Legend of the Five Rings Fields of Victory the Essential Guide To
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IN TERNATIONAL ESPORT S REFEREE ACADEM Y International
TIONAL E NA SP R O E R T T N S I R Y E F M E E R D E A E C A ONA TI L E A S N P R O E R T T N InternationalS Esports I Referee Academy R Y E F M E E R D E A E C A International Esports Referee Academy 1 CONTENTS 01 Common Subjects 007 Game Genres 024 Careers in Esports 02 International Referee 036 Theory of Referee - Background Information of the Referee - Rights and Responsibilities of the Referee - Technical Commissioners (TD, JURY, IR) 045 Technical Elements - Understanding Computer Settings and Network of Competition - Tournament Methods - Record of Result - Handling Emergencies - Attire and Attitude of Referee 072 Match Operation - Checklist before, During and After the Event - Position and Duties of the Referee During the match - Post-match measures of the referee 080 Media and Referee - The media after competition (Interview, Social Media) 03 Ethics 085 Application - Referee Ethics - Fairness of Referee - Code of conduct (Global Etiquettes) TIONAL E NA SP R O E R T T N S I R Y E F M E E R D E A E C A International Esports Referee Academy Common Subjects 01 Game Genres TIONAL E NA SP R O E R T T N S I R Y E F M E E R D E A E C A Common Subjects International Esports Referee Academy 7 Game Genres There are conflicting points of view concerning the classification of the current game genres. It’s mainly because game genres have developed through a variety of platforms, and in the process, new hybrid genres like the RPG have emerged. -
Oriental Adventures James Wyatt
620_T12015 OrientalAdvCh1b.qxd 8/9/01 10:44 AM Page 2 ® ORIENTAL ADVENTURES JAMES WYATT EDITORS: GWENDOLYN F. M. KESTREL PLAYTESTERS: BILL E. ANDERSON, FRANK ARMENANTE, RICHARD BAKER, EIRIK BULL-HANSEN, ERIC CAGLE, BRAIN MICHELE CARTER CAMPBELL, JASON CARL, MICHELE CARTER, MAC CHAMBERS, TOM KRISTENSEN JENNIFER CLARKE WILKES, MONTE COOK , DANIEL COOPER, BRUCE R. CORDELL, LILY A. DOUGLAS, CHRISTIAN DUUS, TROY ADDITIONAL EDITING: DUANE MAXWELL D. ELLIS, ROBERT N. EMERSON, ANDREW FINCH , LEWIS A. FLEAK, HELGE FURUSETH, ROB HEINSOO, CORY J. HERNDON, MANAGING EDITOR: KIM MOHAN WILLIAM H. HEZELTINE, ROBERT HOBART, STEVE HORVATH, OLAV B. HOVET, TYLER T. HURST, RHONDA L. HUTCHESON, CREATIVE DIRECTOR: RICHARD BAKER JEFFREY IBACH, BRIAN JENKINS, GWENDOLYN F.M. KESTREL, TOM KRISTENSEN, CATIE A. MARTOLIN, DUANE MAXWELL, ART DIRECTOR: DAWN MURIN ANGEL LEIGH MCCOY, DANEEN MCDERMOTT, BRANDON H. MCKEE, ROBERT MOORE, DAVID NOONAN, SHERRY L. O’NEAL- GRAPHIC DESIGNER: CYNTHIA FLIEGE HANCOCK, TAMMY R. OVERSTREET, JOHN D. RATELIFF, RICH REDMAN, THOMAS REFSDAL, THOMAS M. REID, SEAN K COVER ARTIST: RAVEN MIMURA REYNOLDS, TIM RHOADES, MIKE SELINKER, JAMES B. SHARKEY, JR., STAN!, ED STARK, CHRISTIAN STENERUD, OWEN K.C. INTERIOR ARTISTS: MATT CAVOTTA STEPHENS, SCOTT B. THOMAS, CHERYL A. VANMATER-MINER, LARRY DIXON PHILIPS R. VANMATER-MINER, ALLEN WILKINS, PENNY WILLIAMS, SKIP WILLIAMS CRIS DORNAUS PRONUNCIATION HELP: DAVID MARTIN RON FOSTER, MOE MURAYAMA, CHRIS PASCUAL, STAN! RAVEN MIMURA ADDITIONAL THANKS: WAYNE REYNOLDS ED BOLME, ANDY HECKT, LUKE PETERSCHMIDT, REE SOESBEE, PAUL TIMM DARRELL RICHE RICHARD SARDINHA Dedication: To the people who have taught me about the cultures of Asia—Knight Biggerstaff, Paula Richman, and my father, RIAN NODDY B S David K. -
LL-L5R Rules.Pdf
