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The Journey of a Hero: Musical Evocations of the Hero's Experience in the Legend of Zelda Jillian Wyatt in Fulfillment Of
The Journey of a Hero: Musical Evocations of the Hero’s Experience in The Legend of Zelda Jillian Wyatt In fulfillment of M.M. in Music Theory Supervised by Dr. Benjamin Graf, Dr Graham Hunt, and Micah Hayes May 2019 The University of Texas at Arlington ii ABSTRACT Jillian Wyatt: The Journey of a Hero Musical Evocations of the Hero’s Experience in The Legend of Zelda Under the supervision of Dr. Graham Hunt The research in this study explores concepts in the music from select games in The Legend of Zelda franchise. The paper utilizes topic theory and Schenkerian analysis to form connections between concepts such as adventure in the overworld, the fight or flight response in an enemy encounter, lament at the loss of a companion, and heroism by overcoming evil. This thesis identifies and discusses how Koji Kondo’s compositions evoke these concepts, and briefly questions the reasoning. The musical excerpts consist of (but are not limited to): The Great Sea (Windwaker; adventure), Ganondorf Battle (Ocarina of Time; fight or flight), Midna’s Lament (Twilight Princess; lament), and Hyrule Field (Twilight Princess; heroism). The article aims to encourage readers to explore music of different genres and acknowledge that conventional analysis tools prove useful to video game music. Additionally, the results in this study find patterns in Koji Kondo’s work such as (to identify a select few) modal mixture, military topic, and lament bass to perpetuate an in-game concept. The most significant aspect of this study suggests that the music in The Legend of Zelda reflects in-game ideas and pushes a musical concept to correspond with what happens on screen while in gameplay. -
Analyzing Modular Smoothness in Video Game Music
Analyzing Modular Smoothness in Video Game Music Elizabeth Medina-Gray KEYWORDS: video game music, modular music, smoothness, probability, The Legend of Zelda: The Wind Waker, Portal 2 ABSTRACT: This article provides a detailed method for analyzing smoothness in the seams between musical modules in video games. Video game music is comprised of distinct modules that are triggered during gameplay to yield the real-time soundtracks that accompany players’ diverse experiences with a given game. Smoothness —a quality in which two convergent musical modules fit well together—as well as the opposite quality, disjunction, are integral products of modularity, and each quality can significantly contribute to a game. This article first highlights some modular music structures that are common in video games, and outlines the importance of smoothness and disjunction in video game music. Drawing from sources in the music theory, music perception, and video game music literature (including both scholarship and practical composition guides), this article then introduces a method for analyzing smoothness at modular seams through a particular focus on the musical aspects of meter, timbre, pitch, volume, and abruptness. The method allows for a comprehensive examination of smoothness in both sequential and simultaneous situations, and it includes a probabilistic approach so that an analyst can treat all of the many possible seams that might arise from a single modular system. Select analytical examples from The Legend of Zelda: The Wind Waker and Portal -
THE LEGEND of ZELDA: PHANTOM HOURGLASS Panel • [Left] Display the Menu on the Nintendo DS Menu Screen and the Game’S Title Screen Will B Button Appear
