The Dark Altar 1 Contents The Dark Altar of katar of katar Altar Dark The Introduction 2 Encounters The Characters Non-Player 8 License 4 5 10 SignsandPortentsmagazine. ContinuingsupportforConanTheRoleplayingGamecanbefoundat www.conan.com,www.mongoosepublishing.comandinthepagesof Credits The Dark Altar of Katar Altar Dark The TheDarkAltarofKataris©2004ConanPropertiesInternationalLLC.CONAN®,CONANTHEBARBARIAN® andrelatedlogos,character,names,anddistinctivelikenessesthereofaretrademarksofConanPropertiesInternational LLCunlessotherwisenoted.AllRightsReserved.MongoosePublishingLtdAuthorizedUser.ConanTheRoleplaying fthiswork Gameisreleasedunderversion1.0oftheOpenGameLicense.Reproductionofnon-OpenGameContento byanymeanswithoutthewrittenpermissionofthepulisherisexpresslyforbidden.SeePage10forlicense.Withtheexceptionofthecharactercreationrulesdetailingthemechanicsofassigningdithetextofthiscerollresultsto gamemechanics abilitiesandtheadvancementofcharacterlevels,allgamemechanicsandstatistics(includingthe ofallfeats,skills,classes,creatures,spellsandthecombatchapter)aredeclaredopencontent. EricK.RodriguezusingCampaign Cartographerv6.12fromProFantasyLimited ChrisQuilliams,AlejandroVillen AlexanderFennell IanBarstow MattSharp&TedChang RichardNeale EricK.Rodriguez Maps Art Production Director Production Studio Manager Studio Editors Line Developer Line Author The Dark Altar TheDarkAltar ofKatar The Dark Altar Dark The AConantheRoleplayingGameadventuresetwithinthedarkjunglesof Vendhya, bordering the mysterious land of Uttara-Kuru. Characters shouldbe4thto5thlevel,withanaverageof4to6players.Anycharacter typecanbeplayed,howeveraNobletypecharacter(Kshatriyas)wouldbe helpfultotheadventure.
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2 3 The Dark Altar
Large,reddropsofbloodfloweddownthemailcorseletofHarsha, houseguardtotheLordofCuddapahprovince.Droppedsilentlytotheground,thebodyof Harshaexhaleditslastbreathandbegantoonceagainspillitslifeblooduponthemarblesteps ofthegardenentryway.Themusicofwindchimesandthesmellofincensewaftedthroughthe air,givingthegardenasemblanceofserenity;andafeelofhorror.Themanycandlessetabout theLordofCuddapah’smansionswayedwiththeshiftingofthewind,thatwoveitspaththrough themanytreessetabouttheestate.TheshadowyslayerofHarshamovedquickly,butsilentlythrough thegardensentryhall.Theassassin’sbladedrippedbrightredbloodandleftatrailasheglidedupthe staircasethatwouldleadhimtothelivingquartersofLordGopaliandhisdoomedfamily.
The Dark Altar Dark The Astheassassinpassedanopenwindowadornedwithvinesandsweetflowers,thehalf-moonshedlight uponthebreastoftheintruder.Asmall,blackamulethungaboutthechestoftheintruder;anamulet identifyingtheassassinasafaithfulofKatar.HertusofKatarcreptslowlyuptothefirstmarblelandingand listenedintentlyforsounds.Hisanimal-likesensestookinhissurroundings;lettinghimknowthatallwasasit shouldbe.Suddenlyhebecameawareofaflickeringofcandlelight,movingitswaydownthecorridortowardthe landingwherehestood.Hisdarkclothedbodymergedwiththeplantersandstatuesthatlinedthemarblelanding, becomingmoreshadowthanman. AturbanedservantwaswalkingtowardHertus’placeofconcealment;inhishandshecarriedacandleandbag ofincense.Withlightningspeedanddeathlysilence,Hertusstruckoutattheservantashepassed.Likeadeadly cobra,hisdaggerplungedintotheservant’sback,overandoveragain.Nosoundcamefromtheservant’smouth, forHertushadsmothereditwithapieceofhisowndarkoutfit.Layingthedeadbodyoftheservantamongthe planters,Hertusmadehiswaystealthilydownthehallwaytowardtheestateslivingquarters,hisheadswayingfrom