Fifa-13-Xbox-360-Manual.Pdf
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CCONTENTSontents COACHING TIP: SHIELDING 1 COMPLete ContROLS 22 Seasons To protect the ball from your marker, release and hold . Your player moves between 16 GaMEPLAY: TIPS anD TRICKS 22 CAREER his marker and the ball and tries to hold him off. 17 SettING UP THE GaME 25 SKILL GaMes SHooTING 18 PLAYING THE GaME 25 ONLINE Shoot/Volley/Header 19 EA SPORTS FootBALL CLUB 26 Kinect® Finesse/Placed shot + MatcH DAY 29 OTHER GaME ModeS Chip shot + 19 EA SPORTS FootBALL CLUB 30 CustoMIZE FIFA Flair shot (first time only) + 20 FIFA ULTIMate TeaM 31 MY FIFA 13 PassING Choose direction of pass/cross COMPLete ContROLS Short pass/Header (hold to pass to further player) NOTE: The control instructions in this manual refer to the Classic controller configuration. Lobbed pass (hold to determine distance) Once you’ve created your profile, select CUSTOMISE FIFA > SETTINGS > CONTROLS > XBOX Through ball (hold to pass to further player) 360 CONTROLLER to adjust your control preferences. Bouncing lob pass (hold to determine + AttacKING distance) DRIBBLING Lobbed through ball + (hold to pass to further player) Move player/Jog/Dribble Give and go + Sprint (hold) Finesse pass + Precision dribble (hold) Face up dribble + (hold) + COACHING TIP: GIVE AND GO Stop ball (when unmarked) (release) + To initiate a one-two pass, press while holding to make your player pass to a nearby teammate, and move to continue his run. Then press (ground pass), Stop ball and face goal (release) + (through ball), (lobbed pass), or + (lobbed through ball) to immediately return Shield ball (when marked) (release) + the ball to him, timing the pass perfectly to avoid conceding possession. Dummy (when receiving ball) (hold) BaLL ConTROL Pace control (hold) First touch (while receiving the ball) Send teammate on a run (hold for more distance) Knock on (flick) First touch to stop + Drag back (assuming player is facing + (hold) Cancel pass/shot + vertically upwards) Free Move + (hold) Skill moves + (hold) 1 2 CRossING Set PIeces Cross (hold to determine distance) DIRect FRee KICK Low cross (within cross zone) (double tap) Aim / Ground cross (within cross zone) (triple tap) Curled shot (hold for increased power) Early cross (outside cross zone) + Driven shot (hold for increased power) + Early low cross (outside cross zone) + (double tap) High pass/Cross (hold for increased power) Early ground cross (outside cross zone) + (triple tap) Add spin to ball (while powering kick) DefendING Ground pass DefendING Change kick taker Move player Call 2nd kick taker Switch player 2nd kick taker curled shot + Directional player switch 2nd kick taker driven shot + + Sprint (hold) 2nd kick taker layoff pass + Contain (hold) 2nd kick taker layoff chip + Teammate contain (hold) 2nd kick taker run over ball + , Tackle/Push or pull Call 3rd kick taker Sliding tackle 3rd kick taker curled shot + Jockey (hold) 3rd kick taker driven shot + + Running jockey + (hold) 3rd kick taker short pass + Clearance (when in possession in own half) 3rd kick taker lob pass + 3rd kick taker run over ball + , GoaLKEEPING Jump wall (defense only) Charge (hold) Move wall (defense only) / Move/Aim kick or throw Wall charge (defense only) Throw (hold to pass to the further of two players) Wall creep (defense only) Drop kick (while holding ball) / Add/remove player to wall (defense only) to select player, then Drop the ball (while holding ball) COACHING TIP: ADDING ELEVATION AND SPIN Pick up the ball (only when last played by an opponent) To add elevation to your shot, power it up for longer (but beware of overpowering) and move to add sidespin, topspin, or backspin. Topspin can be employed to bring a ball Switch to goalkeeper down quickly (e.g., after it has cleared the wall). 3 4 IndIRect FRee KICK/GoaL KICK COACHING TIP: PENALTIES Aim Aiming: By default, you start aiming at the middle of the goal. From the moment you start High pass/Cross (hold for increased power) powering up for a shot, you can move to aim anywhere inside the goal. The longer you hold in any particular direction, the farther your shot goes in that direction. Be careful Ground pass with how long you hold , as letting go too soon results in a shot closer to the middle of Call for a short free kick the goal, and holding it for too long causes you to miss the goal. THROW-In Saving: Committing to a save direction early allows you to reach farther and save shots Aim throw close to the corner of the goals. However, diving farther to the side makes it more difficult to save shots aimed toward the middle of the goal. Short throw (to nearest player) If you think the kick taker is going for placement