O ver the last ten years, Roberta and I have received thou ands of letter from customers. Compliments from fans, sugges tions from u ers, and occa ional complaint letters are till routed lo u , and I work hard to make ure each gets read and responded to.
h rough the letters we've rece ived, we've found good ugges tions on ga me improvements, spotted deve loping problem within the company, and bee n in pired and motivated by your continuing enthusiasm for our ga mes.
I n the beginning, Roberta and I collected the best letters and planned on putting them in a scrapbook. I'm sorry to ay that most of my favorite have been lo l over the years.
/ remember some of the letters though, as if I received them yesterday. And a precious few I have kept on the wall of my office.
one was dated May 23, 1981: " .. .I had a well-publicized airplane crash in February. Fortunately, we are all doing well and I still enjoy flying. I have no memories of the crash or the Jive weeks following (total amnesia) but have been told of the crash and the hospital stay. Pictures show me in the hospital playing on an Apple with your new game, which I was totally unable to put down ...
2 b ank you so much for the happiness that you brought into my life. I hope that you find no bounds lo your creativity."
Sincerely, Sieve (W oz) Wozniak h ose who are familiar with Apple Computers' hi tory recognize the name Steve Wozniak as the creator of the ori gina l Apple computer. For me, teve wa a hero of the fi rst degree. The consummate hacker, a ucce ful bu ine man, and even a genuinely nice guy.
~ i s letter came to me at a very important time in my life. When I originally envi ioned tarting a bu iness to publish software, I wanted to write "serious business application ." Roberta wa the games advocate. I ort of thought they were illy. To be hones t., I was even a little embarrassed that of all the businesses and companfos I had been involved with, my most successful venture came from computer games.
Inhi s letter, Steve let me know that what I wa doing had a lot of value. The tex t of the letter stressed how happy he wa that companies Like mine were building fun, creative application . He even aid that our game was " the closest application to that for which I really des igned the computer. " It made me feel a whole lot more comfortable with the path that the co mpany wa taking. The upport of a man like Woz really gave me pride in what I was doing at a time when I really needed it.
3 Roberta, remembers a letter that she had framed years ago. It was a handwritten letter, originally about four pages long but only the front page had been framed. We don't remember the name or hometown of the writer anymore. (The letter burned, along with our home, in a fire several years ago.) However, we can both recite one passage from memory. The passage had been drawn over with a yellow highlighter, and Roberta loved it. It came from one of our very earliest customers, way back in 1981. 4 Tenth Ten t h Ten t h ANNIVERSARY
.r·. - it read: ''... The kid~ almost ne~er 'A!a~ch teJevfsion now. They 're always playing Wiiard and the Princess or one C?f y9ur pther computer games. They think the te/evi-sion·1s boring. beca_use you just ·sit tfzere and watch it. ·They say that it doesn "t challenge Jhem and it's just not fun anymore ... " ·
0 0 If you 'v~ heard ·Roberta talk ·on a: radio' or TV program, ~r read o~e of her magazine .. interviews in the la~t' six years., you know tbat Roberta" now sees the replacement of . television as a primary" goal :tor Sierra. . ' ' • I ' • , ' When·yo·~ corn~ t~ th.e Sierra ~ffi~es ;oday, you can feel the "drive';.to do·a .goodjob'on ·' the· ~oftware.' T_here a: _sense 0f competiti9ri - not just ~ith our inch.! try rival . .: b_ut .with 's , . . other fol'f!ls ·of eq't'ertainment. Roberta, and th~ ot&er designers that .now .c!irecr tpe · . creativity .at Sierra, are dr,iven 'by' a dream. of r.eplacing television .'arid audio with · ~omethlng exciti~g and in~eractive , · · . . · · , . . , . .·
· ·our musicjaris want to beat the m~instream recording artists ~-. (A . few mainstream . " recording artist~ . have · even corn~ onboa:'rd ~o:assist us.) Our.animators a~e \YOr~ng . to beat· · · the p0or excuse th~t passes f,or animation on ·saturday morning television ·these days. (The. hardware is · ~olding us ·back, but we are ~till gaining on television.) Our programmers · " know that .this isn't a database or a spreadsheet they'..re wQrking on, but a piece of \. cinematic art that likely 'define an" important new industry for decades. . . • will• ,. • f •• • • ., '. .'I would Ilk~, on .this j.Oth anniversary of Sierrai ro take thts opportunity to ·person.any thank Steve Wozniak and also the unknown woman with th~ non-couch potato kids and all of th~ hundreds and· thousands of game piayers ciur ther.t< f9r your enc~u:ragement ~nd ' ... su~port over t11e ,last' ten years. Your words h'ave ' brought direction and· drive to this : company. The j;·ecret- of our su~c~ss is you, and ·Robert.a anc!) want to keep heari-ng from · . ·: y~u '. · Pl~as~ ·keep those cards and lett~_i:s coming;'. . · Sincerely, · ... 5 Into The Third Dimension 'IBM came to us and asked us to design a co/or adventure Four be tselling games later, game to show off the programmer trainee, but it Roberta and everyone else capabilities of a new corn- ' wasn't really something I en who was paying attention to puter they were developing. joyed. I wasn't sure I liked the brand new computer It was all very top secret .. .' game field knew the answer computer games - I wasn't even sure/ liked computers.' to that question. Roberta and Ken Williams had taken com Roberta Williams was soon puter games to new horizons to change her opinion of com and new heights. puters and computer games. When her husband Ken brought home a terminal from The computer was the IBM PCjr, and the game wa s venture games, King's Quest. For the fir t Roberta soon time ever on a computer, found herself characters in a game had the hooked. When freedom of the entire screen, she and Ken went moving in front of and behind looking for more objects in their surrounding . computer games It was the beginning of the to play, they 3-0 Animated Adventure. found only a few, and nothing that really appealed to them. Software From The Kitchen '/don't think we thought at that time about actually start ing a software company .. .but it did cross my mind: 'It would be fun to try to write something like that ... so I wrote up a design at the proverbial kitchen table .. ./ drew all kinds ofpictures . 6 A Crowning Achievement e first King's Quest ame s hipped in 984, marking a new era in the hi story of both Sier ra On-Line and computer graphic adventures in general. The availability of such a colorful and sophisti cated game for the IBM operating system helped sell computers, and increased computer sales increased the market for Sierra games. each taking advantage of the In King's Quest IV: The King's Quest I: Questforthe latest developments in com Perils of Rosella, the prin Crown is the story of Sir puter hardware and Sierra' cess Rosella sets out for the Graham and his quest for own game development land of Tamir, where she three magical treasures software, to push the limits of must find a magic fruit to that must be returned to the what games were capable of. restore the health of her Kingdom of Daventry. father, the ailing King In King's Quest II: Romanc Graham braves ogres, Graham. Many familiar ing the Throne, Graham - trolls, dragons and giants to fairy-tale elements combine now King of Daventry, goes win the treasures, restore to test her resolve and en on a search for a Queen to them to Good King Ed liven her quest. ward, and claim his share his kingdom. To find reward. her, he must journey to a distant part of the world - Three sequels to the original and seek her at the top of a 'King's Quest' followed, tall tower. On the way, he will be chal lenged by many dangers, not the least of which is the dreaded Dracula him self. In King's Quest Ill: To Heir is Human, a Where will the royalty of young man named Daventry go adventuring Gwydion must free next? Only Roberta Wil himself from a wily Iiams knows for sure. One wizard, using the thing for certain; future wizard's own magics 'King's Quest' games will against him, and make continue the tradition of ex a perilous journey to citing and involving interac far places in search of tive gaming action for which his true name, his she and 'King's Quest' have identity, and his royal become justly famous. destiny. 7 'We got together while we being killed or worse. were both working on 'The 'There was an overwhelming Black Cauldron', and started response to the game. There throwing around the idea of were a lot of people who en collaborating on a space Two Guys Strike joyed what we were doing theme project. We both have Again! t he futuristic theme, the a real strange sense of humor- there was a market humor .. .' What do you get when you out there for this kind of combine artistic talent, game.' programming skill, the Accidental Hero ability to tell a whopping Back For Round good story, and the wildest It was never Roger Wilco's Two sense of humor in the idea to save the galaxy, first Just when you thought it was known galaxy? If you're from slimy simian Sariens, safe to go back into space, lucky, you get the Two then from the voluminously Roger Wilco returned in Guys From Andromeda, vulgar Vohaul, and most 'Space Quest II, Vohaul's better known around these recently from those playfully Revenge', to defeat the plans parts as Mark Crowe and poisonous Pirates of Pes Scott Murphy. tulon. Roger just Mark and Scott have been seems to have a working together since talent for getting 1986, creating their special himself into messy brand of excitement and situations. laughs for thousands of In 'Space Quest: fans of the Space Quest The Sarie11 saga of Roger Wilco, E11cou11ter', Mark everybody's favori te and Scott's first ven broom jockey turned ture into outer-space galactic hero. hijinks, the player becomes Roger Wilco, an apprentice janitor aboard the re search vessel Ar cada. Caught napping in the broom closet when invaders board the ship, Roger must use his wits (not exactly something he's had a lot of practice at) to foil the bad guys' destructive plans and save himself and everyone else from 8 Bob Siebenberg - we were in awe of his talents.' Save Those Two Gus! of the terrifying and 'Space Quest Ill: The thoroughly unpleasant Pirates of Pestulon' set a Sludge Vohaul, escape cer new graphic and sound stand tain death in the lair of the ard for Sierra games. The Labion Terror Beast, and /:;;~ brilliant and detailed pic save the galaxy from an in high-resolution game inter tures, whimsical storyline vasion of genetically en preter, SCI (Sierra Creative and dazzling music were an gineered insurance salesmen