Ubisoft Announces Publishing Deal with 1C for Faces of War™

Total Page:16

File Type:pdf, Size:1020Kb

Ubisoft Announces Publishing Deal with 1C for Faces of War™ UBISOFT ANNOUNCES PUBLISHING DEAL WITH 1C FOR FACES OF WAR™ World War II Thriller to Hit Shelves in March 2006 Paris, FRANCE œ OCTOBER 18, 2005 œ Today Ubisoft, one of the world‘s largest video game publishers, announced that it will publish Faces of War™ ( previously named Outfront II) a World War II squad-based, real-time strategy game for the PC. Faces of War™ is developed by Best Way, developer of Soldiers: Heroes of World War II and will be available in March 2006. —With Faces of War™, Ubisoft is bringing an intensely exciting title to PC gamers,“ said Jay Cohen, vice president of publishing at Ubisoft. —The game brings an enhanced human and emotional element to the World War II genre and delivers breathtaking detail and spectacular game play.“ Faces of War™ thrusts gamers into the decisive battles of World War II in Europe. Players command American, English, Soviet and German troops while fighting famous conflicts such as the Normandy Invasion, the Battle of the Bulge or the Battle of Berlin in shocking detail. Thanks to complex artificial intelligence, soldiers don‘t simply execute any order given by a player, they think about how to do it in the most efficient and safe way. Faces of War™ takes combat gaming to a new level by integrating a psychological element. © 2005 1C Company. Developed by Best Way. All Rights Reserved. Published and distributed by Ubisoft Entertainment under license from 1C Company. French, German, Italian and Spanish Translations © 2006 Ubisoft Entertainment. All Rights Reserved. Faces of War, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainement in the US and/or other countries. About 1C COMPANY 1C Company specialises in the distribution, publishing and development of interactive entertainment products and business software. Founded in 1991 1C has become the leading Russian company publishing and distributing computer games in the former USSR. 1C Company is widely acknowledged as a game developer and has two internal studios. Internal development projects include IL-2 Sturmovik, IL-2 Sturmovik: The Forgotten Battles and Pacific Fighters œ award-winning WWII combat flight simulators. 1C Company works as a publisher and producer with over 20 leading Russian independent development studios and has produced over 50 projects for PC, Xbox and PS2. More information about the company is available at http://int.games.1c.ru About Best Way BEST WAY WAS FOUNDED IN 1991, IN THE UKRAINE. INITIALLY THE COMPANY SPECIALIZED IN COMPUTER HARDWARE, APPLICATION SOFTWARE AND NETWORKS. IN 1999 THE COMPANY'S GAME DEVELOPMENT SUBDIVISION WAS CREATED. SOLDIERS: HEROES OF WORLD WAR II, PUBLISHED IN RUSSIA, CIS AND BALTIC STATES BY 1C COMPANY, HAS BECOME THE DEBUT PROJECT OF BEST WAY. THE HIGHLY ANTICIPATED TITLE HAS WON THE "BEST GAME OF 2004", "BEST GRAPHICS OF 2004" AND "BEST SOUNDTRACK 2004" AWARDS DURING THE ANNUAL CEREMONY GAMELAND AWARD. About Ubisoft: Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge videogame titles to consumers. Ubisoft generated revenue of ⁄538 million for the 2004œ2005 fiscal year, an increase of 8 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com. .
Recommended publications
  • 1С:Enterprise HTTP Services Data Processing Model
    Application merging In-app messenger with voice and video calls Business Automated components REST API System Flexible analytics log user interface management User settings Data Debugging visualization and performance analytics Seamless Distributed cross-platform Mobile platform databases capability Object-based 1С:Enterprise HTTP services data processing model External Multitenancy data sources Business Application Data access control for individual records JSON Development Platform Thin client Web services Multi-language localization Web client Event alerts Data changelog Git integration Built-in system language Metadata- responsive Report builder architecture Role-based Domain access Interface restrictions Mobile client Driven Development designer HTTP, REST, Intelligent FTP, SMTP, POP3, Auto-generated Service reporting system Security IMAP, OData user interfaces Oriented Cloud profiles Architecture applications Business logic Business composer processes Fault-tolerant Business logic server cluster composer Data Distributed aggregation development Integration Encryption with version tools management Form builder Translation tools Installation XML Low-code Query builder and update data exchange No-code tools In-memory DB Full-text search Changelog Rapid development platform for custom-built business automation solutions Scalable, reliable, efficient, cross-platform, cloud, mobile, desktop 1C:Enterprise is a platform that enables the rapid creation of business automation products. Thousands of off-the-shelf applications have already been developed on the platform. Their functionality can be further customized and expanded using the platform’s development environment. 1C:Enterprise has a low barrier of entry for new developers and lay users thanks to its simple interfaces and visual editing paradigm. Applications developed on the platform easily scale from one to thousands of users and integrate with other 1C and third-party solutions to meet growing business needs.
