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The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
The FIFA World Cup, Human Rights Goals and the Gulf Between Richard J
University of Massachusetts School of Law Scholarship Repository @ University of Massachusetts School of Law Faculty Publications 2016 The FIFA World Cup, Human Rights Goals and the Gulf Between Richard J. Peltz-Steele University of Massachusetts School of Law - Dartmouth, [email protected] Follow this and additional works at: https://scholarship.law.umassd.edu/fac_pubs Part of the Human Rights Law Commons, and the Immigration Law Commons Recommended Citation Richard J. Peltz-Steele, The FIFA World Cup, Human Rights Goals and the Gulf Between (Sept 27, 2016) (unpublished paper). This Article is brought to you for free and open access by Scholarship Repository @ University of Massachusetts chooS l of Law. It has been accepted for inclusion in Faculty Publications by an authorized administrator of Scholarship Repository @ University of Massachusetts chooS l of Law. The FIFA World Cup, Human Rights Goals and the Gulf Between Richard Peltz-Steele Abstract With Russia 2018 and Qatar 2022 on the horizon, the process for selecting hosts for the World Cup of men’s football has been plagued by charges of corruption and human rights abuses. FIFA celebrated key developing economies with South Africa 2010 and Brazil 2014. But amid the aftermath of the global financial crisis, those sitings surfaced grave and persistent criticism of the social and economic efficacy of sporting mega-events. Meanwhile new norms emerged in global governance, embodied in instruments such as the U.N. Guiding Principles on Business and Human Rights (UNGP) and the Sustainable Development Goals. These norms posit that commercial aims can be harmonized with socioeconomic good. FIFA seized on the chance to restore public confidence and recommit itself to human exultation in sport, adopting sustainability strategies and engaging the architect of the UNGP to develop a human rights policy. -
Sett Rec Counter at No Charge
FREE GAMES The following games are available at the Sett Rec counter at no charge. You must leave a UW ID while game is in use. Sett Rec board games video games: wii Apples to Apples Bash Party Backgammon Big Brain Academy Bananagrams Degree Buzzword Carnival Games Carnival Games - MiniGolf Cards Against Humanity Mario Kart Catchphrase MX vs ATV Untamed Checkers Ninja Reflex Chess Rock Band 2 Cineplexity Super Mario Bros. Crazy Snake Game Super Smash Bros. Brawl Wii Fit Dominoes Wii Music Eurorails Wii Sports Exploding Kittens Wii Sports Resort Finish Lines Go Headbanz Imperium video games: Jenga Malarky Mastermind Xbox 360 Call of Duty: World at War Monopoly Dance Central 2* Monopoly Deal (card game) Dance Central 3* Pictionary FIFA 15* Po-Ke-No FIFA 16* Scrabble FIFA 17* Scramble Squares - Parrots FIFA Street Forza 2 Motorsport Settlers of Catan Gears of War 2 Sorry Halo 4 Super Jumbo Cards Kinect Adventures* Superfection Kinect Sports* Swap Kung Fu Panda Taboo Lego Indiana Jones Toss Up Lego Marvel Super Heroes Madden NFL 09 Uno Madden NFL 17* What Do You Meme NBA 2K13 Win, Lose or Draw NBA 2K16* Yahtzee NCAA Football 09 NCAA March Madness 07 Need for Speed - Rivals Portal 2 Ruse the Art of Deception trivial pursuit SSX 90's, Genus, Genus 5 Tony Hawk Proving Ground Winter Stars* trivial pursuit * = Works With XBox Connect cards Harry Potter Young Players Edition Upcoming Events in The Sett Program your own event at The Sett union.wisc.edu/sett-events.aspx union.wisc.edu/eventservices.htm. -
FIFA 19 on PC Allows You to Play the Game on a Variety of Control Devices
CONTENTS COMPLETE CONTROLS 5 THE NEW KICK OFF 25 THIS YEAR IN FIFA 17 CAREER 26 STARTING THE GAME 18 SKILL GAMES 27 PLAYING THE GAME 19 PRACTICE ARENA 27 THE JOURNEY 21 ONLINE 28 FIFA ULTIMATE TEAM (FUT) 22 FIFA 19 on PC allows you to play the game on a variety of control devices. For the best experience, we recommend using the Xbox One Wireless Controller. The controls listed throughout the manual assume that you are using a Xbox One Wireless Controller. If you’re using a different gamepad controller, note that in the FIFA Launcher, if you select GAME SETTINGS > BUTTON ICONS, you can toggle between numeric and the , , , style of icons. If you are a keyboard or keyboard and mouse player, FIFA 19 on PC also