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Fifa13wiiumanualnintendowiies CONTENIDO CONSEJOS DURANTE EL ENTRENAMIENTO: PROTEGER EL BALÓN 1 CONTROLES COMPLETOS 15 MODO CARRERA Para proteger el balón de tu marcador, suelta la Palanca izquierda y mantén pulsado el 10 EL JUEGO: 17 MODOS ONLINE Botón ZR. El jugador se interpondrá entre su marcador y el balón para intentar evitar que TRUCOS Y CONSEJOS se haga con el balón. 19 MI FIFA 13 12 JUEGO DEL MÁNAGER 20 DIRECCIÓN DEL EQUIPO TIRAR 14 CÓMO SE JUEGA 21 CAMPO DE ENTRENAMIENTO Tiro/volea/cabezazo Botón A Tiro de calidad/colocado Botón R + Botón A CONTROLES COMPLETOS Vaselina Botón L + Botón A NOTA: las instrucciones de control de este online manual se refieren a la configuración del CONSEJOS DURANTE EL ENTRENAMIENTO: AGITAR Y TIRAR Wii U™ GamePad y del mando Pro de Wii U. Cuando hayas creado tu perfil, selecciona PERSONALIZAR FIFA > AJUSTES > CONTROLES para determinar tus preferencias de control. Tus jugadores pueden apuntar hacia la portería con una precisión absoluta usando el tiro Únicamente el GamePad y el mando Pro de Wii U son oficialmente compatibles conFIFA 13. con la pantalla táctil del Wii U GamePad. Cuando tu equipo se acerque con el balón a la portería rival, activa la pantalla táctil agitando el GamePad o pulsando la Palanca derecha. NOTA: también puedes jugar a FIFA 13 utilizando solo el Wii U GamePad, sin un televisor. En la pantalla táctil aparecerá una imagen de la portería. Mira entonces la pantalla táctil y toca en una zona de la portería para dirigir tu tiro en esa dirección. El tiempo que mantengas ATAQUE el dedo sobre la pantalla táctil determinará la precisión y potencia del tiro. R EGATES Mover jugador/carrera lenta Palanca izquierda PASAR Esprintar Botón ZR (mantener pulsado) Elegir dirección del pase/centro Palanca izquierda Detener el balón (estando desmarcado) Botón ZR + Palanca izquierda (soltar) Pase corto/de cabeza (mantener pulsado Botón B para pasar al jugador más alejado) Parar y girar Botón L + ninguna dirección Pase aéreo (mantener pulsado para Botón Y Amagar (al recibir el balón) Botón R (mantener pulsado) determinar la distancia) Control del ritmo Botón L (mantener pulsado) + dirección Balón al hueco (mantener pulsado para Botón X Mandar correr Botón L pasar al jugador más alejado) Autopase Palanca derecha + dirección Pase aéreo con rebote Botón R + Botón Y Trucos Botón ZL (mantener pulsado) + Balón al hueco aéreo (mantener pulsado Botón L + Botón X Palanca derecha para pasar al jugador más alejado) Pared Botón L + Botón B 1 2 CONSEJOS DURANTE EL ENTRENAMIENTO: PAREDES FILIGRANAS Para iniciar una pared, pulsa el Botón B mientras mantienes pulsado el Botón L para que tu Mantener pulsado el Botón ZL + Palanca derecha para realizar las siguientes filigranas. jugador pase a un compañero cercano y mueve la Palanca izquierda para que continúe con NOTA: los controles presuponen que el jugador controlado está mirando verticalmente hacia su carrera. Después pulsa el Botón B (pase raso), el Botón X (balón al hueco), el arriba y deberían ser modificados en función de la dirección de tu jugador. Botón Y (pase alto) o el Botón R + Botón X (balón al hueco aéreo) para que le devuelva el balón inmediatamente, midiendo el pase a la perfección para evitar regalar la posesión. Finta del cuerpo CONTROL DEL BALÓN Primer toque (al recibir el balón) (mantener Palanca derecha + dirección Finta del cuerpo a la izquierda Finta del cuerpo a la derecha pulsado para aumentar la distancia) Bicicleta Cancelar pase/tiro Botón ZL + Botón ZR CENTROS Bicicleta a la izquierda Bicicleta a la derecha CENTROS Bicicleta inversa Centro (mantener pulsado para determinar Botón Y la distancia) Centrobajo (dentro de la zona de centros) Botón Y (pulsar levemente dos veces) Bicicleta inversa a la izquierda Bicicleta inversa a la derecha Centro raso (dentro de la zona de centros) Botón Y (pulsar levemente tres veces) Arrastre de balón Centro anticipado Botón L + Botón Y (fuera de la zona de centros) Centro anticipado al 1er palo Botón L + Botón Y (pulsar levemente dos veces) Arrastre de balón a la Arrastre de balón a la (fuera de la zona de centro) izquierda (mantener pulsado) derecha (mantener pulsado) Centro raso anticipado Botón L + Botón Y (pulsar levemente tres veces) Giro 360 (fuera de la zona de centro) TSRUCO Amago de tiro (en campo rival) Botón A /Botón B + dirección 360 a la izquierda 360 a la derecha Amago de pase Botón Y /Botón B + dirección De tacón a tacón De tacón a tacón (arriba, abajo) Flip Flap Flip flap 3 4 FILIGRANAS (CONT.) E N D FENSA Flip Flap inverso D EFENSA Mover jugador Palanca izquierda Cambiar jugador Botón L Flip flap inverso Cambio de jugador direccional Palanca derecha + dirección Cola de vaca (solo parado) Esprintar Botón ZR (mantener pulsado) Contención Botón B (mantener pulsado) Cola de vaca a la izquierda Cola de vaca a la