NTR-AZEP-UKV INSTRUCTION BOOKLET [0105/UKV/NTR] WIRELESS DS SINGLE-CARD DOWNLOAD PLAY THIS GAME ALLOWS WIRELESS MULTI-PLAYER GAMES DOWNLOADED FROM ONE GAME CARD. This seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellence WIRELESS DS MULTI-CARD PLAY THIS GAME ALLOWS WIRELESS MULTI-PLAYER GAMES in workmanship, reliability and WITH EACH NINTENDO DS SYSTEM CONTAINING A entertainment value. Always look 2 SEPARATE GAME CARD. for this seal when buying games and accessories to ensure complete com- patibility with your Nintendo Product. NINTENDO Wi-Fi CONNECTION THIS GAME IS DESIGNED TO USE NINTENDO Wi-Fi CONNECTION. Thank you for selecting the THE LEGEND OF ZELDA™: PHANTOM HOURGLASS Game Card for the Nintendo DS™ system. IMPORTANT: Please carefully read the separate Health and Safety Precautions Booklet included with this product before using your Nintendo DS, Game Card, Game Pak or accessory. The booklet contains important health and safety information. Please read this instruction booklet thoroughly to ensure maximum enjoyment of your new game. It also contains important warranty and hotline information. Always save this book for future reference. This Game Card will work only with the Nintendo DS system. © 2007 NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2007 NINTENDO. The Story . 5 Controls . 8 Getting Started. 9 The Story Screen Layout . 12 White birds soar aloof o’er the endless, deepest blue, Actions . 16 A pirate ship cuts through the waves, plunging bravely through. Aboard this ship does Tetra sail - Items. 20 Chief of the pirate crew. -
Printed in USA. TM and © 1986–2015 Nintendo ISBN
Produced by Alfred Music P.O. Box 10003 Van Nuys, CA 91410-0003 alfred.com Printed in USA. TM and © 1986–2015 Nintendo No part of this book shall be reproduced, arranged, adapted, recorded, publicly performed, stored in a retrieval system, or transmitted by any means without written permission from the publisher. In order to comply with copyright laws, please apply for such written permission and/or license by contacting the publisher at alfred.com/permissions. ISBN-10: 1-4706-2629-2 ISBN-13: 978-1-4706-2629-7 Contents I. The Ocarina of Time . 7 Music by Koji Kondo Enter Ganondorf Sheik Zelda’s Lullaby Ganon’s Tower Enter Ganondorf Ganondorf’s Theme Great Deku Tree Ganondorf Battle Title Theme Ganon Final Battle Hyrule Field – Day Majora’s Theme Lost Woods II. The Wind Waker . 25 Music by Kenta Nagata, Hajime Wakai, Toru Minegishi, and Koji Kondo The Legendary Hero Aryll’s Kidnapping Outset Island Ocean Ocean Motif Zelda’s Awakening Aryll’s Theme Hero of the Wind My Gr andma Ganondorf Battle Departure/Pirate Ship Theme Staff Roll III. The Twilight Princess . 43 Music by Toru Minegishi, Asuka Ohta, and Koji Kondo Title Screen Ganondorf’s Theme Light Spirit Excerpt from Main Theme Midna’s Theme Staff Roll Hyrule Field Zelda Theme Excerpt from Title Screen Zelda’s Lullaby The Sages’ Theme Excerpt from Midna’s Theme Final Battle with Ganondorf IV. Time of the Falling Rain . 59 Music by Koji Kondo Time of the Falling Rain Dark World Hyrule Castle Soldiers of K akariko Village Dark World Lost Ancient Ruins Princess Zelda’s Rescue Anger of Guardians Triforce Chamber The Legend of Zelda Theme Legend of Zelda Theme 7 Movement I: The Ocarina of Time Music by KOJI KONDO Agitato (Œ = 150) Enter Ganondorf: 3 . -
Premiere Performance Spring 2014
THE WASHINGTON METROPOLITAN GAMER SYMPHONY ORCHESTRA PREMIERE PERFORMANCE SPRING 2014 Nigel Horne, Music Director Laura Stayman, Concert Leader Rockville High School Rockville, Md. June 7, 2014, 7 p.m. WMGSO.org | @WMGSO | Facebook.com/MetroGSO [Classical Music. Game On.] Concert Program Gusty Garden Galaxy Mahito Yokota Super Mario Galaxy (2007) arr. Robert Garner In order to rescue Princess Peach from another of Bowser’s kidnappings, Mario must brave various galaxies in the dark reaches of space - including the beautiful but dangerous Gusty Garden galaxy, full of treacherous creatures and nasty drops. It’s not all bad, however; the green grass, colorful flowers, and cool breezes are plenty pleasing to the eye! Skyward Symphony Hajime Wakai, Shiho Fujii, The Legend of Zelda: Skyward Mahito Yokota, Takeshi Hama, Sword (2011) Koji Kondo arr. Jason Troiano “This is a tale that you humans have passed down through uncounted generations…It tells of a war of unmatched scale and ferocity, the likes of which would never be seen again.” Travel back to the dawn of Hyrule. Unite with Link, Zelda, Fi, Impa, and Groose as they battle to save the land from the forces of evil. Witness the legend that started it all. Twilight Princess Toru Minegishi, Asuka Ota, The Legend of Zelda: Koji Kondo Twilight Princess (2006) arr. Robert Garner, Katie Noble Speaking of The Legend of Zelda, next we take a trip several generations after the events of Skyward Sword, to a world not just of light and dark, but of twilight. Twilight Princess is a grim deviation in the Zelda series, focusing on the epic advenutre of Link, Midna, and Zelda working to save Hyrule from being engulfed by creatures of the Twilight Realm. -