sidetoside,similartothedeadlycobrathatheemulated. Attheendofthecorridorthepassagewaywentleftandright.Theshadowyfigureslowlyturnedtotheright, noticingalargedoubledooramere30stepsdownanothercorridor.Thelefthandcorridorgraduallyfadedinto darkness.SeeingthenoblesigilofLordGopaliuponthedoublewoodendoor,Hertusbegantoslowlymovedown thecorridor,listeningforanysounds.Whenhecametothedoubledoor,heputhisheadagainstthewood,straining tohearanysoundsormovement.Whennonewereheard,HertusthoughttohimselfhowstrangetheLordGopali hadnotsetguardathisbedroomdoor?However,itdidnotreallymattertoHertus;hehadcometokilltheLord andhisfamily,forinsultingthehonourofanotherLord’sdaughter.ItdidnotmatterwhetherLordGopalihad beenintherightorwrongorthattheinsultedLordwasafollowerofKatar,HertushadbeenpaidandKatar demandedherdue. Slowly,Hertuspusheduponthedoors.Theyopenedsilently,asiftheyhadbeenwelloiled.Theroomwasverydark andsilentasthegrave;nocandleswerelittorevealtheroom’soccupants.Suddenlyafiercebreezeblewthroughthe windows,blowingasidethecurtainsandlettingthehalf-moonslightshineintotheroom.Immediatelyitbecame apparentthatthiswasnottheroomoftheLordGopali.Theroomwaslitteredwithboxes,bundlesandsacksof grain.Hertushadbeendeceived;ifthiswasnottheLord’sroom,thenwhereintheestatewasit?Themidnight windblewatthecurtainsagain,bringingwithitthesoundofchimesinthedistant.No,thoughtHertus,not chimesbutbells!Hequicklyturnedaroundandfledthroughthedoubledoorsoutintothecorridor.Hehad barelytravelledhalfwaydownthehallwaywhenalargedoorburstopensomewherealongthepreviouslydarkened corridor,spillingoutafloodoflightaswellaslargegroupofarmedhouseguards.Theroombehindhimwasa deadend;thoselittlewindowswouldnotallowhimpassage.HisonlypossibleexitwasblockedbyLordGopali’s houseguard.Thereseemedtobenoescape.Drawingaviciouslycurvedscimitar,Hertusgaveoutacryofrageand contempt,‘Maythemidnightbladecutmywaytosalvation!’ Knowingthattodaymightbehislastdayamongtheworldormortalmen,hethenchargeddownthecorridorinto thewallofgleamingscimitarsandwarspears…
2 3 Introduction one of his lieutenants, Bahu Dasa, as his intermediary For30long,darkyears,thecultofKatarhaskeptitself and have the characters meet him in the village of Kepthhamun,whichlie’sneartheborderofUttaraKuru.
hiddenamongthedankandhauntedjunglesofVendhya. The Dark Altar ThefaithfulofKatar,mostlyassassinsandthieves,have secretly worshipped their goddess in the broken ruins What is really hidden deep in the dark jungles or the underbelly of civilization. The king of Vendhya, Bhunda Chan, has happening placedthehighestbountyuponanyknownmembersof Over two years ago, one of the last surviving priests of thisdeath-dealingcult,andhasletitbeknownthatany KatarfoundthedestroyedtempleofShirma.Shirma,once whoharbourorhelpthefollowersofKatar,willfaceroyal amagnificenttemplemadeofdarkstoneandobsidian, judgment. Tothis end, Bhunda Chan has assigned his now nothing but ruins among the jungle overgrowth, spymaster,DergithVrul,thetaskofrootingoutanynests wasfoundinalostgrovejustinsidetheborderofUttara Kuru.VadavaaSharman,faithfulpriestessofKatar,had
