SPECIAL OPERATIONS™ CD-ROM CONFIGURATION GUIDE s PLAYING SPECIAL OPERATIONS 1

NOTE: This reference guide assumes that you 8. After the introduction scenes, a com- have a joystick. If you do not, consult the Wing puter terminal with the options “Create Commander II Installation/Configuration Character” and “Transfer Character” Guide for instructions. appears. If this is your first time to play C 1. Make sure you have approximately 1 Special Operations 1, press to create a megabyte of free disk space on your hard new character. Enter your first and last drive. Your hard drive is used as tempo- name and a callsign. After entering the rary storage during game play, plus is information, you will be taken to the used to save your game in progress. barracks where you can start your first mission. (See the Transfer Program 2. CD-ROM CD- Insert the disk into your section of this configuration guide for ROM drive. Some drives may require that more information on transferring a you insert the disk into a CD caddy before previous Wing Commander II character to inserting it into the drive. Special Operations 1.) 3. CD-ROM Log onto your drive by typing 9. Enter your first mission in Special its drive letter followed by a colon (i.e. Operations 1 by clicking on the open door D: e ) and press . marked “Fly Mission.” From there you 4. Type SO1 and press e. (If you want will see the mission briefing and then fly to change the hardware configuration the first mission of the game. Special Operations 1 for , you must run the 10. Special Operations 1 has a joystick calibra- Wing Commander II installation/configur- tion program that can be accessed while ation program. Please refer to Step #4 of the player is in space, the barracks or the Quick Install Wing the section of the start-up screen. To begin calibration press Commander II Installation/Configuration cJ. Specific instructions will appear on Guide for more information.) Also note the screen. that you must run the Wing Commander II installation/configuration program before • Please refer to the Wing Commander II Play attempting to play Special Operations. Manual if you have any questions con- cerning game play. All commands and 5. The Special Operations 1 game should now features of WC II are supported by Special load and the ORIGIN FX logo will appear. Operations 1. If the game does not load, check the Wing Commander II Installation/Configuration 11. All Special Operations 1 game positions Guide for more information on WC II can be saved in the barracks only. Saving hardware and software requirements. Special Operations 1 games will not over- write saved Wing Commander II games. 6. Following the ORIGIN FX sequence, you will see the Wing Commander II: Vengeance 12. As in all of the Wing Commander series, of the Kilrathi logo and two boxes with the the Special Operations 1 campaign varies in choices: “Start New Game” and “Resume length based on your performance in the Current Game.” If this is your first time to game. If you fail some of the missions, the play Special Operations 1, then you are only progress of the Terran-Kilrathi war will be given the “Start New Game” option. affected and your game may be shortened. In a single complete play-through, you 7. From this point, you will go into the can play a maximum of nineteen combat game, starting with the introduction scene. missions.

1 s THE TRANSFER PROGRAM

You can transfer a character from your Wing To transfer a character: Commander II game to Special Operations 1, using 1. Make sure you are at the root directory a method built into the Special Operations 1 of your CD drive and type SO1e to program. begin Special Operations 1. If you have finished Wing Commander II 2. After the ORIGIN FX sequence, select the and have a saved game from any mission, you “Start New Game ” option. can bring that character from WC II into Special 3. When the computer terminal appears, Operations 1. If you have not yet finished WC II press T to transfer a character. you can still transfer a character. However, we 4. You will next be given a list of all of the recommend that you complete WC II before saved characters from Wing Commander II. beginning Special Operations 1 in order to max- Choose whichever character you wish by imize your enjoyment of these two products, clicking on that character. and to best follow the story line. 5. Once you have chosen a character to transfer, you will see the barracks. You will be ready to continue the game with your transferred character. s THE WING COMMANDER II MISSION SELECTOR PROGRAM