A few months ago, the Empress of Rokugan’s third child, Iweko Miaka, came of age. This instantly made her the most eligible maiden in the Empire, and prominent samurai from every clan and faction have set out to court her. Of course, in Rokugan marriage is a matter of duty and politics far more often than love, but the personal affection of a potential spouse can be a very effective tool in marriage negotiations. And when that potential spouse is an Imperial princess, her affection can be more influential than any number of political favors. 2 Of course, winning a princess’ heart is hardly an easy task in the tightly- monitored world of the Imperial Palace. The preferred tool of courtly romance in Rokugan is the letter, and every palace’s corridors are filled with the soft steps of servants carrying letters back and forth. But such letters can be intercepted by rivals or turned away by hostile guards. For a samurai to succeed in his suit, he will have to find ways of getting his own letters into Miaka’s hands – while blocking the similar efforts of rival suitors. 3 Object In the wake of many recent tragic events, Empress Iweko I has sought to bring a note of joy back to the Imperial City, Toshi Ranbo, by announcing the gempukku (coming- of-age) of her youngest child and only daughter, Iweko Miaka. Prominent samurai throughout the Imperial City have immediately started to court the Imperial princess, whose hand in marriage would be a prize beyond price in Rokugan. -
Legend of the Five Rings Rulebook
Blood. Honor. Steel. elcome to the 4th Edition of the epic Role-Playing WGame Legend of the Five Rings! Join us for the ultimate adventure of fantasy samurai, locked in perpetual battles of honor and glory within the bonds of the Code of Bushido. The Emerald Empire of Rokugan demands much of its samurai: service to one’s lord, service to one’s Clan, and service to one’s Emperor. Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power. Will you follow honor or reject it? The choice is yours! Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel. The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome you will find: c A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai! c A unique, comprehensive character sheet. -
Oriental Adventures James Wyatt
® ORIENTAL ADVENTURES JAMES WYATT EDITORS: GWENDOLYN F. M. KESTREL PLAYTESTERS: BILL E. ANDERSON, FRANK ARMENANTE, RICHARD BAKER, EIRIK BULL-HANSEN, ERIC CAGLE, BRAIN MICHELE CARTER CAMPBELL, JASON CARL, MICHELE CARTER, MAC CHAMBERS, TOM KRISTENSEN JENNIFER CLARKE WILKES, MONTE COOK , DANIEL COOPER, BRUCE R. CORDELL, LILY A. DOUGLAS, CHRISTIAN DUUS, TROY ADDITIONAL EDITING: DUANE MAXWELL D. ELLIS, ROBERT N. EMERSON, ANDREW FINCH , LEWIS A. FLEAK, HELGE FURUSETH, ROB HEINSOO, CORY J. HERNDON, MANAGING EDITOR: KIM MOHAN WILLIAM H. HEZELTINE, ROBERT HOBART, STEVE HORVATH, OLAV B. HOVET, TYLER T. HURST, RHONDA L. HUTCHESON, CREATIVE DIRECTOR: RICHARD BAKER JEFFREY IBACH, BRIAN JENKINS, GWENDOLYN F.M. KESTREL, TOM KRISTENSEN, CATIE A. MARTOLIN, DUANE MAXWELL, ART DIRECTOR: DAWN MURIN ANGEL LEIGH MCCOY, DANEEN MCDERMOTT, BRANDON H. MCKEE, ROBERT MOORE, DAVID NOONAN, SHERRY L. O’NEAL- GRAPHIC DESIGNER: CYNTHIA FLIEGE HANCOCK, TAMMY R. OVERSTREET, JOHN D. RATELIFF, RICH REDMAN, THOMAS REFSDAL, THOMAS M. REID, SEAN K COVER ARTIST: RAVEN MIMURA REYNOLDS, TIM RHOADES, MIKE SELINKER, JAMES B. SHARKEY, JR., STAN!, ED STARK, CHRISTIAN STENERUD, OWEN K.C. INTERIOR ARTISTS: MATT CAVOTTA STEPHENS, SCOTT B. THOMAS, CHERYL A. VANMATER-MINER, LARRY DIXON PHILIPS R. VANMATER-MINER, ALLEN WILKINS, PENNY WILLIAMS, SKIP WILLIAMS CRIS DORNAUS PRONUNCIATION HELP: DAVID MARTIN RON FOSTER, MOE MURAYAMA, CHRIS PASCUAL, STAN! RAVEN MIMURA ADDITIONAL THANKS: WAYNE REYNOLDS ED BOLME, ANDY HECKT, LUKE PETERSCHMIDT, REE SOESBEE, PAUL TIMM DARRELL RICHE RICHARD SARDINHA -
Sample File Credits
