> July 29, 2017 MANCHESTER, UK 2 A Brief History of GNOME 2 Setting the Stage 1984 - 1997 A Brief History of GNOME 3 Setting the stage ● 1984 — X Windows created at MIT ● ● 1985 — GNU Manifesto Early graphics system for ● 1991 — GNU General Public License v2.0 Unix systems ● 1991 — Initial Linux release ● Created by MIT ● 1991 — Era of big projects ● Focused on mechanism, ● 1993 — Distributions appear not policy ● 1995 — Windows 95 released ● Holy Moly! X11 is almost ● 1995 — The GIMP released 35 years old ● 1996 — KDE Announced A Brief History of GNOME 4 twm circa 1995 ● Network Transparency ● Window Managers ● Netscape Navigator ● Toolkits (aw, motif) ● Simple apps ● Virtual Desktops / Workspaces A Brief History of GNOME 5 Setting the stage ● 1984 — X Windows created at MIT ● 1985 — GNU Manifesto ● Founded by Richard Stallman ● ● 1991 — GNU General Public License v2.0 Our fundamental Freedoms: ○ Freedom to run ● 1991 — Initial Linux release ○ Freedom to study ● 1991 — Era of big projects ○ Freedom to redistribute ○ Freedom to modify and ● 1993 — Distributions appear improve ● 1995 — Windows 95 released ● Also, a set of compilers, ● 1995 — The GIMP released userspace tools, editors, etc. ● 1996 — KDE Announced This was an overtly political movement and act A Brief History of GNOME 6 Setting the stage ● 1984 — X Windows created at MIT “The licenses for most software are ● 1985 — GNU Manifesto designed to take away your freedom to ● 1991 — GNU General Public License share and change it. By contrast, the v2.0 GNU General Public License is intended to guarantee your freedom to share and ● 1991 — Initial Linux release change free software--to make sure the ● 1991 — Era of big projects software is free for all its users. -
Grassmuck.Pdf
Volker Grassmuck Freie Software Zwischen Privat- und Gemeineigentum Schriftenreihe Band 458 Volker Grassmuck Freie Software Zwischen Privat- und Gemeineigentum Mit Dank an alle, die Bug-Reports geschickt haben. Bonn 2004 © Bundeszentrale für politische Bildung (bpb) 2., korrigierte Auflage Redaktionsschluss: 30. November 2004 Redaktion: Thorsten Schilling Lektorat: Cornelia Schmitz, M.A., Bonn Projektmanagement: Sabine Berthold Diese Veröffentlichung stellt keine Meinungsäußerung der Bundeszentrale für politische Bildung dar. Für inhaltliche Aussagen trägt der Autor die Verantwortung. Die Website zum Buch: http://freie-software.bpb.de Typografie: Hans Schlimbach AGD, Köln; Satz: Medienhaus Froitzheim AG, Bonn, Berlin Umschlagmotiv: Mieke Gerritzen, nl.design, Amsterdam Umschlaggestaltung: Michael Rechl, Kassel, Wanfried Druck: Bercker, Kevelaer ISBN 3-89331-569-1 Inhalt Vorworte 1. Teil: Thorsten Schilling Die rechtliche Ordnung Georg Greve des Wissens 31 Free Software Foundation Europe 13 Volker Grassmuck Eigentum 36 Initialize 16 Allmende – vom Kollektiveigentum History 25 zum Privateigentum 37 Credits 27 Wissen: vom Eigentum zur Allmende Navigation 29 (Museen, Bibliotheken, Universitäten) 43 Wissen: von der Allmende zum Eigentum – Immaterialrecht 48 Patente 50 Die angloamerikanische Copyright-Tradition 51 Die kontinentaleuropäische Droit d’auteur-Tradition 58 Internationale Regelungen 62 Balance 65 Akteure der rechtlichen Ordnung des Wissens 72 Autorinnen 73 Verwertungsgesellschaften 76 Rechteindustrie 81 Öffentlichkeit 85 Medientechnologie -
Andy Hertzfeld