The Dark Altar Dark The ofthisdarkcultandexecutingtheirmembers. beensearchingfortheruinedtempleofShirmaforover Until recently, very few leads or information about the fiveyears.HerquesthadbegunintheVendhyancapital whereabouts of the Katari assassins have come to the cityofAyodhya,whereshehadbeentaughtthewaysof notice of Dergith Vrul. However, four days ago, the Katarfromanearlyage.Tradingthelivesofmenforgold, spymasterreceivedamessagefromamysticalsource.A Vadavaaearnedanameandreputationasaskilledassassin. Rakhshanamed,‘Yurra’,contactedDergithVrulthrough Onecloudfillednight;Vadavaahadkilledandmurdered a sorcerous news spell and advised him that many men amerchantandhisentirefamily.Itjusthappenedthat had been seen traveling to an ancient place of worship themerchanthadbeenhostingalearnedscholarfroma within the Misted Wood of Al’Merraz. Twoproblems templeofAsura,whoVadavaamosthappilykilled.After immediately became apparent. Firstly, the Wood of searchingthroughthescholar’sbags,Vadavaacameupon Al’MerrazwasacrosstheborderofVendhyaintothedark anancientscroll,whichspokeofadestroyedtempleof landsofUttaraKuru;second,thisancientplacethatthe thecultofKatar.Sincethatday,Vadavaahasdedicated Rakhshaspokeofwasoneofthelastknownlocationsofa herlifetothefindingofthetempleandtheraisingofit DarkAltarofKatar.Believedtohavebeencraftedovera toKatar’sglory. millenniaago,theAltarsofKatarweresaidtobeimbued withtheirdarkmother’spowerandthatanyfaithfulwho Vadavaa has slowly been gaining a reputation among spilled the blood of innocents upon the altar would be the dark underworld of Vendhya. Many assassins and grantedpowersrelativetotheirsacrifice.Thecultistsof professional murderers believe her to be an incarnation Katarwerehunteddownandslaughteredandmostofthe of Katar herself. After discovering the lost temple of remainingaltarswereburiedorlostwiththepassageof Shirma, Vadavaa has been slowly gathering her faithful time.However,theonetruththatwasnotwidelyknown to her. The Vendhyanvillage of Kepthhamun lies just wasthatthealtarscouldnotbedestroyedbymortalmen acrosstheborderfromUttaraKuruandtheMistedWood andmustinsteadbehiddenfromtheworldsothatnone of Al’Merraz. Vadavaa eventually discovered the Dark couldcallupontheirdarkpowers. Altar of Katar, buried among the ruins of the temple. Once it was restored, Vadavaa began to send out the Thoughtheruinedtempleissaidtolieacrosstheborder call to all the faithful of Katar, that they come at once intoUttarKuru,DergithVrulcannotignorethispossible and pay homage to the return of their goddess. Since threat. Royal Vendhyan troops cannot be called upon that time, thieves, murderers and assassins have been to cross the border and deal with the dark cultists; migratingwest,tothevillageofKepthhamun.However, subtlety and guile must prevail. DergithVrul, through allaredisguisedandhavedoneeverythingpossibletokeep hisspynetwork,makescontactwithseveralindependent theirpresenceasecret.Vadavaaonlyhadoneobstaclein mercenaries or adventures and hires them for a secret her way – a sorcerer named Yurra, resided within his mission. (The Games master can easily incorporate towerameresixmilesfromthelocationoftheancient playercharactersfromotherpartsoftheHyborianworld temple.Notknowingwhetherthesorcererwouldreveal asmercenaries,orsimplyuseVendhyancharactersas herplanstotheauthorities,Vadavaaputtogetherateam independentadventures.)DergithVrulwilluse ofassassinstostrikeathistowerandmurderhiminhis sleep.Yurra,apowerfulandskilledsorcererandnotsome mereapprentice,waswarnedbyhisspellsofwardingthat hehadlaidabouthistower.Yurrawasabletochaseoff theassassinsandthensentamessagetoVendhyatowarn themofthedanger. 