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Mega Man 3 Salvatore Pane

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Mega Man 3

Salvatore Pane

Mega Man 3 Salvatore Pane 's followed the unexpected success of with a "kitchen sink" sequel that included eight new robot masters, a canine companion, a mysterious new frenemy, and a melancholy tone that runs through the game from its soft opening notes. Mega Man 3 was the biggest, messiest, and most ambitious Mega Man game yet.

But why do we hunger for twitchy, difficult platformers like Mega Man 3 decades later when the developers, the franchise, and the Blue Bomber himself have all moved on? Investigating the development of the Mega Man series alongside the rise of emulation, the YouTube retrogaming scene, and the soaring price of NES carts, novelist Salvatore Pane takes a close and compelling look at the lost power-ups of our youth that we collect in our attempts to become complete again.

Mega Man 3 Details

Date : Published 2016 by Fight Books ISBN : 9781940535142 Author : Salvatore Pane Format : Paperback 168 pages Genre : Nonfiction, Games, Video Games, Sports and Games

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From Reader Review Mega Man 3 for online ebook

Kathryn Hemmann says

Like many of the titles in the Boss Fight series, Mega Man 3 lacks a clear focus or any sort of narrative momentum. Instead, it's a sprawling essay that mixes descriptions of the game with research on its creation and cultural contexts, not to mention a good helping of autobiography. As I'm not a superfan of Mega Man 3, I found Pane's speculative investigations into the whereabouts of certain of its creators to be a bit tedious. I was much more interested in the community of hardcore NES game collectors with which the author identifies, and I wish he had spent more time explaining the fandom cultures surrounding classic games. It's probably fair to say that, as someone hailing from a later generation of gamers, I'm not a member of Pane's target audience, and I feel that readers who are closer to the Mega Man series will more than likely find their enjoyment of this cool little book significantly enhanced.

Mike says

I'm a big fan of this book series. Personally, as is the case with most people, a book about Mega Man 2 would seem to be more in order to me than part 3. Being the most-remembered, the one often cited as the best. But I also loved 3, so I wasn't dismissive of this book. After reading it, the author makes a fairly compelling argument as to why this game deserves recognition as the most important in the series. Thoroughly researched, engagingly written, and splicing the history of the game's creation with the author's preferred playing strategy makes this a book worth reading for any fan of this game or Mega Man in general.

David says

Salvatore Pane, you had me at hello—and when you said you preferred Mega Man 3 to 2. MM3 was my gateway drug into Capcom's venerable (now moldy from disuse) franchise. Pane's book, MEGA MAN 3, couldn't have resonated with me any deeper had I figured out a way to liquify it and absorb it intravenously.

Pane divides his book into three parts: a scenic tour of Mega Man 3's levels and game design choices; a well- research account of the development of key titles in and designers on the series; and a personal narrative that recounts his history with MM3 and, more broadly, retro games and what drives Pane and other collectors to hold so tightly to their childhoods.

All portions are well-written and engaging, but I was more impressed with how deftly Pane wove them together. Each account is one part of a larger scene that comes together beautifully in the end. Pane's metaphor of Mega Man gathering weapons and feeling more complete, more secure, more able, runs in parallel to his honest account of how classic games serve as balms to his worries. I relate to that, and even though I haven't met him, I relate to Pane—through his writing, through what I (hopefully correctly!) perceive to be our similar personalities, ambitions, and anxieties, and our shared passion for both Mega Man and frills-free gaming escapism.

All that, and Mega Man 3 really is the best classic Mega Man game.

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David Macpherson says

A good, though typical for boss fight books, combination of game history, personal history and game play description. In this one, the personal history worked pretty well in dovetaling into the phenomna of collecting old video games. Pretty good read.

Tieg says

Thorough history of the Mega Man series and it’s creators. I sped thru the detailed parts about actual MM3 gameplay, so in retrospect it might have been worth revisiting the game before reading the book.

Eric Mesa says

As usual for this series, it's a combination of a history of the game covered and an autobiography of author. Although I never played Megaman 3 (or played very little of it) I did own Megaman 2 and so it was great that the author touched on the entire series and the spinoffs.

A nice hit of nostalgia from another gamer who grew up in the NES era.

Cesar Rivera says

Excellent book, I think it reached a good balance between the development information of the first games of the franchise, the description of the game itself and the personal experience of the writer with both the title in question and the NES collection scene in general

Christopher says

I'll keep it short: This book is so wizard!

Tim Lapetino says

This was a quick read and very enjoyable. It's a smart blend of personal memoir and game study of the original NES game by Capcom, Mega Man 3. This will only be interesting to die-hard retro gamers, collectors or those interested in video game studies, but I found it to be a satisfying, light, and intriguing return to one of the great games of that console.

Paul J says

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Boss Fight Books are great: they generally take a nostalgic stroll down memory lane mixed with introspection and anecdotes from the author. Mega Man 3 was an easy and engaging read for me despite the fact I have extremely limited experience with the series (a brief tryst with ). The book alternates between the author's experiences tackling each stage of the game and the history (and mysteries) of the series and the people behind it. A no-brainer if you're a fan of the series, very much worth reading if you have an interest in classic games of that era.

E.C. says

This is a fantastic book for anyone who is interested in the history of Mega Man, in general, , the Japanese gaming industry, nostalgia, and excellent writing. I learned quite a few new things, and the author really nails the draw of retro games and collecting for people of my generation — 30- somethings looking to recapture and revisit some of the joys and discoveries of childhood.

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