Interpreter), which also made insant hit with the game-play Roger goes in search of the enslaved game designers, who were not going to take it possible to put full musical ing public. using his ship's targeting 'no' for an answer. scores to Sierra games. This time Roger Wilco is on Supertramp's Bob Sieben and navigational systems. a mission of mercy. Sinister berg was signed to compose Danger is his constant Roger Wilco Meets software pirates have kid companion, and death the 'Space Quest III' score. Supertramp napped the Two Guys From lurks at every tum, but the Andromeda, and unless Two Guys are counting on 'We never expected to make a Roger can storm their stron- our hero. third insta/lment, but we ghold and free the intrepid 'We feel fortunate that didn 't want to kill the charac game designers from a Sierra trusted us to take off ter ojf... by 'Space Quest Ill', lifetime of forced employ- in our own direction with though, we thought about ment churning out second the Space Quest games and it ... it got harder finding new rate arcade scenarios for the be crazy, let our imagina ways for Roger to die, new Scumsoft boys, there will tions run wild. That's real aliens for him to encounter. be no hope for the galaxy, ly been what's made these Now we know why George no joy in Mudville, and NO 'The music and the high projects fun Lucas hasn't made any more MORE SPACE QUEST resolution graphics were Star Wars movies .. .' GAMES! really exciting to us, kind of When it was time to design spurred us on ... kept our the latest sequel, Sierra was minds working creatively ... it beginning to use their new was a real joy to work with ADVENTURE IN REALITY 'One thing that we did during happened yesterday. This game design was to stick guy is trying to kill you ... ' strictly to sound police proce He met Ken Williams, who dure. If you didn't use sound encouraged him to write hi s police procedure, you law enforcement experiences couldn't get through the into a story that could be con game.' verted into a design for a Sier The POLICE QUEST series ra 3-D Adventure. The result is at once an exciting corn- was Police Quest: In Search puter adventure and an in- ofthe Death Angel, the most sightful and revealing look into the day-to-day life and duties of a police officer. Police departments using it for procedures training have called it 'a serious training program ' and ' ... a high powered training tool '. It 's also dynamic and challeng ing adventure, and hours of powerful gaming enjoyment. Jim Highway Patrol officer when he was first approached about designing a new kind of game for Sierra On-Line. Jim was on leave following a shoot out in Central California - an experience that left him a changed man. The experience of that shootout... it's never going to go away - it's just like it JO ficers, the first Police Quest even know how to tum a game explored unknown ter computer on. Roberta helped in more ways than me quite a bit. It was an interesting experience .. .' Defying The Death Angel Police Quest 2, The caped again ... He was Vengeance, Sonny Bonds' sentenced to prison for 23 worst nightmare comes to years, and when they life: The Death Angel has es brought him back for retrial, caped from jail, with a list of he escaped again. He was people he wants dead, and it's gone over two years that up 10 Sonny to put an end to time... They caught him in a series of revenge killings Florida. They arrested him, before he becomes one of the put him in the patrol car, and while the officers weren't looking, he escaped 'This was also based on from the car. They caught fact. The guy that I was in him and extradited him back volved in the shootout with to California. had escaped from jail ... While he was awaiting 'The series is all based on preliminary hearing, he es- these true stories. ' unique animated adventure to come along in a long time. Jim Walls - designer of the Police Quest series. In Pursuit Of A New Ex erience In Police Quest: In Search of the Death Angel, rookie patrolman Sonny Bonds must use all the law enforcement skills and knowledge he can muster to bring a drug dealer to justice. Patterned closely 11 Quality Adventur Games For Young '. .. most children (in the If you take a look at the total U.S.) under the age of 12 comp11ter software market spend almost half their - even today - the number of waking hours in front of the games for young children is tube ... Ken and I think this is sadly small. Almost all the a disturbing trend, and we products targeted for the are working to change children are ''education it ... This age range is really software'' and it's hard to imponant to the kids· future find anything that's real fim development. If we can get to play. kids comfortable with turning on the compllter From time to time, Roberta instead ofthe television set, I has taken a sabbatical from think they 'II continue to her successful series to produce products aimed at choose interactive Graphics and music were entertainment for the rest of these children. enhanced with help from the their lives. I want to make Disney team. Finally, the sure there is proper software Roberta remembers reading Lloyd Alexander's " The entire finished and available to greet prereaders programmed design was and young elementary school Chronicles of Prydain'' as a child, and her own sons actually tested with young kids when they get a players. The final product computer in their home. enjoyed the book years later. When Walt Disney began was certified "kid friendly" work on an animated feature before it was shipped out the film based on the novel , she door. wanted to get involved. She wanted to take it one step Now, years after the initial further with the development release of Disney's animated of an interative version of feature ''The Black the story . Cauldron," the movie is out of release. The Black ™ Cauldron computer game is The Black Cauldron still a strong seller for The Black Cauldron was Sierra, though, and is still Roberta 's first try at one of the few for young developing a new adventure children. game " from the child up." A system to give written In the meantime, Roberta instructions to the computer has set her sights even was re-implemented to "lower" in her quest to require no text input so pre rescue youngsters from opyright The Wall /);sney Company typing kids could play . Six Couch Potatoism. arcade sequence were Prereaders and early reader installed into the game. were the next target. 12 e Children 11 · Mixed Up Mother "Mother Goose doesn't hai•e For school use, up to twelve Goose: A Game For a Saturday Morning TV students could save their Very Young show, and they don't sell gamesononedisk. Mother Goose I-shirts and ___C_ h_i_ldr_ e_n____ lunch hoxes ... the children I Words were accompanied by 1 pictures. The word "cow", talked to had picked their ~ Roberta's work with "pretyp- for instance, would appear ing" children in Black fal'orite fantasy characters with a picture of a cow, as Cauldron taught her a lot based on the 'thirty minllte ~ would all items in the game. , about how children thought toy commercials' they saw on ~ and played computer games. Saturday morning .... I A wall poster of Mother Prereading kids were an even wanted to put Mother Goose Goose rhymes was included greater challenge. back in children's minds in each package. Remem where it belongs .. ." bering a unique Christmas Roberta started her young card she got as a child, she children's game project with The final design for "Mixed designed a map with win the idea of using a Mother Up Mother Goose" was in dows in it that a child could Goose theme, thinking that tended to entice young open to get hints for the game. children into the world of most young children know She even posed for the photo Mother Goose. Surprisingly, Mother Goose. Once the used on the box cover - some her early research found that game was up and running, thing she doesn' t do for her kids could immediately take young children were much other games. more likely to know "GI over because only a very few keys (or a joystick) were nec In a 1988 study by a group of essary. Children chose television advertisers, it was an onscreen character found that families with a that looked like them, computer in their home, on including hair color average, watch less television and ethnic heritage. It in one week than the average was simple for children family does in two day s. to save their games in Roberta thinks this means progress. 13 ·westward, Ho! Choose one of three excit- Expedition ·#3 - Become.a ingmid-nineteenth.century seafarer, and tajce a long The Gold llush is on! Sell modes of travel to get from and : dangerous voya_ge your land, pack your. bags, the.East Coast to the West. from the Ei)sl Coast down and grab the next ride out, to t.~etip9fCape Horn, then because fortune lies just .ExpeditionlH - Take a ship back up to California. Like 3.,000 miles. ,aw·ay. · A from New: ·York. and sail real ·ma.riners .oJ th e chance .to relive one of through the Gulf s·t.ream IQ nineteenth · ~entury , you ' !~ America's most exciting. P.a.nama. then proceed on·a face scurvy, starvation, and eras is prov.ided in this ac- peril ous trek through the "the dangers of ihe . de~P . tl.on-packe·d advent~re ·n· ru.gge- d "jungles of Central . be'1or e ·you reac. h sa1e~ har - the tradition of King's Ame ri ca.· Avoid quick- bor in San Franeisco. · · Quest! sand .· ·pp.isono us snakes. and hostil e natives as you Entertainin~nt That Become young Jerrod· Wit- fra v.erse th e lsthmu.s or son of Brooklyn, N· e ~ - ·Panama on foot. Educates York, as he makes the most GoW Rush-! is ·historically imj)orta!Jt. deCisio.n or· his Expedition #2 - Travel by and geographic.ally ac life: remain in hi s safe and· stagecoach, canal ·boat, curate, .to. make le"arning stable life in the east, oqake steamer; and wagcin tFain as history fun for. everyone. off for danger, excitement, you cross lh!! .heartland of Perfect for home or spho<>I ·America towards the wild and P<>ssible riches in the . - use. wild westofthe late I 840's. west. .Many difficulties lie in ..w ,aif, i"n1;:h1ding cattl.e Includes abeautiful historio Three Complete ru stlers, lnd"ians,. and calmaP.-s howingtheroutes. Adventures In One thieves. Geographical bar- · to the ·gold country. Also Package riers, changing· cl.imates, included is the book and other obstacles ·cha!-· 'California Gold', the true· lenge even the mostmgged story of the gold rush years, frontiersman. and the rei)I people who mad.e ii ·live. Here are three complete quests, featu·ring entertainment for the entire family that will enrich your understanding of Jife on the American frontier. 