Sierra-88Catalog2

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Sierra-88Catalog2 ''A miracle '' Mystery House, eventually sold over I 0, OOO copies. It was a hundred times more successful oday, I don 't work out of the spare bedroom anymore (our first house ierra didn 't start in a burned down in late 1982). I had to garage like other software begin designing my adventures at the vendors. We weren 't born officeT in downtown Coarsegold. We hired some out of a marketing plan or extra hands to help us out (about 77 pair at last staffed and funded by a major count) and now our little software company takes corporation. My husband and I started Sierra on a rickety table, in up most of the town 's biggest office building. It's the kitchen of our small family home. very di.fferent from working at home, but the office Our first software product began as an still has a very "homey " feel to it. We 're all very casual (no neckties or shoes) and everyone gets evening project. Ken (my husband) and I Mystery House, our first adventure game, along. It sounds a little trite, but we really do try to worked on it together. It was kind of like when from 1980. we hung the pictures in the den or assembled the be one happy family. Every time I visit the Sierra offices, I tbink of a little line my mom used to say family photo albums - I supplied the creative than we ever thought it would be! From that Before we knew it, we had occupied three otber when she brought dinner to the table, "Here comes design and Ken did the technical work. It wasn 't family project, we started a family business now buildings in town and we continued to grow. With another miracle from the kitchen. '' It was her until we saw the finished product that we ever known as Sierra On-Line, Inc. the house (and kitchen table) once again favorite joke. Sierra On-Line is our miracle from thought of trying to sell it. We placed a small ad available we created three more bestselling the kitchen, and with every new product comes a in a magazine and hoped for the best. adventure games (The Wizard and the Princess, That first software program, a game we called Mission Asteroid and Cranston Manor) over the new miracle. I hope you enjoy them ... IYJ'en we ,1a,1<d Si,,,,a, we had no next 18 months. W id:; how big the computer industry was going to become. We thought computers and software would always be a small industry, of interest only to hackers and hobbyists like ourselves. Well, we were wrong. Our little Current Sierra offices. software business quickly outgrew the space available on our kitchen table, and the operations had to be moved into the den and spare bedroom. But that didn 't last for long. Soon, we had no choice but to move our business to a larger building above the local print shop. d c allfofn\a. c oarsegoI ' ' s first nome In sierra ''Our specially bas always been adventure games. '' If you typed out a command to Graham, such as "BOW TO THE KING, " Graham understood what ver the last seven and a half years, you told him. we've published bestselling word processors, arcade games and programming utilities - but, from the beginning, Sierra 's biggest claim to fame bas always been the adventure game. Back in 1979 when Sierra first got started, there was only one type of adventure game - the text adventure. I wasn 't surprised when I learned that Roberta bad written Scene from King's Quest. her own adventure game. Ken sent me a few copies of it. A Later, Sierra adventures would include games such clerk in the Computer/and store helped me get the game working, as poker and blackjack. and I was stunned. I remembered all the text adventure stuff I'd seen Roberta play, but this game bad pictures! The first screen showed this creepy, old house, and if you typed GO NORTH you got ~~ l ~j ~~ I ~~ ~:j a close-up of its front porch! q s q ..R • •'l .. • ince then, it's been one innovation after another 0 0 a a G for Sierra adventures. Initially Roberta 's adventure • • .. • • games mixed graphics and text (a first). Next they Scene from Police Qu est. Scene from Leisure Sult Larry. featured co/or graphics (another first). When there were tooS many innovations for Ken to handle alone, be hired programmers and Roberta put them to work on her new adventure projects. We have even incorporated arcade In 1984, Sierra sequences into a few of debuted their latest our games ...... adventure design, the " 3-D Animated Adventure Game." ft became the first to feature a main character that could ''maneuver through the .... ... and the game graphics in a 3-dimensionat perspective. " He