The Bears Pit Oops! There Is a Missing Profiles Folder in the V1.10-Complete Download
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Subject: AV v1.10 Posted by edmortimer on Sun, 31 Dec 2017 21:52:35 GMT View Forum Message <> Reply to Message Arulco Vacations v1.10 is ready for download at the usual place! A lot of work has gone into all aspects of the mod - 110 new items, another new M.E.R.C. character (using voice files from another SirTech game of an original JA2 voice actor), another new in-country recruitable character (Doreen Harrows), 74 map sectors tweaked, Merc starting gear tweaked, major tweaks to the combat system, Arulcan Army loadouts modified, Arulcan Army patrols and garrisons modified, new Facilities, a new female I.M.P. portrait, and a whole lot more! You can find it on the download page of the blog, along with install instructions and notes on this release. Enjoy! Subject: Re: AV v1.10 Posted by az75 on Mon, 01 Jan 2018 15:57:34 GMT View Forum Message <> Reply to Message Can't enjoy. The exe provided requests runtime to end in unusual way. The original 7609 exe doesn't run either, game doesn't start with either of them. Deleting install. Subject: Re: AV v1.10 Posted by edmortimer on Mon, 01 Jan 2018 16:47:05 GMT View Forum Message <> Reply to Message Quote:Can't enjoy. The exe provided requests runtime to end in unusual way. The original 7609 exe doesn't run either, game doesn't start with either of them. Deleting install. Well! That sounds like something got corrupted in the download, or, if you were using the inieditor to start the game possibly the vfs_config.JA2ArulcoVacations.ini wasn't specified (just a guess). Sorry, but that has not not happened here so I'm not sure what the problem is. Perhaps one of the coders has a better idea. Subject: Re: AV v1.10 Posted by Seven. on Mon, 01 Jan 2018 16:59:24 GMT View Forum Message <> Reply to Message AV 1.10 works fine in 7609 mega modpack. Subject: Re: AV v1.10 Posted by edmortimer on Mon, 01 Jan 2018 19:14:56 GMT View Forum Message <> Reply to Message Page 1 of 119 ---- Generated from The Bears Pit Oops! There is a missing Profiles folder in the v1.10-Complete download. I will upload a new complete package - and also upload a Fix download so those who have already downloaded the complete package won't have to re-download the entire thing. My apologies for this. There's always something . Thanks to DanielS for letting me know. You can create a "UserProfile_ArulcoVacations" folder (without the quotation marks) in your Profiles folder to correct the error. The only missing file is the JA2_sp.ini - which only holds the beginning game options, and will be created when you select those options yourself at the start of a game. EDIT: The Complete download is fixed and is ready to go. Subject: Re: AV v1.10 Posted by CareBear on Mon, 01 Jan 2018 21:30:20 GMT View Forum Message <> Reply to Message Ed some of the descriptions in bobby ray overflow the textboxes, overlapping with the text of another weapon. Subject: Re: AV v1.10 Posted by edmortimer on Mon, 01 Jan 2018 22:30:03 GMT View Forum Message <> Reply to Message Quote:Ed some of the descriptions in bobby ray overflow the textboxes, overlapping with the text of another weapon. Yeah, sometimes I get carried away with the descriptions. As I find them I'll shorten them. Subject: Re: AV v1.10 Posted by az75 on Sat, 06 Jan 2018 18:41:36 GMT View Forum Message <> Reply to Message Great job with the new maps, the northern part of the country looks awesome with those farms and creeks. Hunting for cows now up from San Mona with my low strength IMP sniper. A reason to explore, those parts are seldom visited. Only problem I've seen so far is the fact militia doesn't have weapons, "uses harsh language instead". I'll do a search to see some workaround. Subject: Re: AV v1.10 Page 2 of 119 ---- Generated from The Bears Pit Posted by CareBear on Sat, 06 Jan 2018 18:48:10 GMT View Forum Message <> Reply to Message Maybe AV uses "Militia use sector equipment" option in .ini? Subject: Re: AV v1.10 Posted by edmortimer on Sat, 06 Jan 2018 19:41:40 GMT View Forum Message <> Reply to Message Quote:Only problem I've seen so far is the fact militia doesn't have weapons, "uses harsh language instead". I'll do a search to see some workaround. As CareBear says, it's the .ini option to use sector equipment -- meaning you have to supply the militia with equipment (which is one of the reasons "Drop All" is on so you can scrounge enemy weapons for your nilitia). Glad