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THE FUTURE of SCREENS from James Stanton a Little Bit About Me
THE FUTURE OF SCREENS From james stanton A little bit about me. Hi I am James (Mckenzie) Stanton Thinker / Designer / Engineer / Director / Executive / Artist / Human / Practitioner / Gardner / Builder / and much more... Born in Essex, United Kingdom and survived a few hair raising moments and learnt digital from the ground up. Ok enough of the pleasantries I have been working in the design field since 1999 from the Falmouth School of Art and onwards to the RCA, and many companies. Ok. less about me and more about what I have seen… Today we are going to cover - SCREENS CONCEPTS - DIGITAL TRANSFORMATION - WHY ASSETS LIBRARIES - CODE LIBRARIES - COST EFFECTIVE SOLUTION FOR IMPLEMENTATION I know, I know, I know. That's all good and well, but what does this all mean to a company like mine? We are about to see a massive change in consumer behavior so let's get ready. DIGITAL TRANSFORMATION AS A USP Getting this correct will change your company forever. DIGITAL TRANSFORMATION USP-01 Digital transformation (DT) – the use of technology to radically improve performance or reach of enterprises – is becoming a hot topic for companies across the globe. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-02 Companies face common pressures from customers, employees and competitors to begin or speed up their digital transformation. However they are transforming at different paces with different results. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-03 Successful digital transformation comes not from implementing new technologies but from transforming your organisation to take advantage of the possibilities that new technologies provide. -
VINCENNES-SAINT-DENIS UFR Arts, Philosophie, Esthétique
UNIVERSITE PARIS 8 – VINCENNES-SAINT-DENIS U.F.R Arts, philosophie, esthétique Ecole doctorale : Esthétique, Sciences et Technologies des Arts THESE pour obtenir le grade de DOCTEUR DE L'UNIVERSITE PARIS 8 Discipline : Esthétique, Sciences et Technologies des Arts spécialité Images Numériques présentée et soutenue publiquement par CHANHTHABOUTDY Somphout le 18 novembre 2015 Vanité interactive : recherche et expérimentation artistique _______ Directrice de thèse : Marie-Hélène TRAMUS _______ JURY M. Gilles METHEL, Professeur Université Toulouse 2 Mme Chu-Yin CHEN, Professeure Université Paris 8 Mme Marie-Hélène TRAMUS, Professeure émérite Université Paris 8 Pascal Ruiz, Artiste multimédia 1 2 Résumé Vanité interactive : recherche et expérimentation artistique Ce travail se positionne dans le domaine de l'interactivité sensorielle, de la 3D temps réel et des arts visuels. Cette étude artistique et technique s’inscrit directement dans une recherche entamée depuis des années, sur la question de la représentation sublimée de la mort, qui se retrouve pleinement transfiguré dans l’emblème de la Vanité et sur la recherche de nouvelles façons d’entretenir un dialogue en rétroaction avec l’œuvre. Sur le point artistique, la recherche analyse le processus de création, qui a mené de la représentation sublimée de la mort en vidéo, à la réalisation et l’expérimentation de Vanité au sein de tableaux virtuels interactifs et immersifs. Cette analyse apporte des réponses aux questionnements envers la signification des intentions liées à la création et l’utilisation de Vanité en 3D dans des installations conversationnelles. Elle met en lumière les enjeux de ce procédé innovant par rapport à l’histoire de la Vanité depuis son apparition. -
Overview: * Conclusion Modules and Libraries Modern Perl Techniques
Modern Perl Techniques to Build Distributed Web 2.0 Applications. Presented By: Matt Burns [email protected] * Conclusion Moose just makes things easier. Joose is just like moose but in javascript land. jQuery and Seamstress allow us to be free of clunky template languages. Customized Web Apps spun up on the fly that are stateful are super neato. CPAN modules make concurrent distributed web apps/service possible and straight-forward. Configuration UDC Joose, jQuery Communication Event Distributed Demultiplexing WDC Continuity, Seamstess Computing Dimensions Concurrency Moose, Coro, AnyEvent EDC Service Ideas Behind This: 1) Owning stock and trading options on that will beat owning stock alone. 2) The Web Browser is the new operating system. KiokuDB RDC 3) Distributed parallel programming allows us the ability to tackle very complicated problems. 4) Explore the ideas behind the "Modern Perl" movement. 5) Explore the benefits of the Moose Joose relationship. 6) Instead of templating languages HTML/XML/etc operate directly on the dom. 7) How to enable an ad-hoc system of services to be coordinated into runtime alliances to solve business processes. Distributed Business Component UDC WDC EDC RDC Messages Events Overview: *** Distributed Paradigm Friendly Joose, jQuery Perl, CPAN Dom About how simple(maybe even easy) it is to build a simple distributed application stack with these off the self of CPAN Component Execution Environment The decrease in the impedence mismatch between objects in perl land and objects in Javascript land. Serializing perl/js objects and marshelling them back and forth from the client and server and between server and server. When we think distributed apps there are often many servers working with the client that hosts the user level component of these distributed apps in a piece of dom tied to a Joose object. -
The Fluid Mechanics of Liquid Democracy