could travel from graphics have taken one scene to the next, frame by frame. another leap forward If be was in front of a in resolution. castle, be could walk Scene from King's Quest IV. directly inside the At Sierra, adventure games have always been our speciatty. We castle. began our work when computers were young, and we intend to remain the innovative force in adventures all the way through interactive video disks (but that 's anotb story} Signed, ~~ "When I was a child, I read a lot of fairy tales, and would tell stories to friends. Now, I have the computer to help me tell stories, and the King's Quest saga is a story I want to share with everyone. " - Roberta Williams KING'S QUEST - Quest for the Crown KING'S QUEST IV Become Sir Graham , brave and noble knight. - The Perils of Rosella eturn in time to the days of Search the kingdom for the lost treasures of Travel with Rosella, the beautiful brai•e knights, noble kings, and Daventry , and return them to King Edward. The princess and heroine of King's Quest ez •il wizards. Meet legendary journey will be long and treacherous, and you IV. journey to a town far away . Search characters both mystical and will meet many creatures from fable and folklore. for the enchanted fruit that will restore magical. Step into a 3-D animated Confront a wicked witch, a greedy troll , and a life to her father 's lips , and safely ad1•e11/ure where you take on the lead ferocious giant , among others . return to her homeland. role. Become /be main character in a stOIJ' Many paths await you , and only your wit and Face creatures from ancient legend , that changes ll'ilb el'elJ' move you make. resourcefulness can guide you to success. The from beautiful unicorns to hideous Determine your Ol/111 fate.' more clever you prove yourself, the greater the ogres. Acquire treasures that are reward that awaits. necessary to ensure your safety. Save Genesta from imminent death by he legendary King's Quest series continues KING'S QUEST II - Romancing the Throne destroying the evil Lolotte and o grow in its legacy. Retrace the lives of returning the sacred talisman which aventry royalty , from Sir Graham , the journey along with King Graham , inheritor of the Daventry throne. Search for the magic keys that once rested around her neck. ve and honest knight, to Rosella the fair KING'S QUEST III - To Heir is Human Multiple quests await you , and each is essential if Xprincess , in four epic quests . Whether completed in will lead to an enchanted land, miles and Step into the tattered shoes of Gwydion , a young you hope to ever see your father again . order or out of sequence, each episode in the King's dimensions away. Explore underground caverns , eerie towers , and ocean wonderlands . slave serving the powerful and evil wizard -A real time adventure with a complete day and Quest saga is an intriguing story and challenging Manannan . Use your wit to learn his magic spells. night cycle. Encounter characters at night that you adventure. Help King Graham unlock the secrets that will lead him to the rescue of a princess locked away But be careful , for if the evil wizard catches you with can 't meet during the day . his magic he will surely kill you. - King 's Quest IV is the first 3-D Animated Adventure FEATURES in a secret tower. Ride flying carpets . Meet and Embark upon perilous voyages to distant lands . to use Sierra's new , improved graphics system. • Animated characters that come alive. They walk , mingle with legendary characters like King eptune and Count Dracula. Encounter beings , both mystical and mythological , talk , run , climb , and even swim . from fiction and fairy tales . With wisdom and • Optional joystick control. Use keyboard with - King's Quest lI includes I4 musical tunes resourcefulness you will progress far , and perhaps optional joystick or mouse to guide the main throughout the game, with classics like discover your unknown destin y! character around a fantasy world. Tchaikovsky' s love theme from Romeo - Learn to use powerful magic spells . "The closest thing yet to a living game. " • Multiple solutions and variable scoring. Play again and Juliet. - Sierra's new self-mapping system helps you keep and again , each time uncovering interesting new track of where you 've been . - Roe Adams Ill, Adventure Game Expert twists. - Fifty percent larger than King's Quest 1 or II. 3-D ANIMATED ADVENTURE GAMES "Space Quest is completely different from games we've worked on before. It's satirical, SPACE QUEST SERIES - it's in space, and it's funny.
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