14 '/'ma card player, so I really 'It's a point and click inter lookedforward to working on face, or you can play it with this project. I picked the arrow keys. You don't have A Friendly Game of games I liked the best ... well, to type in any sentences, so a I had never played Gin small child can get the hang Cards Rummy before, but I can play of it pretty easily. My three Back in the mid-eighteenth it now. I had to develop a year-old, Christina, plays century, a fellow named Ed system for card games within Old Maid. She's also one of mond Hoyle compiled the the Sierra system. The pro the characters you can play basic rules of play for card gram had to include not only against. You can also play games in one book - the rules, but the strategies against me, though in ac 'Boyle's Rules of Games•:• that the computer will use tuality you' re playing against against the player.' Times have changed, the me all the time.' games have changed, but 'ac Match Wits with Th t "llo1·lt" lradt mark and tht Card-Had: cording to Hoyle' still means dt .fl Rn arr uxrd undtr lictn{t /mm llorlr l'r11d11cH, a dir111 1Jn 1if Hrm11•n &· HiN t low. In c. 'by the book'. Sierra's new your Favorite card game program for the Sierra whole family, Boyle's Book Characters of Games,'" Volume One, 'You get to play the game combines 'by the book' rules against your choice of char of play with that special Sier acters, which are very ra brand of humor and fun for diverse. King Graham, the friendliest game of cards Rosella, Roger Wilco, Larry, around. Colonel Dijon from 'The 'Hoyle's' des igner and Colonel's Bequest', Sonny programmer Warren Bonds, and a couple of Schwader has an association original characters, 'The with Sierra On-Line that goes Kid' and 'Lenny'. Eighteen back a good many years: characters in all. There's a lot ofdifferent dialog and dif '/ was living in Wisconsin in ferent personalities ....but the 1980, when Ken (Williams) characters don't get in the called me up and asked me if way of playing the game.' /' d like to move to California. He 'd seen this game/' d done Sierra's high resolution called 'Smashup' ... a very graphics add to your game early Apple game .. As far as enjoyment. You' II enjoy I remember, I was the first using the highly detailed and programmer they hired.' realistic playing cards as you ------1 test your card-playing skills The Perfect Way to against 18 opposing players, __L_ e_a_m__ an_ d_P_la_.,_ __ including many Sierra game 1 Warren and his team of artists characters. Play Hearts with have created hours of enjoy King Quest IV's King ment for your entire family as Graham or Gin Rummy with you learn and practice six Princess Rosella, or Crazy popular card games, from 8' s with Roger Wilco, hero of Gin Rummy and Old Maid to the Space Quest games. Or Hearts, Cribbage and Klon challenge youn;elf with a dike Solitaire. game of Klondike Solitaire. Terror In The Year 2000 Where in the world do you go to find new horizons when you 're the author of two of the most exciting and realistic graphic ad- ventures ever written? If you 're Jim Walls, designer of Police Quest and Police Quest 2, you go out of this world to an intriguing and sometimes chilling near-future of political terror and high-tech escapades. In Codename: Iceman, Jim has combined the best of the intrigue genre with the newest in simulation technology to create a new kind of computer entertainment. '/wanted to see if I could do something completely dif- ferent...something besides a police game. I knew this guy who'd served four years on a nuclear sub, and he'd tell me these stories .. .it was really in- triguing. So I came up with this story about a secret sub marine mission to rescue a kidnapped ambassador ... ' Operation: Hostile Recovery A host i k nation hollb the lik of an innocent man in their grasp. A wait ing world Ii,tens for word of war. A nuclear ;t1tad. suh Dive Into Danger Middle-Eastern nation. His marine navigation simulation run' silent I~ goal -- a nest of fanatical to give the player a sense of eastward for a res Codename: ICEMAN takes terrorists armed with total control as Johnny cue operation. or a you from the sunny beaches advanced weaponry . Westland navigates the At- rendovnu' with of Tahiti to the halls of the 1antic and prepares to death. One man Pentagon and beyond . Secret Undersea penetrate a harbor bristling can make the Agent Johnny Westland with deadly security devices. difference - attempts to crack the deadly Action Codename: security of a terrorist base 'fr was hard for me, because ICEMAN. and rescue a hostage it was out of my realm of ex ambassador in the most perience. I had to do a lot of critical assignment of his research ... I talked ro people career. who had served on nuclear submarines, and did a Lor of Using a nuclear-powered at my own research besides, tack submarine, a one-man and Igor a Lor of information diving vehicle and scuba from the Navy ... '' gear, Westland must penetrate the electronic har Codename: ICEMAN in bor surveillance of a hostile cludes state-of-the-art sub- A diving vehicle must be maneuvered through sensi tive magnetic fields without being detected and destroyed. 'There are a tor of layers ro rhis ... layers of political in rrigue ...a global oil shortage, a middle-eastern country with a surplus of high-grade oil, superpowers each trying to get as much of it as they can ... The terrorists kidnap a U.S. ambassador, hoping to pro1•oke an incident with the United States. always want to do the same Enter Laura Bow thing. People love murder mysteries, and it's not a It's a dark and stormy night in genre that's being done much the spring of 1926. As Laura in computer games. Bow, college student and amateur detective, you are looking forward to spending A Fresh Look At An the night in your roommate Lillian's old family mansion, Old Favorite where a gathering of friends Computer adventure game In 1988, Sierra gave Mystery players the world over know House over into the public Roberta Williams as the domain, but the idea of a mur designer of the bestselling der mystery game - one that King's Quest series, but 5 was as complex, interesting years before the first King's and sophisticated as the cur Quest game was published, rent line of Sierra games - Robena Williams was al still seemed like a good one. ready making computer The elements that had made game history with Mystery Mystery House so intriguing House, the first computer ad - a spooky old house, suspi venture to combine graphics cious characters, a buried and text. treasure and lots of murders, were good beginning in 'No-one had any idea how it gredients ... should be done - using text input and graphics together I thought it was time for a - because no-one had ever murder mystery. We had done it. Ken had to develop done one, but it was so long a system from the ground up ago , most people probably for a whole new kind ofgame . wouldn't remember. It We put ads in computer seemed to me that it was time magazines, and it got a really to expand ourselves in the great response. Within a storytelling area-we don't month, I knew I had to design another game.' and relatives is taking place. responsible, they aren ·t like clues, but it's much more A ferry transports you across ly to take kindly to a would story oriented than our pre a dismal swamp and deposits be private eye s nooping vious games, and the charac you on the grounds of the around, so you'd better be ters are much better dreary and run-down Dijon careful as you discover facts developed. There's a lot of plantation. It will be back in (and falsehoods) about your dialog ... you can carry on the morning, but the murders fellow guests and their conversations with them. It's begin at midnight. relationship to the old man really more of an interactive I think everybody has a bit of whose money will be in story. natural detective in them ... herited by whoever survives Will you be able to keep from Who is killing the relatives him. being the murderer's next ~ • 1 and associates of ri ch and ec victim as you explore the centric old Colonel Dijon, When Is A Quest :· ....-, -- plantation for clues to the one by one? Is it the sneaky Not A Quest? killer's identity? Will you .~ .v T\ - lawyer, the drunken doctor, - This game is unusual, I think, know who to believe when the sli ck gambler . .. or did ' <••· compared to what we' ve you talk with the Colonel's ~\ the butler do it? Whoever is . done before - it's not quite family and friends, each of as 'puzzle oriented'. whom is hoping to inherit the \:.:ia l-=.Cltdyo:imtllhm lin!tll'e yo:ianvon.!utncvhyl~tfar There are puzzles, - ,., fortune? Danger, adventure, Roberta Williams and mystery with a touch of voodoo await you when you attempt to solve the mystery of The Colonel's Bequest. 19 You Want ogress Baba Yaga arrived ~ To Be with dark magic and evil curses, and a cloud of gloom A Hero fell over Spielburg. The - w-o-rl-d-'s_ n_o_t -a-lw- ay_s_ a_n_ a_c-co_m_p_li-sh- th_e_ q-ue_s_t:_ -, S_a_v_e 1 baron's children have disap- easy place for a would-be the land and become a Hero'. peared and monsters roam the hero; either you're battling . countryside ' ... until a hero game designer from the east frees the man dragons, fending off magic Hero's Quest Lori Cole came to Sierra from from the beast, the beauty spells, or on the run from the · d a background ideally suite from the band, and rids evil local brigands. Sometimes . for game design... from the land ... ' it 's all you can d o JUSt to get through the day ... But a 'In addition to teaching and A Do-it-yourself hero'sgottadowhatahero's designing role-playing gotta do. In 'Hero's Quest I games, my background in Hero - So You Want to be a eludes animation, theatrical 'The game has a lot of Hero', players will find experience, stage directing, decision making, right from themselves facing challenge stage designing ... I think of the start. Do you want to be after challenge, using wits, my game as a play that's a fighter? - give yourself muscle and skill to taking place on the com more strength. Do you want puter ... you construct your to think a bit more? - give scenes so that your charac yourself more intelligence. ters are always visible, but so Whichever character-type that it doesn't look you choose, you will play the deliberately staged.. .. game differently. The skills that work/or a fighter won't A Champion necessarily work/or a magic Foretold user. It calls for different dozen years ago, the kinds of decision-making.' barony of Spielburg was a For the first time in any Sierra / peaceful land of majestic adventure, players will con mountains and sleepy val struct a characte ~ om the leys, ruled by a brave and ground up, combining ba ic respected rul er. Then the attrib utes of S tre ngth, A · • Intelligence, and Charisma intQ game charac. ters that will gain skill and abilities as the game progres ses. Special combat and 20 t magic systems, developed specially for Hero's Quest, enable players to interact . with the game environment 'It's a combination of fantasy as realistically as possible, role-playing with the basic while over a dozen 'quick adventure game concept of commands' take the place of going to a world and explor typing in complex sentences. ing it, finding things, solving A Task puzzles .. .It' s important to know when to fight and when Undertaken to run away ... There's a skill 'We've designed a fantasy to making these decisions. ' role-playing system within Can you free the land of the game system to allow Spielburg from its curse and your skills, your statistics to earn the title 'Hero'? Can increase as you go along, you survive combat with your strength, agility etc to dragons, goblins, brigands, get better as you use and and the great bear who guards practice those skms.' the kobold's cave? There's You can play Hero's Quest only one way to find out if again and again, u ing your you've got what it takes, and enhanced skills to solve dif that's to enter the world of ficult game problems,or by 'Hero's Quest'. creating an entirely different kind of character who will ap proach the problems in a dif ferent way. 1 / • .