Soundblaster Live! 5.1
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Linux Sound Subsystem Documentation Release 4.13.0-Rc4+
Linux Sound Subsystem Documentation Release 4.13.0-rc4+ The kernel development community Sep 05, 2017 CONTENTS 1 ALSA Kernel API Documentation 1 1.1 The ALSA Driver API ............................................ 1 1.2 Writing an ALSA Driver ........................................... 89 2 Designs and Implementations 145 2.1 Standard ALSA Control Names ...................................... 145 2.2 ALSA PCM channel-mapping API ..................................... 147 2.3 ALSA Compress-Offload API ........................................ 149 2.4 ALSA PCM Timestamping ......................................... 152 2.5 ALSA Jack Controls ............................................. 155 2.6 Tracepoints in ALSA ............................................ 156 2.7 Proc Files of ALSA Drivers ......................................... 158 2.8 Notes on Power-Saving Mode ....................................... 161 2.9 Notes on Kernel OSS-Emulation ..................................... 161 2.10 OSS Sequencer Emulation on ALSA ................................... 165 3 ALSA SoC Layer 171 3.1 ALSA SoC Layer Overview ......................................... 171 3.2 ASoC Codec Class Driver ......................................... 172 3.3 ASoC Digital Audio Interface (DAI) .................................... 174 3.4 Dynamic Audio Power Management for Portable Devices ...................... 175 3.5 ASoC Platform Driver ............................................ 180 3.6 ASoC Machine Driver ............................................ 181 3.7 Audio Pops -
Sound Blaster AWE 32/64 HOWTO
Sound Blaster AWE 32/64 HOWTO di Marcus Brinkmann < [email protected] > v1.2, 11 gennaio 1998, tradotto il 2 agosto 1998 Questo documento descrive come installare e configurare una Soundblaster 32 (SB AWE 32, SB AWE 64) della Creative Labs inc. sotto Linux utilizzando l’Awe Sound Driver Extension scritto da Takashi Iwai. Viene trattato inoltre l’utilizzo di tools e player particolari per la serie AWE della SB. Il sistema operativo di riferimento utilizzato per questo HOWTO `eDebian GNU/Linux System, ma dovrebbe funzionare su ogni altra distribuzione Linux. Traduzione di Samuele Tonon< Samuele Tonon > Contents 1 Introduzione 2 1.1 Ringraziamenti ............................................ 2 1.2 Nota per la versione italiana ..................................... 2 1.3 Politica di distribuzione ....................................... 2 2 Prima di iniziare 3 2.1 Introduzione .............................................. 3 2.2 Note generali sulle schede SB AWE ................................. 3 2.3 Note sulle schede PnP (Plug and Play) ............................... 3 2.4 Note generali sul caricamento dei moduli del kernel ........................ 4 2.5 Note generali sui driver sonori del kernel .............................. 4 3 Come installare il supporto SB AWE per il suono 5 3.1 Requisiti ................................................ 5 3.2 Iniziamo ................................................ 5 3.3 Compilare il kernel .......................................... 6 3.4 Riavvio ............................................... -
Foundations for Music-Based Games
Die approbierte Originalversion dieser Diplom-/Masterarbeit ist an der Hauptbibliothek der Technischen Universität Wien aufgestellt (http://www.ub.tuwien.ac.at). The approved original version of this diploma or master thesis is available at the main library of the Vienna University of Technology (http://www.ub.tuwien.ac.at/englweb/). MASTERARBEIT Foundations for Music-Based Games Ausgeführt am Institut für Gestaltungs- und Wirkungsforschung der Technischen Universität Wien unter der Anleitung von Ao.Univ.Prof. Dipl.-Ing. Dr.techn. Peter Purgathofer und Univ.Ass. Dipl.-Ing. Dr.techn. Martin Pichlmair durch Marc-Oliver Marschner Arndtstrasse 60/5a, A-1120 WIEN 01.02.2008 Abstract The goal of this document is to establish a foundation for the creation of music-based computer and video games. The first part is intended to give an overview of sound in video and computer games. It starts with a summary of the history of game sound, beginning with the arguably first documented game, Tennis for Two, and leading up to current developments in the field. Next I present a short introduction to audio, including descriptions of the basic properties of sound waves, as well as of the special characteristics of digital audio. I continue with a presentation of the possibilities of storing digital audio and a summary of the methods used to play back sound with an emphasis on the recreation of realistic environments and the positioning of sound sources in three dimensional space. The chapter is concluded with an overview of possible categorizations of game audio including a method to differentiate between music-based games. -
Linux Hardware Compatibility HOWTO Linux Hardware Compatibility HOWTO
