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Q2 2021 Management's Discussion & Analysis
Share Information Investor Information Q At August 26, 2021, the All financial reports, news SIX U Company had 32,024,314 releases and corporate common shares outstanding information can be accessed on A M ONTHS and stock options exercisable our website at R E NDED for 2,020,530 additional www.wowunlimited.co common shares and warrants T JUNE 3 0 Contact Information 2 exercisable into 900,000 E 2 0 2 1 common shares. Investor Relations 200 – 2025 West Broadway R 2021 Vancouver, BC, Canada V6J 1Z6 [email protected] MANAGEMENT’S DISCUSSION AND ANALYSIS This Management’s Discussion and Analysis (“MD&A”) is dated August 26, 2021 and is intended to assist in understanding the results of operations and financial condition of Wow Unlimited Media Inc. as at and for the three and six months ended June 30, 2021, and should be read in conjunction with the unaudited condensed interim consolidated financial statements and accompanying notes for the three and six months ended June 30, 2021, and other public disclosure documents of Wow Unlimited Media Inc., including its previously filed December 31, 2020, annual consolidated financial statements. Past performance may not be indicative of future performance. Unless otherwise noted, all amounts are reported in Canadian dollars, the Company’s functional currency, and have been prepared in accordance with International Financial Reporting Standards (“IFRS”). Throughout the MD&A reference to “Wow Unlimited” or the “Company” refers to Wow Unlimited Media Inc. and its subsidiary entities. Additional information, including other publicly filed documents relating to the Company are available through the internet on the Canadian Securities Administrators’ System for Electronic Document Analysis and Retrieval (“SEDAR”), which can be accessed at www.sedar.com. -
Here Comes Television
September 1997 Vol. 2 No.6 HereHere ComesComes TelevisionTelevision FallFall TVTV PrPrevieweview France’France’ss ExpandingExpanding ChannelsChannels SIGGRAPHSIGGRAPH ReviewReview KorKorea’ea’ss BoomBoom DinnerDinner withwith MTV’MTV’ss AbbyAbby TTerkuhleerkuhle andand CTW’CTW’ss ArleneArlene SherShermanman Table of Contents September 1997 Vol. 2, . No. 6 4 Editor’s Notebook Aah, television, our old friend. What madness the power of a child with a remote control instills in us... 6 Letters: [email protected] TELEVISION 8 A Conversation With:Arlene Sherman and Abby Terkuhle Mo Willems hosts a conversation over dinner with CTW’s Arlene Sherman and MTV’s Abby Terkuhle. What does this unlikely duo have in common? More than you would think! 15 CTW and MTV: Shorts of Influence The impact that CTW and MTV has had on one another, the industry and beyond is the subject of Chris Robinson’s in-depth investigation. 21 Tooning in the Fall Season A new splash of fresh programming is soon to hit the airwaves. In this pivotal year of FCC rulings and vertical integration, let’s see what has been produced. 26 Saturday Morning Bonanza:The New Crop for the Kiddies The incurable, couch potato Martha Day decides what she’s going to watch on Saturday mornings in the U.S. 29 Mushrooms After the Rain: France’s Children’s Channels As a crop of new children’s channels springs up in France, Marie-Agnès Bruneau depicts the new play- ers, in both the satellite and cable arenas, during these tumultuous times. A fierce competition is about to begin... 33 The Korean Animation Explosion Milt Vallas reports on Korea’s growth from humble beginnings to big business. -
Cartoon Digital
