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DRESSING a GALAXY 10/25/05 5:25 PM Page 46
000-000_29.1 DRESSING A GALAXY 10/25/05 5:25 PM Page 46 Dressing a Galaxy The Costumes of Star Wars Patt Diroll “You know, sometimes I even amaze myself.” — Han Solo hat famous line from the first Star Wars film might well serve as the mantra for the imaginative genius who leads the costume design team for George Lucas’s blockbuster space operas. Whipping up duds worn a long time ago by the denizens of galaxies far, far away twould be a daunting challenge for any designer, but for the amazing Trisha Biggar, it is all in a day’s work. “Her ability to manage, move, design, build, locate and scrounge was a rare find,”says Star Wars producer, Rick McCallum. The unflappable Glasgow native takes it all in stride, crediting Lucas’s own vision and hands-on involvement with her success. Having trained at Wimbledon School of Art, Biggar worked in the United Kingdom in noted theater companies such as the Glasgow Citizens’ Theatre and Opera North in Leeds. Her film credits include Silent Scream, Wild West, and The Magdalene Sisters. She has also designed for numerous television series; among them Moll Flanders for which she received a BAFTA nomination for Best Costume Design, and The Young Indiana Jones ANAKIN SKYWALKER AND PADMÉ AMIDALA in Wedding Ensembles, from Attack of the Clones. Photographs courtesy of © 2005 Lucasfilm Ltd. & TM, except where noted. All Rights Reserved. Used under authorization. 000-000_29.1 DRESSING A GALAXY 10/25/05 5:25 PM Page 47 Chronicles. However, she was unknown to Lucas and McCallum For an alien species, the costumes proved to be much until she was discovered quite by happenstance. -
Information Packet for Prospective Students
Information Packet for Prospective Students This packet includes: ! Information about our major ! FAQs ! Press packet with news items on our students, faculty and alumni Be sure to visit our website for more information about our department: http://film.ucsc.edu/ For information about our facilities and to watch student films, visit SlugFilm: http://slugfilm.ucsc.edu/ If you have any questions, you can send an email to [email protected] Scroll Down for packet information More%information%can%be%found%on%the%UCSC%Admissions%website:%% UC Santa Cruz Undergraduate Admissions Film and Digital Media Introduction The Film and Digital Media major at UC Santa Cruz offers an integrated curriculum where students study the cultural impact of movies, television, video, and the Internet and also have the opportunity to pursue creating work in video and interactive digital media, if so desired. Graduates of the UC Santa Cruz Film and Digital Media program have enjoyed considerable success in the professional world and have gained admission to top graduate schools in the field. Degrees Offered ▪ B.A. ▪ M.A. ▪ Minor ▪ Ph.D. Study and Research Opportunities Department-sponsored independent field study opportunities (with faculty and department approval) Information for First-Year Students (Freshmen) High school students who plan to major in Film and Digital Media need no special preparation other than the courses required for UC admission. Freshmen interested in pursuing the major will find pertinent information on the advising web site, which includes a first-year academic plan. advising.ucsc.edu/summaries/summary-docs/FILM_FR.pdf Information for Transfers Transfer students should speak with an academic adviser at the department office prior to enrolling in classes to determine their status and to begin the declaration of major process as soon as possible. -
Notes De Production