The Fluid Mechanics of Liquid Democracy Paul Gölz Anson Kahng Simon Mackenzie Ariel D. Procaccia Abstract Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of agents may gain massive influence. To address this, we propose to change the current practice by allowing agents to specify multiple delegation options instead of just one. Much like in nature, where — fluid mechanics teaches us — liquid maintains an equal level in connected vessels, so do we seek to control the flow of votes in a way that balances influence as much as possible. Specifically, we analyze the problem of choosing delegations to approximately minimize the maximum number of votes entrusted to any agent, by drawing connections to the literature on confluent flow. We also introduce a random graph model for liquid democracy, and use it to demonstrate the benefits of our approach both theoretically and empirically. 1 Introduction Liquid democracy is a potentially disruptive approach to democratic decision making. As in direct democracy, agents can vote on every issue by themselves. Alternatively, however, agents may delegate their vote, i.e., entrust it to any other agent who then votes on their behalf. Delegations are transitive; for example, if agents 2 and 3 delegate their votes to 1, and agent 4 delegates her vote to 3, then agent 1 would vote with the weight of all four agents, including herself. Just like representative democracy, this system allows for separation of labor, but provides for stronger accountability: Each delegator is connected to her transitive delegate by a path of personal trust relationships, and each delegator on this path can withdraw her delegation at any time if she disagrees with her delegate’s choices. -
Interactive Democracy Blue Sky Ideas Track
Session 29: Blue Sky AAMAS 2018, July 10-15, 2018, Stockholm, Sweden Interactive Democracy Blue Sky Ideas Track Markus Brill TU Berlin Berlin, Germany [email protected] ABSTRACT approached this question by developing an app, DemocracyOS [48], Interactive Democracy is an umbrella term that encompasses a va- that allows users to propose, debate, and vote on issues. Democ- riety of approaches to make collective decision making processes racyOS is only one example of a quickly growing number of ap- more engaging and responsive. A common goal of these approaches proaches that aim to reconcile established democratic processes is to utilize modern information technology—in particular, the with the desire of citizens to participate in political decision mak- 1 Internet—in order to enable more interactive decision making pro- ing. Another example is the software LiquidFeedback [6], which is 2 cesses. An integral part of many interactive democracy proposals developed by the Association for Interactive Democracy. Currently, are online decision platforms that provide much more flexibility these tools are mainly used for decision making within progressive and interaction possibilities than traditional democratic systems. political parties [9, p. 162] or in the context of community engage- This is achieved by embracing the novel paradigm of delegative ment platforms such as WeGovNow [10]. A common goal of these voting, often referred to as liquid democracy, which aims to recon- approaches, often summarized under the umbrella term Interac- 3 cile the idealistic appeal of direct democracy with the practicality tive Democracy (henceforth ID), is to utilize modern information of representative democracy. The successful design of interactive technology—in particular, the Internet—in order to enable more democracy systems presents a multidisciplinary research challenge; interactive decision making processes. -
Experimenting Liquidfeedback for Online Deliberation in Civic Contexts
Experimenting LiquidFeedback for Online Deliberation in Civic Contexts Fiorella De Cindio and Stefano Stortone Department of Computer Science, University of Milano Via Comelico 39/41, 20135 Milano {fiorella.decindio,stefano.stortone}@unimi.it Abstract. The growing distrust in political institutions is accompanied by new opportunities for civic involvement through online technological platforms. LiquidFeedback is one of the most interesting, as it embeds innovative features to support online deliberative processes. This software has been designed as an intranet tool for closed and homogeneous groups but it has also recently been used in large civic context, involving generic citizens. Aim of the paper is discussing the potential of LiquidFeedback for these purposes, by presenting the preliminary analysis of the “ProposteAmbrosoli2013” initiative carried on, in occasion of the recent elections in the Lombardy region (Italy). Keywords: LiquidFeedback, online deliberation, democracy, civic participation. 1 Introduction The “endless” crisis of the western models of economy and democracy imposes a renewed effort to imagine and develop new forms of civic engagement (see for instance [13]). The persistent demands coming from the civil society organizations as well as from international organizations [4, 2] find more and more the concrete support of the ICTs. New software tools have been developed to facilitate knowledge sharing and the organization of new practices of crowdsourcing and collaboration. These tools are already being used by public bodies for opening government (see, e.g., [11]) and by the emerging grassroots organizations [3], to build up consultative and deliberative processes. One of the most popular software tools for idea gathering is Ideascale (ideascale.com), already adopted in 2008 to support President Obama’s Open Government Initiative, and afterward widely used worldwide. -