· - . t ' . , 4.. .- ORDERING IN.FOR · AUON , SIERRA PRODUCT OUTLETS additional Sierra product at time of initial shipment. Shipping on hardware items is separate and listed below. Sierra products are available in over 10,000 retail outlets For Alaska, Hawaii, and Puerto Rico in the U.S . and Canada, and are distributed internationally in over 20 countries. Your local software retailer is the quickest For priority shipments the charge is $6.00 for the first and most convenient way to find the Sierra products you want. Sierra product, and $2.00 for each additional Sierra product at time of initial shipment. If you can't find the Sierra software product you 're looking for at your local software store, you can order it directly by For Canada mail or by phone: For priority air shipments into Canada, minimum charge .. is $30.00 for the first Sierra product plus $3 .00 per additional TO ORDER BY MAIL item at time of initial shipment. Please fill out all information on the order form complete SHIPPING FOR HARDWARE ITEMS ly. Include your check or money order (payable in U.S. funds only), or credit card information. Please do not send cash. No In the Continental U.S. COD orders are accepted. Those ordering from outside the The following shipping charges apply for hardware items: Continental U.S. and Canada, and those wishing to receive Roland MT-32: $12- UPS Ground their products by a priority shipping met.hod, should note the $20-2nd Day Air special instructions below. Ad.Lib Music Card and $ 6-UPS Ground TO ORDER BY PHONE Game Blaster Card: $I 0-2nd Day Air Please call (800) 326-6654 (United States) or (209) These charges include insurance and reasonable packing 683-4468 (outside U.S.) between 7 a.m. and 9 p.m. Pacific materials for shipments of fragile components. On music card Standard Time. To order by phone, please have your credit orders, checks must clear before order is shipped. card (Visa, Mastercard or American Express) and order Outside the Continental U. S. information ready. We cannot accept COD or other forms Our International Shipping Policy applies to hardware of payment. items to be shipped outside the continental U.S. Please see Those ordering from outside the Continental U.S. and INTERNATIONAL SHIPPING for more details. Canada, and those wishing to receive their products by a priority shipping met.hod, should note the special instructions NOTE REGARDING 2ND DAY SHIPMENTS and charges as itemized below. Phone orders are entered the same day. Mail orders are (For customer service, please call (209) 683-8989 , 8 a.m. entered the day they are received by Sierra's Order Desk. to 5 p.m. Pacific Standard Time, Monday through Friday.) Please allow four to six working days for filling your order. REGULAR SHIPPING AND HANDLING INTERNATIONAL SHIPPING Regular shipping and handling methods for Sierra Due to the large variations in shipping cost for various products are delivery by U.S. mail or UPS Ground for the international destinations, and the fluctuating cost of delivery Continental U.S., and delivery by U.S. mail for delivery to to some locations, all international orders will be by credit APO, FPO and into Canada. Regular shipping is free within card only. Actual shipping and handling charges, including a the continental U.S. and Canada except for hardware items small fee for customs stickers and insurance (when necessary) (see SHIPPING HARDWARE ITEMS). will be added to the credit card total on sendout. Most orders are delivered by air mail/parcel post. PRIORITY SHIPMENTS Sierra products are distributed to retailers worldwide. You Within the Continental U.S. may want to consult with your local retailer before ordering For 2nd Day shipments within the Continental U.S . the from Sierra. Any questions regarding Sierra' International charge is $5.00 for the first Sierra product, plus $1.00 per Shipping Charges policy should be directed to the Sierra Order Desk (209) 683-4468. 22 MENTION THESE PROMOTIONS BY NAME WHEN YOU ORDER BY PHONE! (800) 326-6654 (U.S.) 209-683-4468 (Outside U.S.) OR YOU'LL MISS THE DEAL! (Yo u can order them by mail , too) FREE SIERRA 3-D ADVENTURE GET NEW SILPHEED OR BOYLE'S T-SHIRT (1990 EDITION) BOOK OF GAMES FREE! WITH EACH PURCHASE OF $75 OR MORE! WHEN YOU BUY A GAMEBLASTER OR ADLIB (Buy from Sierra or direct from your retailer) MUSIC CARD DIRECT FROM SIERRA Let the world know that you're a Sierra Adventure game The addition of a music card to your MS-DOS computer fan with the new 1990 edition of the Sierra Adventure T-Shirt! is important, so when you buy your first music card from Sierra, we'll give you your first game software product with It' free when you purchase $75 or more of Sierra product music support FREE. Please specify the product you choose direct from your dealer, or direct from Sierra. to receive in the area marked FREE MS-DOS SOFTWARE. Those purchasing through the Sierra catalog should circle the total purchase price and indicate the correct size in the box OR that reads FREE T-SHIRT. GET TWO FREE SIERRA GAMES! Those purchasing Sierra products from a retail store should send in the ORIGINAL sales receipts with their completed WHEN YOU BUY A ROLAND MT-32 MUSIC CARD warranty cards. Be sure to include your name, return address DIRECT FROM SIERRA and T-Shirt size (SM, M, L, XL). Please include one sales To entice you to make the the ultimate step into stereo receipt per order. music, Sierra is offering not one BUT TWO free Sierra games This promotion good only for those products purchased (a total value of over $120) when you buy a Roland MT-32 between September I, 1989 and December 31, 1990, and must music synthesizer direct from Sierra. Select any two products be postmarked no later than January 31, 1991. Additional from Sierra's product line when you make your purchase. charge of $3 for overseas and APO shipments. Void where Please specify the product you choose to receive in the area prohibited. marked FREE MS-DOS SOFTWARE. Offer good through March 31, 1991. 23 SIERRA CATALOG ORDER FORM P.O. BOX 485, COARSEGOLD, CA 93614 FOR FASTER SERVICE CALLS00-326-6654 (U.S.) From outside the United States call 209-683-4468 7 A.M. TO 9 P.M. (PST) Monday Through Friday Pull out this entire order form, carefully complete all necessary areas and mail to: Sierra Sales Department, P.O. Box 485, Coarsegold, CA 93614. MS DOS (256K required unless noted). All products are shipped Manhunter-San Francisco 49.95 l with both JS' and 525" disks enclosed, supports EGA , CGA . Soace Quest I 49.95 VGA, Hercules Monochrome, MCGA (PS2) and Tandy Graphics Soace Quest II 49~ modes. unless noted .. All 512K Parnes sunnort music cards. Soace Quest DJ 69.95 IMlil IVllil Price Om•ntih Tnh•I Police Quest I 49.95 KinP'• Ouest I 400<; Police Quest D 69.95 Kim1 's Ouest D 49.95 Leisure Suit Larrv I 49.95 KinP '• Ouest m 49.Q'i Leisure suit Larrv rr 69.95 Kin11's Ouest IV 49.95 Leisure suit 1,JITTY m -4th otr. 69.95 Kin1> '< Ouest IV l'il2Kl 'i99'i Mixed-uo Mother Goose 29.95 Hero's Ouest ('\ l 2Kl '\9.95 The Black Cauldron 1Q 05 The Black Cauldron 39.95 Gold Rush! 39.95 Snace Ouest I 49.9'\ Atari ST Dnuhl"""ided Disl s Soace Ouest D 400<; Kinl''s Ouest IV 59.95 Soace Quest ill (512K) 59.95 Hero's Quest - 4 th atr. '\9.9'\ Colonel 's Beouest ('\ l 2K\ - 4th ntr. <;OO<; Colonel's Beaue. DISK UPDATES AND HINTS REPLACEMENT l. CALL FOR A HINT (United States only) Sierra currently has three full-time people working in its For callers outside California dial: 1-900-370-KLUE returns department. They are responsible for helping cus For callers within California dial: 1-900-370-5113 tomers update and replace their Sierra software products. This service is available 24 hours. The charge is 75 cents If your Sierra software product should stop working for any and 50 cents for each additional minute. (You must have reason, Sierra will replace it. Just send your Disk #I along your parents' permission to call this number if you are under with $5 for the 5.25 disks or $10 for the 3.5 disks. 18.) The contents of all the messages are solely the respon If you update or replace a program within 90 days of the sibility of Sierra On-Line. Hints will not be given on other purchase date, you pay nothing at all. Sierra telephone line . SIERRA TELEPHONE 2. USE YOUR MODEM FOR A HINT SUPPORT Sierra On-Line BBS: 1-209-683-4463 Sierra BBS supports both 2400 baud and 1200 baud. If Sierra currently employs 11 representatives who work all our 2400 baud lines are busy try calling back at 1200 full -time answering incoming call s for customer support. baud (it is not auto-switching). They can be reached any time during regular West Coast business hours by calling (209) 683-8989. SElTlNGS; 2400 BPS, 8 DATA, N PARJTY, I STOP BIT SETIINGS: 1200 BPS , 8 DATA, N PARITY. I STOP BIT There are also everal BBS services that can provide you CUSTOMER SUPPORT with clues for Sierra games. Sierra personnel regularly Should you have any questions regarding an order you monitor these commercial Bulletin Board Systems: have placed directly with us, the Customer Support Depart COMPUSERVE ment will be happy to help you. Sierra customer service PRODIGY representatives answer technical questions on Smart Money PC LINK and HomeWord productivity products, and will handle any GENIE questions you may have about other Sierra products. APPLE LINK 3. BUY A HINT BOOK TECHNICAL SUPPORT You can order a hint book directly from Sierra by calling Technical support is also contacted through the (209) 683- our Sale Department at 1-800-326-6654. Outside the 8989 telephone number. Technical upport people will work United States please call 1-209-683-4468 or visit your local with you to solve problems with hardware compatibility or disk Sierra On-Line dealer. problems. If our software doesn't work with your hardware for 4. WRITE TO SIERRA ON-LINE, INC. any reason, our technical support staff will solve the problem, If you prefer to write to us for a hint, please use the or your money back. We guarantee it. following address and include a self-addressed, stamped envelope: Sierra On-Line, Inc., Attn: Customer Service, P.O. Box 485, Coarsegold, CA 93614 DISCLAIMER 30 DAY MONEY BACK OFFER! Please allow up to four weeks for delivery. Some items may be If for any reason you are not completely satisfied with thi s out of stock or not available for shipment at the time of this publica product, Sierra On-Line, Inc. will gladly refund your purchase price. tion. Sierra may refuse any order for any reason. Prices, including Simply return the program to Sierra, along with your dated sales stated shippping charges, may change without notice. All checks and receipt (showing the store name and address), within 30 days of credit cards are subject to verification before order can be processed. purchase. Also enclose a statement as to why you were not completely All charges to be paid in U.S. funds only. satisfied, as we are always upgrading our products. Void where taxed, restricted or prohibited by law. Dealers. wholesalers and their imme diate families are not eligible. 