Notes de production Red Tails est un film d’action et d’aventure inspiré par les exploits de la première unité de combat aérien afro-américaine de la Seconde Guerre mondiale. Ce film emmène tour à tour le public dans les cockpits des avions de combat au beau milieu des combats aériens, dans les couloirs tendus du Pentagone où les pontes de l’armée débattent du risque de l’utilisation de pilotes noirs au combat, et révèle la camaraderie des jeunes héros de Tuskegee qui servirent leur nation avec bravoure et excellence. C’est un hommage exaltant à un fait réel de l’histoire américaine, raconté dans un style rythmé et passionnant. « C’est l’histoire d’une bande de jeunes hommes qui se retrouvent dans une situation incroyable et qui, malgré les dangers, font un travail extraordinaire et reviennent en héros… Ce sont de vrais chevaliers des temps modernes », raconte George Lucas. Le producteur délégué, George Lucas, a mis 23 ans à développer cette histoire, accompagné au fil du temps des producteurs Rick McCallum et Charles Floyd Johnson, des scénaristes John Ridley et Aaron McGruder, du réalisateur Anthony Hemingway et d’acteurs talentueux incluant Cuba Gooding Jr. (lauréat aux Oscar®), Terrence Howard (nominé aux Oscar®), David Oyelowo et Nate Parker. Dans la tradition des aventures époustouflantes et intrigues passionnantes dont Lucasfilm a le secret, Red Tails peut se vanter d’une production détaillée, d’effets spéciaux high-tech et d’un son à couper le souffle. Red Tails est un hommage passionnant à de véritables héros, un film créé par des centaines de gens talentueux, dont l’équipe de Skywalker Sound et celle d’Industrial Light & Magic qui a supervisé sept studios d’effets spéciaux autour du monde. -
Estta474185 05/23/2012 in the United States
Trademark Trial and Appeal Board Electronic Filing System. http://estta.uspto.gov ESTTA Tracking number: ESTTA474185 Filing date: 05/23/2012 IN THE UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE TRADEMARK TRIAL AND APPEAL BOARD Proceeding 91198236 Party Plaintiff Lucasfilm Ltd., and Lucasfilm Entertainment Company Ltd. Correspondence ROSEMARY S TARLTON Address MORRISON & FOERSTER LLP 425 MARKET ST SAN FRANCISCO, CA 94105 UNITED STATES [email protected], [email protected], [email protected], [email protected] Submission Testimony For Plaintiff Filer's Name Rosemary S. Tarlton Filer's e-mail [email protected],[email protected],[email protected],[email protected] m Signature /Rosemary S. Tarlton/ Date 05/23/2012 Attachments Ex_89.pdf ( 2 pages )(84030 bytes ) Ex_90.pdf ( 2 pages )(119723 bytes ) Ex_91.pdf ( 3 pages )(439591 bytes ) Ex_92.pdf ( 2 pages )(63659 bytes ) Ex_93.pdf ( 2 pages )(251461 bytes ) Ex_94.pdf ( 3 pages )(535218 bytes ) Ex_95.pdf ( 9 pages )(2792159 bytes ) EXHIBIT 89 EXHIBIT 90 EXHIBIT 91 LUCASFILM R{igyãrs"[to¦kxyoz’"Xkrgzouty"""""Æ"""""nzzv@55puhy4r{igyãrs4ius5otzkxtynovy4nzsr""""Æ"""""{to¦kxyoz’xkrgzoutyFr{igyãrs4ius Internship Program R{igy"Roiktyotm"""""Æ""""""R{igy"Utrotk"""""Æ""""""R{igyGxzy"""""Æ""""""ORS"""""Æ""""""Yq’}grqkx"Yu{tj"""""Æ""""""R{igyãrs"Gtosgzout Jedi Academy Overview: ]k"gxk"ruuqotm"lux"g"lk}"muuj"Vgjg}gty'"Znk"R{igyãrs"iusvgtoky"gxk"ruuqotm"lux"mxkgz"ixkgzo¦k"zgrktz"" zu"puot"u{x"g}gxj"}ottotm"zkgsy4 Znk"Pkjo"Gigjks’"Vxumxgs"oy"g"y{sskx"otzkxtynov"zngz"R{igyãrs"x{ty"hkz}kkt"7837<"}kkqy"gz"znk"Rkzzkxsgt" -
Sundance Institute and Skywalker Sound Announce Independent Filmmakers and Film Composers for July Music and Sound Design Labs
FOR IMMEDIATE RELEASE Media Contact: June 30, 2015 Emel Shaikh 310.360.1981 [email protected] Stephen Kenneally Industrial Light & Magic / Skywalker Sound 415.746.2306 [email protected] Sundance Institute and Skywalker Sound Announce Independent Filmmakers and Film Composers for July Music and Sound Design Labs Fellows Include Kris Bowers, Germaine Franco, Danielle Eva Schwob and Jeremy Turner Creative Advisors Include Academy Award Winner Todd Boekelheide and Emmy Award Winner Laura Karpman Los Angeles, CA — Sundance Institute and Skywalker Sound today announced the independent narrative and documentary directors and composers selected for the Sundance Institute Music and Sound Design Labs at Skywalker Sound. This will be the third year the Music and Sound Design Labs take place at the Skywalker Ranch in northern California. The Labs are part of 24 residential labs the Institute hosts annually to discover and foster the talent of emerging independent artists in film, theatre, new media and episodic content. The Music and Sound Design Labs provide a space for composers, directors and sound designers to collaborate on the process of designing a soundtrack for film. Fellows