cartoon digital 6-8 December 2016 Munich (Germany) Creating Entertainment for Connected Screens Top speakers • Market trends • Case studies • Networking www.cartoon-media.eu pitching event for animated transmedia projects cRtOn 3 29 31 May 2017 www.cartoon-media.eu PARTNERS CARTOON DIGITAL IS ORGANISED BY WITH THE SUPPORT OF IN COLLABORATION WITH CARTOON IS SPONSORED BY 3 Ilse Aigner Bavarian State Minister of Economic Affairs and Media, Energy and Technology Deputy Minister-President of Bavaria Dear Cartoon Digital Seminar Attendants, n behalf of the Bavarian Government I warmly welcome you to Cartoon Digital in Munich, Bavaria’s cosmopolitan capital. O It has been a long-standing tradition to host a cartoon program event here in Munich. Munich is just the right venue: the local television stations and producers, special service providers for VFX and animation, the renowned University of Television and Film Munich (HFF) as well as other elite universities and, last but not least, an active and innovative games industry make Munich a first class location for animation film and television productions in Germany. The State of Bavaria with its film funding program run by the FilmFernsehFonds Bayern (FFF Bayern) contributes highly towards maintaining this leading position. The FFF Bayern disburses funding totaling 33 million — 4.7 million € of this funding is specifically allocated to the technically highly demanding and staff-intensive VFX and animation services and to international co-productions. In addition, there is a program that is dedicated to the games industry in Bavaria. This program will be further extended in the following years, and other media innovations will also be funded in future. -
Cartoons & Counterculture
Cartoons & Counterculture Azure Star Glover Introduction Entertainment media is one of the United States’ most lucrative and influential exports, and Hollywood, in Los Angeles County, California, has historically been the locus of such media’s production. While much study has been done on the subject of film and the connection between Hollywood and Los Angeles as a whole, there exists less scholarship on the topic of animated Hollywood productions, even less on the topic of changing rhetoric in animated features, and a dearth of information regarding the rise and influence of independent, so-called “indie” animation. This paper aims to synthesize scholarship on and close reading of the rhetoric of early Disney animated films such as Snow White and more modern cartoon television series such as The Simpsons with that of recently popular independently-created cartoon features such as “Narwhals,” with the goal of tracing the evolution of the rhetoric of cartoons created and produced in Hollywood and their corresponding reflection of Los Angeles culture. Hollywood and Animation In a 2012 report commissioned by the Hollywood Chamber of Commerce, The Los Angeles County Economic Development Corporation acknowledged that “[f]or many people, the words Los Angeles and Hollywood are synonymous with entertainment” (“The Entertainment Industry” 1), and with good reason: Los Angeles’s year-round fair weather first attracted live-action filmmakers in the early 1900s, and filming-friendly Hollywood slowly grew into a Mecca of entertainment media production. In 2011, the entertainment industry accounted for “nearly 5% of the 3.3 million private sector wage and salary professionals and other independent contract workers,” generating over $120 billion in annual revenue (8.4% of Los Angeles County’s 2011 estimated annual Gross County Product), making this “one of the largest industries in the country” (“The 76 Azure Star Glover Entertainment Industry” 2). -
Free-Digital-Preview.Pdf
THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ $7.95 U.S. 01> 0 74470 82258 5 www.animationmagazine.net THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ The Return of The Snowman and The Littlest Pet Shop + From Up on The Visual Wonders Poppy Hill: of Life of Pi Goro Miyazaki’s $7.95 U.S. 01> Valentine to a Gone-by Era 0 74470 82258 5 www.animationmagazine.net 4 www.animationmagazine.net january 13 Volume 27, Issue 1, Number 226, January 2013 Content 12 22 44 Frame-by-Frame Oscars ‘13 Games 8 January Planner...Books We Love 26 10 Things We Loved About 2012! 46 Oswald and Mickey Together Again! 27 The Winning Scores Game designer Warren Spector spills the beans on the new The composers of some of the best animated soundtracks Epic Mickey 2 release and tells us how much he loved Features of the year discuss their craft and inspirations. [by Ramin playing with older Disney characters and long-forgotten 12 A Valentine to a Vanished Era Zahed] park attractions. Goro Miyazaki’s delicate, coming-of-age movie From Up on Poppy Hill offers a welcome respite from the loud, CG world of most American movies. [by Charles Solomon] Television Visual FX 48 Building a Beguiling Bengal Tiger 30 The Next Little Big Thing? VFX supervisor Bill Westenhofer discusses some of the The Hub launches its latest franchise revamp with fashion- mind-blowing visual effects of Ang Lee’s Life of Pi. [by Events forward The Littlest Pet Shop. -