4 5 Having failed to kill Yurra, Vadavaa was left with no willingtoprovideeachofthecharacterswithfoodand choicebuttoactimmediately.Vadavaaorderedseveral generalsuppliesandoffersasackof600silverpiecesfor ofherfaithfultosneakintothevillageofKepthhamun thesafereturnofthevillagers.Ifanycharactersperform andcapturetheunsuspectingtownsfolkforsacrifice.The asuccessfulDiplomacycheck,VarmanKohadawillreveal The Dark Altar adventurestartswiththegrouparrivinginKepthhamun thatthesorcererYurraisadistantrelativeofhisandthat intheaftermathoftheabductions. ifthecharacterssafelyreturnwiththevillagers,hewould speaktoYurraonthecharactersbehalf.Ifthecharacters agree, then VarmanKohada immediately supplies them The Encounters withanybasicsuppliesthattheyneedandcangivethe groupalistofthenamesofthemissingvillagers.After Encounter E1 the group re-supplies and leaves the village, they will immediatelybefollowedbyoneofVadavaa’sspies.The Thecharactersshouldarrivethemorningafterthemass assassin, Ranjit and his six companions will be lying in
The Dark Altar Dark The abductions.Thevillageisincompletechaosandarmed ambushjusttwomilesoutsidethevillage(Ranjit,4thlevel militiaandcitizensareroamingthestreetsinmobs.The Thief- Katari Assassin, (4) Vendhyan 3rd level Thieves- characterswillhavetomakeDiplomacyandBluffchecks Katari Assassins, (2)Vendhyan2nd levelThieves- Katari toconvincetheangryvillagersthattheyhadnothingtodo Assassins).RanjitalsohastwoPanthers (see withtheabductions.TheGamesMastermightconsider ConanThe page 307) who are trained to attack givingtheplayercharactersaroyalwritorordershowing Roleplaying Game whomeverRanjitwishes.Ranjitandhisassassinswillnot thattheyhavebeensentbytheroyalgovernmentonan surrenderandfighttothedeath.Evenifthecharacters unrelatedmission.Afterconvincingthevillagersthatthey manage to capture an assassin alive, they will get hadnothingtodowiththeabductions, no information, even under torture. If one of the theywillbeapproachedbytheVarman. charactersisaScholarandisabletousemagic Anelectedofficialspeakerf o r t o charm an assassin, the only information they the village, Varman willbeabletoobtainwillbetherouteleading Kohada will approach across the border into Uttara Kuru. The only thegroupandaskfortheir itemsofvaluethatthecharacterswillfindontheKatari help.VarmanKohada are78silverpieces,2goldnecklaces(symbolofKatar), has already sent a oneKukridagger-Akbitananquality. runner north to the Fortress of Dahatma, seeking aid from the Encounter E2 royal troops stationed A f t e r crossing the border of there. Unbeknownst UttaraKuru,thegrouprunsinto toVarmanKohadaandthe a border patrol. The Uttaran characters, Dergith Vrul border patrol seems to consists has sent Prince Sullima, of ten soldiers mounted on cousintoBhundaChan, horseback.Itwillimmediately and500Royaltroopsto become apparent that reinforcethefortressand something is wrong with the toaidintheeradication soldiers and characters should of the Katari assassins. be allowed a Spot check Itwilltakeoneandahalf (DC15).Characterswill days for Prince Sullima’s army to notice that the patrols’ reach Kepthhamun. Varman clothing is unkempt Kohada believes that any royal and dishevelled. They help will not arrive for several might also notice that days and fears for the life of his the patrol does missing daughter, as well not handle their asthoseoftheother23 mounts well missing villagers. The or that villageofKepthhamun there are is not overly wealthy; however, the Varman is