    [Show full text]
  • UFO Afterlight
    CENEGA PUBLISHING signs new title for 2007 UFO: Afterlight signed for PC-CD ROM March, 1st , 2006 – Prague, Czech Republic CENEGA PUBLISHING has signed a deal with ALTAR Games , founding member of IDEA Games (Independent Developers Association), for another forthcoming PC-CD ROM title from the UFO series, UFO: Afterlight , due to release in Q1 2007. Following the successful UFO: Aftermath and UFO: Aftershock, UFO: Afterlight will improve the current game type and interface and extend the current storyline of the series. CENEGA PUBLISHING and ALTAR Games are looking forward to bring more hours of quality entertainment to UFO fans and all potential players. As its predecessors, UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources. UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Mars base is self- sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water, food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization. The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
    [Show full text]
  • 1C Company Development, Support and Distribution of Software 1C
    1C Company Development, support and distribution of software 1C:Enterprise Business applications platform Agenda • About 1C Company and 1C:Enterprise • Ideas of fast implementation for your city • Implementation Results, Examples and Implementation Effects • BI (Business Intelligence) • Regions in which cloud systems are implemented • 1C:FRESH (“cloud” 1C Technology) • 1C Applications: • 1C:Document Management • 1C:Enterprise Accounting, 1C:HR Management • 1C:Small Business 1C:Enterprise Business application platform 1C:Enterprise Integrated solutions for enterprise resource management • Manufacturing management Consolidation CORP • Financial management IFRS finances CRP • Retail management Budgeting Tax accounting PROF Regulated • Warehouse logistics Service Treasury Accounting reporting • CRM CRM Finances Payroll Personnel • HR and Payroll management Retail Clients HR rating, KPI • Financial accounting (1C: Accounting Sales Management Motivation GPS - the most popular accounting app in Logistics Manufacturing PDM GLONASS Business a number of countries) Warehouse Planing processes Maintenance • Docflow management Auto transport Procurement Agreements and repair • Industry solutions WMS Docflow Projects Material and technical Archive supply services ITIL 1С Customers 1С:Enterprise market share in Russia is 83% (in number of workplaces) 1C 83,0% automated workplaces in Russia 1С:Enterprise keys to success • Innovative world-class technological platform • System of platform- based applications for effective management and accounting 1C:Enterprise
    [Show full text]
  • GAMING GLOBAL a Report for British Council Nick Webber and Paul Long with Assistance from Oliver Williams and Jerome Turner
    GAMING GLOBAL A report for British Council Nick Webber and Paul Long with assistance from Oliver Williams and Jerome Turner I Executive Summary The Gaming Global report explores the games environment in: five EU countries, • Finland • France • Germany • Poland • UK three non-EU countries, • Brazil • Russia • Republic of Korea and one non-European region. • East Asia It takes a culturally-focused approach, offers examples of innovative work, and makes the case for British Council’s engagement with the games sector, both as an entertainment and leisure sector, and as a culturally-productive contributor to the arts. What does the international landscape for gaming look like? In economic terms, the international video games market was worth approximately $75.5 billion in 2013, and will grow to almost $103 billion by 2017. In the UK video games are the most valuable purchased entertainment market, outstripping cinema, recorded music and DVDs. UK developers make a significant contribution in many formats and spaces, as do developers across the EU. Beyond the EU, there are established industries in a number of countries (notably Japan, Korea, Australia, New Zealand) who access international markets, with new entrants such as China and Brazil moving in that direction. Video games are almost always categorised as part of the creative economy, situating them within the scope of investment and promotion by a number of governments. Many countries draw on UK models of policy, although different countries take games either more or less seriously in terms of their cultural significance. The games industry tends to receive innovation funding, with money available through focused programmes.