participate in workshops and creative exercises under the guidance of leading film composers and film music professionals acting as Creative Advisors.The Music and Sound Design Lab for narrative feature films (July 7-21) is a joint initiative of the Institute’s Film Music Program and Feature Film Program, and the Music and Sound Design Lab for documentaries (July 22-30) is a joint initiative of the Film Music Program and Documentary Film Program. Peter Golub, Director of the Sundance Institute Film Music Program, said, "This year’s fellows include an outstanding group of composers whose work will deepen and enrich the experience of the diverse personal stories being told by these fiction and documentary filmmakers. -
THIS WEEK ...We Focus on Some More Titles That Have Made an Impression on Eurogamer Readers, and Reveal Why
Brought to you by Every week: The UK games market in less than ten minutes Issue 6: 14th - 20th July WELCOME ...to GamesRetail.biz, your weekly look at the key analysis, news and data sources for the retail sector, brought to you by GamesIndustry.biz and Eurogamer.net. THIS WEEK ...we focus on some more titles that have made an impression on Eurogamer readers, and reveal why. Plus - the highlights of an interview with Tony Hawk developer Robomodo, the latest news, charts, Eurogamer reader data, price comparisons, release dates, jobs and more! Popularity of Age of Conan - Hyborian Adventures in 2009 B AGE OF CONAN VS WII SPORTS RESORT #1 A This week we look at the Eurogamer buzz performance around two key products since the beginning of 2009. First up is the MMO Age of #10 Conan - a game which launched to great fanfare this time last year, but subsequently suffered from a lack of polish and endgame content. #100 Eurogamer.net Popularity (Ranked) Recently the developer, Funcom, attempted to reignite interest in the game by marketing the changes made in the build-up to its first anniversary - point A notes a big feature and #1000 Jul free trial key launch, while point B shows the Feb Mar Apr May Jun Jan '09 Age of Conan - Hyborian Adventures re-review which put the game right at the top of the pile earlier this month - whether that interest can be converted into subs is a different question, but the team has given itself a good Popularity of Wii Sports Resort in 2009 chance at least. -
Island People the Caribbean and the World 1St Edition Pdf, Epub, Ebook
ISLAND PEOPLE THE CARIBBEAN AND THE WORLD 1ST EDITION PDF, EPUB, EBOOK Joshua Jelly-Schapiro | 9780385349765 | | | | | Island People The Caribbean and the World 1st edition PDF Book Archived from the original on October 30, Audio help More spoken articles. The oldest cathedral, monastery, and hospital in the Americas were established on the island, and the first university was chartered in Santo Domingo in From Wikipedia, the free encyclopedia. Corn maize , beans , squash , tobacco , peanuts groundnuts , and peppers were also grown, and wild plants were gathered. Caryl-Sue, National Geographic Society. Email address. We scoured our vast selection of vintage books for the most beautiful dust jackets, and soon discovered that selecting just 30 was a nearly impossible task. First Separate Edition - The first appearance as a complete book or pamphlet of a work that has previously appeared as part of another book. Irma floods a beach in Marigot on September 6. Be on the lookout for your Britannica newsletter to get trusted stories delivered right to your inbox. Hurricane Irma devastated the US territory and other Caribbean islands in the region, leaving them exposed to new storms brewing in the Atlantic. By signing up, you agree to our Privacy Notice. Telltale Games. The limited historical records reveal a successive wave of Arawak immigrants moved from Orinoco Delta of South America towards the north, settling in the Caribbean Islands. Martin residents during a visit to the island on September Below is a set of some other glossary terms that booksellers use to describe different editions. It's a small island, 62 square miles, and its residents have a strong sense of belonging. -
NARRATIVE ENVIRONMENTS from Disneyland to World of Warcraft