4 5 bloodspotsonsomeoftheiruniforms.Ifbythesecond herlife.IfacharactermakesaSearchcheck(DC15), round, after making contact, the group does not take they will find some assorted treasure, left over from action,thenthepatrolattacks.The‘patrol’isactually Gushrul’s past victims, lying underwater in the spring dead, killed by Katari assassins who have taken their (23goldpieces,88silverpieces,4piecesofgoldjewellery The Dark Altar uniformsandmounts.Whencombatstarts,mostofthe setwithsemi-preciousstones,2silveramuletswithroyal assassinswilljumpofftheirmountsandusetheirfavoured Vendhyansymbols,23loosepreciousstones).AScholar weaponsofchoice;scimitar,Kukridagger,garrotte,etc characterthatmakesaKnowledge(arcane)check(DC10) (‘Badari’4thlevelThief-KatariAssassin,(5)Vendhyan candeterminethatseveralvaluablespellcomponentscan 3rdlevelThieves-KatariAssassins,(2)Vendhyan2ndlevel betakenfromGushrul’scarcass. Thieves-KatariAssassins,(2)Vendhyan1stlevelThieves- KatariAssassins).Ifathoroughsearchoftheassassins andtheirgearisperformed(Searchcheck,DC20)the Encounter E4 The characters should arrive at the ruins of Shirma groupfindsthefollowingitems:55silverpieces,9gold
The Dark Altar Dark The sometimeatnight.Evenifthegrouptriestosneakinto pieces, 13 semi-precious stones, a Khitain Amulet the theruinsduringtheday,theywilldefinitelybecaught.If givesthewearertheabilityDeftHandsasperthefeatand thegroupdecidestohavesomeonescoutouttheruins, vialofluminousliquidthatshedslightina5-footradius, theycangetagenerallayoutofthearea. althoughonlyatnightandinapalegreenglow.Asin previousencounters,theseKatarifighttothedeath. • A1 This part of the ancient temple houses Encounter E3 Vadavaa’spersonalsleepingquartersaswellasthe AftertravellingintotheMistedWoodofAl’Merrazfor AltarofKatar.Severalbookcaseslinethewalls twohours,thegroupcomesuponasmallglade.Thereis and have many modern and ancient volumes. apomegranatefruittree,aswellasasmallspringsituated Thereisalsoaspiralstaircase,madeofwell-worn inarockyoutcropping.Whetherthegroupdecidesto stone,thatdescendsintotheancientcatacombs restornot,almostimmediatelyafterenteringtheglade beneaththeruins.Thisstairwellhasneverbeen they will come under attack by the spring’s guardian. cleared of debris and evenVadavaa has no idea Theguardianisa‘GreyDevil’(seeScrollsofSkelos,page whatliesbeneath. 88,hitpoints55)andhasbeenguardianofthisspring forover300years.TheDevil,‘Gushrul’,istypicalof • A2Thispartoftheruinscontainsaserviceable hisrace,theonlyexceptionbeingthathisfurhastaken wellandgatheringplaceforthefaithfulofKatar. onadarkertoneinsteadofthenormalgrey.Gushrul Alarge,obsidianstatuerestsinthecornerofthis wasaservanttoanancientsorcererthatpassedthisway buildinganddepictsKatarinallherevilglory.A overthreecenturiesagoandwasgiventhedutytoguard Searchcheck(DC25)revealsahiddenchamber overthisspringuntilhereturned.Thesorcerernever beneath the statue that contains miscellaneous returnedandGushrulhasbeenboundtothisgladeever gemsvaluedat2,000silverpieces.Anycharacter since.Thespringhasaslightregenerativequalityand thatmanagestodestroythestatueshouldreceive anyone drinking from it is restored 10 hit points per a1,000experiencepointbonus. day,howeverGushrulgainsnobenefitfromitshealing power. No matter if the individual drinks a handful • A3Thispartoftheruinsusetobeusedtotest or a gallon; the result will never be more than 10 hit Katar’s faithful through tests of balance and pointsofcurativehealing.Evenifthegrouphasaway perception.Itiscoveredindeepcrevasses,pitfalls ofcommunicatingwithGushrul,hewillnotallyhimself androttingbailsofhay.ThisiswheretheKatari withthem,evenifhisfreedomispromised.Atthefirst stabletheirhorsesordisposeofunwantedbodies. opportunity,hewillattackthegroupandtrytokillas manyofthemaspossible.Whenthecharactersdefeat • A4Theseramshacklehutshousethefaithfulthat Gushrultheywillfindseveraltornanddismembered haveansweredVadavaa’scall.Eachbuildingcan bodies scattered about. Vadavaa had come with house20individualsandalltheirgear.Currently a group of her assassins and had tried to bind 49Katariassassins,ofvariouslevels,dwellwithin GushrulwithaControlMonstrousHumanoid thehuts. scrollinthehopesofusinghiminKatar’s service, but the spell failed and • A5Thestinkcomingfromthiswoodenbuildingis Vadavaa barely escaped with almostunbearable.Thisbuildingistheprisoners’
6 7 The Dark Altar The Dark Altar Dark The
The Ruins of Shirma
barracks and houses over 30 individuals in its morethantwoguardsatanytime.Mostofthe cramped interior. The building is surrounded timeonlyoneassassinsiseverpresenttowatch byawoodenstockadethathasbeentrappedwith over the ‘sacrifices’. Most of the prisoners are bellsandothernoisemakingdevicestoalertthe athalfstrengthandmalnourished.Evenifthey Katariofanyattemptedescape.Charactersthat weregivenweapons,mostcouldnotfightevenif trytogetpastthewoodenstockademustmakea theywantedto. DisableDevicecheck(DC20)nottomakeany noise.Theprisoners’barracksiswatchedbyno
6 7 Thegrouphasseveralchoicesavailabletothem,butthey SpecialAttacks:SneakAttackstyle(Kukri/Scimitar) shouldbeawarethattryingtotakeonthewholetempleis +5d8damage,+1hit;+5d6withanyotherweaponshe almostcertainlysuicide.Charactersshouldcomeupwith SneakAttackswith. variousplanstofreetheprisonersandtostopVadavaa,but SpecialQualities:+1racialWillsavesbonusnegated The Dark Altar twoideasshouldbeforemostintheirminds.Firstwould byHypnotism,Trapfinding,EyesoftheCat,TrapSense betosneakintocampandfreetheprisonersquietlyand +2,LightFooted,SorcerousProtection+2,Knowledgeis trytomovetheprisonerssoutheasttowardYurra’stower. Power+8 Secondwouldbetosneakintocampandtrytomakeit Space/Reach:5ft.(1)/5ft.(1) backacrossthebordertothevillageofKepthhamun.If Saves:Fort+6,Ref+10,Will+10* thegroupdecidestogowiththefirstplanandtheyreach Abilities:Str17,Dex18,Con16,Int18,Wis16,Cha Yurra’stower,hewillbewillingtohelptheadventures,but 16 wouldaskfora‘favour’inreturn.Ifthegroupdecidesto Skills:Balance+16,Bluff+17,Climb+13, trythesecondplan,andtheymakeittotheborder,they Concentration+17,Diplomacy+12,Hide+14, The Dark Altar Dark The willfindPrinceSullimaandhisarmywaitingtoambush Intimidate+11Jump+15,Knowledge(Arcana)+20, anyKataripursuers.Ifthegroupdecidesanyotherplan, Knowledge(Nobility)+10,Knowledge(History)+9, the Games Master will have to improvise. Whatever Listen+17,MoveSilently+18,SenseMotive+19,Spot choice the group makes, if they do not kill Vadavaa in +13,Tumble+16 sixdaystime,shewillhavesacrificedanumberofvictims Feats:ImprovedInitiative,FleetFooted,Dodge, (herownassassinsifneeded)totheAltarofKatarandbe Knowledgeable grantedtheabilityVampireTransformationasperScrollsof Corruption:2 Skelospage19.Withhernewfoundpowers,Vadavaawill Possessions:+1KukriDagger,BaubleofBel(Grants beginareignofterroranddestructionabouttheregion PoisonUseFeatwhenworn),BlackSilkRobes,Maskof andwillbeginplanstostrikebackattheadventuresthat Katar(GrantswearerBlindFightFeatwhenworn),sack daredtointerferewithherplans. of4BlackLotusLeaves,coinpouch(1,205sp) Spells:Curses:LesserIll-Fortune,GelidBones, Hypnotism:Entrance,Torment,Necromancy:Raise Corpse,DeathTouch,OrientalMagic:CalmoftheAdept, Non-Player DartingSerpent,Summoning:DemonicPact Description:Vendhyanfemale,35yearsold,shoulder Characters lengthblackhair,darkskinned,5’9height,160lbs., tattooofKataronforehead,browneyes.