rather than power, you can try to react to Manual short throw the shot by holding in any direction after the ball has been kicked. (in direction you’re facing) Long throw Be A PRO: GoALKeePER Toggle receiver/thrower control (switch control to a receiver in the AttacKING ofF THE BALL direction you’re facing) Call for or suggest pass Suggest through pass CORneR Suggest cross Lob cross (hold for increased power) Suggest shot Add spin to lob cross (while powering kick) Toggle camera target Low cross (double tap) Ground cross (triple tap) DefendING OWN BOX Dive Call for a short corner + direction (hold)/ + direction (hold) Short corner Auto positioning (hold) Slow movement facing the ball PenaLTY KICK + Aim shot Charge/punch (hold) (hold to aim further in any direction) Dive at feet Shoot Anticipation save Finesse/Placed shot + 2nd defender contain Chip shot + Toggle camera target Stutter shot (hold), COACHING TIP: BE A GOALKEEPER Dive (goalkeeper only) Experiment with different levels of Save Assistance (Assisted, Semi-Assisted, and Manual) Move along goal line (goalkeeper only) to find what is right for your play-style and skill level. 5 6 TactIcs The following moves can be executed when holding and while a player is standing CB joins attack , or jogging. Swap wings , Body feint right (flick) 2 Star Offside trap , Body feint left 2 Star Team press , (flick) Decrease attacking mentality Body feint exits (hold in any direction after a body feint) 2 Star Increase attacking mentality Stepover right , , 2 Star PRACTICE ARENA Free-kick (outside the box) Stepover left , , 2 Star Penalty (inside the box) Stepover exits (hold in any direction after a stepover) 2 Star Practice options < Double touch stepover / (hold after a stepover) 5 Star SKILL MoVes exits Skills moves can be performed by all players. The type of skill your player can execute Reverse stepover left , , 2 Star depends on his skill level. A player with the highest skill level can perform the most difficult and effective skills in the game, whereas a player with a lower skill level will attempt a simpler Reverse stepover right , , 2 Star version of a trick or may altogether fail in his attempt of that skill. The speed at which a skill move is executed depends on your player’s agility attribute. For example, an agile player like Reverse stepover exits (hold in any direction after a reverse 2 Star Cristiano Ronaldo can perform skills at a much quicker pace than a player with lower agility. stepover) All of the skills are broken down into five levels of difficulty. One-star moves are the most basic and can be performed by all players in the game. Two-, three-, and four-star moves can be Roulette right , , , , , , 3 Star done by players who are relatively skillful in real life. Five-star moves can only be performed by Roulette left 3 Star the most skilled footballers such as Cristiano Ronaldo and Neymar. These players are able to , , , , , , do the most impressive skills and tricks in FIFA 13. Drag back (standing only) (flick) 2 Star NOTE: The controls listed below assume that the controlled player is moving vertically upwards and should be amended depending on your player’s direction. Drag back exits (hold in any direction after a drag back) 2 Star (standing only) Directional fake shot while shot/lob power bar is ramping up 1 Star Drag back fake + exit left 5 Star (hold in any direction) , , , , , , (standing only) Directional scoop turn while shot/lob power bar is ramping up 4 and 5 Star Drag back fake + exit right , , , , , , 5 Star (hold in any direction) (standing only) Flick ball up 3 Star Fake shot to stop while shot/lob power bar is ramping up 1 Star , , + release Directional heel chop (hold) + while shot/lob power bar is 4 and 5 Star ramping up (hold in any direction) 7 8 StandING OR JOGGING MOVes (Cont.) StandING OR JOGGING MOVes (Cont.) Ball roll left (hold) 2 Star Ball roll fake left (hold) + (flick) 5 Star (standing only) Ball roll right 2 Star (hold) Ball roll fake right (hold) + (flick) 5 Star (standing only) Elastico , , , , 5 Star Ball roll cut left (hold) + (hold) 4 and 5 Star Reverse elastico , , , , 5 Star Ball roll cut right (hold) + (hold) 4 and 5 Star Ball hop (standing only) (tap) 4 and 5 Star Quick ball rolls (hold) 5 Star Heel chop left (jogging only) (flick), (flick) 4 and 5 Star (standing only) Sombrero flick (flick), , 5 Star Heel chop right (flick), (flick) 4 and 5 Star (standing only) (jogging only) Turn and spin left (flick), (flick) 5 Star Scoop turn left (flick), (flick) 4 and 5 Star (standing only) Turn and spin right (flick), (flick) 5 Star Scoop turn right (flick), (flick) 4 and 5 Star (standing only) Stop and turn left (flick), (flick) 4 and 5 Star (jogging