Sample file credits EXPANSION DESIGN AND DEVELOPMENT Alexis Dykema with Max Brooke ADDITIONAL DEVELOPMENT Robert Denton III, Lisa Farrell, Josiah “Duke” Harrist, James Mendez Hodes, Ian Houlihan, D. G. Laderoute, Monte Lin, and Amudha Venugopalan EDITING Christine Crabb PROOFREADING Dixie Cochran and Riley Miller RPG MANAGER Sam Gregor-Stewart LEGEND OF THE FIVE RINGS STORY REVIEW Tyler Parrott EXPANSION GRAPHIC DESIGN Sebastián Koziner GRAPHIC DESIGN COORDINATOR Joseph D. Olson with WiL Springer GRAPHIC DESIGN MANAGER Christopher Hosch FRONT COVER ART Haibin Wu BACK COVER ART Nele Diel INTERIOR ART Shelia Amajida, Piotr Arendzikowski, Francesca Baerald, Lukas Banas, Sergio Camarena Bernabeu, Mike Capprotti, Marius Bota, Joshua Cairos, Leanna Crossan, Carlos Palma Cruchaga, John Anthony DiGiovanni, Stanislav Dikolenko, Derek D. Edgell, Polar Engine, Tropa Entertainment, Shen Fei, Tawny Fritzinger, Felipe Gaona, Kevin Goeke, Quintin Gleim, Aurelien H., Jeff Himmelman, Hai Hoang, Lin Hsiang, Amelie Hutt, Wen Juinn, Jason Juta, Romana Kendelic, Daria Khlebnikova, Mu Young Kim, Ruwen Liu, Francisco Martin, Jorge Matar, Joyce Maureira, Francisco Miyara, Tomas Muir, Jake Murray, Chris Ostrowski, Borja Pindado, Eli Ring, Yudong Shen, Jazz Siy, Kathryn Steele, Filip Storch, Gong Studios, Albert Tavira, Alex Tooth, Max Tran, Andreia Ugrai, Jokubas Uogintas, Halil Ural, and Le Vuong ART DIRECTION Jeff Lee Johnson MANAGING ART DIRECTOR Tony Bradt QUALITY ASSURANCE Andrew Janeba and Zach Tewalthomas PRODUCTION MANAGEMENT Justin Anger and Jason Glawe -
G. Elliott Sample Commentary Final
Running head: CULTURAL APPROPRIATION AND APPRECIATION 1 Cultural Appropriation and Appreciation in the Legend of the Five Rings Roleplaying Game: A Sample Commentary Essay Geoffrey B. Elliott DeVry University CULTURAL APPROPRIATION AND APPRECIATION 2 Cultural Appropriation and Appreciation in the Legend of the Five Rings Roleplaying Game: A Sample Commentary Essay The Legend of the Five Rings Roleplaying Game (L5R) centers on the fictional empire of Rokugan, itself based on feudal Japan with elements of Chinese, Mongolian, Korean, and other East and Southeast Asian cultures included. My engagement with the game began when I was an undergraduate in San Antonio; it has persisted since, including as ownership of the intellectual property was transferred and a new edition of the game was released in 2018. Having played it and helped to administer it, both officially and informally, I have immersed myself in the property’s narrative for nearly twenty years. That immersion has made me aware of some difficulties surrounding the game. Because L5R, originally an American product, works in an amalgamation of feudal Japanese and not-necessarily-contemporary-to-it East Asian cultures, there are concerns of whether the game is culturally appreciative or culturally appropriative. On the whole, though, while there are appropriative elements, the game is appreciative of those cultures from which it borrows. Ascertaining whether L5R is appropriative or appreciative requires the development of a rubric by which to assess those qualities, which entails working -
Mahasarpa.Pdf
® THE MAHASARPA CAMPAIGN A CAMPAIGN OPTION WEB ENHANCEMENT FOR ORIENTAL ADVENTURES DESIGNER: JAMES WYATT Oriental Adventures includes a featured campaign setting: the world of Rokugan from the Legend of the Five Rings card EDITOR: MIRANDA HORNER game and novel line. Rokugan is just one example of the type of campaign you can create and play using the Orien- ART DIRECTOR: DAWN MURIN tal Adventures rules, however. While Rokugan draws pri- marily from historical Japan for its cultural influences GRAPHIC DESIGNER: CYNTHIA FLIEGE (and secondarily from other East and Southeast Asian cul- CARTOGRAPHER: tures), the scope of Oriental Adventures is broad enough to ROB LAZZARETTI capture the flavor of nearly any historical or fantasy Asian culture. TYPESETTER: SUE WEINLEIN COOK Chapter 10 of Oriental Adventures offers a brief example WEB PRODUCER: JULIA MARTIN of how a Dungeon Master might go about creating a campaign with a different flavor than Rokugan, using a WEB DEVELOPER: MARK A. JINDRA different subset of the rules options presented in the book. The Mahasarpa (“great serpent”) campaign setting is a more fleshed-out treatment of that example, detailing