Dystopian Book Clubs
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A Kidnapped Santa Claus L
Vocabulary lists are available for these titles: A Blessing Richard Wright A Boy at War Harry Mazer A Break with Charity Ann Rinaldi A Case of Identity Sir Arthur Conan Doyle A Christmas Carol Charles Dickens A Christmas Memory Truman Capote A Clockwork Orange Anthony Burgess A Corner of the Universe Ann M. Martin A Cup of Cold Water Christine Farenhorst A Dark Brown Dog Stephen Crane A Day No Pigs Would Die Robert Newton Peck A Day's Wait Ernest Hemingway A Doll's House Henrik Ibsen A Door in the Wall Marguerite De Angeli A Farewell to Arms Ernest Hemingway A Game for Swallows Zeina Abirached A Jury of Her Peers Susan Glaspell A Just Judge Leo Tolstoy www.wordvoyage.com A Kidnapped Santa Claus L. Frank Baum A Land Remembered Patrick D. Smith A Lion to Guard Us Clyde Robert Bulla A Long Walk to Water Linda Sue Park A Mango-Shaped Space Wendy Mass A Marriage Proposal Anton Chekhov A Midsummer Night's Dream William Shakespeare A Midsummer Night's Dream for Kids Lois Burdett A Night Divided Jennifer A. Nielsen A Painted House John Grisham A Pale View of Hills Kazuo Ishiguro A Raisin in the Sun Lorraine Hansberry A Retrieved Reformation O. Henry A Rose for Emily William Faulkner A Separate Peace John Knowles A Single Shard Linda Sue Park A Sound of Thunder Ray Bradbury A Stone in My Hand Cathryn Clinton A Streetcar Named Desire Tennessee Williams A String of Beads W. Somerset Maugham A Tale Dark and Grimm Adam Gidwitz A Tale of Two Cities Charles Dickens www.wordvoyage.com A Tangle of Knots Lisa Graff A Telephone Call Dorothy Parker A Thousand Never Evers Shana Burg A Thousand Splendid Suns Khaled Hosseini A Visit of Charity Eudora Welty A Week in the Woods Andrew Clements A Wind In The Door Madeleine L'Engle A Worn Path Eudora Welty A Wrinkle In Time Madeleine L'Engle Absolutely True Diary of a Part-Time Indian, The Sherman Alexie Across Five Aprils Irene Hunt Across the Lines Caroline Reeder Across the Wide and Lonesome Prairie Kristiana Gregory Adam of the Road Elizabeth Gray Adoration of Jenna Fox, The Mary E. -
Dragon Magazine #228
Where the good games are As I write this, the past weekend was the WINTER FANTASY ™ slots of the two LIVING DEATH adventures; all the judges sched- gaming convention. uled to run them later really wanted to play them first. That’s a It is over, and we’ve survived. WINTER FANTASY isn’t as hectic vote of confidence for you. or crowded as the GENCON® game fair, so we can relax a bit These judges really impressed me. For those of you who’ve more, meet more people, and have more fun. never played a LIVING CITY, LIVING JUNGLE™, or LIVING DEATH game, It was good meeting designers and editors from other game you don’t know what you’re missing. The judges who run these companies and discussing trends in the gaming industry, but it things are the closest thing to a professional corps of DMs that was also good sitting in the hotel bar (or better yet, Mader’s, I can imagine. Many judges have been doing this for years, and down the street) with old friends and colleagues and just talk- some go to gaming conventions solely for the purpose of run- ing shop. ning games. They really enjoy it, they’re really good, and they Conventions are business, but they are also fun. really know the rules. I came out of WINTER FANTASY with a higher respect for the Now the Network drops into GENCON gear. Tournaments are people who run these things. TSR’s new convention coordina- being readied and judges are signing up. -
Personal Information
CURRICULUM VITAE OHAD LANDESMAN PERSONAL INFORMATION Name: Ohad Landesman, Ph.D. Affiliation: The Steve Tisch School of Film and Television, Faculty of the Arts, Tel Aviv University Date and place of Birth: 12/11/1973, Israel. Home address: 44a Nachmani St., apt#7, Israel. E-mail Address: [email protected] Personal Websites: ohadlandesman.com; doctalk.co.il EDUCATION (2003-2013) New York University, New York, USA Cinema Studies Ph.D. Date Awarded: January 2013 (2001-2003) New York University, New York, USA Cinema Studies M.A. Date Awarded: January 2003 (1995-1999) Tel Aviv University, Tel Aviv, Israel Film and Television B.A. Date Awarded: May 1999 (1995-1999) Tel Aviv University, Tel