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14 Castles & Crusades The Mortality of Green Author: Stephen Chenault Editor: Mike Stewart, Nicki Chenault Cover Art: Jason Walton Interior Art: Jason Walton, Mark Allen Cartography: Mac Golden Art Direction/Cover Design: Davis Chenault Interior Design/Layout: Troll Lord Games P.O. Box 251171, Little Rock, AR 72225 email: [email protected] Web site: www.trolllord.com or www.castlesandcrusades.com Interested in Castles & Crusades® the role playing game? Want to learn more? There is a large online community of gamers who post home brewed rules, adventure discus- sion and help incoming players digest the game and its potential. Please visit our online This module is designed for charac- forums at trolllord.com and get involved. All are welcome!!! ters of 4th-6th level with a challenge ©2005 Troll Lord Games. All Rights Reserved. Castles & Crusades® is a Registered Trademark pending) level of 3-5. of Troll Lord Games. All Rights Reserved. C&C, Castle Keeper, SIEGE engine,Troll Lord Games, and the Castles & Crusades, SIEGE engine, and Troll Lord Games logos are Trademarks of Troll Lord Games. All Rights Reserved. ISBN 1-931275-30-0 Printed in the United States of America This book is published under the Open Game License version OPEN GAME LICENSE Version 1.0a licensed in another, independent Agreement with the owner of such Trademark or 1.0a by permission of Wizards of the Coast, Inc. The Open The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Registered Trademark. The use of any Product Identity in Open Game Content does Wizards of the Coast, Inc (“Wizards”). -
Dragon Magazine #228
Where the good games are As I write this, the past weekend was the WINTER FANTASY ™ slots of the two LIVING DEATH adventures; all the judges sched- gaming convention. uled to run them later really wanted to play them first. That’s a It is over, and we’ve survived. WINTER FANTASY isn’t as hectic vote of confidence for you. or crowded as the GENCON® game fair, so we can relax a bit These judges really impressed me. For those of you who’ve more, meet more people, and have more fun. never played a LIVING CITY, LIVING JUNGLE™, or LIVING DEATH game, It was good meeting designers and editors from other game you don’t know what you’re missing. The judges who run these companies and discussing trends in the gaming industry, but it things are the closest thing to a professional corps of DMs that was also good sitting in the hotel bar (or better yet, Mader’s, I can imagine. Many judges have been doing this for years, and down the street) with old friends and colleagues and just talk- some go to gaming conventions solely for the purpose of run- ing shop. ning games. They really enjoy it, they’re really good, and they Conventions are business, but they are also fun. really know the rules. I came out of WINTER FANTASY with a higher respect for the Now the Network drops into GENCON gear. Tournaments are people who run these things. TSR’s new convention coordina- being readied and judges are signing up. -
An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978. -
Pathfinder Chronicles: Guide to the River Kingdoms Is Published by Paizo Publishing, LLC Under the Open Game License V 1.0A Copyright 2000 Wizards of the Coast, Inc