After a bad first quarter in 1993, operating. It was first booted up Apple’s board forced Sculley out, in Autumn 1978 at Essex April 6th and he was replaced by German- University on a DEC PDP-10 born Michael Spindler. [Nov 00]. It was originally coded in MACRO-10 assembly by Roy John Sculley III Trubshaw. Born: April 6, 1939; Andy Hertzfeld The MUD name is a tribute to the Dungeon variant of Zork NYC Born: April 6, 1953; [May 27] which Trubshaw loved Sculley was president of Pepsi- Philadelphia, Pennsylvania playing at the time. Of course, Cola for six years until Steve Zork was itself inspired by Hertzfeld was a member of the Jobs [Feb 24] lured him away to Colossal Cave Adventure [March Apple Mac [Jan 24] development become Apple CEO on April 8, 11]. team who wrote large portions 1983 with the legendary pitch: of the system software, On this day, Trubshaw finished “Do you want to sell sugared including much of the ROM code, re-coding MUD version 3 in water for the rest of your life? Or the multitasking Switcher BCPL [July 21] (the predecessor do you want to come with me program, the User Interface of C), primarily to make the and change the world?” Toolbox, and several GUI tools program easier to maintain. One The move was also backed by such as the Control Panel and of his innovations was to write a Apple’s then president, Mike Scrapbook. BCPL interpreter for a game Markkula [Feb 11], who believed language he invented, called that Jobs lacked the discipline to MUDDL (Multi User Dungeon run Apple himself. -
Introduction to Free Software-SELF
Introduction to Free Software Jordi Mas Hernández (coordinador) David Megías Jiménez (coordinador) Jesús M. González Barahona Joaquín Seoane Pascual Gregorio Robles XP07/M2101/02708 © FUOC • XP07/M2101/02708 Introduction to Free Software Jordi Mas Hernández David Megías Jiménez Jesús M. González Barahona Founding member of Softcatalà and Computer Science Engineer by the Professor in the Department of Tele- of the telematic network RedBBS. Universitat Autònoma de Barcelona matic Systems and Computation of He has worked as a consultant in (UAB, Spain). Master in Advanced the Rey Juan Carlos University (Ma- companies like Menta, Telépolis, Vo- Process Automatisation Techniques drid, Spain), where he coordinates dafone, Lotus, eresMas, Amena and by the UAB. PhD. in Computer Sci- the research group LibreSoft. His Terra España. ence by the UAB. Associate Profes- professional areas of interest include sor in the Computer Science, Multi- the study of free software develop- media and Telecommunication De- ment and the transfer of knowledge partment of the Universitat Oberta in this field to the industrial sector. de Catalunya (UOC, Spain) and Di- rector of the Master Programme in Free Software at the UOC. Joaquín Seoane Pascual Gregorio Robles PhD. Enigeer of Telecommunicati- Assistant professor in the Rey Juan ons in the Politechnical University Carlos University (Madrid, Spain), of Madrid (Spain). He has worked where he acquired his PhD. de- in the private sector and has al- gree in February 2006. Besides his so taught in the Computer Scien- teaching tasks, he researches free ce Faculty of that same university. software development from the Nowadays he is professor in the De- point of view of software enginee- partment of Telematic Systems En- ring, with special focus in quantitati- gineering, and has taught courses ve issues. -
Hintz 1 DRAFT V1 – Please Do Not Cite Without Author's Permission. Susan
Hintz 1 Susan Kare: Design Icon by Eric S. Hintz, PhD Historian, Lemelson Center for the Study of Invention and Innovation National Museum of American History, Smithsonian Institution [email protected] SHOT SIGCIS – Works in Progress Session Albuquerque, NM October 11, 2015 DEAR COLLEAGUES: Thanks for reading this work-in-progress! I’m a SIGCIS rookie and relatively new to the history of computing. Thus, in terms of feedback, I’d appreciate a) some sense of whether this proposed article would have any traction within the scholarly/SIGCIS community and b) some help situating the story within the relevant secondary literature and historiography. Finally, given the largely non-archival sources I had to work with, I wrote this up more like a magazine feature (vs. scholarly article) so I’d also appreciate c) any