a SOURCES AND ACKNOWLEDGEMENTS complete setting that draws from India and Hindu Sources for this campaign include “Rhino’s Armor, Tiger’s Southeast Asia for its inspiration. Claws,” by Michael J. Varhola (DRAGON®Magazine #189); “Caste of Characters,” “Monsoons and the Power of Om,” and “Bazaar of the Bizarre,” by Michael Selinker (DRAGON Maga- zine #225, #226, and #229), and The Rod of Seven Parts by Skip HISTORY Williams. Many centuries ago, in a younger age, a great human king- Additionally, the ruins of Mahasarpa are strongly based on dom flourished in the land that was then called Mahanaga the real-world ruins of Angkor in Cambodia. -
Gold Rulebook For
Credits TABLE OF CONTENTS Game Design David Williams & Erik Yaple Using These Rules with Older Cards 4 Original Concept & Design David Seay, Ryan S. Dancey, Matt Wilson, Welcome to the Legend of the Five Rings 5 Matt Staroscik, John Wick & John Zinser How to Win 20 Setup 20 Creative Director Paul Allen Timm Determining Who Starts 24 Storyline Writing Rob Heinsoo, Paul Allen Timm & Ree Soesbee Bowing 24 Rulebook Writing David Williams, Jeff Alexander & Jessica Beaven Bringing Cards into Play 25 Sequence of Play: A Quick First Glance 27 Rulebook Design & Layout Kate Irwin Card Types in Detail 28 Technical Editing Jessica Beaven Bonuses and Penalties 31 Brand Management Stephen Horvath Abilities and Traits 33 Costs and Effects 38 Tokens 40 Canceling Actions and Negating Effects 45 Playtesters: The credits for playtesters no longer appear here Targeting and Redirection 45 because of the ever-changing nature of playtesting teams: Actions 47 we do not want to risk leaving anyone out. Sequence of Play in Detail 49 It goes without saying that we are always deeply thankful Straighten Phase 49 for the volunteers who contribute to the game. Events Phase 49 Action Phase 49 Rulebook Artists: Anthony Grabski, Anthony Hightower, Audrey Corman, Attack Phase 50 Beet, Ben Peck, Brian Snoddy, Dennis Calero, Diana Vick, Dynasty Phase 59 Joachim Gmoser, Joseph Phillips, K. C. Lancaster, Malcolm McClinton, End Phase 59 Mark Evans, Matthew D. Wilson, Michael Phillippi, Paul (Prof.) Herbert, Special Situations 60 Pia Guerra, Ramon Perez, Randy Asplund, Raven Mimura, Special Traits 65 Rob Alexander, Sean Murray, Talon Dunning, Theresa Brandon, Allen, Bob, and Cindy Go to War: A Sample Attack Phase 66 Thomas Gianni, Tom Biondolillo, William O’Connor, Optional Rules 69 Glossary 70 Rokugani Terms 78 All trademarks are property of Wizards of the Coast, Inc. -
HINDSIGHT an Adventure of Forewarning and Forearming
HINDSIGHT An Adventure of Forewarning and Forearming by Chris and Jennifer Hepler "An odd lot, those tattooed men, always considering destiny immutable, yet history, a matter of opinion." -- Kitsuki Yasu Looking for a vacation from the austere and the monastic? The Mantis Isles are a leisure spot unparalleled in Rokugan. See the gaudy palaces and ancient ruins, pristine beaches and exotic wildlife. Sample their unusual cuisine, explore the colorful coral reefs, and while you're at it, look for a murdered monk. The Kitsuki say an ise zumi hasn't returned from the islands and the Mantis daimyo isn't talking. The only name anyone will mention is Togashi Akuro, a renegade Dragon whose faces change with the day. But surely your samurai have seen this performance before. The criminal mind is the same, whether the charge is robbery, forgery, or murder. All your magistrates need do is to deduce the motive, method, and opportunity of the villain, and the pieces will fall into place. They can apprehend and subdue him just as soon as they know when and where he will strike next. It's a very simple mission. The only problem is keeping it that way. * Suitable for 4-6 player characters of Ranks 3-4, approximately 2-4 bushi, 1-2 shugenja, and 1-2 courtiers. Especially appropriate for characters with the Great Destiny advantage, the Dark Fate flaw, or a Kharmic Tie. * Not recommended for characters with the Rank 3 Kitsuki Magistrate Technique; while not destructive to the plot, it will advance it very quickly and remove a great deal of suspense. -