Wesleyan University the Sound of Hyrule: The
Wesleyan ¨ University The Sound of Hyrule: The Relationships among Sonic Environments and Gameplay in The Legend of Zelda: Breath of the Wild By Emily A. Boyer Faculty Advisor: Dr. Kate Galloway A Dissertation submitted to the faculty of Wesleyan University in partial fulfillment of the requirements for the degree of Master of Arts Middletown, Connecticut May 2018 ii TABLE OF CONTENTS LIST OF FIGURES .................................................................................................. iv ACKNOWLEDGEMENTS ...................................................................................... vi ABSTRACT ........................................................................................................... viii INTRODUCTION ................................................................................................... 1 Overview of the Field ............................................................................................ 2 Project Outline....................................................................................................... 5 Ethnographic Methodology.................................................................................... 7 Methodology – Game Journaling ........................................................................... 8 Methodology – Google Forms ............................................................................... 9 The Legend of Zelda (1986) ................................................................................. 13 Ocarina of Time (1998) ...................................................................................... -
The Legend of Zelda: Phantom Hourglass Game Card 2 Steps Base (Red/Blue) 1 Check That the Power on Each of the DS Systems Is OFF
Instruction Booklet PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE WARNING - Repetitive Motion Injuries and Eyestrain ® USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: SAFETY INFORMATION. • Avoid excessive play. It is recommended that parents monitor their children for appropriate play. • Take a 10 to 15 minute break every hour, even if you don’t think you need it. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING • When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. • If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. • If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. WARNING - Battery Leakage • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. The Nintendo DS contains a rechargeable lithium ion battery pack. -
SPIRIT TRACKS Game Card for the Nintendo DS™ Systems
NTR-BKIP-UKV INSTRUCTION BOOKLET [0508/UKV/NTR] WIRELESS DS SINGLE-CARD DOWNLOAD PLAY THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD. This seal is your assurance that Nintendo 2–4 has reviewed this product and that it has met our standards for excellence WIRELESS DS MULTI-CARD PLAY THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES in workmanship, reliability and WITH EACH NINTENDO DS SYSTEM CONTAINING A entertainment value. Always look 2–4 SEPARATE GAME CARD. for this seal when buying games and accessories to ensure complete com- patiblity with your Nintendo Product. THIS GAME ALLOWS WIRELESS GAME FEATURE SHARING Thank you for selecting the THE LEGEND OF ZELDA™: SPIRIT TRACKS Game Card for the Nintendo DS™ systems. This product uses the LC Font by Sharp Corporation. LCFONT, LC Font and the LC logo mark are trademarks of Sharp Corporation. IMPORTANT: Please carefully read the separate Health and Safety Precautions Booklet included with this product before