derecha Contención al 2º defensa Botón R (mantener pulsado) Toque y sombrero Entrada agresiva Botón Y (solo parado) Brega Botó ZL (mantener pulsado) Despeje (cuando tengas la posesión en tu Botón A propio campo) Toque y sombrero (arriba, arriba, abajo) PORTEROS Malabarismos (solo parado) Botón ZL + Botón R Salida Botón X (mantener pulsado) (pulsar repetidamente) Mover/Saque con la mano o con el pie Palanca izquierda Malabarismos (repetir) Saque (mantener pulsado para pasar al Botón B Sombrero de espuela segundo jugador más alejado) Saque largo (con el balón en la mano) Botón A /Botón Y Anticipado Soltar el balón (con el balón en la mano) Botón X Botón ZL J UGADAS ENSAYADAS (mantener pulsado) L IBRE DIRECTO Justo a tiempo Apuntar Palanca izquierda Tiro (mantener pulsado para más potencia) Botón A Tiro potente Botón L + Botón A (mantener pulsado para más potencia) A destiempo Pase aéreo (mantener pulsado para mayor Botón Y potencia) NOTA: en FIFA 13 los jugadores podrán realizar muchos más toques, trucos y filigranas Añadir efecto al balón (al dar potencia al balón) Palanca izquierda de las que aparecen en este manual. ¡Salta al campo y empieza a probar de todo para ganar Pase corto Botón B experiencia y poner en práctica toda tu habilidad! Cambiar lanzador Botón ZR Salto de la barrera (solo en defensa) Botón X Mover la barrera (solo en defensa) Botón ZL /Botón ZR Adelantar la barrera (solo en defensa) Botón B 5 6 CONSEJOS DURANTE EL ENTRENAMIENTO: AÑADIR ALTURA Y EFECTO L ANZAMIENTO DE PENALTIS Para añadir altura a tu tiro, incrementa su potencia (sin pasarte) y mueve la Palanca Apuntar tiro (mantener pulsado para apuntar Palanca izquierda izquierda para añadir efecto hacia abajo, hacia arriba o lateral. El efecto hacia abajo hace más lejos en cualquier dirección) que el balón baje rápidamente tras el lanzamiento después de haber superado la barrera. Tiro potente Botón A L IBRES INDIRECTOS/SAQUES DE PUERTA Tiro de calidad/colocado Botón R + Botón A Apuntar Palanca izquierda Vaselina Botón L + Botón A Pase aéreo Botón Y Tirarse (solo portero) Palanca derecha (mantener pulsado para mayor potencia) Moverse por la línea de gol (solo portero) Palanca izquierda Pase raso Botón B CONSEJOS DURANTE EL ENTRENAMIENTO: PENALTIS S AQUE DE BANDA Apuntar: apuntas al centro de la portería de forma predeterminada. Desde que empiezas a Apuntar saque Palanca izquierda aumentar la potencia del tiro, puedes mover la Palanca izquierda para desplazar la mira hacia Saque en corto (al jugador más cercano) Botón B cualquier punto del interior de la portería. Cuanto más tiempo mantengas pulsada la Palanca Saque en corto manual Botón X izquierda en una dirección determinada, más lejos irá el tiro de tu jugador hacia esa dirección. (hacia donde estás mirando) Fíjate en el tiempo que mantienes pulsada la Palanca izquierda, ya que si es muy poco tiempo, Saque de banda largo Botón Y el tiro se irá más hacia el centro de la portería mientras que si lo mantienes mucho tiempo, fallarás el gol. Seguir al receptor (mantener pulsado – Botón ZL Cuando juegues con un GamePad, mantén elevado el GamePad hacia la parte superior de la fija tu mira en el receptor más próximo y de pantalla del televisor para activar el punto de mira. Para ajustar el punto de mira, mueve el frente a ti) GamePad alrededor de la pantalla. Puedes darle efecto al tiro con la Palanca izquierda, pero con cuidado de no pasarte. A veces los mejores penaltis son los más simples. No pierdas CÓRNER de vista el indicador de tiro e intenta que tu tiro quede en el punto verde del indicador para Centro aéreo Botón Y lanzar el penalti de la mejor forma posible. (mantener pulsado para más potencia) Parar: si te tiras hacia un lado antes de tiempo, llegarás más lejos y pararás el tiro cerca Añadir efecto al centro aéreo Palanca izquierda del palo. Sin embargo, aunque llegues más al palo te será más difícil parar los tiros que (al dar potencia al balón) vayan al centro de la portería. Centro bajo Botón Y (pulsar levemente dos veces) Si crees que el lanzador la va a colocar en lugar de tirar con potencia, intenta anticiparte Centro raso Botón Y (pulsar levemente tres veces) al lanzamiento manteniendo la Palanca derecha hacia cualquier dirección después de que el rival haya golpeado el balón. Llamar a 2º jugador Botón ZL 7 8 E L JUEGO: TRUCOS Y CONSEJOS CONVIÉRTETE EN PROFESIONAL: PORTERO PASE CON PANTALLA TÁCTIL A TAQUE SIN BALÓN Da un pase hacia donde veas un hueco e indica su trayectoria fácilmente con el pase con Pedir o sugerir pase Botón B pantalla táctil. Para realizar cualquier pase con el GamePad, simplemente toca sobre un jugador o una zona del campo. Sugerir pase al hueco Botón X Toca en cualquier parte de la pantalla táctil y en este icono, , que aparece tanto en el Sugerir centro Botón Y televisor como en el Wii U GamePad.
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