27 Live the grandest adventure professional partner Peter in history. Experience the Ledger, who designed the responsibilities and rewards transport you into a mag graphics for 'Camelot', Christy of Chivalry. Return to the nificent era of wizardry and extensively researched both the glory that was Camelot in the enchantment, of valorous mythology and the history of King Arthur adventure, knights and daring quests. early Britain to give the game as 'Conquests of Camelot'. Workingwithherhu bandand much realism as possible. Conquests Of Champion 0 Camelot Camelot I came to game design from a In his quest for the Grail, background of writing for thur will travel to exo c animation, live action tv, and places and face tests of comic books. In that kind of courage, skill and wisdom - nningfantasy ~~ga c writing, the writer deter for the Grail is not a prize to the best oftraditiontd mines where the characters be won lightly - only to one re gaming with the best go, what they do, what the truly worthy will it reveal it storyline is .. .it' s very dif self. ~ical storytelling for t ferent from game design, '/ wanted to require more of computer entertai which is non-Ii near ... you than mental delibera t you have never have to think of all the vari tion ... ethics, sacrifice, the ables and choices and you ncedbefore. kind ofthings that were noble have to think of all the things and chivalrous, that a char the player can think acter like King Arthur would of .. that's very challenging, actually have to do.' and I really quite enjoy it.' A Land Afflicted The Greatest tiful graphics and supe Reward Of All Camelot is dying. There sound capabilities for u have been visions of The From the magical kingdom of te enjoyment. Holy Grail that will heal the Camelot to the Holy City of land of its affliction, but three Jerusalem and beyond, brave knights have gone to players will live the ex search for it and never perience of Arthur, as he sets returned; it falls to Arthur to out on a quest that will re complete the quest and save quire more loyalty and more his kingdom. courage than any man has ever been asked to give. Ifhe '/decided not just to stick to succeeds, his kingdom will the parts of the Arthurian grow strong and joyful once legend that are best known more - if he fails, all is lost. today ... the legends themsel ves are a mixture of different mythologies .. ./ took the es sence of these mythologies and created a new story to take advantage of those ele ments, and added new things to make it a whole new adven ture . Both ofus have a back ground in pre-medieval history ...we like to do a lot of research ...to get the details right.' 29 'The second LarrY game is When Ken and Robeflll Wil designed around the charac \iall\S saw the programs Al ter ... it emphasized the humor ~ bad written· tbeY hired him to rather than th e sex and LanY Laffer never mcamed work for Sierra designing debauchery .' he'd tum out to be such a educational softWare. some In the sequel to the first popular man-about-town. early games be designed were From bumble beginnings in 'Larry', 'LeisUTe Suit LanY Goes Looking for Love', Al l 981 as a laughable \oser in put his hero through his Sierra's LeiJUTe Suit Lam comic paces as he wins a mil ia n of"the f;ourt lion dollars and the dream fJz11111s. tbfOUg isure S'•ffi"''..L....,,. Goes Looking for Love, Lan)' has gone on to the heights of fame ~ and fortUne. From Entertain ~ ment Tonight to the Wall 'Ken wanted to convert a Street Journal. Leisure Suit game called SoftPorn that Lan)' is the man they can't Sierra had published back in the early 80' s. Mark Crowe stop talking about. and I wanted ro do a game Al Lowe is best lmown to rhatwasfunny. I hadn't seen computer adventure game hwnor done successfully in a ayers as the deSigner of the computer game, and /' m a stse\\ingLeisure Suit Larry pretty funny sort of person. series, but he got his start The more we worked on it , the de igning software for funnier it got.' About the time I was designing Leisure Suit Larry II, my family and I took a vacation to Mexico, and some of the things that hap pened ... the mad rush to the airline ticket counter ... a really ter rible plane ride ... a resort that was so heavily landscaped, we kept gelfing lost .. found their way into the game.' • I '.·, .on a s~ jungle. i$tanCI, ·I ~hought. it . w~utd be fu~ 10 .. L~~esb'upw.ithsi~ister "htive "atemal.e /ead .charj c• Leisure SuilLarry~ll is ·•\ spies, 11. mad . selent~ a.ad ter .. jo play th,( garrie from' . firsr Sierra adven~re ev trotnc.I island beauQes. Will .tli, Pt;t:spec;tiv.e. of'a !"oman .. . allow pl\lyers to 'ifW .; .he e.scai>e . from the s.ecret 'f.hai's how I ,came up . wit~ . m .mid-gameand$~th la~ratory°" oi tile· evil .Dr. Passionate'P.atti.' . · ·. · • .fro'm someone else'.s Noooo~y'? Will. h,ewir\.the rn n . h," i·r·,, '. -. . · · view. ' 1nthisfiistevCl'' role~ girl· of ~is dfeam.s'l Will he· ~ ,e,.._t .1 ~ ·: .r i"Y, fai:rie, switching8dventure.y01hvili . liye. t-0.ge"i off the is(ahd7 Larry ·1s pursomg Passionate :. • · .. · dim. • . · , . J>'atti ".'. but. hi$ luCk wh}l ~xpene~anew ~on ·. · ' ·· · ... :· . · . •. ,,. bo • lik. of ~pµter. adv~pture .u .• ·.: .. w 0 men 1s runpm6 a u •.. e iu..a. 1. ....,.\, lookiit • f; . h' . ···. Role. Rey'ersal . · · ~ 'usual. · · · · · · ' ;;~i~~lf.estee~ ·: ~= ;· with the unqui'twp g"11-nies-, · · Nouon~tlsland_Jothe s~y cal island, and his newest ' it . was·. natural to susp:eo~ · jt,111gle_,ruled by amazon can- ob~essiQn, the lovely Pas- tJ:iat Al Lowe wo1,1Id , h;tVe, 1Jibal women,LanyLa(feris sjonate Patti; who' ,s ' on .a · more adventures- for 'Larry ·off 'on. the adventure of his quest for the maq that got ",tb ..experienc~: ' :· , , ·· :· · .. life, with th.e w~man of his . away. ~ . ... ": . ' '· ..· ' ~· .. •: 31 In 'Manhunter: New York', players were treated to an alien invasion of The Big Apple by a swarm of ugly alien eyeballs who soon had their human captives work If you're Dave, Barry and Adventure Game Interpreter ing against each other for the DeeDee Murry, you plan the ystem. In 1988, Sierra benefit of the new order. At next one! released the first in the hor the beginning of the game the rori fic Manhunter series, player is a manhunter spying Dave and Barry Murry got 'Manhunter: New York', for the aliens. Overhead started designing computer designed by Dave, Barry, and maps of New York and a games in 1980. They their sister DeeDee Murry. handy laptop computer aid designed an air traffic control the manhunter in his search simulator, but decided that I Love NY for renegade humans. But 5ames would be more fun. sooner or later, a decision When rBM released its first 'We picked New York/or the must be made? Stay safe as a PC, they developed 'Sierra first game because we Championship Boxing'. wanted a gritty, bleakfuturis spy for the invaders, or risk everything by turning against After the success of their tic Landscape and New York them? Art of seemed to fit well with that. We like the city real well. It has a Lot of recognizable landmarks ... the Statue of liberty, the Empire State Build ing, Central Park . .______..., We took location pic- tures to make it as realistic as possible, then set the story six een years in the fu ure.' reenacted the game one scene at a time and took pic tures to keep it realistic.· In 'Manlwnl.er: San Francisco' the horror is back. It is th~ year 2004, and San Francisco is under the rule of the aliens They're Back ... we all know so well from Manhunter: New York . Not content to rest on the Aided by their killer robots dubious accomplishment of and the traitorous humans invading New York, Dave, who work for them, the in Barry, and DeeDee and co vaders have transformed the des i g n er Barbara Ward magical city by the bay into a decided it was time to bring dark nightmare of tyranny their special brand of fun to a and death, where unknown city clo er to home ... San creatures stalk the streets. Francisco. 'One of our goals was to try 'For the sequel we picked San to push the boundaries of Francisco because we what games have done, and wanted it on the west coast, to surprise the player by and that city had the most trying to do unexpected recognizable landmarks. We things. We wanted to have a went down there after we had lot of visual impact. Jn a few the story almost done, went to each of the locations and spots, we went for the gross out. • 'Manhunter: San Francisco' uses the same no-typing in terface and multiple view point perspective format as Manhunter: New York, for over 250 detailed game scenes of fast-paced, death defying adventure. History of Sierra and Japanese Games "When I scheduled myfirst trip that Japanese children dis Ken's first 'sales' trip to to Japan, my iment was to set played was simply amazing. Japan ended no t w ith selling up methods of selling Sierra What impressed Ken most of to the Japanese, but with products there. I quickly rea/ all thou g h , wa the finding a product he thought i:ed I (and American software craftsmanship of the games. he wanted to buy. Ke n also publishers in general) had a lot found that he could learn a "From the moment I was to learn ... " lot abo ut h ow to make shown the first computer product from the Japanese. In 1986, Ken Williams made game, I knew I was hooked. this knowledge was even his fir t trip to Japan. He went There was a multi-voice tually used when he went to with a rather limited under- stereo soundtrack and an work with his R&D group to standing of their market. His elaborate cartoon to start the develop Sierra's proprietary opinion was that the Japanese game, and the animation and development language now had a lot to learn about the graphics