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Liste De Jeux - 1/26 - Ambition Schmidt France G
N Nom editeur createurs An Num Lg Tr Min Max 1870 Descartes Jean-Pierre Defieux 1978 W 82 fr - 2 1806: Iéna, Campagne de Prusse (Jena!) Tilsit Ed Wimble 1997 W 71 fr - 2 1814: Six jours de gloire Tilsit Kevin Zucker 1998 W 61 fr - 2 1830 Avalon Hill Francis Tresham 1986 S 52 en fr 3 6 1862, The Battles and Leaders Series Simulation Design Incorporated Richard Berg, Thaddeus B. Kubis, 1990 W 99 en - 2 Robert G. Markham 1863: Chickamauga, la rivière de la mort Tilsit Gary Selrik , Stephen Rawling 1997 W 84 fr - 2 221b Baker Street: Master Detective Game Gibsons Games Sg 12 en - 2 6 2e D.B. 1 Normandie Descartes Jean-Jacques Petit 1983 W 32 fr - 2 4 7 Royaumes combattants (les) éditions du stratège Jean-Pierre Pecau, Jël Gourdon W 127 fr - 2 7 8th army: WWII desert campaign Attactix 1982 W 81 en - 2 4 A Game of Throne Fantasy Flight Games Christian T. Petersen 2003 S 305a en fr 3 5 A Game of Throne : A clash of Kings Fantasy Flight Games Christian T. Petersen 2005 S 305b en fr 3 6 A Game of Throne : A storm of Swords Fantasy Flight Games Christian T. Petersen 2006 S 305c en fr 3 6 Abalone Hasbro Michel Lalet, Laurent Lévi 1990 R 8 fr - 2 Accross 5 April Victory Games Eric Lee Smith 1992 W 48 en fr 2 4 Adel Verpflichtet FX Schmid Klaus Tauber 1990 S 92 de fr 2 5 Africa 1880 Tilsit Francis Pacherie 1997 S 28 fr - 3 6 Afrika: La guerre du Désert Oriflam Dean Essig 1994 W 134 fr - 2 Âge des dieux (L') Asmodée Edition Croc 2004 S 236 fr - 3 6 Age of Battles : the Battle of Marathon Zvezda W 122 en - 2 Age of Chivalry 3W Rob Markham 1992 W 65 en - 1 4 Age of Renaissance Avalon Hill 1996 S 142 en fr 3 6 Age of Steam Warfrog Martin Wallace 2001 S 259 en fr 2 6 Ages of Mythology Eagle Games Glenn Drover 2003 S 223 en fr 4 6 Aigles (les) Descartes J.m. -
Game Gift Giving Guide
We offer you here Fine Games' suggestions for great games that make for great gifts. We've divided them into 4 categories to help you out: Truly outstanding games, simpler family-style games, recently published games, and what we call "lifestyle" games for those that collect everything for certain game systems. Contact us with any special needs you might have. And remember, we offer Gift Certificates in any denomination you wish to help you give the gift of games. Page 1 of 16 31 Oct 2020 19:11 Fine Games' Gift Giving Suggestion List Contact us: [email protected] or (541) 756-4711 (10am-9pm PST). ALL games listed are NEW & available in stock at the listed price at the time this catalo Part # Title (Publisher) Price Box Part # Title (Publisher) Price Box EXCELLENT & RECOMMENDED GAMES Suited to Being a Memorable Gifts 143241 1914, Offensive a Outrance (GMT) $77.00 DC 135861 Blitz! A World in Conflict (Compass Gms) $64.00 BC Sequel to 1914, Twilight in the East, this game covers the initial Stand-alone game adapting reenvsioning the World in Flames system months of World War I on the western front, from Switzerland to the to be played at the Army-level (rather than corp) while retaining the English Channel. Uses a streamlined version of the 1914 Twilight in historical color of WIF. Covers the entire world on a large, area-move the East game system. 2 short scenarios include the Battle of Lorraine map. 394 5/8" & 3/4" counters include armies, air wings, fleets for all (intro) and Marne to Stalemate, and the campaign lasts from Aug-Nov combatants. -
Fine Games 2020 Annual Clearance
12/5/2020 11:10:05AM Fine Games' 2020 Annual Clearance Catalog Page 1 of 52 Great Games at Really GREAT Prices ! www.FineGames.com/eoy_clear.htm Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: [email protected] 541-756-4711 10am-9pm PST Fine Games' 2020 Annual Clearance Catalog is Big, Really BIG!. The largest sale we have ever offered. Initially, it includes a wide-ranging assortment of 672 games, magazines & gaming accessories -- nearly a third of the games we stock. Most are new & undamaged games or mags we simply have a few too many of; many are new games that suffered some minor damage at the hands of UPS. Many are too difficult to sell in the limited time before we begin to retire. Together, these sale items offer a thousand opportunities for great Xmas gifts for yourself or a significant other, some fun reading about game products from your past & others you might not know of. All at especially attractive prices. The Deal is this: We list 672 1056 items here with a special, clearance price good only during this sale, once each year. Choose as many or as few games as you wish. Contact us by phone (at 541-756-4711) or email ([email protected]) to place your order by 11/30/2020, and deliver payment to us promptly thereafter. In as little as 2 days later, your goodies will arrive in your awaiting hands. All bought at especially attractive Clearance Sale prices. Just act fast as these are offered first-come, first served, and are generally available in quantities of one, each (or sometimes 2 or 3). -