Linux Hardware Compatibility HOWTO Linux Hardware Compatibility HOWTO Table of Contents Linux Hardware Compatibility HOWTO........................................................................................................1 Patrick Reijnen, <[email protected] (remove both "antispam.")>..1 1.Introduction...........................................................................................................................................1 2.Computers/Motherboards/BIOS...........................................................................................................1 3.Laptops..................................................................................................................................................1 4.CPU/FPU..............................................................................................................................................1 5.Memory.................................................................................................................................................1 6.Video cards...........................................................................................................................................2 7.Controllers (hard drive).........................................................................................................................2 8.Controllers (hard drive RAID)..............................................................................................................2 9.Controllers (SCSI)................................................................................................................................2 -
Contents: Sound Blaster Live! Value Sound Card User's Guide
Contents: Sound Blaster Live! Value Sound Card User's Guide Sound Blaster Live! Value Sound Card User's Guide Safety Instructions Introduction Setup Using the Sound Card Software Troubleshooting Specifications Internal Connectors Regulatory Information in this document is subject to change without notice. © 1998-2000 Creative Technology Ltd. All rights reserved. Trademarks used in this text: Sound Blaster and Blaster are registered trademarks, and the Sound Blaster Live! logo, the Sound Blaster PCI logo, EMU10K1, E-mu Environmental Modeling, Environmental Audio, Creative Multi Speaker Surround, and DynaRAM are trademarks of Creative Technology Ltd. in the United States and/or other countries. E-Mu and SoundFont are registered trademarks of E-mu Systems, Inc. Microsoft, Windows, and Windows NT are registered trademarks of Microsoft Corporation. Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products. Creative Technology Ltd. disclaims any proprietary interest in trademarks and trade names other than its own. This product is covered by one or more of the following U.S. patents: 4,506,579; 4,699,038; 4,987,600; 5,013,105; 5,072,645; 5,111,727; 5,144,676; 5,170,369; 5,248,845; 5,298,671; 5,303,309; 5,317,104; 5,342,990; 5,430,244; 5,524,074; 5,698,803; 5,698,807; 5,748,747; 5,763,800; 5,790,837. Version 1.00 July 2000 file:///C|/Terrys/index.htm [1/2/2001 1:47:24 PM] Using the Sound Card: Sound Blaster Live! Value Sound Card User's Guide Back to Contents Page -
MIDI Implementation Chart
Advanced Wave Table Upgrade Plug and Play USER’S GUIDE User’s Guide Information in this document is subject to change without notice and does not represent a commitment on the part of Creative Technology Ltd. The software described in this document is furnished under a license agreement and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any other medium except as specifically allowed in the license agreement. The licensee may make one copy of the software for backup purposes. No part of this manual may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without the written permission of Creative Technology Ltd. Copyright 1995 by Creative Technology Ltd. All rights reserved. Version 1.0 January 1996 Sound Blaster is a registered trademark of Creative Technology Ltd. Sound Blaster 16, Sound Blaster AWE32 and Wave Blaster are trademarks of Creative Technology Ltd. IBM is a registered trademark of International Business Machines Corporation. MS-DOS is a registered trademark and Windows is a trademark of Microsoft Corporation. All other products are trademarks or registered trademarks of their respective owners. The hardware on your card is covered by one or more of the following U.S. Patents: 4,404,529; 4,506,579; 4,699,038; 4,987,600; 5,013,105; 5,072,645; 5,111,727; 5,144,676; Regulatory Information The following sections provide regulatory information for this product. Notice for the USA FCC Part 15: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. -
Sound Blaster Series Hardware Programming Guide