The Fluid Mechanics of Liquid Democracy
The Fluid Mechanics of Liquid Democracy Paul Gölz Anson Kahng Simon Mackenzie Ariel D. Procaccia Abstract Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of agents may gain massive influence. To address this, we propose to change the current practice by allowing agents to specify multiple delegation options instead of just one. Much like in nature, where — fluid mechanics teaches us — liquid maintains an equal level in connected vessels, so do we seek to control the flow of votes in a way that balances influence as much as possible. Specifically, we analyze the problem of choosing delegations to approximately minimize the maximum number of votes entrusted to any agent, by drawing connections to the literature on confluent flow. We also introduce a random graph model for liquid democracy, and use it to demonstrate the benefits of our approach both theoretically and empirically. 1 Introduction Liquid democracy is a potentially disruptive approach to democratic decision making. As in direct democracy, agents can vote on every issue by themselves. Alternatively, however, agents may delegate their vote, i.e., entrust it to any other agent who then votes on their behalf. Delegations are transitive; for example, if agents 2 and 3 delegate their votes to 1, and agent 4 delegates her vote to 3, then agent 1 would vote with the weight of all four agents, including herself. Just like representative democracy, this system allows for separation of labor, but provides for stronger accountability: Each delegator is connected to her transitive delegate by a path of personal trust relationships, and each delegator on this path can withdraw her delegation at any time if she disagrees with her delegate’s choices. -
Liquidfeedback in Large-Scale Civic Contexts: Framing Multiple Styles of Online Participation
Journal of LiquidFeedback in Large- scale Civic Contexts: Framing Social Multiple Styles of Online Media for Participation Giulia Bertone, Fiorella De Cindio, Organizations Stefano Stortone Volume 2, Number 1 Published by the MITRE Corporation Journal of Social Media for Organizations ____________________________________________________________________________________________ LiquidFeedback in Large-scale Civic Contexts: Framing Multiple Styles of Online Participation Giulia Bertone, [email protected] Fiorella De Cindio, [email protected] Stefano Stortone, [email protected] ABSTRACT Growing distrust in government is accompanied by new opportunities for civic involvement through online technological platforms. LiquidFeedback is one of the most interesting, as it embeds innovative features to support online deliberative processes. Designed as an intranet tool for closed, homogeneous groups, the software has also been used in large civic contexts involving citizens at large. This paper presents and analyses two large-scale deliberation projects where thousands of Italian citizens used the LiquidFeedback platform. The analysis aims to understand how well this software serves as a platform for people to gather ideas, draft proposals collaboratively, and then rate them by degree of consensus. We consider the political context for these field cases and their socio-technical design choices, look at how LiquidFeedback enables citizen participation, discuss politicians’ accountability in terms of online activity, and report participants’ assessment of the two projects. Our analysis adapts existing frameworks that match different participation styles to profiles of activity in online communities. KEYWORDS LiquidFeedback, large-scale ideation and deliberation, online deliberation, democracy, civic participation. INTRODUCTION Manuel Castells, the well-known sociologist and author of The Rise of the Network Society (Castells, 1996), recently studied protest movements worldwide that arose in the wake of dramatic economic crisis. -
Nord Brain Stimulation in Psychiatry
Cambridge Textbook of Neuroscience for Psychiatrists Chapter title: Brain stimulation in psychiatry Name: Dr Camilla L Nord Affiliation: MRC Cognition and Brain Sciences Unit, University of Cambridge Email: [email protected] Phone: 01223767481 Address: MRC Cognition and Brain Sciences Unit, 15 Chaucer Road, Cambridge, CB2 7EF 1 Brain stimulation in psychiatry One of the best examples of translation from neuroscience to psychiatric treatment is brain stimulation, an array of techniques aimed at modulating the activity and/or plasticity of particular brain structures. Brain stimulation is not new: as far back as ancient Rome, the physician Scribonius Largus wrote of electrical stimulation to relieve migraine (although he employed a torpedo fish, a species of electric ray). Today, a number of invasive and non- invasive brain stimulation techniques show efficacy in treating psychiatric disorders. What these distinct approaches have in common is their ability to target specific neural regions more directly than traditional pharmacological or psychological approaches (see Figure 1). This capacity to influence the very circuits implicated in neuroscience studies has contributed to some transformative discoveries, but has faced key translational challenges, including response variability and inadequate placebos. 1. Non-invasive brain stimulation There are two chief forms of non-invasive brain stimulation: transcranial magnetic stimulation (TMS) and transcranial direct current stimulation (tDCS). TMS uses brief, high-current pulses to induce a magnetic field, indirectly activating neurons, and causing an increase or decrease in brain activity in a localised target region1. There is substantial evidence that repetitive high-frequency TMS pulses over the left dorsolateral prefrontal cortex (L-DLPFC) are effective for major depressive disorder2, purportedly by restoring activity in the L-DLPFC, a commonly-described source of aberrant activation in neuroimaging studies in depression (often, but not always, showing hypoactivation)3. -