    [Show full text]
  • 1C:Enterprise Platform, New Version 8.3
    1C:Enterprise platform, new version 8.3 Innovative, cloud, enterprise-oriented, mobile, cross-platform, and more… The new 1C:Enteprise platform version 8.3 features significant advances in numerous areas. Development of cloud services and Internet-enabled functionality Customer 1 Customer 2 Customer 3 Service vendor Web client Web client Web client Example application: 1C:Accounting Suite Web client Web client Web client Web client Web client Web client Example application: 1C:Small Business Increased scalability and fault tolerance for server clusters and improved load balancing. The new server cluster load balancing architecture provides automatic load balancing between clus- ter nodes based on server availability, fault-tolerance criteria specified by administrators, and real-time server performance analysis. The option to fine-tune the load on specific cluster nodes is available, as well as the option to perform precise management of the memory used by the server processes, which increases the fault tolerance in the event of user mistakes. Automatic monitoring of the cluster state is implemented through the forced shutdown of corrupted processes. Licensing service and external session management service. The licensing service ensures centralized issuing of client and server software licenses, which greatly simplifies server cluster deployments in virtual environments, as well as dynamic changes in resources allocated for specific servers. The external session management service notifies external systems of start session and end session attempts and receives re- sponses that allow or deny these operations. This helps to limit the number of concurrent infobase users, record their total work time, and more. Furthermore, web services are used for interactions with external systems.
    [Show full text]
  • Ubisoft Battle of Britain FINAL V2
    UBISOFT RIDES INTO THE STORM OF WAR TM : BATTLE OF BRITAIN New Flight Simulator Developed by 1C: Maddox Games to Hit Stores November 2006 San Francisco – May 11, 2006 – Today Ubisoft, one of the world’s largest video game publishers, announces Storm of War ™: Battle of Britain , to come in November 2006 for PCs worldwide. Storm of War: Battle of Britain is the first instalment in the new Storm of War franchise from award-winning developer Maddox Games. Ubisoft and Maddox games previously collaborated on the acclaimed IL-2 Sturmovik and Pacific Fighters games. In Storm of War: Battle of Britain , players will take to the skies during the famous Battle of Britain. Using classic World War II planes, the game offers a variety of historical missions through solo campaigns or online combat and cooperation. Storm of War: Battle of Britain includes a new 3D engine and damage model technology, enabling genre newcomers to enjoy a smooth ride thanks to a state-of-the-art flight simulator and scalable gameplay. “The Maddox series of flight simulators became instant references of the genre and we know that PC gamers are eagerly awaiting the next occasion to ride the skies,” said Tony Kee, vice president of marketing for North America at Ubisoft. “ Storm of War: Battle of Britain guarantees a thrilling ride; it is the genuine heir to flight simulator hall-of-famer IL-2.” “We’ve invested our time and talent to create new technology so players will be stunned by the quality of Storm of War: Battle of Britain ,” said Oleg Maddox, creator of the acclaimed IL-2 series.
    [Show full text]
  • An Overview of 1C Enterprise
    An Overview of 1C: Enterprise 8.3 Introduction In this session you will get a brief overview of 1C: Enterprise 8.3 software, and find out why 1C is a leader on CIS accounting software market. You will also get an understanding of the terms technological platform and configuration (applying to 1C), what kind of configurations exist and can be used with this platform, as well as more detailed information about objects included into the typical Kazakhstan's configuration. We will also briefly discuss 1C software localization issues. Learning Objectives This session will help you to learn: • About 1C company and its success story • What is technological platform, and its main characteristics • How to distinguish between different configurations (business applications) • Purpose and main features of a typical Kazakhstan's accounting configuration • 1C: Enterprise 8.3 localization issues Step-by-Step tasks 1. 1C and its Success Story. 1.1. 1C Company. Founded in 1991 1C operates in the area of development, distribution, publishing and support of mass-market software. 1C is focused on three mainstream business directions: business software, multimedia software and distribution. On multimedia software market 1C has a strong line of successful products represented by different games. 280 software shops of 1C: Multimedia franchising network operate in more than 100 cities for sales of home entertainment software products. 1C entertainment software is appreciated in the USA, the UK, France, Germany, Spain, Italy, Poland and other countries. Educational software by 1C includes a series of 1C: Tutor software representing school education lessons of mathematics, the Russian language, physics, chemistry, biology, etc.