you like the maps! Subject: Re: AV v1.10 Posted by SmokinGun on Wed, 10 Jan 2018 07:10:01 GMT View Forum Message <> Reply to Message edmortimer wrote on Sun, 31 December 2017 21:52Arulco Vacations v1.10 is ready for download at the usual place! A lot of work has gone into all aspects of the mod - Enjoy! Very Cool ! Congrats on another release and thanks for all your efforts. Will DL v1.10 and get it going. I had to step back from playing 1.09 and refired up Arulco Revisited and playing some Urban Chaos. The complexity, sophistication and intensity of your mod, Arulco Vacations, was kicking my ass in a good way. At times I definitely felt overwhelmed and realized that playing a simpler, older 1.13 mod would give me some playtime to wrap my head around gameplay nuances and learn parts of the game better before diving into your mod. JA2, the 1.13 constant upgrades over the years (improvements), and the details of Arulco Vacations are pretty astounding. There truly is no other "game" like it... - requiring attention, logistics, strategy, skill and hopefully luck at the right shot or miss at the wrong swing! Thanks again and kudos to the Bears Pit community at large. Subject: Re: AV v1.10 Page 3 of 119 ---- Generated from The Bears Pit Posted by edmortimer on Wed, 10 Jan 2018 17:05:09 GMT View Forum Message <> Reply to Message Thank you. I agree that there is no other game like JA2, and no other modding platform than v1.13. The only way Arulco Vacations could come about is through v1.13 and all the work done by the modders who had that vision - and keep breaking new ground all the time. As well, without Sevenfm's Experimental 7609 Executable AV would be much less enjoyable than it is. That Executable provides so much depth to the AI that it elevates game play to higher level. And as for overwhelming - it is for me also! I find that as the campaign progresses I must use every option available -- mines, heavy weapons, hit-&-run tactics, raids not occupations, hiring only for specific missions, hiring for garrison duty, etc.. Subject: Re: AV v1.10 Posted by Gopas on Thu, 11 Jan 2018 14:14:44 GMT View Forum Message <> Reply to Message Where exactly is the MercProfiles.xml located ? Can someone please show me the path ? Subject: Re: AV v1.10 Posted by edmortimer on Thu, 11 Jan 2018 17:25:59 GMT View Forum Message <> Reply to Message MercProfiles.XML is located in the ../Data-AV/TableData folder. Subject: Re: AV v1.10 Posted by Gopas on Fri, 12 Jan 2018 00:31:46 GMT View Forum Message <> Reply to Message My Thanks Ed ! Subject: Re: AV v1.10 Posted by edmortimer on Sun, 28 Jan 2018 16:53:38 GMT View Forum Message <> Reply to Message Update 1 to Arulco Vacations v1.10 is now available. It fixes a couple typos in Items.XML, fixes (shortens) a lot of item descriptions in Bobby Ray's, adds 19 new items (and enhances a few older ones), tweaks 13 map sectors and fixes a couple missing wall sections in 2 of them, adds balloon text to 2 more civilian factions, adds more variety to the militia and enemy profiles, and includes Sevenfm's latest available executable (r657). It probably includes a few more things/fixes I've forgotten at the moment as I never have gotten into the habit of listing everything I do. Page 4 of 119 ---- Generated from The Bears Pit Oh yeah . it also makes headway into the transition from NAS to (N)CAF for weapon attachments. It is a zip file. Simply unzip into your main game folder overwriting all files. Subject: Re: AV v1.10 Posted by malaghe on Sun, 28 Jan 2018 19:15:34 GMT View Forum Message <> Reply to Message i use from this subject. thank you Subject: Re: AV v1.10 Posted by townltu on Sun, 28 Jan 2018 20:15:22 GMT View Forum Message <> Reply to Message Hello Ed, let me 1st say Thank you! While i adjusted some stuff to my personal preferences, i noticed the value [ap_reload_loose = 2] in \apbpConstants.ini, since it appears quite low i thought better ask here whether its a typo etc or intended. p.s. text message and voice of Jane Shepard on 1st click at AIM roster dont fit together (audio: "Do i know you?"; edt: "lets hear it. Who are you and what do you want?") Subject: Re: AV v1.10 Posted by edmortimer on Sun, 28 Jan 2018 20:50:27 GMT View Forum Message <> Reply to Message Quote:Hello Ed, let me 1st say Thank you! You're welcome! Quote:While i adjusted some stuff to my personal preferences, i noticed the value [ap_reload_loose = 2] in \apbpConstants.ini, since it appears quite low i thought better ask here whether its a typo etc or intended.