Q2 2018 Management`S Discussion & Analysis Wow Unlimited Media Inc
Share Information Investor Information Q T H R E E At August 28, 2018, the All financial reports, news U Company had 26,752,131 releases and corporate AND S I X common shares outstanding information can be accessed on A M O N T H S and stock options exercisable our website at R for 2,343,897 additional www.wowunlimited.co 2 E N D E D common shares and warrants T Contact Information exercisable into 263,786 J UNE 3 0 E common shares. Investor Relations 200 – 2025 West Broadway R 2 0 1 8 2018 Vancouver, BC, Canada V6J 1V6 [email protected] . MANAGEMENT’S DISCUSSION AND ANALYSIS This Management’s Discussion and Analysis (“MD&A”) is dated August 28, 2018 and is intended to assist in understanding the results of operations and financial condition of Wow Unlimited Media Inc. as at and for the three and six months ended June 30, 2018 and should be read in conjunction with the unaudited condensed interim consolidated financial statements and accompanying notes for the three and six months ended June 30, 2018 and other public disclosure documents of Wow Unlimited Media Inc., including its previously filed December 31, 2017 annual consolidated financial statements. Past performance may not be indicative of future performance. Unless otherwise noted, all amounts are reported in Canadian dollars, the Company’s functional currency, and have been prepared in accordance with International Financial Reporting Standards (“IFRS”). Throughout the MD&A reference to Wow Unlimited or the Company refers to Wow Unlimited Media Inc. and its subsidiary entities. -
Cartooning America: the Fleischer Brothers Story
NEH Application Cover Sheet (TR-261087) Media Projects Production PROJECT DIRECTOR Ms. Kathryn Pierce Dietz E-mail: [email protected] Executive Producer and Project Director Phone: 781-956-2212 338 Rosemary Street Fax: Needham, MA 02494-3257 USA Field of expertise: Philosophy, General INSTITUTION Filmmakers Collaborative, Inc. Melrose, MA 02176-3933 APPLICATION INFORMATION Title: Cartooning America: The Fleischer Brothers Story Grant period: From 2018-09-03 to 2019-04-19 Project field(s): U.S. History; Film History and Criticism; Media Studies Description of project: Cartooning America: The Fleischer Brothers Story is a 60-minute film about a family of artists and inventors who revolutionized animation and created some of the funniest and most irreverent cartoon characters of all time. They began working in the early 1900s, at the same time as Walt Disney, but while Disney went on to become a household name, the Fleischers are barely remembered. Our film will change this, introducing a wide national audience to a family of brothers – Max, Dave, Lou, Joe, and Charlie – who created Fleischer Studios and a roster of animated characters who reflected the rough and tumble sensibilities of their own Jewish immigrant neighborhood in Brooklyn, New York. “The Fleischer story involves the glory of American Jazz culture, union brawls on Broadway, gangsters, sex, and southern segregation,” says advisor Tom Sito. Advisor Jerry Beck adds, “It is a story of rags to riches – and then back to rags – leaving a legacy of iconic cinema and evergreen entertainment.” BUDGET Outright Request 600,000.00 Cost Sharing 90,000.00 Matching Request 0.00 Total Budget 690,000.00 Total NEH 600,000.00 GRANT ADMINISTRATOR Ms. -
283123939-Rocket-Dog-Pitch