using your Nintendo DS system, Game Card, Game Pak or accessory. The Booklet contains important health and safety information. Please read this Instruction Booklet thoroughly to ensure maximum enjoyment of your new game. It also contains important warranty and hotline information. Always save this Booklet for future reference. This Game Card will work only with the Nintendo DS systems. IMPORTANT: The use of an unlawful device with your Nintendo DS system may render this game unplayable. © 2009 NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2009 NINTENDO. During Link’s initiation ceremony, Contents PrPrincessincess Zelda slips him a letter This is a tale from long ago. -
Concert Program
Gamer Symphony Orchestra Fall 2012 Concert Saturday, December 1st, 2012, 2 p.m. Dekelboum Concert Hall Clarice Smith Performing Arts Center Kira Levitzky, Conductress Jacob Coppage-Gross, Conductor ABOUT THE GSO In the fall of 2005, student violist Michelle Eng sought to create an orchestral group that played video game music. With a half-dozen others from the University of Maryland Repertoire Orchestra, she found- ed GSO to achieve that dream. By the time of the ensemble’s first public performance in spring 2006, its size had quadrupled. Today GSO provides a musical and social outlet to 120 mem- bers. It is the world’s first college-level ensemble to draw its repertoire exclusively from the soundtracks of video games. The ensemble is entirely student run, which includes conducting and musical arranging. In February GSO had a special role at the Video Games Live performances at the Strathmore in Bethesda, Md. The National Philhar- monic performed GSO’s arrangement of “Korobeiniki” from Tetris to two sold-out houses. Aside from its concerts, GSO also holds the “Deathmatch for Charity” every spring. All proceeds from this video game tournament benefit Children’s National Medical Center in Washington, D.C. GSO has also fostered the creation of two similar high school-level ensembles in Rockville, Md., and Damascus, Md. The Ma- gruder High School GSO was founded late in 2008 and the Damascus High School GSO began rehearsals this February. President: Alexander Ryan GSO Founder: Michelle Eng Vice President: Joel Guttman Faculty Advisor: Dr. -
Wii Wii Music.Pdf
NEED HELP WITH INSTALLATION, BESOIN D’AIDE POUR L’INSTALLATION ¿NECESITAS AYUDA DE INSTALACIÓN, MAINTENANCE OR SERVICE? L’ENTRETIEN OU LA RÉPARATION? MANTENIMIENTO O SERVICIO? Nintendo Customer Service Service à la Clientèle de Nintendo Servicio al Cliente de Nintendo SUPPORT.NINTENDO.COM SUPPORT.NINTENDO.COM SUPPORT.NINTENDO.COM or call 1-800-255-3700 ou appelez le 1-800-255-3700 o llame al 1-800-255-3700 NEED HELP PLAYING A GAME? BESOIN D’AIDE DANS UN JEU? ¿NECESITAS AYUDA CON UN JUEGO? Recorded tips for many titles are available on Un nombre d’astuces pré-enregistrées sont Consejos grabados para muchos títulos están Nintendo’s Power Line at (425) 885-7529. disponibles pour de nombreux titres sur la disponibles a través del Power Line de Nintendo This may be a long-distance call, so please ask Power Line de Nintendo au (425) 885-7529. al (425) 885-7529. Esta puede ser una llamada permission from whoever pays the phone bill. Il est possible que l’appel pour vous soit longue de larga distancia, así que por favor pide If the information you need is not on the Power distance, alors veuillez demander la permission permiso a la persona que paga la factura del Line, you may want to try using your favorite de la personne qui paie les factures de teléfono. Si el servicio de Power Line no tiene la Internet search engine to find tips for the game téléphone. Si les informations dont vous información que necesitas, recomendamos que you are playing. Some helpful words to include in avez besoin ne se trouvent pas sur la Power Line, uses el Motor de Búsqueda de tu preferencia the search, along with the game’s title, are: “walk vous pouvez utiliser votre Moteur de Recherche para encontrar consejos para el juego que estás through,” “FAQ,” “codes,” and “tips.” préféré pour trouver de l’aide de jeu. -
Super Smash Con-Cert!