® ™ 'THCD SN SGD China Miéville, Elaine Cunningham, 2HUDQ Chris Pramas, and Steve Kenson +HMFCNLR 60 30 N Miles 0 B B The The The The Narlmarches Narlmarches The The Feasting Hall Feasting Feasting Hall Feasting Brevoy Nystra Mivon Mivon Boarwood Boarwood Galt F Galt F G G Major Town Major Small Settlement Ruins of Interest Point Major Town Major Small Settlement Ruins of Interest Point Lands Lands Mivon Mivon B B F F G G The Stolen Uringen Uringen Pitax Pitax Liberthane Liberthane G G G G Sarain G G Forest Forest Embeth Embeth B Pitax Pitax Mt. Branthlend Mt. Branthlend Avendale Avendale G G East Sellen Sellen East East Mimere Mimere Touvette Touvette Mormouth Mormouth Hymbria G G Gralton Gralton G G Gralton Gralton Riverton Riverton Heibarr Heibarr Cordelon G F F Sellen River Lake Lake Kallas Kallas Outsea Outsea Artume Artume Loric Fells G G G G Rookwarden Rookwarden B B The The G G Wilewood Wilewood Deadbridge Deadbridge G G Black Black West Sellen Sevenarches Sevenarches of the of the Marquis Marquis Daggermark Daggermark Sevenarches Sevenarches Protectorate Protectorate Hawk’s Nest Hawk’s G G Daggermark Daggermark Tymon Tymon Echo Wood Wood G G Kyonin Tymon Tymon Mosswater Scrawny Scrawny Crossing Crossing G G F F F F Lambreth Lambreth KC;H?7 KC;H?7 7PC?H7D Maashinelle Maashinelle ,AKE %NCARTHAN %NCARTHAN The River Kingdoms Kingdoms The River The River IJ7B7L IJ7B7L 'THCD SN SGD 2HUDQ +HMFCNLR Å7J><?D:;HÅ>HED?9B;IÅKFFB;C;DJ Table of Contents >;Å?L;HÅ ?D=:ECIÅ s EIIM7J;HÅ ts OHEDD7Å7D:Å7DIFKHÅ z OIJH7Å tt HJKC;Å r{ KJI;7Å tu EH:;BEDÅ rr ?J7NÅ ty 7==;HC7HAÅ rs HEJ;9JEH7J;ÅE<ÅJ>;ÅB79AÅ 7HGK?IÅ us H7BJEDÅ rw ?L;HJEDÅ uu ;?87HHÅ s{ 9H7MDOÅHEII?D=Å uv OC8H?7Å sr ;L;D7H9>;IÅ uw 7C8H;J>Å ss >;ÅJEB;DÅ 7D:IÅ v{ ?8;HJ>7D;Å sw EKL;JJ;Å vu EH?9Å;BBIÅ sx OCEDÅ vw ?LEDÅ sy H?D=;DÅ w{ Credits Authors: Eric Bailey, Kevin Carter, Elaine Cunningham, Senior Art Director: James Davis Adam Daigle, Mike Ferguson, Joshua J. -
Tangled Webs and Telephone Cords
“THE PEOPLE’S PAPER” VOL. 20 ISSUE 1 ~ October 2019 [email protected] Online: www.alabamagazette.com 28 Pages – 4 Sections ©2019 Montgomery, Autauga, Elmore, Crenshaw, Tallapoosa, Pike and Surrounding Counties 334-356-6700 OOPPEENN HHOOUUSSEE ION BLICAT S OF PU 20 YEAR Tuesday-October 15th ~ 11:00 AM - 2:00 PM 12 E Jefferson Street Tangled Webs and Telephone Cords “O, what a tangled web we weave KEY PLAYERS when first we practice to deceive.” • President Donald Trump – Sir Walter Scott • Vice President Mike Pence But identifying who is being deceitful here in this Watergate-esque scandal is • Former President Barrack Obama less than clear. There is so much bias, incompetence, deception, and potential • Former Vice President Joe Biden law-breaking that it is very difficult to be objective, and ultimately that is the problem. It is the type of scandal that removes one’s faith in government and • Hunter Biden, Joe Biden’s son, lawyer, lobbyist, anyone involved with it. Ukrainian Natural Gas Producer Burisma board member So in an attempt to untangle and better understand this mess, let’s begin by • Marie Louise Yovanovitch, U.S. Ambassador to Ukraine asking a series of broad scope questions: from May 18, 2016 to May 20, 2019 • What authorities, limitations, responsibilities, and levels of discretion do (and should) the president, members of Congress, and all other Federal • Former U.S. Special Envoy for Ukraine, Kurt Volker, Government officials have? Here, it is useful to see both of Google who resigned on September 27, 2019 vdefinitions -
Book 3: Big Book of Brew 0 Table of Contents