    [Show full text]
  • 1C: Agricultural Enterprise Management
    Possibilities and advantages of industrial solution www.1C.ABBYY.ua ɋ:Enterprise 8 Agricultural enterprise ȅȓȞțȜȕȓȚȪȓ ǶǻȀdzǸǼ management for Ukraine Viktoria Ilchenko Leading consultant on 1ɋ products Implementation centre “Konto” of ABBYY Ukraine Company “1ɋ” company “1ɋ” company was founded in 1991 Focused on software developing, maintenance and distribution The biggest volume of software sales in CIS More than 1 000 000 enterprises are using "1ɋ" business solutions The biggest partnership in Russian IT companies (more than 6000 partners) 1C Company every year increase market share of ERP System in Russia and Ukraine based on IDC’s data Russian Government Award in scientist and technique for 1C:Enterprise 8 System development and implementation in economic sectors 2 LLC “ABBYY Ukraine” (Kiev) Is a member of ABBYY group of companies (Russia, Ukraine, the United States, Germany, Great Britain, Sweden, Japan ) Specializes in the software developing, manufacturing, distribution, implementation ISO9001:2000 certified Is major distributor of - CJSC “1ɋ” in Ukraine, has the statuses «1ɋ Distributor» «1ɋ: Franchises», «Production Competence Centre», ɋ:Consulting (training of professional consultants) ɋ:Centre of Certified Training The company has been introducing business SW since 1995 By order of CJSC “1ɋ” performed localization of “1ɋ: Manufacturing Enterprise Management for Ukraine” By order of CJSC “1ɋ” performed localization of “1ɋ: Agricultural Enterprise Management for Ukraine” 3 LLC “Chernozemye INTEKO” (Voronezh) Private company that specialises in consulting management automation. Is the official partner of CJSC “1ɋ”, has the statuses «1ɋ: Franchises», «Production Competence Centre», «Construction Competence Centre» Participates in the programs ɋ: Standard Franchisee Quality System (certified in accordance with ISO 9001-2000) ɋ:Consulting (training of professional consultants).
    [Show full text]
  • 1С:Enterprise 8.3
    1С:ENTERPRISE 8.3 Administrator Guide Administrator Guide Moscow 1C Company 2013 ENTIRE COPYRIGHT TO SOFTWARE AND DOCUMENTATION BELONGS TO 1C Company By purchasing 1С:Enterprise software system you hereby agree to protect rights of 1C Company and refrain from making copies of the software and documentation without prior written permission from 1C Company. © 1C, LLC, 1996–2013 1C Company, Moscow, 123056, P.O. 64 Sales Department: 21, Seleznevskaya st., Phone: +7 (495) 737-92-57, Fax: +7 (495) 681-44-07, E-mail: [email protected] URL: www.1c-dn.com Software development group: A. Alekseev, A. Bezborodov, D. Beskorovainov, P. Vasilets, A. Vinogradov, A. Volkov, I. Golshtein, E. Gornostayev, G. Damie, A. Darovskikh, O. Derut, N. Evgrafov, B. Evtifeev, D. Zaretsky, D. Ivashov, S. Kopienko, N. Korsakov, S. Kravtchenko, V. Kudryavtsev, P. Kukushkin, A. Lakutin, M. Leybovitch, G. Leontyev, A. Lekhan, A. Makeev, A. Medvedev, E. Mitroshkin, S. Murzin, S. Nuraliev, L. Onuchin, M. Otstavnov, D. Pavlenko, A. Plyakin, A. Rukin, D. Rusanov, E. Silin, D. Sluzhbin, A. Smirnov, V. Sokolov, P. Solodky, V. Sosnovsky, D. Sysoenkov, A. Toporkov, V. Tunegov, A. Trubkin, V. Philippov, A. Tsylyabin, V. Cheremisinov, P. Chikov, A. Chicherin, A. Shevtchenko, A. Scherbinin. Documentation: V. Baidakov, V. Dranishchev, E. Korolkova, A. Krayushkin, I. Kuznetsov, M. Lavrov, A. Monichev, A. Plyakin, M. Radchenko. Technical support group: O. Bagrova, M. Belokon, E. Garifullina, V. Davydova, O. Dmitrenko, A. Evdokimova, L. Ermakova, Yu. Zhestkov, S. Zholudev, M. Zholudeva, O. Zavalskaya, N. Zayavlina, G. Korobka, Yu. Lavrova, S. Lepeshkina, S. Mazurin, S. Markov, A. Markova, Yu. Misan, V.