Essay Te x t Celia Pearce NARRATIVE ENVIRONMENTS From Disneyland to World of Warcraft In 1955, Walt Disney opened what many regard as the first-ever theme park in Anaheim, California, 28 miles southeast of Los Angeles. In the United States, vari- ous types of attractions had enjoyed varying degrees of success over the preceding 100 years. From the edgy and sometimes scary fun of the seedy seaside boardwalk to the exuberant industrial futurism of the World’s Fair to the “high” culture of the museum, middle class Americans had plenty of amusements. More than the mere celebrations of novelty, technology, entertainment and culture that preceded it, Disneyland was a synthesis of architecture and story (Marling 1997). It was a revival of narrative architecture, which had previously been reserved for secular functions, from the royal tombs of Mesopotamia and Egypt to the temples of the Aztecs to the great cathedrals of Europe. Over the centuries, the creation of narrative space has primarily been the pur- view of those in power; buildings whose purpose is to convey a story are expensive to build and require a high degree of skill and artistry. Ancient “imagineers” shared some of the same skills as Disney’s army of creative technologists: they understood light, space flow, materials and the techniques of illusion; they could make two dimensions appear as three and three dimensions appear as two; they understood the power of scale, and they developed a highly refined vocabulary of expressive techniques in the service of awe and illusion (Klein 2004). Like the creators of Disney- land, they built synthetic worlds, intricately planned citadels often set aside from the day-to-day bustle of emergent, chaotic cities or serving as a centerpiece of es- cape within them. -
59˚ 42 Issue Four
issue four 59˚ 42 14 12 03 Editor’s Letter 22 04 Disposed Media Gaming 06 Rev Says... 07 Wishlist 08 Gamer’s Diary 09 BigLime 10 News: wii 11 Freeware 12 User Created Gaming 14 Shadow Of The Colossus 16 Monkey Island 17 Game Reviews Music 19 Festivals 21 Good/Bad: The New Emo 26 22 Mogwai 23 DoorMat 24 Music Reviews Films 26 Six Feet Under 28 Silent Hill 30 U-Turn 31 Film Reviews Comics 33 Marvel’s Ultimates Line 35 Scott Pilgrim 36 Wolverine 37 Comic Reviews Gallery 33 42 Next Issue... Publisher Tim Cheesman Editors Andrew Revell/Ian Moreno-Melgar Art Director Andrew Campbell Contributors Dan Gassis/Jason Brown/Jason Robbins/Adam Parker/Robert Florence/Keith Andrew /Jamie Thomson/Danny Badger Designers Peter Wright/Rachel Wild Cover-art Melanie Caine [© Disposable Media 2006. // All images and characters are retained by original company holding.] DM4/EDITOR’S LETTER So we’ve changed. We’ve CHANGE IS GOOD.not been around long, but we’re doing ok. We think. But we’ve changed as we promised we would in issue 1 to reflect both what you asked for, and also what we want to do. It’s all part of a long term goal for the magazine which means there’ll be more issues more often, as well as the new look and new content. You might have noticed we’ve got a new website as well; it’ll be worth checking on a very frequent basis as we update it with DM news, and opinion. We’ve also gone and done the ‘scene’ thing and set up a MySpace page. -
10700990.Pdf
The Dolby era: Sound in Hollywood cinema 1970-1995. SERGI, Gianluca. Available from the Sheffield Hallam University Research Archive (SHURA) at: http://shura.shu.ac.uk/20344/ A Sheffield Hallam University thesis This thesis is protected by copyright which belongs to the author. The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the author. When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given. Please visit http://shura.shu.ac.uk/20344/ and http://shura.shu.ac.uk/information.html for further details about copyright and re-use permissions. Sheffield Hallam University jj Learning and IT Services j O U x r- U u II I Adsetts Centre City Campus j Sheffield Hallam 1 Sheffield si-iwe Author: ‘3£fsC j> / j Title: ^ D o ltiu £ r a ' o UJTvd 4 c\ ^ £5ori CuCN^YTNCa IQ IO - Degree: p p / D - Year: Q^OO2- Copyright Declaration I recognise that the copyright in this thesis belongs to the author. I undertake not to publish either the whole or any part of it, or make a copy of the whole or any substantial part of it, without the consent of the author. I also undertake not to quote or make use of any information from this thesis without making acknowledgement to the author. Readers consulting this thesis are required to sign their name below to show they recognise the copyright declaration. They are also required to give their permanent address and date. -