Aviv, Israel Film and Television B.A. Date Awarded: May 1999 Title of Doctoral Reality Bytes: Reclaiming the Real in Digital Documentary Dissertation: Names of Supervisor: Prof. Richard Allen (New York University) 1 ACADEMIC EXPERIENCE (2011-Present) Tel Aviv University, Tel Aviv, Israel The Steve Tisch School of Film and Television Film Studies, Teaching Associate (2011-Present) Bezalel Academy of Arts and Design, Jerusalem, Israel Department of Visual and Material Culture Film Studies, Lecturer (Faculty Member) (2014-Present) Holon Institute of Technology, Holon, Israel Department of Visual Communications Design Film Studies, Lecturer (2009-2011) Minshar School of the Arts, Tel Aviv Department of Film Film Studies, Lecturer (2009-2011) Beit Berl College, Kfar Saba Department of Film Film Studies, Lecturer (2008) University of Michigan, Ann Arbor, -
A Rhetorical Analysis of Dystopian Film and the Occupy Movement Justin J
James Madison University JMU Scholarly Commons Masters Theses The Graduate School Spring 2015 Occupy the future: A rhetorical analysis of dystopian film and the Occupy movement Justin J. Grandinetti James Madison University Follow this and additional works at: https://commons.lib.jmu.edu/master201019 Part of the American Film Studies Commons, American Popular Culture Commons, Digital Humanities Commons, Other Film and Media Studies Commons, Other Languages, Societies, and Cultures Commons, Rhetoric Commons, and the Visual Studies Commons Recommended Citation Grandinetti, Justin J., "Occupy the future: A rhetorical analysis of dystopian film and the Occupy movement" (2015). Masters Theses. 43. https://commons.lib.jmu.edu/master201019/43 This Thesis is brought to you for free and open access by the The Graduate School at JMU Scholarly Commons. It has been accepted for inclusion in Masters Theses by an authorized administrator of JMU Scholarly Commons. For more information, please contact [email protected]. Occupy the Future: A Rhetorical Analysis of Dystopian Film and the Occupy Movement Justin Grandinetti A thesis submitted to the Graduate Faculty of JAMES MADISON UNIVERSITY In Partial Fulfillment of the Requirements for the degree of Master of Arts Writing, Rhetoric, and Technical Communication May 2015 Dedication Page This thesis is dedicated to the world’s revolutionaries and all the individuals working to make the planet a better place for future generations. ii Acknowledgements I’d like to thank a number of people for their assistance and support with this thesis project. First, a heartfelt thank you to my thesis chair, Dr. Jim Zimmerman, for always being there to make suggestions about my drafts, talk about ideas, and keep me on schedule. -
No Guidance Lyrics
No Guidance Lyrics Before I die I'm tryna f_ck you, baby Hopefully we don't have no babies I don't even wanna go back home Hopefully, I don't leave you on your own Ayy Trips that you plan for the next whole week Bands too long for a nigga so cheap And your flex OD, and your s_x OD You got it, girl, you got it (Ayy) You got it, girl, you got (yeah) Pretty lil' thing, you got a bag and now you wilding You just took it off the lot, no mileage Way they hittin' you, the DM lookin' violent Talkin' wild, you come around and now they silent Flew the coop at seventeen, no guidance You be staying low but you know what the vibes is Ain't never got you nowhere being modest Poppin' shit but only 'cause you know you're popping You got it, girl, you got it (Ayy) You got it, girl, you got it Lil' baby in her bag, in her Birkin No nine to five put the work in Flaws and all, I love 'em all, to me, you're perfect Baby girl, you got it, girl, you got it, girl You got it, girl, you got it, girl (Ooh) I don't wanna play no games, play no games F_ck around, give you my last name Know you tired of the same damn thing That's okay 'cause, baby, you You got it, girl, you got it (Ayy) You got it, girl, you got it You the only one I'm tryna make love to, Picking and choosing They ain't really love you, runnin' games, usin' All your stupid exes, they gon' call again Tell 'em that a real nigga steppin' in Don't let them niggas try you, test your patience Tell 'em that it's over, ain't no debating All you need is me playin' on your playlist You ain't gotta be frustrated -
