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Hardcore Graphics Accelerator

PowerVR Series3 technology Featuring STMicroelectronics’ KYRO 128 bit AGP 4X/2X graphics and video accelerator with 32MB SDRAM. KYRO is the latest implementation of the PowerVR technology also used in advanced game consoles and arcade systems. Unrivalled image quality Vivid!’s unique Internal True Colour™ feature ensures that operations for every scene are completed on chip in 32-bit colour depth, maintaining the best possible image quality irrespective of the number of image layers or frame buffer bit-depth. Unlike traditional renderers, systems using Internal True Colour only truncate or dither the data once, providing near 32-bit quality even in high-performance 16-bit modes. VideoLogic Vivid! is the first performance graphics add-in card based on the KYRO™ graphics processor. Using the same patented Efficient and future-proof architecture PowerVR™ technology that powers next-generation console and Vivid! uses PowerVR’s highly efficient next-generation arcade systems, Vivid! brings you all the detail, realism and speed tile-based rendering architecture to break the memory bandwidth barrier, giving consistent performance as you need for high-intensity gaming. game complexity increases. Vivid!’s stunning 3D effects include environment mapped bump Advanced 3D features mapping, 8-layer multi-texturing, DXTC texture compression, pixel- Supports the features found in today’s latest games, perfect full scene anti-aliasing, alpha blending, advanced texture including 8-layer multi-texturing; DXTC texture sampling and filtering modes and specular highlights. Internal compression; environment mapped bump mapping; True Colour™ gives Vivid! unbeatable image quality through its pixel-perfect full scene anti-aliasing for smooth, natural- permanent 32-bit internal rendering pipeline, which even in high- looking scenes; hardware support for DirectX; flexible vertex format; alpha blending; per-pixel trilinear and performance 16-bit modes provides near 32-bit quality. anisotropic filtering for rock solid textures, even up The unique PowerVR technology uses tile-based rendering close; Gouraud and specular highlights. and deferred texturing to avoid conventional 3D memory access Comprehensive game support bottlenecks. Only visible are rendered – improving both Supports the major industry-standard APIs including speed and image quality, while reducing the cost of high- Microsoft and OpenGL, allowing you to play performance graphics through lower bandwidth requirements. the hottest new games. And, unlike conventional solutions, PowerVR technology is not Software DVD playback slowed down by increasing depth complexity, so Vivid! will Includes the latest version of InterVideo’s award-winning continue to provide excellent performance for the games of tomorrow. fully-featured WinDVD 2000 software for high-quality software DVD playback. (Retail product only.) With blazing games performance, future proof technology, full support for industry-standard game APIs like Microsoft® Direct3D™ Colour control from E-Color™ and OpenGL™, plus a fast 128-bit 2D engine, hardware video Includes E-Color for Internet images with reliable colour, Colorific® for consistent colour from camera to screen playback and DVD decode assistance, VideoLogic Vivid! is the and screen to printer, and 3Deep® for the added realism smart solution for 3D gaming. of colour and lighting correction in your 2D and 3D games. Outstanding customer support Backed up with a five year hardware warranty and free, unlimited, lifetime web and phone-based technical support. www.videologic.com Hardcore Graphics Accelerator TECHNICAL SPECS Minimum system requirements: Celeron 300 MHz and stretch BitBLT. AGP 2.0 bus master with DMA bus Approvals: PC 99A compliant. FCC Class B certified for or AMD-K6-2 300 MHz with AGP bus slot, running Windows mastering for minimum CPU load and AGP 1X, 2X and 4X home or office use. Compliant with EMC directive (CE). 95/98/Me/NT 4.0/2000. support with SBA for host-based textures. 128-bit SDRAM EnergyStar and VESA Display Power Management Signaling Graphics controller: PowerVR KYRO processor with tile- interface providing single memory for frame buffer, video and (DPMS) compliant. VESA 3.0 compliant BIOS. VESA based rendering; hidden surface removal and deferred texture memory. Integrated 270 MHz palette DAC and clock DDC-2B compliant monitor signalling. texturing; twin high performance texturing and shading synthesiser giving 1920 x 1440 maximum resolution; Technical support: Telephone hotline and online support pipelines (2 trilinear pixels per clock); full triangle setup 1600 x 1200 true colour at 85Hz refresh and 2.4 GB/sec at www.videologic.com. (hidden surface removal, shading and texturing); 8-layer bandwidth. Video playback and MPEG2 decode acceleration Warranty: Five years. multi-texturing support; Internal True Colour™ 32-bit ARGB with motion compensation; 4:2:0 Overlay support; sub-picture Accelerated Windows drivers: High-performance drivers internal rendering and layer blending; 32-bit Z/stencil buffer; blending; X, Y interpolated scaling and colour keying. for Microsoft Windows 95/98, Windows Me, Windows NT 4.0 Direct3D environmental bump mapping; translucency Memory configuration: 32MB of high-performance and Windows 2000. sorting; RGB Gouraud shading and specular highlights; SDRAM memory. Accelerated video and 3D drivers: DirectDraw and OpenGL bilinear, trilinear and anisotropic texture filtering; colour key Connectors: Standard 15-pin D-shell monitor connector. drivers for Microsoft Windows 95/98, Windows Me, Windows and alpha blended textures; table and vertex fog; texture Monitor support: VESA DDC-2B-compliant monitor signalling. NT 4.0 and Windows 2000. Direct3D drivers for Windows compression; Full Scene Anti-Aliasing; DirectX flexible vertex Maximum dot rate: 270 MHz. 95/98, Windows Me and Windows 2000 only. format support; full range of OpenGL and Direct3D blend Bus architecture: AGP 2.0 4X/2X bus master, with PowerVR Tools: Control panel utilities for screen resize and modes. 128-bit GUI accelerator with 3 operand ROPs, Sideband Addressing (SBA) for host-based textures. adjustment, refresh rate selection, gamma correction, 3D hardware clipping, colour expansion, transparent BitBLT Plug and Play compliant. feature selection and optimisation, customer support and diagnostics information. Environment Mapped Bump Mapping Unique PowerVR 3D Architecture Vivid! provides efficient Direct3D environment mapped bump Vivid!’s unique PowerVR-based processor uses tile- mapping, which increases the realism of 3D rendered scenes by based rendering, first breaking up the screen into small creating an illusion of depth on a surface. Vivid!’s environment tiles, then performing hidden surface removal on chip mapped bump mapping uses per-pixel operations to using KYRO’s unique 32 parallel processing elements. represent detail on much larger polygons. As Vivid!’s environment mapped bump mapping is fully Direct3D compliant, developers are able to use it to create a wide range of surface texturing effects. Without