May 2014 ICANN Report
A Blueprint Subsidiarity Inclusive Accountable & Adjudicatory Crowdsource Decisionmaking Crowdsource Oversight and Develop Standards to Measure Success Move to Global Engagement Establish “Citizen” Juries Use Rotating Term Limits Decentralize Accountability Innovative Voting Techniques Use Participatory Budgeting Innovate the ICANN Public Forum LEGITIMATE EFFECTIVE EVOLVING Experimental Smart Be Experimental Use Expert Networks Transparent Learning Embrace Open Data Generate New Insights and Evidence and Open Contracting Embrace Evidence Agile & Innovative Encourage Games Enable Collaborative Drafting Cost-effective Draft May 2014 ICANN report To: Fadi Chehadé From: The ICANN Strategy Panel on Multistakeholder Innovation (Alison Gillwald, Joi Ito, Karim Lakhani, Guo Liang, Geoff Mulgan, Bitange Ndemo and Beth Simone Noveck) RE: Final Draft MSI Panel Recommendations Date: May, 2014 Enclosed please find the Final Draft Recommendations submitted on behalf of the ICANN Strategy Panel on Multistakeholder Innovation, with support from The Governance Lab @ NYU. The framework for these recom- mendations is described by a Blueprint proposing the creation of new channels for international engagement and consensus-driven policymaking to enable meaningful ways to test new institutional arrangements at ICANN. Proposal summaries can be found on pages 7-11 of this report. In crafting our proposals, there was, of course, no “approved” textbook answer, certainly no textbook suited to the realities of the 21st century. So we started from what we know from experience. To be effective, the actions of an organization like ICANN, in accordance with its public interest mission, must be – and must be perceived to be – legitimate. We now know that a contract with the agencies that originally funded and created the Net will no longer unquestionably provide such legitimacy. -
A Contribution to the Critique of Liquid Democracy
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence (IJCAI-19) A Contribution to the Critique of Liquid Democracy Ioannis Caragiannis1 and Evi Micha2 1University of Patras, Greece 2University of Toronto, Canada [email protected], [email protected] Abstract zen has the right to vote for every given issue. However, there might be issues for which a citizen does not feel comfortable Liquid democracy, which combines features of di- to vote; here, liquid democracy exploits the main advantage rect and representative democracy has been pro- of representative democracy. A citizen may delegate her vote posed as a modern practice for collective decision to another citizen who is believed to be more informed about making. Its advocates support that by allowing vot- the given issue. A citizen may collect many delegations and ers to delegate their vote to more informed voters can either vote on their behalf or transfer all these delegations can result in better decisions. In an attempt to eval- together with her right to vote to another citizen, and so on. uate the validity of such claims, we study liquid A vote has a weight indicating the total number of voters it democracy as a means to discover an underlying represents. Even though the setting does not constrain the ground truth. We revisit a recent model by Kahng et kind of voting rules that can be used to decide the election [ ] al. 2018 and conclude with three negative results, outcome, weighted majority is the usual practice. criticizing an important assumption of their model- ing, as well as liquid democracy more generally. -
2018/19 Steamboat Press Kit
2018/19 Steamboat Press Kit TABLE OF CONTENTS What’s new this winter at Steamboat ............................................................... Pages 2-3 New ownership, additional nonstop flights, mountain coaster, gondola upgrades Expanded winter air program ........................................................................... Pages 4-5 Fly nonstop into Steamboat from 15 major U.S. airports. New this year: Boston, Fort Lauderdale, and Long Beach, California. Winter Olympic tradition ................................................................................ Pages 6-11 Steamboat has produced 96 winter Olympians, more than any other town in North America. Champagne Powder® snow ............................................................................ Pages 12-14 Family programs ............................................................................................. Pages 15-17 Mountain facts and statistics ......................................................................... Pages 18-21 History of Steamboat ...................................................................................... Pages 22-30 Events calendar .............................................................................................. Pages 31-34 Cowboy Downhill ............................................................................................ Pages 35-36 Night skiing and snowboarding ..................................................................... Pages 37-38 On-mountain dining and Steamboat’s top restaurants ..............................