Azur Lane Sakura Empire
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Azur lane sakura empire Continue The Sakura Empire (重桜) is a representation of the Japanese fleet during World War II. These girls usually have animal ears, have tails, or they (a type of demon in Japanese mythology). The only current exceptions are Kuikaku, Shukaku, Taihou (these three have bird-themed clothes) and Agano. T3Type 93 Pure Oxygen TorpedoT0Triple 410mm (10th Year Type Prototype) t0Twin 410mm (Type 3 Shell)T0Triple 310mm (Type 0 Prototype)T0Twin 203mm (3rd Year Type No. 3 Prototype)T0Kawanishi N1K3-A Shiden Kai 2T0Twin 100mm High-Angle (Type 98)T0Twin 40mm Bofors High-Angle Type 98T040cm Type 94 Navy Seal Parts (Cargo)T0Healing Cat's PawT0V ArmorTTripTTrip 155mm (3rd Type of the Year)T3Twin 100mm (Type 98)T3610mm Four-seater Torpedo MountT3Submarin installed Type 95 Oxygen TorpedoT3Mitsubishi A6M5 zeroT3Mitsubishi A7M ReppuT3Aichi B7A RyuuseiT3Yokosuka D4Y SuiseiT0Aichi M6A SeiranT0Aichi AB-3T0Type 91 Armor Piercing Shellt0Type 94 High Corner DirectorT0Type 98 Delay Shooting DeviceT0VC Armor PlatingT3Twin 410mm (3 3 Year type)T3Twin 203mm (3rd year Type)T3Twin 140mm (year 3)T3Twin 152mm (41st year type)T3Twin 127mm (Type 3)T3610mm Triple Torpedo MountT3Submarine-mounted Type 92 Battery Powered TorpedoT3Mitsubishi A6M2 zeroT3Nakajima B6N TenzanT3Aichi D3A Type 99T3A E16A zuiunT3Triple 25mm AA Type 96T3Twin 127mm AA Gun (Type 89)t3Twin 25mm AA Type 96T3Twin 40mm Vickers (HI Shiki Type 91) T0Twin 305mm (41st class of year) T3Twin 356mm (41st class of year) t3Single 140mm (3rd year of class)t3Single 120mm (type 120mm) 3)t3610mm Twin Torpedo Mount3Mitsubishi A5M Type 96T3Nakajima B5N Type 97T325mm A Type 96T176mm AA (3rd Year Type) There is currently no text on this page. You can search for the name of this page on other pages, search for related magazines or create this page. All Elements (123) in: Edit Comments Share Sakura Empire Symbol Review 'Edit' edit source Sakura Empire is a nation based on the Imperial Japanese Navy. Unlike the Eagle Union or the Royal Navy, the Sakura Empire has very few ships that can be built from construction. However, since most enemy ships and boss heads belong to the Sakura Empire, almost the entire fleet of the Sakura Empire can be obtained as drops. As a fleet they have several powerful torpedo ships. Their destroyers have very high torpedo statistics (e.g. Ayanami, Yudachi, Yukikaze, etc.) that allow for an incredibly powerful explosion of damage. Heavy cruisers Evan Sakura Takao and Ato have the ability to shoot additional waves of torpedoes. Their larger aircraft carriers also have special skills that give powerful offensive buffs based on their historic aircraft carrier divisions. Such as pairing Akaga with Kaga or Suryu with Hiriu. The content of the Sakura Empire Nations Community Is available in CC-BY-SA, unless otherwise stated. 2017 Chinese side scroll shoot 'em up video game Azur LaneEnglish release logoアズレ (Azuru Rin)GenreAction, Rin)GenreAction, GameDeveloperShanghai Manjuu, Xiamen YongshiPublisherCHN: BilibiliJP: Shanghai YostarROK: XD GlobalEN: Shanghai YostarHK: PWB PlayMAC: PWB PlayTW: PWB PlayProduced byYuwan'a-Music byShade Modeling, RPGEngineUnityPlatformiOS/AndroidReleasedCHN: May 25, 2017JP: September 14, 2017ROK: February 27, 2018EN: May 20, 2019HK: October 4, 2019MAC: October 4, 2019TW: October 4, 2019 GameAzur Lane CrosswaveDeveloperFelistellaPublisherJP: HeartTW Compilation: JustdanEN: Idea Factory InternationalGenreShooter, SimulationEngineUnreal Engine 4PlaylatformStationStation 4Nintendo SwitchMicroSoftRe WindowsJP: August 29, 2019EN: February 13, 2020 Nintendo SwitchJP: September 17, 2020EN: 2021 Anime seriesDirectoy ByTenshoWritten byJin HaganeyaMusic byYasunori NikiishIkiishBibibury Animation Studios byAUS Madman EntertainmentNA MediaTokimationOrigin network SUN, KBS, BS11, AT-XOriginal run October 3, 2019 - March 20, 2020Episodes12 (Episode List) Anime seriesAur Lane Bisoku zenshin! Directed by Masato JinboWritten on I SatoMusic by ShadeStudioCANDYBOXYostar PicturesOriginal run January 2021 - scheduled Audio drama Written Tsukasa Printed Media Manga Azur Lane: Very Slow Advance! The Azur Lane Comic Anthology Azur Lane Orders Azur Lane Comic a la Carte Light novel Beginning of My Life as a Commander with The Lahey Episode Belfast Ayanami, Happily Married Anime and Manga Portal Azur Lane (Chinese: 碧蓝航线; pinyin: Boulan Hensyan) is a video game created by Chinese developers Shanghai Manjuu and Xiamen Yongshi Set in an alternate timeline of World War II, players engage in side scrolling shooter gameplay using female mo anthropomorphic characters based on warships from the main war participants. Other gameplay elements, such as setting up the house and marrying in-game characters, are also present. First launched in China in May and Japan in September 2017, Azur Lane quickly became very popular, especially in Japan, where the number of players reached five million in the four months after its release. Players are among the top five games of 2017 according to Google Play for the