Historic and Architectural Resources of Currituck County 1790-1958
NPS Form 10-900-a OMB No. 1024-0018 (8-86) United States Department of the Interior National Park Service NATIONAL REGISTER OF HISTORIC PLACES CONTINUATION SHEET Historic and Architectural Resources of Currituck County, 1790-1958 Section __E___ Page __1 =================================================================================== Introduction “When Nature came to design the topography of eastern North Carolina,” wrote North Carolina historian Charles Christopher Crittenden in 1936, “she almost persuaded herself to create a great maritime center.”1 The interplay between water and land in Currituck is key to understanding the history and evolution of the county. Although one of the oldest in the state of North Carolina, the county has also been one of the most overlooked. Piecing together the history of the county is difficult. Many of the records pertaining to the early history of Currituck have been lost or destroyed. A courthouse fire in 1842, for example, destroyed a substantial body of records, including marriage records. As a consequence, much of the county’s past lives on as oral history; written accounts tend to be either personal reminiscences or a recounting of events that have been passed orally through the different generations of a family. The history of the county remains to be written. A Geographical Overview of the County The most northeasterly of the one hundred North Carolina counties, Currituck is a peninsula: the land is long and narrow, low and even. The county consists of a mainland 1 Charles Christoper Crittenden, The Commerce of North Carolina 1763-1789. New Haven: Yale University Press, 1936, p. 8. NPS Form 10-900-a OMB No. -
MONSTERS INC 3D Press Kit
©2012 Disney/Pixar. All Rights Reserved. CAST Sullivan . JOHN GOODMAN Mike . BILLY CRYSTAL Boo . MARY GIBBS Randall . STEVE BUSCEMI DISNEY Waternoose . JAMES COBURN Presents Celia . JENNIFER TILLY Roz . BOB PETERSON A Yeti . JOHN RATZENBERGER PIXAR ANIMATION STUDIOS Fungus . FRANK OZ Film Needleman & Smitty . DANIEL GERSON Floor Manager . STEVE SUSSKIND Flint . BONNIE HUNT Bile . JEFF PIDGEON George . SAM BLACK Additional Story Material by . .. BOB PETERSON DAVID SILVERMAN JOE RANFT STORY Story Manager . MARCIA GWENDOLYN JONES Directed by . PETE DOCTER Development Story Supervisor . JILL CULTON Co-Directed by . LEE UNKRICH Story Artists DAVID SILVERMAN MAX BRACE JIM CAPOBIANCO Produced by . DARLA K . ANDERSON DAVID FULP ROB GIBBS Executive Producers . JOHN LASSETER JASON KATZ BUD LUCKEY ANDREW STANTON MATTHEW LUHN TED MATHOT Associate Producer . .. KORI RAE KEN MITCHRONEY SANJAY PATEL Original Story by . PETE DOCTER JEFF PIDGEON JOE RANFT JILL CULTON BOB SCOTT DAVID SKELLY JEFF PIDGEON NATHAN STANTON RALPH EGGLESTON Additional Storyboarding Screenplay by . ANDREW STANTON GEEFWEE BOEDOE JOSEPH “ROCKET” EKERS DANIEL GERSON JORGEN KLUBIEN ANGUS MACLANE Music by . RANDY NEWMAN RICKY VEGA NIERVA FLOYD NORMAN Story Supervisor . BOB PETERSON JAN PINKAVA Film Editor . JIM STEWART Additional Screenplay Material by . ROBERT BAIRD Supervising Technical Director . THOMAS PORTER RHETT REESE Production Designers . HARLEY JESSUP JONATHAN ROBERTS BOB PAULEY Story Consultant . WILL CSAKLOS Art Directors . TIA W . KRATTER Script Coordinators . ESTHER PEARL DOMINIQUE LOUIS SHANNON WOOD Supervising Animators . GLENN MCQUEEN Story Coordinator . ESTHER PEARL RICH QUADE Story Production Assistants . ADRIAN OCHOA Lighting Supervisor . JEAN-CLAUDE J . KALACHE SABINE MAGDELENA KOCH Layout Supervisor . EWAN JOHNSON TOMOKO FERGUSON Shading Supervisor . RICK SAYRE Modeling Supervisor . EBEN OSTBY ART Set Dressing Supervisor .