Like most people, as a kid Rocket Dog is a turbo- you probably wished for a charged animated series of sympathetic pet whose eleven-minute cartoons fiery rocket-butt gave her bounding squarely towards the power to fly. Good every seven-to eleven-year- thing for you your wish old who loves a good laugh never came true. (and to anyone who’s subversive enough to enjoy the mayhem caused by a certifiably insane canine). Bob is our human hero. A 12-year-old kid, he’s got those qualities you see in a lot of boys his age. He’s competitive, a bit gullible, believes he’s a natural leader (yet works himself to death to fit in), gets nervous around pretty girls, and is able to recognize godawful ideas only in hindsight. Bob would be well-satisfied to be seen as a natural leader but NO ONE with a shred of common sense will follow him. Rocket Dog follows him everywhere. Not that that’s a good thing. It’s those everyday things Bob wants—popularity, the like of a cute girl, racing bike—that are the drivers of our stories. In the long history of dogs, if ever there were a dependable, focused, proud, trustworthy, steadfast companion, it sure as heck isn’t Rocket Dog. (Maybe you’re thinking of her idol, screen star Bonnie?) Oh, sure, Rocket Dog is loyal to Bob—loyal to a neurotic, psychoballistic fault. It’s her over- zealous, frenzied, tongue-wagging determination to help get Bob what he wants that transforms his customary, dime-a-dozen days into epic, one-of-a-kind disasters. -
Guide to the Fred/Alan MTV Network Advertising Collection
Guide to the Fred/Alan MTV Network Advertising Collection NMAH.AC.0453 NMAH Staff 2003 Archives Center, National Museum of American History P.O. Box 37012 Suite 1100, MRC 601 Washington, D.C. 20013-7012 [email protected] http://americanhistory.si.edu/archives Table of Contents Collection Overview ........................................................................................................ 1 Administrative Information .............................................................................................. 1 Arrangement..................................................................................................................... 2 Scope and Contents........................................................................................................ 2 Names and Subjects ...................................................................................................... 2 Container Listing ............................................................................................................. 4 Series 1: Print Advertising and Promotional Material............................................... 4 Series 2: Videotaped Commercials.......................................................................... 7 Series 3: Photographic Materials............................................................................. 8 Series 4: Reference Files....................................................................................... 10 Fred/Alan MTV Network Advertising Collection NMAH.AC.0453 Collection Overview -
About Reaching Children Through Entertainment a Publication of Brunico Communications Inc.1996 - 2006
US$7.95 in the U.S. CA$8.95 in Canada 1 US$9.95 outside of Canada & the U.S. May 2006 ® About reaching children through entertainment A Publication of Brunico Communications Inc.1996 - 2006 www.stelorproductions.com NTED IN USPS CANADA Approved Polywrap AFSM 100 NUMBER 40050265 PRI 40050265 NUMBER CANADA POST AGREEMENT POST CANADA Redefi ning Trust In Internet Security.™ Approved by Parents. Loved by Kids. Protected by PiXkey.™ Stelor Productions © 2006 The Googles from Goo are a creation of Steven A. Silvers KKS3996.STELOR.inddS3996.STELOR.indd 1 44/26/06/26/06 88:42:04:42:04 PMPM HHOWOW WWILLILL YYOUOU MAKEMAKE TTHEHE BESTBEST UUSESE OOFF DDIGITALIGITAL TTRENDSRENDS AANDND GGROWROW YYOUROUR BBRANDRAND AACROSSCROSS EEMERGINGMERGING MMEDIAEDIA PPLATFORMS?LATFORMS? WHAT YOU NEED TO KNOW TO GROW YOUR KIDS BRAND ACROSS EMERGING MEDIA PLATFORMS SSPEAKERSPEAKERS IINCLUDE:NCLUDE: Jacqueline Moen Paul Marcum VP & GM, KOL GM, Youth Content AOL Yahoo! John Evershed Co-founder & CEO Larry Seidman Doug Murphy Mondo Media CEO EVP Business Development Dimensional Branding Group Nelvana Ltd. Paul Jelinek Robin Fisher Roffer Deron Triff VP, Digital Media Products CEO, Chief Creative Offi cer VP, Business Development Nickelodeon Big Fish Marketing, Inc Scholastic Media Presented by: The Must Attend Event for Execs Looking to Build Kids Entertainment Brands, Including: Supported by: • Brand / IP Managers • Marketers • Licensors • Content Producers / Distributors • Advertising & Promotion Agencies ™Brand Building in the Kids Digital Space title, tagline and logo are trademarks of, • Digital Media Executives and the event is produced by Brunico Marketing Inc. *$100 discount off full one-day conference rate of $750 by April 17, 2006. -