Vadavaa Sharman, Ranjit, Katari Assassin Katari Assassin MediumHumanoid(4thlevelVendhyanThief) MediumHumanoid(7thlevelThief/4thlevelScholar) HitDice:4d8+4(24hp) HitDice:7d8+3d6+31(81hp) Initiative:+12(+4Dex,+2Dodge,+4ImpInitiative) Initiative:+14(+4Dex,+6Reflex,+4Improved Speed:30ft. Initiative) DV:(Dodge):17(+4Dex,+2Dodge,+1LightFooted) Speed:40ft. DV:(Parryvs.Melee):15(+3Str,+2Parry) DV(Dodge):20(+4Dex,+5Dodge,+1LightFooted) DR:4 DV(Parryvs.Melee):17(+3Str,+4Parry) Attack:Kukri+7meleefinesse(1d8+3/19-20/x2,AP DR:- 4):orScimitar+6meleefinesse(1d8+3/18-20/x2,AP5) Attack:KukriDagger+12meleefinesse(1d8+3/19-20/ FullAttack:Kukri+7meleefinesse(1d8+3/19-20/x2, x2,AP4)orScimitarmelee+11/+6(1d8+3/18-20/x2, AP4):orScimitar+6meleefinesse(1d8+3/18-20/x2, AP5) AP5) FullAttack:KukriDagger+12/+7meleefinesse Space/Reach:5ft.(1)/5ft.(1) (1d8+3/19-20/x2,AP4)orScimitarmelee+11/+6 SpecialAttacks:SneakAttackstyle(Kukri/Scimitar) (1d8+3/18-20/x2,AP5) +3d8damage,+1hit;+3d6 SpecialQualities:+1racialWillsavesbonusnegatedby Hypnotism,Trapfinding,EyesoftheCat,TrapSense+1, LightFooted. Saves:Fort+2,Ref+8,Will+3*
8 9 Abilities:Str16,Dex18,Con13,Int14,Wis12,Cha 12 Skills:Balance+12,Bluff+1,Climb+9,Diplomacy +5,Disguise+7,EscapeArtist+10,Hide+13,Jump The Dark Altar +11,Knowledge(Nobility)+6Knowledge(History)+3, Listen+7,MoveSilently+13,SenseMotive+5,Spot+7, Tumble+12 Feats:ImprovedInitiative,Stealthy Possessions:BlackSilkAssassinsgarb,KukriDagger (AkbitananQuality),+1Scimitar,Khitainthrowingstars (8),VialofCobraVenom(1),WireGarrotte,coinpouch (350sp),BronzesymbolofKatar. Description:Kosalanmale,25yearsold,shavedhead, The Dark Altar Dark The darkskinned,5’11”height,176lbs.,tattooofKataron shavedhead,greeneyes.
Katari Assassin MediumHumanoid(1stlevelVendhyanThief) HitDice:1d8(5hp) Initiative:+5(+3Dex,+2Reflex) Speed:30ft. DV:(Dodge):13(+3Dex) DV:(Parryvs.Melee):11(+1Str) DR:4 Attack:KukriDagger+3meleefinesse(1d8+1/19-20/ x2,AP2) FullAttack:KukriDagger+3meleefinesse(1d8+1/19- 20/x2,AP2) Space/Reach:5ft.(1)/5ft.(1) SpecialAttacks:SneakAttackstyle(Kukri)+1d8 damage,+1hit;+1d6withanyotherweaponKatari AssassinSneakAttackswith. SpecialQualities:+1racialWillsaves,negatedby Hypnotism,Trapfinding Saves:Fort+0,Ref+5,Will+1* Abilities:Str12,Dex17,Con11,Int14,Wis10,Cha 9 Skills:Balance+6,Bluff+0,Climb+4,Diplomacy +3,Disguise+3,EscapeArtist+6,Hide+8Jump+4 Knowledge(Nobility)+6,Knowledge(History)+3, Listen+4,MoveSilently+8,SenseMotive+4,Spot+4, Tumble+6 Feats:Stealthy Possessions: Kukri Dagger, Assassins black clothing, grappling hook and rope, coin pouch, leather weapons harness
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LICENSE languages), potation, modification, Game Content Youindicate Youracceptance correction, addition, extension, upgrade, ofthetermsofthisLicense. 12.InabilitytoComply:Ifitisimpossiblefor improvement, compilation, abridgment Youto comply with any of the terms of this or other form in which an existing work 4.GrantandConsideration:Inconsideration LicensewithrespecttosomeoralloftheOpen may be recast, transformed or adapted; (c) foragreeingtousethisLicense,theContributors GameContentduetostatute,judicialorder,or ‘Distribute’ means to reproduce, license, grantYouaperpetual,worldwide,royalty-free, governmentalregulationthenYoumaynotUse rent, lease, sell, broadcast, publicly display, non-exclusive license with the exact terms of anyOpenGameMaterialsoaffected. transmit or otherwise distribute; (d)’Open thisLicensetoUse,theOpenGameContent. Game Content’ means the game mechanic 13.Termination:This License will terminate and includes the methods, procedures, 5.Representation of Authority to Contribute: automatically if You fail to comply with all processes and routines to the extent such If You are contributing original material as termshereinandfailtocuresuchbreachwithin content does not embody the Product OpenGameContent,YourepresentthatYour 30daysofbecomingawareofthebreach.All Identity and is an enhancement over the ContributionsareYouroriginalcreationand/ sublicensesshallsurvivetheterminationofthis