were simply in know as SCI (t he system future of per onal computing credible. I couldn't believe used to build such hits a - and he was just the guy to what I was seeing. This King's Quest IV and Space teach them. wasn't programming - this Quest Ill). was an artform!" In s tudying the Japanese market, Ken found that the hot machine over there was the Thexder: Sierra's First Japanese Import Is A ' Nintendo Famicom'. It was described to him as a 'cartridge Hit In America based video game machine' and Ken has alway held such During Sierra's fir t machines in contempt. trip to the orient, no product stuck in his When Ken left for Japan the mind as muc h as a very fir t time , few decepti vely simple ar Americans had ever heard of cade game called Thex Nintendo. When he arrived der. Built on the there, he was simply amazed premise of the 'tran - to find that Famicom had forming robot' concept found their way into over 4 that was just becoming million Japanese homes and popular for U.S . games like ' Super Mario children's toys, Th ex Brothers' were practically a der had both a good national pastime. ' hook ' a nd a good The fact that Nintendo had design. penetrated so much of the Like all truly success market, and woven itself into f u I arcade gam es, the very fabric of Japanese Thexder was simple to society, absolutely fascinated get into; the moment Ken. The video gaming skills you at down to play, you felt like you 34 knew what you were doing. It reasons; I thought it would be wa fun to play - the challenge a good game and I desperate never stopped and the action ly hoped that after debugging moved at a furious pace - and, the game for IBM, I/GS, etc, most of all, it was deep. Ken the programmers and quality had been politely shooed out assurance people might get so Silpheed: Computer of three Japanese computer sick of seeing it that they Game - or Interac stores for monopolizing a would get back to 'work'. tive Music Video?? computer to play the game, Thexder debuted in computer and he had yet to see even the By the time Sierra personnel stores late in 1986 Uust in fourth level (there were at got their first look at Si/pheed, time for Christmas) and was least 8 more). Ken not only the Game Arts people and Sierra' s bestselling game title bought a Thexder game, but Sierra had cemented their of 1987. The product con an NEC 880 I personal com friendship. Sierra had hired tinued to be a great seller, and puter to play it on. not only Ed Nagano (Ken's - unfortunately for Ken - the shopping companion on his "We managed to wire the Th exder game mus ic con fir t Japan trip) as a Sierra NEC to run on US electrical tinues to roll out of program U.S. Ambassador for Japan, current, and the Sierra ming department computers but also a Japanese program Programming department during breaks and lunches. mer, Mickie Lee, for Sierra' ground to a halt for weeks ... / Then disaster really struck, in U.S . offices. Japanese think I decided to acquire the form of another Game products were regularly Thexder from Game Arts (the Arts product. Th is one is demo'd forthe U.S. program Japanese Publisher) for two called Silpheed. ming staff. Mickie helped to ... translate directions and menu choices and Ken actively 7 pointed out the options, fea tures and general polishing of the games while periodically stating "We need to add something like thi to our 8 games". Later, a translator, Akiko Skellerup, would be added to the staff to assist Mickie, and as an entirely un forseen bonus, to teach $ Japanese language classes to the Sierra staff. Where Thexder had been a productivity drain around the Sierra programming area, Sil pheed was a positive dis cipline problem. Each level of 35 Silpheed had a different song attached to it. Every time a new level was reached that hadn ' t been heard before, a crowd soon developed around the screen. The NEC 10 ifs source. There, silling in eventually was moved out of 1he dark wilh a joys lick and a the department and into a Pepsi, was no/ one of my locked office underneath a programmers, b111 my Cheif stairway. Programmers (and Financial Officer, Ed Hein all other Sierra employees ex bockel. Ed was really gelling cept for Mi c kie who into the game! ... He won'/ programmed on the NEC), admit to it, hut I would swear were forbidden to walk into he was even making 'missile the room during regular bu i blast' noises with his mouth ness hours. If you went into while he played .. .Anyway, I the office at night though, knew we had another hi1 on you could hear the sound of our hands." Silpheed, which Silpheed echoing under the Ken licensed, was eventually stairway. released in April of 1989 for K.K. has been doing business the U.S. market. As of thi s out of small office in Tokyo "/ rememher coming into the writing, it is too early to say for just a very few months, office one night at ahout mid whether Silpheed will beat with Ed Nagano serving as night and hearing the sounds the success of Thexder shacho (president) of the sub of Silpheed echoing through (which is still one of Sierra's sidiary corporation. the halls. The speakers at best-sellers) but program Sierra's SCI based games, tached to the computer had to mers and quality assurance and it's MS-DOS conver lw1•e heen turned up full people still play the game. sions of the popular Thexder h!ast! I traced 1he music hack Most of Sierra's personnel and Silpheed action games, have now heard the 18 songs are actively sold into the that accompany the 18 levels Japanese market now, and of play, but the fabulous ac Japanese languages editions tion of the game brings them of Sierra products will soon back over and over again. be shipping for the Japanese It should be noted that, three NEC 9801. Along with the years after Ken's first 'sales sales, the staff of Sierra Japan trip,' Sierra actually does sell still work to acquire the very products in Japan. Sierra Japan best Japanese game designs. Their lastest coup, though, i n't an action game. 36 ber of Japanese game Sorcerian would look and publishers scrambled to cash play like. ·n on the new succe s of r---.-..... At thi writing, jt looks G's in Japan. American as though the first version of publishers began releasing Sorcerian for the U.S. -~-- apanese versions of their market will be for MS fantasy-role playing games DOS, due in February or (The Wizardry, Bard's Tale, March of 1990. True to the Might and Magic and Ultima wishes of Nihon Falcom, it series are all widely available :;______I for Japanese computers). No will likely ship only for Action and Fantasy R e- laying competitor though, could EGA/VGA/MCGA and only on 1.2 meg floppies. Games Merge in a New Japanese Import match the s tren g th and Owners of 8-bit machines popularity of the Sorcerian may never be able to see the About the same time that Ken Fifteen separate role-playing game. Even now, a number of product for their machines Williams made hi s first sales scenerios were included in years la ter, Sorcerian due to Nihon Falcoms rigid trip into Japan, a then small the game, providing a depth products continue to rules regarding graphic · company named Nihon Fal of play that the Japanese - so dominate in the popular RPG com released the first in stall used to arcade games - had market segment. and music. ment in what was to be a never experienced before. We at Sierra can't wait til Today, Nihon Falcom is not megahit Fantasy Role-Play The fact that each of the fif you feast your eyes on Sor only one of the large t com ing series. Sorcerian, as it teen scenerios featured a cerian, and we continue to puter game makers in Japan, was called, was one of the large number of screens, and look for other landmark but is in fact is one of the very first fantasy-role-play even a larger range of music Japanese product for im ing games ever designed for and sound effects, was equal largest computer game pub li shers in the world. Sierra is port to American machines. Japanese computers. It wa an ly impressive. Look for Sorcerian in early imm ediate s uccess, and rel atively small compared to Players loved th e fact that to mid 1990 in American launched a new craze in Falcom, so we were both they could actually choose surprised and delighted when computer stores, and look Japanese gaming known col for future Japanese hits the character that they would Nihon Falcom gave us the go lectively as 'RPG'. from Sierra in the pages of play in the game, and that ahead to begin conversion of this catalog. Unlike most games available they could choose how the Sorcerian to U.S. computers. at the time, Sorcerian com characters would prepare The catch was that Falcom bined action, elements of themselves mentally and had a rigorous set of demands graphic adventures, and equip for battle. The very first on what the U.S. versions of sophisticated role-playing. It Sorcerian players were ab was truly a breakthrough. solutely amazed with the realism as they watched their On top of design innovation, young heros move to middle the game featured graphics age, and again as their hair that were absolutely stun and beards filled with gray. ning, even by the high stand Each time they lost a hero to ards of the Japanese - and old age or battle, they ex featured a soundtrack that perienced an emotion border was so incredible, it has since ing on grief - an odd feeling been rerecorded by a sym indeed for players used to phony orche tra and released 'shoot-em up ' and ' kill or be on compact di sk. It was a tri killed' arcade games. umph in computer cinematography. Sorcerian quickly shot to the top of the sales charts, and a The Peaceful Medium Between Price and Performance Since rh e birrh of rh e Compurer Age, software publishers have dispwed rh e issue of price vs. pe1forma11 ce in compwer sofrware. Power Comes at Idiot Proof Great Cost Software (Software In one corn er stand the corn- Only an Idiot Will Use) pani es developin g programs In the oth er corner are the fo r users who demand u I- developers bent on deli vering ti mate p e rforma nce from software fo r the most com computer software, and are puter illiterate of users - willing to pay hundreds of software that is un compli- doll ars fo r it. Most well - cated, but inefficient. A pro known producti vity programs gram with layers on layers of are priced out of reach of most prompt and menu s is not so users, but even if money were much ' fri endly' as bother no object, the complexity of some. In their eagern es to most ' professio nal quality ' shi eld the nov ice user from software is still a problem. th e complexity of powe rful _ • programs, th ese publi hers •---- may limit the producti vity of ';:=::•:;::::::i:==:- some features, and eliminate I o th ers e ntire ly as confusin g'. A Question of Balance ... As with most things in life, oftware costs less than $ I 00. all . it contains those features the demands of the majority th ere is a midd