suggestions for appropriate journals and publication venues. P.S. This article is ripe for lots of colorful images. Thanks! ESH Graphic designer Susan Kare has been called the “the Betsy Ross of the personal computer,” the “Queen of Look and Feel,” the “Matisse of computer icons,” and the “mother of the Mac trash can.”1 Indeed, Kare is best known for designing most of the distinctive icons, typefaces, and other graphic elements that gave the Apple Macintosh its characteristic—and widely emulated—look and feel. Since her work on the Mac during the early 1980s, Kare has spent the last three decades designing user interface elements for many of the leading software and Internet firms, from Microsoft and Oracle to Facebook and Paypal. Kare’s work is omnipresent in the digital realm; if you have clicked on an icon to save a file, switched the fonts in a document from Geneva to Monaco, or tapped your smart phone screen to launch a mobile app, then you have benefited from her designs. -
Programming Mac OS X: a GUIDE for UNIX DEVELOPERS
Programming Mac OS X: A GUIDE FOR UNIX DEVELOPERS KEVIN O’MALLEY MANNING Programming Mac OS X Programming Mac OS X A GUIDE FOR UNIX DEVELOPERS KEVIN O’MALLEY MANNING Greenwich (74° w. long.) For electronic information and ordering of this and other Manning books, go to www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact: Special Sales Department Manning Publications Co. 209 Bruce Park Avenue Fax: (203) 661-9018 Greenwich, CT 06830 email: [email protected] ©2003 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books they publish printed on acid-free paper, and we exert our best efforts to that end. Manning Publications Co. Copyeditor: Tiffany Taylor 209 Bruce Park Avenue Typesetter: Denis Dalinnik Greenwich, CT 06830 Cover designer: Leslie Haimes ISBN 1-930110-85-5 Printed in the United States of America 12345678910–VHG–05 040302 brief contents PART 1OVERVIEW ............................................................................. 1 1 ■ Welcome to Mac OS X 3 2 ■ Navigating and using Mac OS X 27 PART 2TOOLS .................................................................................. -
Explore Magic Cap, a Smartphone OS from a Decade Before the Iphone Created by Matthew Goodrich
Explore Magic Cap, a smartphone OS from a decade before the iPhone Created by Matthew Goodrich Last updated on 2019-08-30 05:49:53 PM UTC Overview Next in our series of "people who left Apple and founded a revolutionary company that was ahead of its time and created amazing products but ultimately failed," let's check out General Magic and their operating system called Magic Cap. General Magic was formed by Marc Porat, Andy Hertzfeld, and Bill Atkinson in 1990. They had been working on an internal Apple project called Paradigm, but convinced Apple CEO John Sculley to spin it off as a separate company. Their idea was called a personal digital assistant in the 90s, but looking at it now it looks a lot like a modern smartphone. Porat described it as "a tiny computer, a phone, a very personal object... It must be beautiful. It must offer the kind of personal satisfaction that a fine piece of jewelry brings. It will have a perceived value even when it's not being used... Once you use it you won't be able to live without it." Check out Josh Carter's page, Before General Magic There Was Paradigm (https://adafru.it/FHG). That looks a lot like an iPhone (except for the stylus, Jobs would get rid of that), and this was in 1990! Take a look at a video of Andy Hertzfeld demoing a General Magic phone prototype in 1995: And check out this trailer for a documentary about General Magic: Let's install a Magic Cap emulator and see what it was like! Unfortunately, the emulator is from the 90s and it runs on 90s Mac OS, so we need to install another emulator first.