allows you to see keyboard icons/keys in-game. This is defined when you launch the game and reach the screen that says, “Press START or SPACE”. This defines your default control device. If you have an Xbox One Wireless Controller and press the Menu button at this point, you will see the button icons that you’ve selected in the previously mentioned FIFA Launcher. If you press SPACEBAR on this screen, you will see keyboard icons represented throughout. When editing control mappings in-game, note that whatever device you advance with to enter the Controller Settings screens is the device that the game allows you to adjust your control mappings for. For example, you may have set your default device as a controller but if you press ENTER to go into Controller Settings, you will see screens related to keyboard and mouse control settings. -
Thebestway FIFA 14 | GOOGLE GLASS | PS4 | DEAD MOUSE + MORE
THE LAUNCH ISSUE T.O.W.I.E TO MK ONLY THE BEST WE LET MARK WRIGHT WE TRAVEL TO CHELSEA AND JAMESIII.V. ARGENT MMXIIIAND TALK BUSINESS LOOSE IN MILTON KEYNES WITH REFORMED PLAYBOY CALUM BEST BAG THAT JOB THE ESSENTIAL GUIDE TO HOT HATCH WALKING AWAY WITH WE GET HOT AND EXCITED THE JOB OFFER OVER THE LATEST HATCHES RELEASED THIS SUMMER LOOKING HOT GET THE STUNNING LOOKS ONE TOO MANY OF CARA DEVEVINGNE DO YOU KNOW WHEN IN FIVE SIMPLE STEPS ENOUGH IS ENOUGH? THEBESTway FIFA 14 | GOOGLE GLASS | PS4 | DEAD MOUSE + MORE CONTENTS DOING IT THE WRIGHT WAY - THE TRENDLIFE LAUNCH PARTY The Only Way To launch TrendLife Magazine saw Essex boys Mark Wright and James ‘Arg’ Argent join us at Wonderworld in Milton Keynes alongside others including Corrie’s Michelle Keegen. Take a butchers at page 59 me old china. 14 MAIN FEATURES CALUM BEST ON CALUM BEST We sit down with Calum Best at 7 - 9 Chelsea’s Broadway House to discuss his new look on life, business and of course, the ladies. 12 MUST HAVES FOR SUMMER Get your credit card at the ready as 12 we give you ‘His and Hers’ essentials for this summer. You can thank us later. NEVER MIND THE SMALLCOCK Ladies, you have all been there and if 18 you have not, you will. What do you do when you are confronted with the ultimate let down? Fight or flight? #TRENDLIFEAWARDS REGISTER TODAY FOR THE EVENT OF 2013 WHATS NEW FIFA 14 PREVIEW | 35 No official release date. -
Fifa 2001 Crack Download 15
Fifa 2001 Crack Download 15 1 / 3 Fifa 2001 Crack Download 15 2 / 3 Fifa 20 PC Download, Full Version, Demo, Gratuit, Telecharger, 17,18,19,16,15 demo. Fifa 20 Download PC, Gratuit, Full Version, Crack, Telecharger. ... FIFA '99, FIFA 2000, FIFA 2001, FIFA 2002, FIFA Football 2003, FIFA Football 2004, FIFA .... FIFA 19 Denuvo Crack Status - Crackwatch monitors and tracks new cracks from CPY, STEAMPUNKS, RELOADED, etc. and sends you an email and phone notification when the games you follow get cracked! ... Lord of the n00bs (15) ..... ted2001. Apprentice (63). military-rank profile. 2. NOPE I WOULD .... Tải game FIFA 2001 (2000) full crack miễn phí - RipLinkNerverDie.. FIFA 2001 (known as FIFA 2001: Major League Soccer in North America) is a 2001 FIFA video game and the sequel to FIFA 2000 and was succeeded by FIFA .... Download FIFA 2001 Demo. This is the ... Serial Link. Null Modem ... FIFA 15. Soccer simulation game for Windows and other platforms. Cue Club thumbnail .... FIFA 15 (Video Pc Game) Highly Compressed Free Download Setup RIP ... List Free Download PC Full Highly Download All FIFA Games including FIFA 2001 2002 ... FIFA 2005 Football PC Game Download From Torrent Soccer Online Free!. Hi this is a realistic !!!!! patch that makes the players and teams that bit more ...... ENGLISH Brazilian adboards (JH Cup) for Fifa 2001 Download size: 15,7KB .... FIFA 20 Denuvo Crack Status - Crackwatch monitors and tracks new cracks from ... i hope they will give us a cracked fifa 20 as gift for Christmas this will be a very big big prize for alot of people .. -
FIFA Football