Special Operations 1 includes a program that will Then the program will automatically load allow you to play any mission in Wing Wing Commander II. Your game will begin at the Commander II, but not Special Operations 1. option screen (the barracks room) directly Wing Commander II contains twelve different before the mission you selected. series of four missions each (except Series 7, You can begin the mission immediately by which contains only three missions). Each clicking on the Briefing Room door, or save mission is labeled A, B, C or D. You can choose your game and then continue. Please keep in a series number from the Wing Commander II mind that winning Wing Commander II is based Mission Tree chart on the following page. Then on your accomplishments throughout the entire pick any letter, A through D, to select a mission game; if you use the Mission Selector to begin, in that series. you may not be able to win the campaign. If To access this Mission Selector feature, type you begin with Mission A of any series, you PLAY-WC2 followed by a series number will be able to play and win the remainder of and then a mission letter, separated by spaces. the campaign. This must be typed from the root directory of If you receive the messages, “Sorry, that your CD-ROM drive. Here is an example of how isn’t a valid series number” or “Sorry, that isn’t to use this program: a valid mission number,” you have given the PLAY-WC2z8zD program an incorrect series or mission number. Double check against the WC II chart to make e If you type the above and press , the sure that you’re trying to load a correct series. following appears on your screen: WING COMMANDER II Mission Selector Now loading Series 8, Mission D. s THE INSULT MODIFICATION PROGRAM

Special Operations 1 also includes a program that type new insults. Press H for the help screen. will allow you to modify the insults with which After you press 2, press the number of the your character can taunt enemy pilots. You insult you wish to change. Then type your new must be in the root directory of your CD-ROM insults and press e. The program will drive to access the insult program. To load the automatically make a backup copy of your old Insult program, type INSULT and press insult text file. (The fourth insult appears e. You can then choose to type new insults irregularly, only as a response to enemy taunts.) or restore old insults. Press 1 to restore the original Wing Commander II insults. Press 2 to

2

sWING COMMANDER II MISSION CHART AND TREE

Series/ GOOD Wingmen Ship Type 1 Mission BAD

1 ...... Shadow...... Ferret ➤ ➤ 2 ...... nobody...... Ferret/B.S. 2 9

3 ...... Hobbes...... Rapier ➤ ➤ 4 ...... Doomsday ...... Broadsword 3 ➤

5 ...... Spirit ...... Epee/Sabre ➤ ➤

6 ...... Stingray ...... Rapier 4 10 ➤ LOSE 7 ...... Angel...... Broadsword ➤ ➤ ➤

8 ...... Jazz...... Sabre 5 9 ...... nobody...... Ferret/B.S. ➤ ➤

10 ...... Doomsday ...... Broadsword 6 11 11 ...... Stingray ...... Rapier ➤ ➤

12 ...... Jazz...... Sabre 7 ➤ ➤ 1 Gwynedd 7 Enigma 12

2 Niven 8 K’tithrak Mang 8 3 9 ➤ Ghorah Khar Ghorah Khar ➤

4 Novaya Kiev 10 Novaya Kiev ➤ ➤ 5 Heaven’s Gate 11 Tesla LOSE WIN LOSE 6 Tesla 12 Gwynedd

s PLAYING SPECIAL OPERATIONS 2

Note: This reference guide assumes that you 6. Following the ORIGIN FX sequence, you have a joystick. If you do not, consult the Wing will see the Wing Commander II: Vengeance Commander II Reference Card for instructions. of the Kilrathi logo and two boxes with the choices: “Start New Game” and “Resume 1. Make sure you have approximately 1 meg- Current Game.” If this is your first time to abyte of free disk space on your hard play Special Operations 2, then you are only drive. Your hard drive is used as tempo- given the ”Start New Game” option. rary storage during game play, plus is 7. From this point, you will go into the game, used to save your game in progress. starting with the introduction scene. 2. Insert the CD-ROM disk into your CD- 8. After the introduction scenes, a computer ROM drive. Some drives may require that terminal with the options “Create you insert the disk into a CD caddy before Character” and “Transfer Character” in-serting it into the drive. appears. If this is your first time to play 3. Log onto your CD-ROM drive by typing its Special Operations 2, press C to create a drive letter followed by a colon (i.e. D:) new character. Enter your first and last and press e. name and a callsign. After entering the 4. Type SO2 and press e. (If you want information, you will be taken to the to change the hardware configuration for barracks where you can start your first Special Operations 2, you must run the mission. (See the Transfer Program Wing Commander II installation/configur- section of this configuration guide for ation program. Please refer to Step #4 of more information on transferring a the Quick Install section of the Wing previous Wing Commander II character to Commander II Installation/Configuration Special Operations 2.) Guide for more information.) Also note that you must run the Wing Commander II Note: Sorry, it is not possible to transfer an installation/configuration program before existing character from Wing Commander I. attempting to play Special Operations 2. 9. Enter your beginning mission in Special 5. The Special Operations 2 game should now Operations 2 by clicking on the open door load and the ORIGIN FX logo will appear. marked “Fly Mission.” From there you If the game does not load, check the Wing will see the mission briefing and then fly Commander II Installation/Configuration the first mission of the game. Guide for more information on WC II 10. Special Operations 2 has a joystick calibra- hardware and software requirements. tion program that can be accessed while the player is in space, the barracks or the