RULES of PLAY Living Rules, October 2010
SUCCESSORS—Living Rules, Oct 2010 The Battles for Alexander’s Empire by Mark Simonitch, Richard Berg, and John B. Firer RULES OF PLAY Living Rules, October 2010 TABLE OF CONTENTS 1. Introduction ......................................................... 2 14. Special Combat Units ......................................... 12 2. Game Components .............................................. 2 15. Sieges and Subjugations ..................................... 12 3. Sequence of Play ................................................. 3 16. Independent Armies ............................................ 13 4. How to Win ......................................................... 4 17. Legitimacy & Prestige ........................................ 14 5. Label the Usurper Phase ..................................... 4 18. Royal Family Members ...................................... 15 6. The Reinforcement Phase ................................... 4 19. The Isolation Phase ............................................. 15 7. The Tyche Cards ................................................. 5 20. How to Win ......................................................... 16 8. Generals & Armies ............................................. 6 21. The Turn Record Track ....................................... 16 9. Movement ........................................................... 7 22. Prepare for Play .................................................. 16 10. Interception ......................................................... 8 23. Optional Rules ................................................... -
Deluxe Rules
s xe Rule YALU Delu The Chinese Counteroffensive in Korea November, 1950 to May, 1951 Copyright © 2009, Compass Games, LLC., All Rights Reserved Chinese intervention in the war had been considered and dismissed as TABLE OF CONTENTS a bluff by the UN Command. Thus, the UN forces were badly overextended when the bluff materialized as a force of thirty divisions, 1.0 INTRODUCTION skillfully infiltrated into the Korean mountains. 2.0 COMPONENTS The UN was sent reeling back toward the 38th Parallel in confusion, 3.0 SEQUENCE OF PLAY desperately attempting to reestablish a stable front line. The 4.0 WEATHER PHASE Communists followed relentlessly, infiltrating deep into the UN positions and attacking without pause, accepting high casualties in order to 5.0 SUPPLY AND ISOLATION sustain the momentum of the attack. 6.0 REINFORCEMENTS AND REPLACEMENTS Yalu begins with the initial Chinese attack. It will be up to the 7.0 STACKING Communist player to force the UN south of the 38th Parallel; it will be 8.0 ZONES OF CONTROL up to the UN player to prevent this from happening . 9.0 MOVEMENT 10.0 COMBAT 2.0 COMPONENTS 11.0 COMMUNIST ATTACK SUPPLY POINTS 2.1 Map The map shows the area of Korea over which the campaign was fought. 12.0 UN SUPPORT UNITS A hexagonal grid has been superimposed to regulate the movement 13.0 UN BOMBARDMENT PHASE and position of the playing pieces. Each hex represents approximately 10 miles of actual terrain, measured from hexside to hexside. 14.0 NEUTRALIZATION 15.0 REGROUPING AND MORALE CHECKS There are several charts and tables printed on the map. -
Games Are Not Coffee Mugs: Games and the Right of Publicity, 29 Santa Clara High Tech
Santa Clara High Technology Law Journal Volume 29 | Issue 1 Article 1 12-13-2012 Games Are Not Coffee uM gs: Games and the Right of Publicity William K. Ford Raizel Liebler Follow this and additional works at: http://digitalcommons.law.scu.edu/chtlj Recommended Citation William K. Ford and Raizel Liebler, Games Are Not Coffee Mugs: Games and the Right of Publicity, 29 Santa Clara High Tech. L.J. 1 (2012). Available at: http://digitalcommons.law.scu.edu/chtlj/vol29/iss1/1 This Article is brought to you for free and open access by the Journals at Santa Clara Law Digital Commons. It has been accepted for inclusion in Santa Clara High Technology Law Journal by an authorized administrator of Santa Clara Law Digital Commons. For more information, please contact [email