36Th Annual Music Conference "Kick Off" - Friday September 23Rd at the Hard Rock Cafe, San Francisco Sat
36th Annual Music Conference "Kick Off" - Friday September 23rd at the Hard Rock Cafe, San Francisco Sat. & Sun., Sept. 24th & 25th The General's Residence, Fort Mason, San Francisco 1 Conference Schedule -Saturday Room BALLROOM DINING ROOM 10:00 CONFERENCE WELCOME 10:30 A Conversation With Gary Burr and Georgia Middleman 12:00 LUNCH BREAK on the grass LUNCH BREAK on the grass 1:00 Inspiration vs Perspiration What MusicTech Tips for Songwriters is inspired and what is craft? When are each Learn tech tips from music tech leaders who have their useful, and how to switch between them. Brent fingers on the pulse of that world. Bourgeois Brian Zisk, Patti Silverman & Todd Tate 2:15 Switch It On! Steven Memel When to Sign and When To Walk Away Ned Hearn, Elliot Cahn, Al Evers and Michael Aczon 3:30 You Ought To Be In Pictures Supporting A Creative Life - How to Be an Art- How Music Is Used In A Movie. Bring your song ist without Losing Your Mind, Your Shirt or Your Creative to sync to the screen- Marcus Barone Compass - JoAnneh Nagler 4:45 The Producers: Ken Caillat, Robert Berry, Scott Mathews, Howard Benson, Cookie Marenco. Moderator Kevin Casey Song Screenings Room U1 U2 U3 FUNSTON NOOK U4 11:00 Monica Benson Nancy Peacock Dan Hodges Richard Harris Larry Batiste Brent Bourgeois Film & TV/Art- All Styles Country Artists & Songs Song Eval Song Eval sists 1:00 Marcus Barone Scott Mathews Dan Hodges Ken Caillat Gary Burr Georgia Middleman Film & TV/Art- Artists & Songs Country Artists & Songs Song Eval Song Eval ists 2:15 Monica Benson Jason -
Ontology, Aesthetics, and Cartoon Alienation
Georgia State University ScholarWorks @ Georgia State University Film, Media & Theatre Theses School of Film, Media & Theatre Summer 7-31-2018 Animating Social Pathology: Ontology, Aesthetics, and Cartoon Alienation Wolfgang Boehm Georgia State University Follow this and additional works at: https://scholarworks.gsu.edu/fmt_theses Recommended Citation Boehm, Wolfgang, "Animating Social Pathology: Ontology, Aesthetics, and Cartoon Alienation." Thesis, Georgia State University, 2018. https://scholarworks.gsu.edu/fmt_theses/2 This Thesis is brought to you for free and open access by the School of Film, Media & Theatre at ScholarWorks @ Georgia State University. It has been accepted for inclusion in Film, Media & Theatre Theses by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. Animating Social Pathology: Ontology, Aesthetics, and Cartoon Alienation by Wolfgang Boehm Under the Direction of Professor Greg Smith ABSTRACT This thesis grounds an unstable ontology in animation’s industrial history and its plas- matic aesthetics, in-so-doing I find animation to be a site of rendering visible a particular con- frontation with an inability to properly rationalize, ossify, or otherwise delimit traditionally held boundaries of motility. Because of this inability, animation is privileged as a form to rethink our interactions with media technology, leading to utopian thought and bizarre, pathological behav- ior. I follow the ontological trend through animation studies, using Pixar’s WALL-E as a guide. I explore animation as an afterimage of social pathology, which stands in contrast to the more lu- dic thought of a figure such as Sergei Eisenstein, using Black Mirror’s “The Waldo Moment.” I look to two Cartoon Network shows as examples of potential alternatives to both the utopian and pathological of the preceding chapters.