Folklore and Identity in DRACULA Michael Harney
Filología y Lingüística 38 (1): 63-81, 2012 ISSN: 0377-628X FOLKLOre anD IDentitY in DRACULA Michael Harney RESUMEN Drácula, de Bram Stoker, emplea ciertos motivos folcklóricos para expresar varios temas agrupados bajo el título de angustia hegemónica En la historia de imperialismo invertido de Stoker, el vampiro intruso, en una especie de inversión carnavalesca, interpreta el rol del Cortés histórico o el cautivo del Quijote. Las principales víctimas de Drácula, Lucy y Mina, nos recuerdan a La Malinche, la Zoraida de Cervantes, y otros ejemplos antiguos y medievales de princesas nativas secuestradas. Palabras clave: hegemonía, vampirismo, Drácula, Stoker- Bram, princesa nativa. ABSTRACT Bram Stoker's Dracula employs certain folkloric motifs to express a set of themes grouped under the heading of hegemonic angst. In Stoker's tale of reverse imperialism, the vampiric invader, in a kind of carnivalesque inversion, plays the role of the historical Cortés or the Quijote's captive. Dracula's chief victims, Lucy and Mina, remind us of La Malinche, Cervantes's Zoraida, and other ancient and medieval examples of the sequestered native princess. Key words: hegemony, vampirism, Dracula, Stoker- Bram, native princess. The present discussion does not attempt a comprehensive history of the vampire legend, nor an extensive study of variations on vampire themes within the horror genre. This essay aims, rather, to review certain folkloric affinities of Stoker’s novel. These affinities play out in a characteristic vampiric storyline that repeats in the many remakes, versions, and variations that have appeared in the century intervening since the publication of Stoker’s Michael Harney. Associate Professor. -
The Dungeon of Death a DUNGEON CRAWL™ A~Ventune Jasoncarl Table of Contents Introduction
The Dungeon of Death A DUNGEON CRAWL™ A~ventune JasonCaRl Table of Contents Introduction . .............................. 2 Habitat Level . ............................ 15 History of the Dungeon of Death ................ 2 Notes on the Environment .................... 15 The Shadow Curse ........................... 3 Getting Started .............................. 4 The Mines ............................... 28 Traveling the Mines ......................... 28 Entrance Level ............................. 5 Notes on the Environment ..................... 5 Within the Ruins ............................ 7 CRebits Designer: Jason Carl Editor: Michele Carter Creative Directors: Kij Johnson and Stan! Cover lllustration: Jeff Easley Interior lllustrations: Ned Dameron Cartography: Todd Gamble Typography: Viccoria Ausland Graphic Design: Dee Barnett Art Director: Paul Hanchette Project Management: Larry Weiner, Josh Fischer Production Manager: Chas Delong Special thanks to: Skip Williamsfor his staunchsupport and mentorship,not to mention a few coolideas; T' Ed Starkfor moregood ideas and constantencouragement; BruceCordell for the mine flowchartinspiration; Kij Johnson,Stan!, Steven Schend,and DaleDonovan for invaluableassistance; and Melissawho saidI could. Campaign setting based on the original campaign world of Ed Greenwood. Based on the original DuNGEONS & DRAGONS®rules created by Gary Gygax and Dave Arneson. Additional sources for this work include the following: DUNGEON MASTERGuide and Player'sHandbook by Zeb Cook, Faiths& Avatars by Julia Martin with Eric Boyd, and the MONSTROUSMANUAL TM tome by authors too numerous co catalog here. U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 2031 P.O. Box 707 2600 Berchem Renton WA 98057-0707 Belgium (Questions?) 1-800-324-6496 + 32-70-23-32-77 620-Tll622 ADVANCEDDuNGEONS & DRAGONS,AD&D, DRAGON,FoRGOTTEN REALMS,and the Wizards of the Coast logo are registered trademarks owned by Wizards of the Coast, Inc. -
William Golding's Lord of the Flies: a Satirical Analysis of Fantasized