Table of Contents Book 3: Big Book of Brew 0 Table of Contents TABLE OF CONTENTS Races 2 Arachne 3 Catfolk 5 Fairy 7 Geth 9 Githyanki 11 Githzerai 13 Goblin 15 Goliath 17 Ikthys 19 Kython 21 Lizardman 23 Minotaur 25 Ophidian 27 Riven 29 Sphinx 31 Vanara 33 Exaltations 35 Demiurge 36 Font 38 Force Sensitive 40 Kryptonian 42 Nephilim 44 Para-Psyker 45 Phoenix 47 Sage 48 Symbiote 50 Classes 52 Feats 88 General Feats 89 Racial Feats 99 Exalted Assets 109 Sword Schools 118 Aphonic Wind 119 Dark Messiah 120 Eldritch Advent 121 Infernal Monster 122 Infinite Choir 123 Killer Doll 124 Equipment 125 Ranged 126 Melee 131 Adamantine 134 Munchausen Drive 136 Vehicles 137 Ship Hulls 141 Ship Weapons 145 Ship Components 146 Credits 150 1 Races 2 Arachne Arachne are beings that look much like humans from the waist up, but are composed of an arachnid (NOT an insectoid) body. Called Driders by some, especially Eldar and Elves, the Arachne are a proud people composed of beings with strong passions that they keep under close wraps. Arachne are superb combatants, adaptable and very much capable of acts of great virtue or cruelty, as much as any race. Until recently – that is, about 3,000 years ago – Arachne were considered primitives because they were believed to have no discernible language or engineering skills. In fact, their language consists mostly of clicks, pheromones and sub-sonic communication, while their technology level depends mostly on what they have available to combine with their webs. As Racial Statistics was proven, when given access to anything Characteristic Bonus: +1 to Wisdom or mechanical, Arachne are quickly able to discern +1 to Dexterity how and why it works, break it down, recreate Skill Bonus: +1 to Crafts and and improve it. -
A Grand History of the Forgotten Realms
A Grand History of the Forgotten Realms Designer & Cartographer: Brian R. James Cover & Interior Artist: Toni M. James 3rd Printing: May 25 2006 Based on the original DUNGEONS & DRAGONS rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. The content for this game product was compiled by resources owned by Wizards of the Coast. DUNGEONS & DRAGONS, D&D, FORGOTTEN REALMS, and WIZARDS OF THE COAST are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks of Wizards of the Coast, Inc. The Digital Marble logo is a trademark of Digital Marble, Inc. All artwork is owned by their respective authors. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. For more timelines and other juicy bits of realmslore visit our website http://www.geonomicon.com Introduction "These things also I have observed: that knowledge of our world is to be nurtured like a precious flower, for it is the most precious thing we have. Wherefore guard the word written and heed words unwritten—and set them down ere they fade... Learn then, well, the arts of reading, writing, and listening true, and they will lead you to the greatest art of all: understanding." —Alaundo of Candlekeep This chronology is the most definitive accounting of Realms history on the Internet or in print. -
Dragon Magazine #246
Henchmen Features Issue #246 Volume XXII, No. 9 The Wizard's Companion ......... 24 April 1998 Lloyd Brown III Better than a familiar, the homonculous can be a wizard’s Departments best friend. The Omega Variant .......... 34 Wyrms of the North ........ 56 Bill Slavicsek Ed Greenwood Take the role of Concord marine Jonar Kage in this exciting Manipulative sapphire dragon Malaeragoth is solo adventure, and learn the ALTERNITY™ rules as you play. “The Dragon Unseen.” A Few Good Henchmen ............. 44 Rouges Gallery ............ 70 Christopher Perkins Dale Donovan Next time your PCs need a henchman quickly, pick From the pages of the ADVANCED DUNGEONS & one of these 101 NPCs. DRAGONS® comic come “The Heroes of Selune’s Fiction: "The Great Hunt" ... 62 Smile.” Elaine Cunningham Ecology of the Flumph ..... 76 Arilyn Moonblade and Elaith Craunobler teach Johnathan M. Richards the hunters what it is to be hunted. Beware the awesome might of the flumph! The Wizards Three ...... 86 No, really. We’re serious! Ed Greenwood Bazaar of the Bizarre ...... 