Sound Blaster Series Hardware Programming Guide Hardware Overview Digital Sound Processor Mixer MIDI Port License Agreement/Limitation And Disclaimer Of Warranties PLEASE NOTE : BY DOWNLOADING AND/OR USING THE SOFTWARE AND/OR MANUAL ACCOMPANYING THIS LICENSE AGREEMENT, YOU ARE HEREBY AGREEING TO THE FOLLOWING TERMS AND CONDITIONS: The software and related written materials, including any instructions for use, are provided on an "AS IS" basis, without warranty of any kind, express or implied. This disclaimer of warranty expressly includes, but is not limited to, any implied warranties of merchantability and/or of fitness for a particular purpose. No oral or written information given by Creative Technology Ltd., its suppliers, distributors, dealers, employees, or agents, shall create or otherwise enlarge the scope of any warranty hereunder. Licensee assumes the entire risk as to the quality and the performance of such software and licensee application. Should the software, and/or Licensee application prove defective, you, as licensee (and not Creative Technology Ltd., its suppliers, distributors, dealers or agents), assume the entire cost of all necessary correction, servicing, or repair. RESTRICTIONS ON USE Creative Technology Ltd. retains title and ownership of the manual and software as well as ownership of the copyright in any subsequent copies of the manual and software, irrespective of the form of media on or in which the manual and software are recorded or fixed. By downloading and/or using this manual and software, Licensee -
Cmi8330a/C3d
HRTF 3D Positional / 16 Bit PnP Audio Solution CMI8330A/C3D PnP Audio Chip 0 HRTF 3D Positional / 16 Bit PnP Audio Solution FEATURES : C Sound Blaster 16/PRO compatible with stereo voice up to 48Khz sampling rates. C Digital audio SPDIF (Sony/Philips Digital Interface) Input/Output. C HRTF 3D Positional Audio supports Microsoft Direct Sound 3D DirectX 5.0. (HRTF library licensed from CRL UK). C Software Wavetable MIDI synthesizer. (DLS 3Q/98). C Built-in 3D surround sound. 2 16-bits Microsoft Windows Sound System hardware compatible. 2 Interface for Ad-Lib, Sound Blaster OPL2/OPL3/OPL4. 2 ISA Bus Plug and Play 2 Full Duplex 16-bits CODEC. 2 Sound Blaster 16/PRO Mixer and Windows Sound System Mixer compatible. 2 MIDI port - compatible with MPU-401 UART mode and Sound Blaster MIDI mode. 2 Dual channel GAME port. (Support Microsoft Game-Pad up to 8 ports) 1GERERAL DESCRIPRION : CMI8330A/C3D are digital audio single chip with a total solution for the PC Audio applications. It does meet the PC98 requirements and covered the latest audio standard. With the minimum cost of hardware, it support wide range of Multimedia applications based on Sound Blaster 16/PRO, Microsoft Windows Sound System, Ad-Lib, MPU-401/Sound Blaster MIDI. The functions can give for the applications are listed as following : C Microsoft Direct Sound 3D DirectX 5.0 compatible C Sound Blaster 16/PRO/2.0 and Ad-Lib compatible 2 Windows Sound System ver 2.0 compatible C Hardware auto switch between WSS and SB16 2 ISA Bus PnP, device support : SB16, WSS, MPU401, GAME 1 HRTF 3D Positional / 16 Bit PnP Audio Solution C Differential analog audio interface (CD in, Line-in) 2 Full duplex recording and playback (play and record wave file at the same time. -
Description -= ISA SOUNDCARD OVERVIEW =An Incomplete
Description -= ISA SOUNDCARD OVERVIEW =An incomplete overview of PC Soundcards for the ISA bus, as offered from around 1988 to 2000. By GB 23-11-2010, v1.08, reachable at http://vogons.zetafleet.com Data obtained from many datasheets, drivers, catalogues, internet articles and pictures, as well as some actual soundcards. In each category the items are normally listed from earliest releases at the top, on to the latest items at the bottom. Suggestions and Corrections are welcome. ESS ISA CHIPSETS (Audiodrive Series:) ---------------ES488 Controller+Codec 8-bit stereo, SB Mono compatible. ES688 (common) Controller+Codec 16-bit 44KHz, joystick support, software TSR MPU-401, Half-Duplex, No hardware volume. ES1488 Controller+Codec 16-bit 44KHz, ? ES1688 (common) Controller+Codec 16-bit 44KHz, Integr. OPL3 clone, MPU-401, joystick support, Half-Duplex, No hardware volume. ES1788 Controller+Codec 16-bit 44KHz, Integr. OPL3 clone, MPU-401, PnP, dual joystick, Half-Duplex. ES1888 / ES1887 Controller+Codec 16-bit 44KHz, Integr. OPL3 clone, MPU-401, PnP, dual joystick, Full-duplex. ES1868 (common) Controller+Codec 16-bit 44KHz, Integr. OPL3 clone, MPU-401, PnP, dual joystick, Full- duplex, IDE. ES1869 Controller+Codec 16-bit 48KHz, Integr. OPL3 clone, MPU-401, PnP, dual joystick, Full-duplex, IDE, Spatializer 3-D VBX. ES1878 Controller+Codec 16-bit 4?KHz, Integr. OPL3 clone, MPU- 401, PnP, dual joystick, Full-duplex. ES1879 Controller+Codec 16-bit 4?KHz, Integr. OPL3 clone, MPU- 401, PnP, dual joystick, Full-duplex, Spatializer 3-D VBX. ES938 Audio Effects Processor (mixer expansion) for Chips without integrated 3-D audio processing. ES968F Audio Effects Processor (mixer expansion) for Chips without integrated 3-D audio processing. -
Sound Blaster® 16