With Hidden surface removal identifies surfaces that are Windows 95/98/Me/NT 4.0/2000 Display Modes not visible in the final scene and discards them Resolution Colours Max Refresh (Hz) 1920 x 1440 16.7 million 60 before the scene is textured, lit and shaded. The 65 thousand 60 Without resulting deferred texturing eliminates much of the 256 60 1600 x 1200 16.7 million 85 redundant processing performed by conventional 65 thousand 85 3D systems. 256 85 1280 x 1024 16.7 million 120 65 thousand 120 With 256 120 Full Scene Anti-Aliasing 1280 x 960 16.7 million 120 65 thousand 120 Vivid! can implement both 2X and 4X high quality 256 120 1152 x 864 16.7 million 120 pixel-perfect full scene anti-aliasing. Full scene anti- 65 thousand 120 aliasing improves visual quality by using a high-data- 256 120 1024 x 768 16.7 million 120 resolution image and scaling that image to the display 65 thousand 120 resolution. The result is smoother, more realistic 256 120 800 x 600 16.7 million 120 graphics at low resolutions. 65 thousand 120 256 120 640 x 480 16.7 million 150 65 thousand 150 256 150 Vivid!’s combination of tile-based rendering and deferred texturing makes extremely efficient use of memory bandwidth, typically giving three times the performance of conventional 3D accelerators with comparable memory bandwidth.

USA, Canada and Latin America German-speaking countries UK and all other countries VideoLogic Service Center, 6980 Corte Santa Fe VideoLogic Systems, Max-Planck-Str. 25 VideoLogic Systems, Home Park Estate, Kings Langley San Diego, CA 92121, USA D-63303 Dreieich, Germany Herts WD4 8LZ, UK Tel: +44 (0)1923 277488 Tel: +49 (0)6103 934722 Tel: +44 (0)1923 277488 e-mail: [email protected] e-mail: [email protected] e-mail: [email protected]

VideoLogic, the VideoLogic logo, PowerVR, the PowerVR logo, and the Imagination Technologies logo are trademarks or registered trademarks of Imagination Technologies Limited. KYRO is a trademark or registered trademark of STMicroelectronics, Inc. Windows and Direct3D are trademarks of Microsoft Corp. Celeron is a trademark of Intel Corp. AMD-K6 is a trademark of Advanced Micro Devices, Inc. All other logos, products, trademarks and registered trademarks are the property of their respective manufacturers. This publication is for information only. Any contract between Imagination Technologies and its customers will be subject to the terms and conditions of the relevant agreement. Specifications are subject to change without notice. Copyright © 2000 Imagination Technologies Limited, an Imagination Technologies Group plc company. 11K91 SEPTEMBER 2000