3 start-up screen. To begin calibration, press overwrite saved Wing Commander II or cJ. Specific instructions will appear on Special Operations 1 games. the screen. 13. As in all of the Wing Commander series, 11. Please refer to the Wing Commander II Play the Special Operations 2 campaign varies in Manual if you have any questions con- length based on your performance in the cerning game play. All commands and game. If you fail some of the missions, the features of WC II are supported by Special progress of the Terran-Kilrathi war will be Operations 2. affected and your game may be shortened. 12. All Special Operations 2 game positions can In a single, complete play-through, you be saved in the barracks only. Saving can play a maximum of twenty combat Special Operations 2 games will not missions. s TRANSFER PROGRAM

You can transfer a character from your Special To Transfer a Character: Operations 1 (or Wing Commander II) game to 1. Make sure you are at the root directory Special Operations 2, using a method built into of your CD drive and type SO2e to the Special Operations 2 program. begin Special Operations 2. If you have finished Wing Commander II and 2. After the ORIGIN FX sequence, select the have a saved game from any mission, you can “Start New Game ” option. bring that character from WC II into Special 3. When the computer terminal appears, Operations 2. If you have not yet finished WC II press T to transfer a character. you can still transfer a character. However, we 4. Next you will be given a list of all of the recommend that you play WC II and Special saved characters from Wing Commander II. Operations 1 before beginning Special Operations Choose whichever character you wish by 2 in order to maximize your enjoyment of these clicking on that character. products, and to best follow the story line. 5. Once you have selected a character to transfer, you will return to the barracks. Continue the game with your transferred character. s SPECIAL OPERATIONS 1 AND 2 MISSION SELECTOR PROGRAM

Special Operations 2 includes a program that will You can begin the mission immediately by allow you to play any mission in Special clicking on the Briefing Room door, or save Operations 1 or in Special Operations 2. your game and then continue. Both Special Operations 1 and 2 contain five Follow the same procedure to fly different series of four missions each. Each any Special Operations 2 mission. (Type PLAY- mission is labeled A, B, C or D. You can choose SO2, rather than PLAY-SO1, at the appropriate a series number from the mission charts on the point.) following page. Then pick any letter, A through Please keep in mind that winning Special D, to select a mission in that series. Operations 1 or 2 is based on your To access the Special Operations 1 Mission accomplishments throughout the entire game; if Selector feature, type PLAY-SO1 followed by a you use the Mission Selector to begin, you may series number and then a mission letter, not be able to win the campaign. If you begin separated by spaces. This must be typed from with Mission A of any series, you will be able to the root directory of your CD-ROM drive. Here play and win the remainder of the campaign. is an example of how to use this program: If you receive the messages, “Sorry, that PLAY-SO1 z 4 z D isn’t a valid series number,” or “Sorry, that isn’t If you type the above and press e, the a valid mission number,” you have given the following appears on your screen: program an incorrect series or mission number. SPECIAL OPERATIONS 1 Mission Selector Double check against the charts to make sure Now loading Series 4, Mission D. that you’re trying to load the correct series and Then the program will automatically load mission. Special Operations 1. Your game will begin at the option screen (the barracks room) directly before the mission you selected.