    [Show full text]
  • Manual English.Pdf
    IL_P0054_PCS_Mnl_pdf.qxd 9/9/04 12:09 PM Page 1 TABLE OF CONTENTS System Requirements . .2 Installation . .3 Hardware Settings . .4 Air Combat Tactics . .13 Engine and Crew Management . .18 Training . .26 Before You Start . .26 Pilot Roster . .27 Controls . .27 View Objects . .29 Play Track . .30 Single-Player . .31 Quick Mission Builder . .42 Multiplayer . .44 Online Campaign . .51 Full Mission Builder . .55 Special Thanks . .70 Warranty . .Inside front cover Technical Support . .Inside back cover IL_P0054_PCS_Mnl_pdf.qxd 9/9/04 12:09 PM Page 2 2 SYSTEM REQUIREMENTS INSTALLATION 3 SYSTEM REQUIREMENTS INSTALLATION Supported OS: Windows® 98/Me/XP/2000 (only) INSTALLING PACIFIC FIGHTERS™ Processor: Pentium® III or AMD Athlon™ 1 GHz (Pentium 4 2.4 GHz recommended) Start your computer’s operating system. RAM: 512 MB (1 GB recommended) Insert the Pacific Fighters CD into your CD-ROM drive. The Autorun menu should appear Video Card: DirectX® 9 compliant w/64 MB RAM (128 MB recommended) and start automatically. (see supported list*) Note: If the Autorun menu does not automatically appear, double-click on the My Sound Card: DirectX 9 compliant Computer icon on your computer, and then double-click the icon that corresponds to your computer’s CD-ROM drive. The Autorun menu should now start. If the file directory DirectX Version: DirectX 9 or higher (included on disc) on the CD-ROM comes up instead, find the Setup.exe icon and double-click on that. CD-ROM: 4x CD-ROM or better Click the Install Pacific Fighters button. The CD will walk you through each step of the Hard Drive Space: 1.1+ GB installation process.
    [Show full text]
  • Dinara Khasenova.Pdf
    Development of a software module for order status management at an event management company Dinara Khasenova Final Report Escola Superior de Tecnologia e de Gestão Instituto Politécnico de Bragança Supervisor: João Paulo Pereira Master degree of Information Systems May 2017 Abstract In this work, we study the activities of the studio "Make Men Zhake", which is specializes in organizing various events (corporate parties, birthdays, weddings) and, in particular, the management area. In the manager's work, the main problem area was identified - the business process of processing customer orders. The goal of the work is to solve the above problems with the use of information technologies and the development of a Customer Relationship Management (CRM) module. In the work, we describe all the activities of the studio of event, the hierarchy of employees, which is a typical example of a small commercial organization. We use the “Rational Rose” tool to describe/modelling the studio, and for constructing UML diagrams. We also presents the state-of-the art of CRM technology, because “Make Men Zhake” is a typical example of a small commercial organization in which the customer is the main one. To achieve the goal, we had developed a software module for processing the orders of the studio's customers in the "1C: Enterprise" platform. The result of the work will be a ready application, in which the manager could supervise all the process of processing orders, the organizer controls everything, and all the studio staff can make changes and corrections to certain processes. Also important is that customers can learn everything about the order without meeting with the manager, which greatly simplifies the work of the studio as a whole.
    [Show full text]
  • ARTICLE METHODICAL and TECHNOLOGICAL PECULIARITIES (FEATURES) of 1C SOFTWARE PRODUCTS USING in the PREPARATION of IT PROFESSIONALS at the UNIVERSITY Irina I
    ISSN: 0976-3104 ISSUE: Multidisciplinary Social Sciences & Economics ARTICLE METHODICAL AND TECHNOLOGICAL PECULIARITIES (FEATURES) OF 1C SOFTWARE PRODUCTS USING IN THE PREPARATION OF IT PROFESSIONALS AT THE UNIVERSITY Irina I. Eremina, Alexey G. Isavnin, Anton N. Karamyshev, Izida I. Ishmuradova*, Denis M. Lysanov Naberezhnye Chelny Institute, Kazan Federal University, 68/19 Mira Ave., Naberezhnye Chelny, RUSSIA ABSTRACT An evident successful experience of training professionals with knowledge of software products "1C" has been accumulated as a result of long work in the vocational education system and at the Department of Informatics and Mathematical Methods in Economics of Naberezhnye Chelny Institute KFU Economics Division. We cannot formalize, determine and propose it as a universal model yet, but some main ideas are quite interesting and can be applied in other educational institutions. INTRODUCTION KEY WORDS With the development of information society, information technologies (IT), reaching a high level of 1C software products, development, more and more penetrate in all spheres of public life, including education. The problem is educational- not only in the rapid development of IT, but also in IT training [1]. The basic organizational stages of such methodological staff preparation can be divided into four groups: complex, information technologies, cloud technologies, 1. the "1C" company's software product line study in the framework of training programs for educational practice, bachelors and masters, built in naturally mathematical disciplines and professional unit block internship. courses and electives; 2. students’ participation in contests and competitions held by the company "1C"; 3. organization and subsequent employment practices in organizations of the company "1C" partner network; 4.
    [Show full text]