82 Elminster, Rautheene, and Mordenkainen meet B.A. Landires once more to trade spells and ... steal sandwiches? Spice up your campaign with “Cauldrons and Cookery.” Dragon's Bestiary ......... 94 Gregory W. Detwiler Fight the battle for Krynn against “Creatures of Chaos”! Columns About the Cover The Wyrm’s Turn™ . .4 In just a few years, Michael Sutfin has developed his craft to D-Mail™. .6 breathtaking levels. On this month’s cover, he shows us a Forum rather sinister knight and his loyal henchman. .............................. ..10 Sage Advice .......................... .16 Out of Character ...................... .22 Gamer's Guide ....................... -
Available for Download at Dungeonsanddragons.Com
BASIC RULES D&D Basic Rules, Version 1.0, Released November 2018 Credits Lead Designers: Jeremy Crawford, Mike Mearls, Based on the original D&D game created by Christopher Perkins E. Gary Gygax and Dave Arneson, Design Team: James Wyatt, Rodney Thompson, Robert J. with Brian Blume, Rob Kuntz, James Ward, and Don Kaye Schwalb, Peter Lee, Steve Townshend, Bruce R. Cordell Drawing from further development by J. Eric Holmes, Tom Moldvay, Frank Mentzer, Aaron Allston, Managing Editor: Jeremy Crawford Harold Johnson, David “Zeb” Cook, Ed Greenwood, Keith Editing Team: Chris Sims, Michele Carter, Scott Fitzgerald Gray, Baker, Tracy Hickman, Margaret Weis, Douglas Niles, Jeff Kim Mohan Grubb, Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bill Slavicsek, Andy Collins, and Rob Graphic Designers: Bree Heiss, Emi Tanji Heinsoo Interior Illustrator: Jaime Jones, Richard Whitters Playtesting provided by Additional Contributors: Matt Sernett, Chris Dupuis, Tom over 175,000 fans of D&D. Thank you! LaPille, Chris Tulach, Miranda Horner, Jennifer Clarke Wilkes, Steve Winter, Chris Youngs, Ben Petrisor, Tom Olsen Producer: Greg Bilsland Project Management: Neil Shinkle, Kim Graham, John Hay Brand and Marketing: Nathan Stewart, Liz Schuh, Chris Lindsay, Shelly Mazzanoble, Hilary Ross, Laura Tommervik, Kim Lundstrom, Trevor Kidd DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. -
Dragon Magazine #220
Issue #220 SPECIAL ATTRACTIONS Vol. XX, No. 3 August 1995 Stratagems and Dirty Tricks Gregory W. Detwiler 10 Learn from the masters of deception: advice for DMs Publisher and players. TSR, Inc. The Politics of Empire Colin McComb & Associate Publisher 16 Carrie Bebris Brian Thomsen Put not your faith in the princes of this Editor world achieve victory in the BIRTHRIGHT Wolfgang Baur campaign through superior scheming. Associate editor Dave Gross Hired Killerz Ed Stark 22 Meet Vlad Taltos, and see how assassins can play a Fiction editor crucial role in any RPG. Barbara G. Young Art director FICTION Larry W. Smith Hunts End Rudy Thauberger Editorial assistant 98 One halfling and two thri-kreen reach the end of the road. Michelle Vuckovich Production staff Tracey Isler REVIEWS Role-playing Reviews Lester Smith Subscriptions 48 Lester examines PSYCHOSIS: Ship of Fools* and other Janet L. Winters terrifying RPGs. U. s. advertising Eye of the Monitor David Zeb Cook, Paul Murphy, and Cindy Rick 63 Ken Rolston U.K. correspondent BLOOD BOWL* goes electronic, the computer plots against and U.K. advertising you in Microproses Machiavelli, and we take another look Carolyn Wildman at Warcraft. From the Forge Ken Carpenter 128 Whatever happened to quality painting? A few words about neon paint jobs. DRAGON® Magazine (ISSN 1062-2101) is published Magazine Marketing, Tavistock Road, West Drayton, monthly by TSR, inc., 201 Sheridan Springs Road, Middlesex UB7 7QE, United Kingdom; telephone: Lake Geneva WI 53147, United States of America. The 0895-444055. postal address for all materials from the United States Subscriptions: Subscription rates via second-class of America and Canada except subscription orders is: mail are as follows: $30 in U.S. -