4 s INSULT MODIFICATION PROGRAM

Special Operations 2 also includes a program that original Wing Commander II insults. Press 2 to will allow you to modify the insults with which type new insults. Press H for the help screen. your character can taunt enemy pilots. You After you press 2, press the number of the must be in the root directory of your CD-ROM insult you wish to change. Then type your new drive to access the insult program. insults and press e. The program will To load the insult program, type INSULT2 and automatically make a backup copy of your old press e. insult text file. (The fourth insult appears You can then choose to type new insults or irregularly, only as a response to enemy taunts.) restore old insults. Press 1 to restore the

sSPECIAL OPERATIONS 1 MISSION CHART AND TREE

GOOD Series/ Wingmen Ship Type BAD 1 A-D Mission ➤

1/A-B...... Stingray ...... Super Ferret 5 A

➤ 1/C...... Stingray...... Sabre ➤

1/D ...... None...... Broadsword 2 A-C 2/A ...... Sky and Shelton ...... Epee ➤ ➤

2/B ...... Bear and Bodybag...... Epee 2 D 5 B

➤ 2/C...... None...... Sabre ➤ ➤ ➤ 2/D ...... Poelma and LOSE 3 A-C LOSE

➤ Quinlan...... Crossbow ➤ ➤

3/A ...... Paladin...... Crossbow 3 D ➤ 5 C 3/B ...... Clydesdale ...... Crossbow ➤ ➤

3/C...... Hobbes, Rhino, 4 A-C Cafrelli and Star ...... Sabre ➤

3/D ...... None...... Sabre 4 D ➤ 5 D 4/A ...... Hobbes and Landis...... Crossbow ➤ ➤ 4/B ...... Hobbes ...... Crossbow WIN 4/C...... None ...... Crossbow 4/D ...... Hobbes, Bear and Buell ...... Sabre 1 A-D Pembroke 4 D Ghorah Khar 5/A ...... Doomsday and Zoea...... Sabre 2 A-C Rigel 5 A Pembroke 5/B ...... Hobbes...... Broadsword 2 D Rigel 5 B Rigel 5/C...... Hobbes, Ladyman 3 A-C Ghorah Khar 5 C Ghorah Khar and Marnier...... Sabre 3 D Ghorah Khar 5 D Ghorah Khar 5/D ...... Hobbes ...... Sabre 4 A-C Ghorah Khar

sSPECIAL OPERATIONS 2 MISSION CHART

Series/ Series/ Wingmen Ship Type Wingmen Ship Type Mission Mission 1/A ...... None ...... Rapier 2/D ...... None...... Sabre 1/B ...... Stingray ...... Rapier 3/A ...... None...... Broadsword 1/C...... Stingray...... Sabre 3/B-D...... Maniac...... Morningstar 1/D ...... None...... Sabre 4/A-D...... Maniac...... Morningstar 2/A ...... Maniac, Crossbones 5/A ...... Kaiser ...... Sabre and Talon...... Broadsword 5/B ...... Crossbones...... Broadsword 2/B ...... Stingray...... Sabre 5/C...... Maniac...... Morningstar 2/C...... Wasp...... Sabre 5/D ...... None...... Morningstar

5 s TECHNICAL SUPPORT & TROUBLESHOOTING

If you experience any problems, please refer to a.m. - 5 p.m., Central time. When calling, please your original Wing Commander II Reference have the information requested in the WC II Card. If you are unable to solve the problem Reference Card. yourself, call ORIGIN Customer Service at (512) 335-0440 for assistance. Hours are Mon. - Fri., 9 s SPECIAL OPS 1 CREDITS

