Mega Man Battle Network Jump V1.0 Jumpchain Compliant by Reploid
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Mega Man Battle Network Jump v1.0 Jumpchain Compliant By Reploid You wake up in the middle of an open area, on a floor that appears to be made up of hard light but seems to represent data. You don’t know why you know that though. A tablet appears beside you, displaying this image. A counter appears on the bottom right hand corner of the image, displaying a number representing the amount of Choice Points you have left. Welcome to the world of Mega Man Battle Network! You are now a NetNavi, a fully sentient computer program. In other worlds, this would be known as an A.I. You still have access to all your five senses, although you won't need to eat, sleep, or breathe. You can pick an appearance for yourself. Bear in mind that the normal appearance of a NetNavi is of a human in combat gear, jumpsuits, armour, and the like. Prepare to be stared at if you don't look like that. During these ten years, you'll be a denizen of cyberspace. In order to access the real world, you'll need a suitable body to possess. You can still access your warehouse through the internet though, and retain all your powers. You can either use in-built weaponry, gear, or items called Battle Chips (materialise weaponry, or call in allies) to fight viruses and rogue NetNavis. However, to use Battle Chips, you'll need someone to upload them to you. Similar to a pack of cards, chips are drawn at random, so you’d better hope that your luck’s good, and that that person isn’t an idiot. He chooses them, after all. That's where your operator comes in. This human will help you in battles, and will be a steadfast friend and student, mentor, or child, depending on your origins. You may or may not be in his/her Personal Terminal (PET, it’s like a smartphone with no touchscreen) most of the time. You will be given some things to help you in your journey. You drop in just before Battle Network. +1000CP You swipe sideways, and move on to the next page. Location Roll 1d8. This determines the location you and your operator start out in. 1. Electopia - Japan 2. Netopia - America 3. Creamland - Island north of Japan 4. Choina - China. That was obvious. 5. Sharo - Russia. Powerful military. 6. Netfrica - Africa in general. 7. Undernet - Deepnet. Don't stray from the path! 8. Free Pick - You lucky bastard As you pick your option, your surroundings start to change. They now match whatever you rolled up. You swipe sideways again, and arrive at the next page. As you hover your finger over the options, your body and clothing changes momentarily to match your choice. Background & Operator Drop In 0CP You are dropped into cyberspace in your new body. You have nothing but the items on you, and your skills and abilities. You have no operator to rely on. You have no battle chip access by extension. That doesn't mean that you can't keep them until you find an operator, or the jump ends though. You'll have to go it alone, a self-made NetNavi. Unless you find someone who will take you in. Combat Navi 100CP Youu were a custom job specially built for combat and netbattling. You were created to higher specifications than the rest, and are expected to perform to the best of your ability. Which is really high. You have two choices for your operator. The first is a ten year old boy with an obsession over and talent for netbattling, with a desire to be the world's best netbattler. The second is a military officer specialising in cyberwarfare, although he's no slouch in combat himself. Expect to have to fight a lot. Hacker Navi 100CP You were built for infiltration, sabotage, hacking and spying. Even though your specs aren't anything special, subterfuge is your forte, and you have the skills and utility to prove it. You have two choices for your operator. The first is an up and coming skilled hacker hiring his services out to others for money. The second is a researcher that took you in due to yor capabilities in data gathering and research. Subtlety and utility over brute force and pure power. Butler Navi 300CP You were built for service. With dedicated subroutines and processing power towards being friendly, amiable, charming and polite, social situations are your forte. You're also a really good cook, cleaner, and the like. How would a NetNavi do that, you ask? Well, through computers, of course! I say, this is a remarkably agreeable operator right here! Why, this young girl is a particularly cute and charming specimen of the fairer sex. She comes from a very respectable and wealthy family, and I expect you to be her solid confidante and caretaker. Combat? Why would anyone do that when they could enjoy a nice cup of tea instead? Besides, these rare Battle Chips will solve your problems. Don't worry too much about it Special Offer: Pay 300 CP to have your current operator replaced with a companion of yours. They gain appropriate memories according to the background you chose for yourself, and by extension, them. Doesn't apply to Drop-Ins Your appearance now changes to match your choice. You swipe to the right again, arriving at the next page. You sense the chance to obtain power. Skills & Abilities Criminal Dealings 100CP, discount Drop-In You're well acquainted with the underworld. You know your way around black markets, how to deal with gangs, and the like. If you ever decide on a life of crime, this'll be very helpful. Data Weaponry 300CP, discount Drop-In Manifest fairly simple weaponry out of data. Make swords, knives, firearms, and the like. You'll never be disarmed again. Besides, having weapons made out of 0s and 1s is pretty damn cool. Careful though, this draws on your stamina. Don't black out. Get Ability 600CP, discount Drop-In Since you probably have no operator, and probably can't use Battle Chips, and thus can't use Battle Chips of your defeated enemies to summon them in battle, this is the next best thing. You can choose to absorb the abilities of any foes you defeat, as long as they're made out of data. NetNavis, A.I., viruses, or even humans inhabiting a body made out of data are all fair game. However, you can store only 5 powers at a time. To get another, you'll have to give one up. Battle Intuition 100CP, free Combat Navi Your natural battle skills are improved tremendously. You'll have a feel for not only the overall situation of a fight, but also the subtle nuances of it. As a bonus, you'll pick up everything combat-related much faster. Synchronisation 300CP, discount Combat Navi You work much, much better with your allies. Regardless of whether it's your operator, your companions, or some random guy you teamed up with to fight others, you can work in synergy with each other much more easily than before. Teamwork will be a breeze here. Navi Cross 600CP, discount Combat Navi In a similar fashion to the Get Ability, this allows you to use the powers of another NetNavi, A.I., or whatever, as long as it's data. However, in direct contrast to it as well as getting Battle Chips, you're not looting abilities of the dead data corpses of your enemies. Instead, you get to use these powers by the consent and friendship of the thing you're getting powers from. The power of love and all that. However, unlike the Get Ability, you can only use one power at a time. You can only switch powers out of battle though, and only five can be stored at any one time. Hacking & Infiltration 100CP, free Hacker Navi You gain knowledge, and a nice set of skills. You now know more about systems. However, this knowledge isn’t so much on building them, but rather on tearing them down and sneaking through them. You also gain the ability to move unseen, and to only reveal yourself to those you want to. Not so useful in a fight. Trap Chips 300CP, discount Hacker Navi Oh dear. I'm afraid you just activated my trap card. Or was it chip? It's a hundred years too early for cards at any rate. Create traps, holes, mines, and the like out of data to take out your enemies without having to enter combat. You also get really good at doing this. NaviCust 600CP, discount Hacker Navi Normally, NetNavis come installed with a few features. In the case of a Custom Navi, these features are often unique and suited to the operator. You take this one step further. You're in possession of a program known as the Navi Customiser, which allows you to install preprogrammed abilities into yourself, swapping out these features in between battles. These abilities come in the forms of added HP, flight capabilities, flinching immunity, and the like. Of course, there are some rules you must follow, and there's only so much space in you. Nevertheless, with some creative programming, you'll be able to get the best out of yourself. You can't create preprogrammed abilities unless you learn how to though. More utility than power here. Gentrification 100CP, free Butler Navi This perk will make you familiar in the idiosyncrasies of the upper class.