priorartandanyadditionalcontentclearly orYouhavesufficientrightstogranttherights License. identified as Open Game Content by the conveyedbythisLicense. Contributor, and means any work covered 14. Reformation: If any provision of this by this License, including translations 6.Notice of License Copyright: You must License is held to be unenforceable, such and derivative works under copyright law, update the COPYRIGHT NOTICE portion provisionshallbereformedonlytotheextent but specifically excludes Product Identity. of this License to include the exact text of necessarytomakeitenforceable. (e) ‘Product Identity’ means product and the COPYRIGHT NOTICE of any Open product line names, logos and identifying Game Content You are copying, modifying 15.COPYRIGHTNOTICE marks including trade dress; artifacts; or distributing, and You must add the title, creaturescharacters;stories,storylines,plots, thecopyrightdate,andthecopyrightholder’s Open Game License v 1.0a Copyright 2000, thematic elements, dialogue, incidents, nametotheCOPYRIGHTNOTICEofany WizardsoftheCoast,Inc. language, artwork, symbols, designs, originalOpenGameContentyouDistribute. depictions, likenesses, formats, poses, Modern System Reference Document concepts,themesandgraphic,photographic 7.UseofProductIdentity:YouagreenottoUse Copyright 2002, Wizards of the Coast, Inc.; and other visual or audio representations; anyProductIdentity,includingasanindication Authors Bill Slavicsek, Jeff Grubb, Rich names and descriptions of characters, astocompatibility,exceptasexpresslylicensed Redman,CharlesRyan,basedonmaterialby spells, enchantments, personalities, teams, in another, independent Agreement with the JonathanTweet,MonteCook,SkipWilliams, personas, likenesses and special abilities; ownerofeachelementofthatProductIdentity. Richard Baker, Peter Adkison, Bruce R. places, locations, environments, creatures, You agree not to indicate compatibility Cordell, John Tynes, Andy Collins, and JD equipment,magicalorsupernaturalabilities or co-adaptability with any Trademark or Wiker. Registered Trademark in conjunction with a oreffects,logos,symbols,orgraphicdesigns; SystemReferenceDocumentCopyright2000- and any other trademark or registered workcontainingOpenGameContentexcept 2003,WizardsoftheCoast,Inc.;Authors trademark clearly identified as Product as expressly licensed in another, independent JonathanTweet,MonteCook,SkipWilliams, identitybytheowneroftheProductIdentity, AgreementwiththeownerofsuchTrademark Richbaker,AndyCollins,Davidnoonan, and which specifically excludes the Open or Registered Trademark. The use of any RichRedman,BruceR.Cordell,basedon Game Content; (f) ‘Trademark’ means the ProductIdentityinOpenGameContentdoes originalmaterialbyE.GaryGygaxandDave Arneson. logos,names,mark,sign,motto,designsthat not constitute a challenge to the ownership ConantheRoleplayingGameis(C)Conan are used by a Contributor to identify itself of that Product Identity. The owner of any PropertiesInternationalLLC. or its products or the associated products ProductIdentityusedinOpenGameContent The Dark Altar of Katar is (C) 2004 Conan contributed to the Open Game License shallretainallrights,titleandinterestinandto Properties International LLC. CONAN(R), by the Contributor (g) ‘Use’, ‘Used’ thatProductIdentity. CONANTHE BARBARIAN(R) and related or ‘Using’ means to use, Distribute, logos, character, names, and distinctive copy,edit,format,modify,translate 8.Identification:IfyoudistributeOpenGame likenesses thereof are trademarks of Conan and otherwise create Derivative Content You must clearly indicate which PropertiesInternationalLLCunlessotherwise Material of Open Game portionsoftheworkthatyouaredistributing noted. All Rights Reserved. Mongoose Content.(h)‘You’or‘Your’ areOpenGameContent. PublishingLtdAuthorizedUser. means the licensee in terms of this 9. Updating the License: Wizards or its agreement. designated Agents may publish updated versions of this License. You may use any authorised version of this License to copy, 10