The Complete Book of Elves Credits
Player's Handbook 2°* Edition Rules Supplement The Complete Book of Elves Credits Written by Colin McComb Edited by Dori Jean Watry Overseen and Advice Given by Steve Winter Color Illustrations by BromSample, Larry Elmore file, and John & Laura Lakey Black and White Art by Terry Dykstra Decorative Art by Robin Raab Typeset by Gaye O'Keefe Invaluable assistance or sustenance (in one form or another) given by L. Richard Baker III, Wolfgang Baur, Tim Beach, Wendy Bien- venu, Elaine Cunningham, William W. Connors, Jeff Dettweiler, Slade Henson, Brad "Sun Dog" Matheson, Roger Moore, Paul Nelis, Kevin Pohle, John Rateliff, Teresa W. and Thomas M. Reid, James M. Ward, and David Zenz. These people (including those listed in the other credits) sparked the creative urge, and thanks are due each of them. Special thanks are given to all the fantasy/sci fi writers who, in one way or another, influenced my writing. Thanks are also due all the gamers who have preceded me and inspired me. The Helm of Valor is dedicated to TSR's Siberia Six. Dedicated to the McCombs, the Garbetts, and the rest of my relatives. Thank you all. Special thanks from the editor to Timothy B. Brown and James M. Ward, for letting her do Elves in the second place and in the first. TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Lake Geneva Cambridge CBl 3LB WI 53147 U.S.A. United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGONLANCE, DRAGON, FORGOTTEN REALMS, GREYHAWK, RAVENLOFT, and SPELLJAMMER are registered trademarks owned by TSR, Inc. -
Dragon Magazine #249
HISTORICAL FANTASY Issue # 249 Volume XXIII, NO. 2 July 1998 Seeds of Evil James Wyatt Combining the historical AD&D® supplements with the Masque of the Red Death campaign for a legacy of terror. 26 66 Wyrms of the North Ed Greenwood The guile and subtlety of a drow lurks behind the Below the Tomb of Horrors smile of The Dark Lady. Bruce R. Cordell 76 Giants in the Earth New terrors to add to the classic AD&D module J. Gregory Keyes New legends from or any cryptic dungeon in your campaign. the World of the Waterborn. 38 82 Bazaar of the Bizarre Jeffrey Mendoza Before your next Sixguns and Sesheyans trek, shop at A Travelers Emporium. 90 Arcane Lore Rich Baker Ed Bonny Discover the dire powers of ® Back to the future with ALTERNITY game rules The Lost Spellbook of Rary the Traitor. for Old West firearms, plus guidelines for creating your own Weird West campaign. 98 Dungeon Mastery Holly Ingraham Learn the vocabulary 48 of the Underdark in Deep Meanings. Fiction Wakes the Narrow Forest The Wyrms Turn . 4 J. Gregory Keyes D-MAIL .................... 6 The ghost of his father compels Fool Wolf FORUM ...................... 10 to visit giant country. SAGE ADVICE ................. 18 58 OUT OF CHARACTER ........... 24 BOOKWYRMS ................. 72 CONVENTION CALENDAR ........ 102 DRAGONMIRTH .............. 104 KNIGHTS OF THE DINNER TABLE . 106 ROLEPLAYING REVIEWS ......... 108 GAME PREVIEWS ............... 114 PROFILES .................... 120 Publisher Wendy Noritake Executive Editor Pierce Watters Editor Dave Gross Art Director Larry Smith Associate Editor Chris Perkins Editorial Assistant Jesse Decker Production Manager John Dunn Advertising Sales Manager Bob Henning Advertising Traffic Manager Judy Smitha ® Michael Roele falls before the might of the dread Gorgon in this months cover by BIRTHRIGHT campaign artist Tony Szczudlo.