le ground. doesn' t require th e user to in th at are most useful and con- of computer users that find And as with most things, It 's stall optional hard ware, and is veni ent, and does away with themselves caught in th e a sense of balance, ra ther th an intuitive. In stead of leading those th at are expensive and middle of the war between compromi e , th at m ak es the user by hi s nose through di fficult. power and approachability. things run smoothl y. the prog ra m, it patie ntly Our resulting products speak teaches him how to use it. Its For almost 10 years now, fo rthemselves. We think a well balanced Sie rra has been producing features and options are easy p iece 0 f p rodu c ti v it y software that stri ves to meet to access and operate. Mo t of 38 SOFTWARE. . .. · ... HomeWord II: Home Word Plus quickly be came the number #I selling An expandable Spelling Dictionary and two-mode The word processor available Spellchecker. Evolution of a through the largest retail Full Thesaurus Revolution chain in the nation (Tandy A View Page option for previewing page layout before Computer Centers) and a lead printing. Way back in 1983, when the Outlining feature with 6 outline levels. microcomputer industry first seller in other outlets. Footnote function including editable footnote buffer. began to realize that not all of Six years later, with the The ability to integrate graphics from drawing programs those computers they were release of HomeWord ll, into text files. Full Search & Replace capabilities with 7 combinable elling were going into busi Sierra has created the best Search functions. nesses, Sierra was there to balance of power yet found in Headers and footers consisting of date, page number lead the industry with a new a word processor. and/or your choice of text, aligned to left, right or cenler brand of productivity Although Home Word II con of the printed page. oftware we then called "user Optional Mou e support. tains not just a powerful word friendly " (back then it was a Supports most major printers (including laser printers). new word, not the industry processor, but also and on- The ability to create logos consisting of any combination joke it is now). 1ine thesaurus and a spell of text and/or graphics. checker, the package is Margins and text alignments that can be changed any HomeWord, the indu try's shipped with documentation number of times on the same page. first word processor targeted that is only 24 pages long (in specifically for non-business cluding index and glossary). users, was introduced in mid- Most users never even need 1983 and quickly became one to open the manual to under of the best-selling product of stand the program. that year. The product would quickly gamer saJes of over Homeword II is a true one hundreds thousand units, WYSIWYG (What You See and would be picked up for Is What You Get) word distribution by both Tandy processor. Most users with a and IBM (two of the worlds need for a multi-featured word processor will find what largest producers of they ' re looking for in this microcomputers). program. While including aJI Home Word went through the features standard to basic three major revisions, and word-process ing programs, wa eventually replaced by HomeWord II al so includes HomeWord Plus, a new many capabilities not found release of the word proces or in other programs costing that featured a spell checker. under $100. For Instance: Features i\utomatic hill paying. i\utomatic check writing. Complete douhk entry hookkccping. Bank and nedit card rCCl>nciliations. Investments management. Retirement planning . SMART MONEY Sierra's Friendly Financial Manager If you've spent any time Smart Money was designed adjust your accounts with a shopping for financial with lhe power and perfor simple "yes" entry by you for management software, mance you'll find in business each cleared transaction that you've probably noticed that accounting products, but is appears on your bank or your choices are fairly tailored for your personal use. credit card statement. Addi limited. You can go with the Unlike most personal finance tion and subtraction errors be $300 Acme Mega-Account software packages which come impossible with Smart ant (if you can program this simply take the drudgery out Money. It does all the calcula thing, you'll never have to of finance management, tions you usually do yourself, think again!). You can settle Smart Money handles the and presents you with the to forlhe bare-minimum, and be really hard tasks, like loan tals. confident that if nothing else, amortization scheduling and If your finances have out your checking account is in long term investment grown your paper and pencil, good hands. Or you can get strategies. try Smart Money. We guaran Smart Money. Smart Money features auto tee that you will find it to be Many of us juggle two or matic payment entry, and an a comprehensive and con three bank accounts, several automatic reminder of pay venient financial manage credit cards, real estate in ments due. You enter the ment Looi. vestments, and/or stocks and basic information once for bonds. We may perform transactions you make on a hundreds of business transac regular basis-weekly, tions each month. It can take monthly, quarterly, annual literally thousands of ac ly-and indicate how often ,,_ counting steps to put our the payment comes due...... " finances When you boot Smart ··-J.UW "" • ,. pr ••• in order. Money, the program will sig At each nal you if any payment is step, there within six days of being due. is thepa; When you want to enter that sibility of payment, Smart Money will error. present you with a transaction Any such screen already filled in. error can Minutes or even hours are cut cost us from the Lime you spend time and paying bills each month. money Smart Money also features later. complete double-entry book keeping, and will fill out and print checks for you. It will 40 Sierra's On-Line The simplest-to-use modem software ever! There are hundreds of terrific Using a modem can be con reasons to add a modem to fu ing - but it doesn't have your computer system. Using to be. Sierra's On-Line is your modem, you can take ad designed to take the frustra vantage of convenient home tion and guesswork out of shopping, meet new people, modem operation. With On download free software, even Line, you'll be up and run make instant airline re erva ning in minutes - not hours tions. However, there is one - and you won't be over excellent reason you may whelmed or limited by its have contemplated the idea range of options. and rejected it: Communica FEATURES tions software tends to be an Never has modem oftware * Pull down menu , mouse noyingly difficult to use. included so many advanced support, push button selec feature , yet been so amaz tion, make Sierra's On-Line Many of us have been aware ingly easy to use. On-Line's for years that the world of the easiest to use communica pu h button interface, pull tions program ever offered. electronic communications is down menus and step-by-step out there waiting for us. But * Support· a large range of les ons enable the user to go if you 've ever picked up a optional hardware including online and download valu communications software 300 to 9600 BAUD modems, able free software within package, you probably printers, and all major minutes of installing the pro dropped it again. Rather than graphics cards. gram. trying to wade through the * Supports a wide range of muck of unclear terms and On-Line support a large industry standard transfer impossible instructions, you range of modems, printers protocols. Send and receive decided it wa n't worth the and graphics cards. Three files easily. bother. Until now, the con separate communications venience of communications modes, including a special * An easy-to-use, built-in has been virtually unap plit-screen mode for easy editor creates script that save proachable to most of us be conferencing. Swap infor you time by automatically ac cause it's been such a mation with other users, or cessing outside services. nuisance. communicate with giant mainframes. * Talk to large mainframe Because of a complete lack of computers using the VTLOO "friendly" communications Built in transfer protocols and mode capability. Lets your programs on the market, a wide range of system et computer emulate a terminal many users have been in tings allow the user to com when connected to timidated by the unpleasant municate across town or mainframe computers. ness of the e programs and across the world. lncludes have been deprived of a tool free ubscription packet and *A special mode for on-line which can make a personal online time for CompuServe conferencing splits input from responses. computer as useful and en Information Service, a $15 riching a the telephone. value. 41 .-;• '!l/J'dJl:Jlljf'IM~~~~- '~ _·_ ~ '//f ~ _ . : : ,: : #i' Y. ~ .. - - ...... : >s."$~~ ...... : Listen! Is that a symphony with the support of a variety Again'), but when he wa orchestra playing in your of software manufacturers, asked to compose a full score living room, or is it perhaps it ' s beginning to sound like for an interactive computer the William Goldstein score an idea whose time has come. adventure, he knew he was in for King 's Quest IV? Could for a real challenge. For one Here at Sierra, we're doing that be a thunderstorm out thing , without s pecial our best to stay on the leading side, or is it Roger Wilco in hardware and software, com edge of the music and sound danger of being fried by a puters are not equipped to trend with help from our own monster lightning bolt? The make real music. Because award-winning music crew sound of a Sierra game Sierra wanted music score and such musical luminaries played on your stereo with a for their games, and because as William Goldstein and high-quality music card is Bill Goldstein wanted to Bob Siebenberg. certain to be like nothing write some of them, you' ve ever heard from your Goldstein and Goldstein and Ken Williams Sierra Take a approached the Roland Cor poration about a peripheral If you haven 't heard a lot of Giant Leap that would make IBM PC's information about mus ic Forward and compatibles able to play cards, modules and other the kind of full musical scores music synthesizers for home William Goldstein has a long they had in mind for Sierra computer before now, it 's and successful history as a games (Atari and Amiga simply because the idea is a Hollywood composer (in computers were already relati vely new one; but it's cluding the Fame TV series MID I-compatible). Roland spreading like wildfire. And and the feature film 'Hello, 42 Miracles Performed responded with the MT-32, Sierra's own music and and we were on our way to sound crew put all the pieces combining the art of game together into a final product. Sound Module. Attach one of design with the art of musical In addition