Super Smash Con-cert! Super Smash Fanfare Hirokazu Ando, that appear in four separate titles. Each of these games is set in a vastly dif- Super Smash Bros. series (1999-present) Nobuo Uematso, et al. ferent world than the others, and each theme we showcase features a vastly Arr. Jamin Morden different musical style. Commissioned especially for SmashCon 2016, this fanfare features snip- Promenade: “Inside the Castle Walls” Koji Kondo (composer) pets of melody from all four main games in the series. After a short state- I. “Kakariko Village” Koji Kondo ment of the main themes from the original Nintendo 64 title, Melee, and II. “Busy Town” Motoaki Takenouchi III. “Zozo (Slam Shuffle)” Nobuo Uematsu Smash Brothers for the Wii U, each instrument focuses on a different seg- IV. “The Burning of Nibelheim” Nobuo Uematsu ment of music. The trombones mostly play the main theme of “Melee,” the horns mostly play the theme of the original game, and the trumpets bring in Beyond the Sea Charles Trenet (composer, “La Mer”) material from “Brawl.” We hear the Nintendo 64 theme one final time from BioShock (2007) Albert Lasny (orchestration) all instruments together as the fanfare closes. Jack Lawrence (English lyrics) Arr. Matt Eisenberg Super Smash GSbrOs. Hirokazu Ando, Tadashi Ikegami, Super Smash Bros. Melee (2001) Nobuo Uematsu What waits for us beyond the sea? A lost love? A new opportunity? The Arr. Chris Lee sunken city of Rapture? Whatever it is, one day we’ll find it… Business magnate (and Howard Hughes stand-in) Andrew Ryan found- It all started with a crazy idea: what if the characters from the Nintendo ed Rapture to escape the controlling forces of the outside world. -
Yoshi Touch & Go
NTR-AYIP-UK4 INSTRUCTION BOOKLET INSTRUKTIONSBOK INSTRUKTIONSBOG KÄYTTÖOHJEET [0105/UK4/NTR] This Game Card will work only with the Nintendo DS system. Det här DS-kortet fungerar endast med Nintendo DS-systemet. This seal is your assurance that Nintendo Dette spilkort vil kun fungere sammen med Nintendo DS systemet. has reviewed this product and that it Tämä pelikortti toimii vain Nintendo DS -järjestelmässä. has met our standards for excellence WIRELESS DS SINGLE-CARD DOWNLOAD PLAY in workmanship, reliability and THIS GAME ALLOWS WIRELESS MULTI-PLAYER GAMES DOWNLOADED FROM ONE GAME CARD. entertainment value. Always look TRÅDLÖST SPEL MED ETT DS-KORT 1–2 DET HÄR SPELET GÅR ATT SPELA I TRÅDLÖST LÄGE FÖR FLERA SPELARE MED ETT DS-KORT. for this seal when buying games and TRÅDLØST DS-DOWNLOADSPIL MED ET KORT accessories to ensure complete com- DETTE SPIL TILLADER TRÅDLØSE FLERPERSONSSPIL DOWNLOADET FRA ET SPILKORT. LANGATON YHDEN KORTIN DS-LATAUSPELI patibility with your Nintendo Product. TÄTÄ PELIÄ VOI PELATA YHDESTÄ PELIKORTISTA LADATTAVANA LANGATTOMANA MONINPELINÄ. Thank you for selecting the YOSHI™ TOUCH & GO Game Card for the Nintendo DS™ system. © 2005 NINTENDO. ALL RIGHTS, INCLUDING THE COPYRIGHTS OF GAME, SCENARIO, MUSIC AND PROGRAM, IMPORTANT: Please carefully read the separate Health and Safety Precautions Booklet included with this product RESERVED BY NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. before using your Nintendo DS, Game Card, Game Pak or accessory. The booklet contains important health © 2005 NINTENDO. and safety information. Please read this instruction booklet thoroughly to ensure maximum enjoyment of your new game. It also contains important warranty and hotline information.