Sound Blaster ® 16 PCI AUDIO The Standard in PC Audio Based on the award-winning, Sound Blaster 16 technology, the Sound Blaster 16 PCI delivers the same high quality audio with the performance increase of the PCI bus. Sound Blaster 16 PCI provides CD-quality stereo sound with low CPU utilization and great wave-table music that is ideal for home, business, and Internet applications. Sound Blaster 16 PCI allows you to hear the difference, with better sounding music and multimedia in your Windows applications. Full Plug-and-Play support is built in, so setup is “hassle free” for any PC setup. Every signal is processed and mixed with a 16-bit digital audio engine for high quality. Sound Blaster 16 PCI provides support for positional 3D sound technology to provide spacious sound on headphones or 2 speaker configurations. The included bundled software allows you to play and record your own sounds and music, experience streaming Internet audio in real time...all backed by the industry standard Sound Blaster compatibility, quality and support. The Sound Blaster 16 PCI is the most affordable Sound Blaster PCI product to date. Get one and hear the difference for yourself. • CD quality audio with a fast PCI interface • Time tested compatibility based on the award-winning Sound Blaster 16 • 128-voice MIDI music synthesizer • “Plug-and-Play” for easy installation 95,98&NT Specifications Included Software Wave-Table Synthesis Creative Multimedia Deck™ • Creative® music synthesis engine Control playback of multimedia audio types: 16 PCI • Digital effects engine for reverb and chorus MIDI music, .WAV files, and CD audio. -
Creative Sound Blaster Audigy Platinum EX
iXBT Labs - Computer Hardware in Detail Affiliates Advertise HOME REVIEWS NEWS Search All categories Creative Sound Blaster Audigy Platinum EX Most Popular Reviews More RSS AMD Phenom II X4 955, Phenom II X4 960T, Phenom II X6 1075T, and Intel October 3, 2001 Pentium G2120, Core i3-3220, Core i5- ► Driver 3330 Processors Comparing old, cheap solutions from AMD with ► Sound Card Driver new, budget offerings from Intel. February 1, 2013 · Processor Roundups Sound Cards (Related reviews) ► 5.1 Surround Sound SystemTweet Inno3D GeForce GTX 670 iChill, Inno3D GeForce GTX 660 Ti Graphics Cards A couple of mid-range adapters with original cooling systems. January 30, 2013 · Video cards: NVIDIA GPUs Creative Sound Blaster X-Fi Surround 5.1 Today we are going to examine a new product from Creative. Probably the very long-awaited An external X-Fi solution in tests. product Sound Blaster Audigy sound card will replace all possible versions of the today's September 9, 2008 · Sound Cards sound card leader - Sound Blaster Live! with an audio processor EMU10K1 onboard. AMD FX-8350 Processor The most complicated material of the review is written in italics so that you may omit it. The first worthwhile Piledriver CPU. September 11, 2012 · Processors: AMD There are no any press-releases here. :) So, if you want to read specs and ads just go to another web-site or better right to the official Audigy's site. Consumed Power, Energy Consumption: Ivy Bridge vs. Sandy Bridge "Audigy" Trying out the new method. September 18, 2012 · Processors: Intel There are several versions of origin of the word Audigy. -
CREATIVE TECHNOLOGY LTD (Form: 20-F, Filing Date: 10/15/2004)
SECURITIES AND EXCHANGE COMMISSION FORM 20-F Annual and transition report of foreign private issuers pursuant to sections 13 or 15(d) Filing Date: 2004-10-15 | Period of Report: 2004-06-30 SEC Accession No. 0001193125-04-171917 (HTML Version on secdatabase.com) FILER CREATIVE TECHNOLOGY LTD Mailing Address Business Address 31 INTERNATIONAL 31 INTERNATIONAL CIK:888295| IRS No.: 000000000 | State of Incorp.:U0 | Fiscal Year End: 0630 BUSINESS PARK BUSINESS PARK Type: 20-F | Act: 34 | File No.: 000-20281 | Film No.: 041079874 CREATIVE RESOURCES CREATIVE RESOURCE SIC: 3577 Computer peripheral equipment, nec SINGAPORE U0 609921 SINGAPORE 0513 SINGA U0 609921 1165895400 Copyright © 2012 www.secdatabase.com. All Rights Reserved. Please Consider the Environment Before Printing This Document Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 FORM 20-F (Mark One) ¨ REGISTRATION STATEMENT PURSUANT TO SECTION 12(b) OR (g) OF THE SECURITIES EXCHANGE ACT OF 1934 OR x ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended June 30, 2004 OR ¨ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File Number 0-20281 CREATIVE TECHNOLOGY LTD. (Exact name of Registrant as specified in its charter) SINGAPORE (Jurisdiction of incorporation or organization) 31 International Business Park Creative Resource Singapore 609921 (Address of principal executive offices) Securities registered pursuant to Section 12(b) of the Act: NONE Copyright © 2012 www.secdatabase.com. All Rights Reserved. Please Consider the Environment Before Printing This Document Securities registered pursuant to Section 12(g) of the Act: Title of each class Name of each exchange on which registered Ordinary Shares (par value Singapore $0.25) National Market System of National Association of Securities Dealers Automated Quotation System and the Singapore Exchange Securities Trading Limited.