FIFA Football A video game that functions as an ideal male bonding activity Eoin Kilbride _______________________________________________________ A research paper submitted to the University of Dublin, in partial fulfilment of the requirements for the degree of Master of Science Interactive Digital Media 2014 Declaration I declare that the work described in this research paper is, except where otherwise stated, entirely my own work and has not been submitted as an exercise for a degree at this or any other university. Signed: ________________________ Date: ________________________ Permission to lend and/or copy I agree that Trinity College Library may lend or copy this research paper upon request. Signed: ________________________ Date: ________________________ Acknowledgements I would like to express the deepest appreciation to my research supervisor Susan Gill. Without her constant support and advice this dissertation would not have been possible. Summary With the proliferation of home consoles in recent decades, video gaming has become an increasingly popular pastime, especially among boys and young men. The video game phenomenon has, therefore, ushered in a new vehicle through which males socialise. This research study discusses the playing of video games as a platform for social interaction among young male adults, with particular reference to the FIFA Football franchise. A massively popular game worldwide, it has initiated the emergence of a unique video game culture that includes drinking games and forfeits. This paper places FIFA Football in the wider context of traditional male pastimes in order to illustrate that the game embodies prevalent themes of traditional male bonding activities. Typically, male friendships are characterised by three predominant elements: shared activities, the glorification of traditional perceptions of masculinity and competition. -
Disruptive Innovation and Internationalization Strategies: the Case of the Videogame Industry Par Shoma Patnaik
HEC MONTRÉAL Disruptive Innovation and Internationalization Strategies: The Case of the Videogame Industry par Shoma Patnaik Sciences de la gestion (Option International Business) Mémoire présenté en vue de l’obtention du grade de maîtrise ès sciences en gestion (M. Sc.) Décembre 2017 © Shoma Patnaik, 2017 Résumé Ce mémoire a pour objectif une analyse des deux tendances très pertinentes dans le milieu du commerce d'aujourd'hui – l'innovation de rupture et l'internationalisation. L'innovation de rupture (en anglais, « disruptive innovation ») est particulièrement devenue un mot à la mode. Cependant, cela n'est pas assez étudié dans la recherche académique, surtout dans le contexte des affaires internationales. De plus, la théorie de l'innovation de rupture est fréquemment incomprise et mal-appliquée. Ce mémoire vise donc à combler ces lacunes, non seulement en examinant en détail la théorie de l'innovation de rupture, ses antécédents théoriques et ses liens avec l'internationalisation, mais en outre, en situant l'étude dans l'industrie des jeux vidéo, il découvre de nouvelles tendances industrielles et pratiques en examinant le mouvement ascendant des jeux mobiles et jeux en lignes. Le mémoire commence par un dessein des liens entre l'innovation de rupture et l'internationalisation, sur le fondement que la recherche de nouveaux débouchés est un élément critique dans la théorie de l'innovation de rupture. En formulant des propositions tirées de la littérature académique, je postule que les entreprises « disruptives » auront une vitesse d'internationalisation plus élevée que celle des entreprises traditionnelles. De plus, elles auront plus de facilité à franchir l'obstacle de la distance entre des marchés et pénétreront dans des domaines inconnus et inexploités. -
3.1. Trastorno Del Espectro Autista
Grau en Diseño y Producción de Videojuegos VIDEOJUEGOS Y TRASTORNO DEL ESPECTRO AUTISTA: ESTUDIO SOBRE LAS PREFERENCIAS Y HÁBITOS DE ADOLESCENTES CON TRASTORNO DEL ESPECTRO AUTISTA EN RELACIÓN A LOS VIDEOJUEGOS Memoria MERITXELL LARISSA VÁZQUEZ VENTURO TUTOR: CARLOS GONZÁLEZ TARDÓN CURSO 2018-19 Dedicatoria Para todas aquellas valientes personas que lidian con sus dificultades cada día. Agradecimientos Quiero dar las gracias a todos los profesionales que han hecho posible este proyecto y a las personas que me han ayudado y apoyado para seguir adelante con este trabajo. Abstract In this thesis, an investigation is made about adolescents with high-function ASD’s habits and opinions regarding to videogames compared to a control group without this disorder. Before performing the investigation, a bibliographic research of Autism Spectrum Disorder, videogames, their genres and the positive and negative effects has been done. Also it analyzes the main investigations related to ASD and videogames which serves as the