Software Quality Assurance CD-ROM Shell Programming ...... Gary Scott Smith QA Supervisor ...... Karen Conroe Lead Programmer...... Charles Cafrelli Test Supervisor ...... Jeff Shelton Programmers...... Bill Baldwin, Steve Muchow, Brent A. Thale QA Project Leader ...... Ben Potter nstallation ...... Reinaldo Castro Quality Assurance...... Mike Chenault, Jarrett Crippen, Mission Design...... Kevin Potter ...... Tim Hardy, Robert Hill, James Nance, Scott Shelton, Additional Mission Design...... Brian Martin ...... Perry Stokes, Michael Sturm, Mark Vittek

Screenplay Packaging Story ...... Charles Cafrelli, Ellen Guon, Brian Martin, Documentation...... Ellen Guon, Brian Martin ...... Kevin Potter, Box Text ...... Mike Harrison Script ...... Ellen Guon, Brian Martin Box Design and Graphics ...... Mike Harrison, Craig Miller ...... Debbie Nettingham, Gary Washington Art 3-D Models and Animations...... Chris Douglas, Bruce Lemons, Additional Voices ...... Jake Rodgers Prince Thrakhath...... G.P. Austin 2-D Animations...... Gary Washington Paladin ...... Marten Davies Faces...... Glen Johnson Khasra...... Paul Arden Lidberg Gettysburg Pirate ...... Jake Rodgers Sound Audio Direction ...... Martin Galway Management Additional Music ...... Dana Glover Assistant to the Producer ...... Ana Moreno Voice Direction ...... Ellen Guon Development Services Manager ...... Sherry Cain Vocal Recording and Processing ...... Martin Galway Creative Director ...... Chris Roberts Music Editing...... Marc Schaefgen Executive Producer ...... Dallas Snell Producer...... Virgil Buell Director...... Ellen Guon

s SPECIAL OPS 2 CREDITS

Software Packaging CD-ROM Shell Programming ...... Gary Scott Smith Documentation ...... Ellen Guon, Brian Martin, Ana Moreno Lead Programmer...... Charles Cafrelli Box Text ...... Mike Harrison Programmers...... Todd Hartmann, John Taylor Design and Graphics ...... Jennifer Davis, David Ladyman, Muchowvision System ...... Steve Muchow Craig Miller, Debbie Nettingham, Gary Washington Additional Programming ...... Brent A. Thale Installation ...... Reinaldo Castro Additional Voices Mission Design...... Kevin Potter Prince Thrakhath, Mandarin #1138 ...... G.P. Austin Admiral Rakh’rhi ...... Charles Cafrelli Screenplay Admiral Tolwyn...... Marten Davies Story ...... Jack Herman, Charles Cafrelli, Mandarin #16309...... Jack Herman Chris Douglas, Ellen Guon, Kevin Potter Jazz...... Jake Rodgers Script...... Jack Herman, Ellen Guon Maniac...... Kirk Winterrowd

Art Management 3-D Models and Animation...... Chris Douglas, Danny Garrett, Assistant to the Producers...... Ana Moreno Bruce Lemons, Jake Rodgers Creative Director ...... Chris Roberts 2-D Animation...... Beverly Garland, Glen Johnson, Executive Producer ...... Dallas Snell Gary Washington Producers...... Virgil Buell, R. Scott Russo Faces...... Glen Johnson Consulting Director...... Ellen Guon

Sound Vocal Recording and Processing...... Randy Buck Voice Direction...... Charles Cafrelli, Jack Herman Additional Music ...... Dana Glover Music Editing...... Marc Schaefgen

Quality Assurance QA Supervisor...... Jeff Shelton QA Project Leader ...... Ben Potter P.O. Box 161750 • Austin, TX 78716 Quality Assurance ...... Russell Byrd, Mike Chenault, Don Derouen, Tim Hardy, Robert Hill, Andrew Hofmann, James Nance, Scott Shelton, Wing Commander, Vengeance of the Kilrathi, Special Operations, ORIGIN FX, Perry Stokes, Michael Sturm, Mark Vittek We Create Worlds and the distinctive ORIGIN logo are trademarks of Additional Testing...... Anthony Nichols, John Onorato , Inc. © Copyright 1991 ORIGIN Systems, Inc.

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