region. Critics attribute the popularity of the game to an original and well-designed gaming system. The English-language version launched the open beta in August 2018 and was officially released in May 2019. Later, on December 18, the English version was expanded to the Latin American region. PWB Play simultaneously released it in Hong Kong, Macau and Taiwan on October 4, 2019. The game has been adapted into several manga and novelization. Azur Lane Crosswave, a 3D adaptation for PlayStation 4, was published by Compile Heart on August 29, 2019 with a mixed reception. Crosswave English was released on February 13, 2020 for PlayStation 4 and PC. The Nintendo Switch game port was released in Japan on September 17, 2020 and is due for release in 2021 in North America and Europe. The anime series Bibury Animation Studios premiered on October 3, 2019, and aired in Japan and the United States until March 20, 2020. Anime series for Azurny Lane Bisoku Senshina! The manga from CANDYBOX and Yostar Pictures was announced on December 24, 2019. The premiere is scheduled for January 2021. Gameplay Main Interface, with The Hardy character. Players can choose a character that appears on the main interface as a secretary. Azur Lane is a side scroll, simulation and role- playing video game. Players collect symbols that are mo anthropomorphic interpretations of World War II warships (shipgirls), mainly from the U.S. Navy, Royal Navy, Imperial Japanese Navy and Kriegsmarine, with other ships from the French navy (like Vichy and Free France flavors), the Republic of China Fleet, the People's Liberation Army Fleet, Regia Marina, the Soviet Navy and the Imperial Navy of the Russian Navy were added later. Players organize them into fleets of six and confront AI-controlled enemies or fleets of other players. Players can choose the US destroyer USS Laffey (DD-459), the British destroyer HMS Javelin and the German destroyer No23 (Chinese, English release) or the Japanese destroyer Ayanami (Japanese, Korean release) as a launch ship. They are called the main actors in the game. As of June 2020, more than 450 characters representing ships from nine countries participating in the war were introduced into the game. The game is also notable for the fact that museum ships have been preserved as their characters, such as the Japanese Mikasa and the Russian Avrora. Battle When preparing for the main game mode, players can organize two fleets consisting of front row and back row, with three slots available in each row. Destroyers, light cruisers and heavy cruisers can be withdrawn to the front row, while the back row is reserved for battleships, aircraft carrier cruisers, monitors, repair ships, cruisers and aircraft carriers. Different combinations of ships are needed to achieve victory in different combat situations. Players can select and enter the card. When you enter the map, the player's fleet is placed on a net card similar to that in Battleship. The map contains nodes that are either combat nodes that are enemy fleets, some are immobile and others that haunt the player, or not combat nodes that provide ammunition or mysterious nodes that can provide supplies such as repair kits, upgrade materials or can spawn a special battle node called Fleet Treasures. Players must navigate optimally and assemble their fleets tactically to clear enemies and using minimal minimum Reach the boss card. When a player moves their fleet around the map, they may be ambushed in random encounters from which they can take damage, or they may be forced to engage in battle with the enemy using fuel and ammunition. Fuel is one of two in-game resources. Ammunition points are assigned to the players' fleets on each card, with one bullet point deducted in each battle. Fleets that run out of ammunition can still struggle, but can only cause half the damage. The battle interface of Azur Lane. While battling the enemy, players can use a virtual joystick to control the front row, which can automatically fire projectiles at targets and manually launch torpedoes. While stationary, the rear row can send barrage shells and the player can manually call in airstrikes. They activate the bullet-clearing effect by removing all projectiles and torpedoes on the screen. Players have the option of automatic mode to opt out of this AI game control. The health of the characters is fully replenished when filling in or leaving the card. Morality points are deducted for each character of the fleet in battle. If the character gets into battle, he can not join the further actions on the map, and for the fallen character at the end of the battle deducted more morale points. The character's steady low morale reduces their stats and attachment points. Low points of affection lead the character to greet the player with vocals reflecting their frustration. The game has a player-versus-player mode. The player can prepare the defense fleet and organize a fleet to confront the defense fleets of opposing players. In this mode, the fighting is completely controlled by AI, and the effect of the airstrikes is off.