basis for the preparation of a survey for the two studied populations. Resumen En este trabajo, se realiza una investigación sobre los hábitos y opiniones que tienen los adolescentes con TEA con escolarización normalizada respecto a los videojuegos comparado con un grupo de control sin dicho trastorno. Antes de realizar la investigación se hizo un estudio bibliográfico del Trastorno del Espectro Autista, los videojuegos, sus géneros y los efectos positivos y negativos. También analiza las principales investigaciones relacionadas entre el TEA y los videojuegos que sirve de base para la elaboración de la encuesta para las poblaciones investigadas. Resum En aquest treball, es realitza una investigació sobre els hàbits i opinions que tenen els adolescents amb TEA amb escolarització normalitzada respecte als videojocs comparat amb un grup de control sense aquest trastorn. -
EA Sports Challenge Series Powered by Virgin Gaming Launches Today
EA Sports Challenge Series Powered by Virgin Gaming Launches Today Virtual Athletes Compete for a Chance to Win Over $1-Million in Cash and Prizes in New Sports Video Game Tournament Exclusively on PlayStation 3 REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Pro athletes will not be the only ones cashing in on their highlight reel moves in 2012, as Electronic Arts Inc. (NASDAQ:ERTS) today announced the EA SPORTS™ Challenge Series, a sports video game tournament series that will determine the most skilled Madden NFL 12, NHL®12 and FIFA 12 gamers. Powered by Virgin Gaming and exclusive to the PlayStation®3 (PS3TM) computer entertainment system, participants will compete for over $1- million in cash and prizes — the largest prize money of any console-based sports gaming tournament ever. Available online at www.virgingaming.com, new technology allows gamers to participate in the tournament online at their leisure by pairing up gamers playing on the site at the same time. "Virgin Gaming is earning a reputation for hosting the biggest gaming tournaments, but our members have been asking for even larger prize pools. That's what drove the creation of the EA SPORTS Challenge Series; the idea came from them," said Rob Segal, CEO of Virgin Gaming. "This is also the perfect opportunity to bring our unique tournament format to the masses, giving gamers the freedom to compete whenever they want, instead of according to a set schedule. Those who make it through the online qualifier phase will then earn a seat to play in the live finals for huge cash prizes and true e-sport star status." Players that want to compete in the EA SPORTS Challenge Series can register and participate immediately. -
Class Action Lawsuit
Case 5:20-cv-03906 Document 1 Filed 06/12/20 Page 1 of 32 1 THE LAW OFFICES OF ANDREW J. BROWN ANDREW J. BROWN (160562) 2 501 West Broadway, Suite 1490 San Diego, CA 92101 3 Tel: 619/501-6550 [email protected] 4 BLOOD HURST & O’REARDON, LLP 5 TIMOTHY G. BLOOD (149343) THOMAS J. O’REARDON II (247952) 6 501 West Broadway, Suite 1490 San Diego, CA 92101 7 Tel: 619/338-1100 619/338-1101 (fax) 8 [email protected] [email protected] 9 Attorneys for Plaintiffs 10 UNITED STATES DISTRICT COURT 11 NORTHERN DISTRICT OF CALIFORNIA – SAN JOSE DIVISION 12 REBECCA TAYLOR, and C.T., a minor by Case No. 13 REBECCA TAYLOR, C.T.’s parent and guardian, on behalf of themselves and all CLASS ACTION COMPLAINT 14 others similarly situated, 15 Plaintiffs, CLASS ACTION 16 v. 17 APPLE, INC., 18 Defendant. JURY TRIAL DEMANDED 19 20 21 22 23 24 25 26 27 28 00164906 CLASS ACTION COMPLAINT Case 5:20-cv-03906 Document 1 Filed 06/12/20 Page 2 of 32 1 “We should be very reticent of creating an experience where the outcome can be 2 influenced by spending money. Loot boxes play on all the mechanics of gambling except 3 for the ability to get more money out in the end.” 4 “Do we want to be like Las Vegas, with slot machines or do we want to be widely 5 respected as creators of products that customers can trust?” 6 “We have businesses that profit by doing their customers harm.” 7 8 - Tim Sweeney, Co-Founder of Epic Games 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 1 00164906 CLASS ACTION COMPLAINT Case 5:20-cv-03906 Document 1 Filed 06/12/20 Page 3 of 32 1 Plaintiffs REBECCA TAYLOR, and C.T., a minor by REBECCA TAYLOR, C.T.’s parent 2 and legal guardian (“Plaintiffs”), file this Class Action Complaint against APPLE, INC.