to creating a sys these to your system and fas composition, and the beauti tem that would synchronize ten your seatbelt; your next f u I score to Roberta all the elements, they computer gaming adventure Williams' King's Quest IV. programmed perfect coor will propel you into a sensory Everyone who watched the dination between game events, the accompanying world beyond imagination - game play with the score and experience it once and you ' ll sound effects added was portions of the score, and never go back. more than impre sed. Here over two dozen sound effects. was not only a thrilling musi The end product was an in Game Blaster Card cal composition and a ensa cred i b Ie coordination of tional new interactive 3-D talent that earned them, and Game Blaster, from Creative adventure, but an entirely Bob Siebenberg, Computer Music Systems, enhances the new dimension in computer Gaming World Magazine's musical capabilities of your enjoyment. award for Excellence in computer, increasing your Musical Achievement. In the gaming enjoyment. Sierra Music Department A full 12-voice ynthesizer, there 's a s ign that reads Game Blaster is a half-size ' Miracles Performed While card that easily plugs into any U-Wait'. It 's only the truth. The next big game on the internal slot in your fBM Sierra drawing board was Sierra Brings It standard PC, XT, AT, PS/2 (25/30), Tandy I OOO (not Space Quest lll, late t sequel Home To You in a tremendously popular EX/HX), 3000, 4000 and Because we know you ' ll compatible . Includes built series by Mark Crowe and Scott Murphy, also known to want to hear it for your elf, in power amplifier (2.5 watts), Sierra presents three quality their fans as the Two Guys built-in volume control, stereo sound products for your From Andromeda . Bob output (al l 12 voices can pan to home computer: Game Siebenberg (part of the well right or left channel) and con Blaster, by Creative Music known rock band Super nectors for headphones, exter Systems; the Adlib Music tramp), who lives in the nal speaker, or your stereo Sierra Nevada foothills not Card; and the Roland MT-32 system. Includes a disk of 40 far from Sierra On-Line's headquarter , signed on to compose the Space Quest III score, and the outcome was a mind-blowing combination of talent resulting in some of the mo t exciting sound ever to accompany a computer game. From the drama of a wasteland trek in a deadly thunderstorm to the ligh thearted theme of an inter galactic tourist trap, the Space Quest III score wa a feast for the ears. 43 Roland MT-32 pre-recorded ong . Sy tern requirements: 256 KB RAM Sound Module minimum, DOS 2.0 or higher The Roland MT-32 is at the (5.25" drive, 3.5" optional), head of its class, producing and CGA, MCGA, EGA OR perhaps the bes t sound VGA compatible graphics you'veever heard. ltwill take board. Creative Music Sys you millions of miles from tem, old separately, is a your computer as you hear package allowing you to the first melodious notes. learn/play/compose your A 32 voice ynthesizer (ac own music, create sing tually 8 synthesizer in one, alongs, and add music to with a percussion ound module) designed for profes sional musicians, the MT-32 AdLib Music plug into the MT-32, allow Synthesizer Card has 128 preset sounds, a rhythm section with 30 preset ing you to play along with the The Adlih card makes your percussion sounds, and ac games or play you r own com computer come ali ve with cepts up to 32-voice positions through this power music. You'll experience polyphony. Each synth part ful synthesizer. room-filling sound as your operates on an individual living room becomes a mini MIDI channel (2-9), with the You Won't Believe concert hall. rhythm part preassigned to It Till You Hear It channel 10. The EASE An I I-voice synthesizer for There's a new world of enter software package, sh ipped use with IBM PC and com tainment waiting for you with the MT-32, is designed patibles, the Adlih is a half when you order one of these specifically to help you com size card that fits into any fine music products from pose your own songs. expansion slot on the PC Sierra. Order direct now and Depending on your computer motherboard, complete with receive free bonus products type (see order form), you volume control and an audio as our way of showing our will need a card and/or cable jack for headphones, external appreciation of your support. to connect the MT-32 and speakers or your stereo sy - your computer. Your MIDI tern. Includes a disk of 25 or guitar keyboard can also pre- recorded songs. Also available through Sierra is Visual Composer software, (SPIO), a sequencer program designed specifically to as ist you in composing songs with yo ur Adlib Music Syn thesizer Card. Based on FM technology, the AdLib is designed to com bine the use of white noise generation with FM synthesis to create such percussive sound as bas drum, tom tom, cymbal and hi-hat. Free Entertainment Software When You Music Demo Major Software Order From Sierra Cassette Publishers Sierra has prepared a mu ic Support Sound Order either the AdLib or IOrder a Roland MT-32 and demonstration cassette which Products* Game Bia ter and get either get any two games produced ------· includes samples of Sierra Hoyle' s Book of Games or by Sierra. game soundtracks perforrned Silpheed. ; on a IBM computer using the ... .!! .,, Roland MT-32 and the AdLib :3 "' c Publisher .,,.,. ~ ~ -----...... Music Synthesizer Card. ;;.. .. Compare for yourself the dif ferent so unds. The only charge is $1.95 to cover ship Accolade y y y ping and handling. Activision YN y Dynamix y y y Electronic Arts YN y Epyx y N N Lucasfilm yy y Microprose YN N Mindscape yy N Origin y y y Sierra yy y * Y= Yes, some products will support this board Music Drivers Available On Sierra BBS N= No, no products sup port this board at this time The Sierra BBS - (209) 683- availability) are the CMS as your Sierra game and re- 4463 - has additional sound (Creative Music System) run the INSTALL program. drivers available to download driver, the Yamaha FBO I, You should see a selection This information for your computer. Among the Roland D-10, D-110 and not previously available; provided courtesy of the drivers currently avail- D-120, plus a Sierra generic select it and hear wonderful Computer Gaming able on the BBS (and we are driver file. Download the ly orchestrated music. World continually upgrading driverintothesamedirectory 45 Hint Books Finally Available (And The Are A Success) Finally, around Christmas of 1987, Sierra debuted it 's first No it's not Leisure Suit Larry Hint Books Begin There was also the fru tration Hint books. Yes, there were - it 's hint books. Some people factor. Most people play their those illy and impatient were violently opposed to To Make Sense adventure games at night, and people that used them to play them when the idea came up In 1985, the calls to Sierra's we didn ' t have operators through the game in one sit in the early I 980's. Roberta hint lines began clogging all working then to take their ting (and they only hurt them Williamsbestarguedthe ca e the wires into Eastern Madera hint reque ts. (We do now. selves). There also have been against hint books with this County. Every available cir but that's a different story.) less long distance phone bills statement: cuit was busy each day with And, because all of the avail- and less fru strated people. able phone lines into town a Sierra call. Neighbors in our Thi story end on an interest "/put puzzles in my games so were already taken each day mountain town were begin in g and confusing note. people will wrack their by Sierra, an increasing num brains trying to solve ning to complain that they Recently, the unit sales for couldn't make or receive a ber of customers complained them .. ../ don' t want them to one Sierra hint book actually phone call during business of busy signals. be able to just open a book!" met, and then overtook, the hour , and that omething ------unit sales for the adventure Throughout the company, had to be done. Hint Lines game it was written about. there was the worry that these The debate got hot. It took Outside California dial: books would become Could it be that some peopl e "crutches" allowing players another year for someone to 1-900-370-KLUE love the hint books so much to play the game practically work out that hint books were Within California dial: they are buying two? without stopping. They were an obvious solution. 1-900-370-5113 worried that players would The cost of a long distance lose their enjoyment from the call to Coarsegold from most products if the books were of the country would cost al available. After all - what fun most as much as a hint book is a puzzle if you' ve got all - and that's only if the cus the answers in front of you? tomer needed just one hint! Finally, the idea of hint books was put to rest, but it wouldn't rest for long. Adventurers of all ages will look great in Sierra's quality Hit The Beach T-shirts. Attractive and some With Larr ! times amusing, these shirts tell the world how much you You' ll be the hit of the beach enjoy Sierra 3-D Animated with this colorfu l, heavy Adve nture Games. Choose duty, giant (a f ull 30" x 60") from these styli sh designs: Le isure Suit Larry beach towel. Be the fi rst one on your block to own a life-size Larry- he'sjust what you've alway dreamed of! Great ...... gift! $21.95 Sierra On-Line-Multi-color Celebrate Sierra ' Adventure Game Fanatic' design on white T-shirt. $7.95 Ja an! Sie rra On- Line is always Leisure Suit Larry in the Land ready to conquer new fron of the Lounge Li zards- White jersey-blue o r yell ow tiers. Our latest move in that direction ha been our recent sleeves. $7.95 expansion into the interna Police Quest 11- Multi-color ti onal mark et. We are proud design on navy blue T-shirt. to announce our new sub $7.95 s idi a ry , Sie rra Japa n , in King's Quest IV- Beautiful T o kyo, J a p a n. He lp us multi-color ' Pe ril s o f celebrate the newest member of the Sierra family with this Ro ella' design on white T shirt. $7.95 beautiful Sierra Japan coffee mug. An attracti ve addition to Sierra 3-D He li copter- Blue, your home or offi ce. $6.00 bl ac k and white ' Sie rra He! icopter School ' logo on The Official Book gray T-shirt. $7.95 Of King's Quest All shirts available in sizes: S, Daventry And M, L, XL. Beyond! Th e Official book of King's Quesr - Davenrry and Beyond is the perfect collector's item for all King's Que t fa ns ~~~-~::01 young and old. You' ll enjoy in form at i ve hi s to ries, detailed map , and helpful From and bock shown . hints to each game in the King's Quest seri es. $10.95 47 SIERRA ON-LINE • INC . • P.O. BOX 485 • COARSEGOLD, CA 93614 • NEW pRoouCISl • oVER 1EN '{EARi$ARE oEDICA1ED SO EXPER1\SE\ ®' 000007740IS a reg istered trademark of Sierra On-Une , Inc . © sierra· On-Line, Inc. 1989 p rmted. m. the U.S.A.