William Golding's Lord of the Flies: A Satirical Analysis of Fantasized Dystopia [PP: 163-171] Sayed Mohammad Anoosheh Department of English Literature, Faculty of Humanities, Yazd University, Yazd, Iran Muhammad Hussein Oroskhan Department of English Literature, Faculty of Humanities, Shiraz University, Shiraz, Fars, Iran ABSTRACT The eruption of two world wars marked a period of transition in which the intellectual and artistic environment underwent a drastic change. Such a gloomy era provided the inevitable situation for the fiction-writer to switch to new and bold fictional modes. Under such circumstances, the adoption of fantasy became one of the most interesting, satisfying and effective forms for projecting the modern novelist's vision. Fantasy can work as the most suitable board on which the fictional writer can apply his satirical vision and negate the value of our sense experiences. Indeed, Fantasy seems to be the exact mode through which writers of the genre can proceed effectively along their chosen path. As such, William Golding in his monumental work, Lord of the Flies, has tried to show a fantastic representation of Modern man's nature which leads him inevitably to savagery. Golding has created a dystopia by diminishing the adults to children to show that the modern man who denies the spiritual values is doomed to failure. Hence, in this paper tries to apply the technique of diminution, an oft- repeated technique in satirical writing, to prove that the animal side in man is the sole cause of his degradation and degeneration and if this animal side is not kept under control, the society will face injustice, repression, slavery and hatred. -
SWPACA 2019 Final Program
Southwest Popular/American Culture Association 40th Annual Conference February 20-23, 2019 — Albuquerque, New Mexico Welcome & 2019 Southwest Popular/American General Info Culture Association Conference ¡Bienvenidos a Albuquerque! We are so pleased to have you with us this week! In 1979, Michael Schoenecke and Peter Rollins began an adventure, founding the Southwest/Texas Popular/American Culture Association and establishing the annual meeting, an event which has continued for forty years and brings us all together this week in Albuquerque. In these decades, thousands of scholars have joined their colleagues in the study and celebration of popular culture, some as first-time conference-goers, others as established scholars in their respective fields. All have contributed to the strength of this conference and organization, and we are honored to have you with us as we celebrate this milestone. This week, we will be reflecting on the foundations upon which the organization, and popular culture studies more broadly, were founded, and we will be looking ahead to the future of the Southwest Popular/American Culture Association, which we trust will be equally long and successful. Please join us Thursday evening at 6:00pm (Grand Pavilion VI) at the annual Peter C. Rollins Book Award and Student Awards Ceremony, where long-time members of the association will share their thoughts on the state of popular culture studies and where we will recognize the next generation of scholars and their work. We are additionally pleased to welcome Pam Houston, author of Cowboys Are My Weakness and the recently-released Deep Creek, among other works, as our conference Keynote speaker, Friday at 7:00pm, following our annual Fire and Ice Reception/40th Anniversary Celebration in Grand Pavilion IV-VI. -
The Big Urban Game, Re-Play and Full City Tags Art Game Conceptions in Activism and Performance
The big urban game, re-play and full city tags Art game conceptions in activism and performance MARGARETE JAHRMANN The practice of technological tagging of locations in contemporary urban spaces can be seen in relation to the concept of the ‘Re-Play’ of urban space and urban life using performance practices. The performance of technological play with mobile technologies in everyday life serves as the starting point for a new inter- pretation of modern cities as a positive utopia. Re-Play is introduced in this pa- per as an idea of staging knowledge. In my approach to performance, I consider play a method to identify topographies of cultural or historic interest in urban spaces and to frame potential inter-action on such sites. Play consequently ena- bles the extraction of new stories and new knowledge concerning narratives of the urban. The idea of Re-Play draws on the Situationist principle developed in the 1960s (Constant 1972), of a playful and open society living in a ‘New Baby- lon’ that offers zones of play and relaxation as a basis for creativity and a self- determined life – in relation to and through the constructivist use of technolo- gies. Contemporary activist play and performative urban games have to deal with a specific precondition: the electronic, electromagnetic and logic topography of the modern city, which is marked through ‘tags’. Tagging can be understood in two ways, first as an expression of an urban sub-culture of graffiti arts and sec- ondly as a technological term to indicate a virtual-reality marker in physical space. -