G. Elliott Sample Commentary Draft
Running head: CULTURAL APPROPRIATION AND APPRECIATION 1 Cultural Appropriation and Appreciation in the Legend of the Five Rings Roleplaying Game: A Sample Commentary Essay Geoffrey B. Elliott DeVry University CULTURAL APPROPRIATION AND APPRECIATION 2 Cultural Appropriation and Appreciation in the Legend of the Five Rings Roleplaying Game: A Sample Commentary Essay The Legend of the Five Rings Roleplaying Game (L5R) centers on the fictional empire of Rokugan, itself based on feudal Japan with elements of Chinese, Mongolian, Korean, and other East and Southeast Asian cultures included. My engagement with the game began when I was an undergraduate in San Antonio; it has persisted since, including as ownership of the intellectual property was transferred and a new edition of the game was released in 2018. Having played it and helped to administer it, both officially and informally, I have immersed myself in the property’s narrative for nearly twenty years. That immersion has made me aware of some difficulties surrounding the game. Because L5R, originally an American product, works in an amalgamation of feudal Japanese and not-necessarily-contemporary-to-it East Asian cultures, there are concerns of whether the game is culturally appreciative or culturally appropriative. Ascertaining whether L5R is appropriative or appreciative requires the development of a rubric by which to assess those qualities, which entails working from particular understandings of those terms. For example, Matthes (2016) follows other scholars in regarding cultural appropriation as the representation of a culture by those outside it, the use of cultural styles by those outside that culture, or the procurement or possession of cultural objects by those outside that culture, especially when the outsider is in a position of dominance over or oppression of the culture producing them; Matthes adds cultural essentialism, the reduction of a complex culture to oversimplified surface features, to that definition. -
Legend of the Five Rings: the Card Game Rulebook
TM Game Overview Legend of the Five Rings: The Card Game is a two- “There!An EmpireDo you see that?” in Doji Turmoil... Kuwanan’s armor, player game in which each player takes the role of one lacquered in the blue and silver colors of the Crane of the seven Great Clans of Rokugan. In the game, Clan, clinked as he pointed to the thin column of dust players vie for political and military dominance while rising along the horizon where plains met sky. simultaneously observing the strict codes of conduct that preserve their honor. Each player commands their His patrol partner, Takeaki, shielded his eyes from the forces from two different decks: a DYNASTY DECK that bright glare of the sun and squinted. “A merchant’s fills their provinces with characters and holdings, and a cart? The spring rains are late this year,” he said, kicking CONFLICT DECK consisting of tactics, maneuvers, and tricks up dust of his own under his armored zori sandals. that can be used to turn the tide of a conflict. Around them, birdsong mixed with the chants and drumming of the peasants as they rhythmically tilled the soil and spread seeds atop the furrowed earth. A cool breeze brought the earthy smell of fertilizer to the pair of samurai warriors and sent ripples across the plains. Kuwanan shook his head. “There’s too much dust for a single cart. And no caravan’s due for weeks yet.” He hurried atop the nearby arched bridge to get a better look. A blur of dark brown silhouettes emerged from behind a gently sloping hill, speeding toward them.