Rd., Urbana, Ill. 61801 (Stock 37882; $1.50, Non-Member; $1.35, Member) JOURNAL CIT Arizona English Bulletin; V15 N1 Entire Issue October 1972
DOCUMENT RESUME ED 091 691 CS 201 266 AUTHOR Donelson, Ken, Ed. TITLE Science Fiction in the English Class. INSTITUTION Arizona English Teachers Association, Tempe. PUB DATE Oct 72 NOTE 124p. AVAILABLE FROMKen Donelson, Ed., Arizona English Bulletin, English Dept., Ariz. State Univ., Tempe, Ariz. 85281 ($1.50); National Council of Teachers of English, 1111 Kenyon Rd., Urbana, Ill. 61801 (Stock 37882; $1.50, non-member; $1.35, member) JOURNAL CIT Arizona English Bulletin; v15 n1 Entire Issue October 1972 EDRS PRICE MF-$0.75 HC-$5.40 PLUS POSTAGE DESCRIPTORS Booklists; Class Activities; *English Instruction; *Instructional Materials; Junior High Schools; Reading Materials; *Science Fiction; Secondary Education; Teaching Guides; *Teaching Techniques IDENTIFIERS Heinlein (Robert) ABSTRACT This volume contains suggestions, reading lists, and instructional materials designed for the classroom teacher planning a unit or course on science fiction. Topics covered include "The Study of Science Fiction: Is 'Future' Worth the Time?" "Yesterday and Tomorrow: A Study of the Utopian and Dystopian Vision," "Shaping Tomorrow, Today--A Rationale for the Teaching of Science Fiction," "Personalized Playmaking: A Contribution of Television to the Classroom," "Science Fiction Selection for Jr. High," "The Possible Gods: Religion in Science Fiction," "Science Fiction for Fun and Profit," "The Sexual Politics of Robert A. Heinlein," "Short Films and Science Fiction," "Of What Use: Science Fiction in the Junior High School," "Science Fiction and Films about the Future," "Three Monthly Escapes," "The Science Fiction Film," "Sociology in Adolescent Science Fiction," "Using Old Radio Programs to Teach Science Fiction," "'What's a Heaven for ?' or; Science Fiction in the Junior High School," "A Sampler of Science Fiction for Junior High," "Popular Literature: Matrix of Science Fiction," and "Out in Third Field with Robert A. -
TOURNAMENT RULES Inclement Weather Policy SJ Warriors Contact Numbers Are Listed at the End of the Rules
SJ Warriors TOURNAMENT RULES Inclement Weather Policy SJ Warriors contact numbers are listed at the end of the rules. In the event of rain, we will do everything within our power to make up games and stay as close to the original game schedule as possible. However, there may be circumstances in which we will need to deviate from the printed schedule. When this occurs, we will use the following procedures as a guide: Our first priority will always be the safety of each individual at the facility. If inclement weather forces a cancellation of game slots during pool play rounds, we may have to alter the brackets to complete the tournament. If a pool play game cannot be played, the team with the higher seed will advance. SJ WARRIORS will not name a champion of the tournament without a championship game. If rain comes into play, we will do everything we can do to stay close to the original game schedule. • Play No Games - $100 administrative cost is non-refundable. • Play 1 Game - Receive a 50% refund. • Play More Than 1 Game – No refund. Note: Once a game starts it will count as a game played, regardless of its length. Suspended Games Games that do not make it to regulation (3 complete innings for a 6 inning game or 4 complete innings for a 7 inning game) due to weather / darkness will be considered a suspended game and will be resumed (if possible) from the point of suspension at the earliest time available. If there is not enough time to resume the game, it will be considered a complete game at the end of the last complete inning and the team that is winning at that point will be the winner.