protected]. FORD LIEBLER 11/26/2012 3:56 PM ARTICLES GAMES ARE NOT COFFEE MUGS: GAMES AND THE RIGHT OF PUBLICITY* William K. Ford† and Raizel Liebler†† * Earlier versions of this paper were presented at the 2011 Works-in-Progress Intellectual Property Colloquium, Boston University (Feb. 11, 2011); 2011 Intellectual Property Scholars Roundtable, Drake University Law School (Apr. 1, 2011); and The Game Behind the Video Game, Rutgers School of Communication and Information (Apr. 9, 2011). We thank Stephanie Acosta, Keidra Chaney, Jessica de Perio Wittman, Shannon Ford, Jon Garon, Greg Lastowka, Tyler Ochoa, David L. Schwartz, and Corey Yung for comments on earlier versions of this paper. We thank Young-Joo Ashley Ahn, Lyndsay Ignasiak, and Kimberly Regan for research assistance. A special thanks to Nathan Ford and Adin Simon for innumerable hours playing “childish” games with the authors in preparation for this paper. -
Fow News #4__NV.Indb
FoW L'actualité du wargame 07 par l'équipe de Frog of War # 2005 N 4 E W S m © bimestriel et gratuit consacré à l’actualité du wargame à peu près [email protected] Ouvertures de boîtes : Lobositz, Under the Lilly Banners, Chosin, Beyond Normandy, ... >>> mail : g Empire of the Sun : Analyse complète, les autres jeux sur ce thème, ... www.frogofwar.or Rédacteur en chef : J.M. Constancias >>> Graf+PAO+web : BouCH Rédacteur en chef : J.M. Constancias >>> Graf+PAO+web FoW News n°4 >>> juillet 2005 E-zine web : Bonjour à tous, Cela fait maintenant un peu plus d’un an que nous tra- vaillons à l’élaboration du e-zine Frog of War et nous avons L'édito atteint notre rythme de croisière en ce qui concerne la par- tie réservée à l’actualité du monde belliludiste. Je tiens en- core à remercier ici tous ceux qui prennent sur leur temps libre pour écrire une analyse de jeu, un article, pour faire la mise en forme et en page des magazines ou tout simplement nous aider. Ainsi la communauté francophone peu profiter d’un support le plus exhaustif possible. Notre passion est bien vivante et vous le prouvez tous les jours, et les initiati- Edito / Sommaire ves semblent d’ailleurs fleurir un peu partout (conventions, rencontres de joueurs, conception de jeux originaux, etc.) Depuis le dernier magazine (FoW Mag #2, à ne pas confondre avec le FoW News...) paru en mai dernier, nous avons pu vous proposer un nouveau site Internet, plus convivial, plus fonctionnel, plus communiquant : forums en tout genre, ca- lendrier des sorties, espace de téléchargements, etc. -
2012 Schedule & Program
World Boardgaming Championships 2012 Schedule & Program July 30 - August 5, 2012 Pre-Cons begin July 28 Lancaster Host Resort Lancaster, PA www.boardgamers.org [email protected] Contents 1 is an association of boardgame enthusiasts incorporated as a non-profit company BPA in the state of South Carolina for the express purpose of hosting the annual gaming conference known as the World Boardgaming Championships, or WBC for short. It offers tourna- ments, vendors, an auction, demonstrations, seminars, open gaming, and Juniors programs. In ad- dition, for those who can’t get enough, we offer numerous focused Pre-Cons on the weekend before WBC. We do other things, such as mini-cons and e-mail tournaments, but our raison d’etre is WBC. We love boardgaming competition—from wargames and Eurogames to racing, sports, and rail games, and we make no apologies for it. It’s what we do. And we take pride in doing it better than anybody else. To find out more about our activities spend some time on our website at www.boardgamers.org. You’ll find more pre- and post-event information than anywhere else on the net—over 2,000 pages of it. It’s not very lucrative or cost effective, but we think it demonstrates our commitment to this hobby. You can help continue this madness by taking a moment to subscribe to our FREE e-mail news- letter via the web site or trade links with our Webmaster from your local club site. Finally, continue to spread the good news about our association and its activities by bringing your fellow gamers to the best week of gaming -
World Boardgaming Championships World Boardgaming Championships
World Boardgaming Championships 2008-2009 Yearbook www.boardgamers.org [email protected] A Retrospective of WBC Teams Over the Years by David Docktor Preregister your team for WBC 2009! Contents 1 is an association of boardgame enthusiasts incorporated as a non-profit company BPA in the state of South Carolina for the express purpose of hosting the annual gaming conference known as the World Boardgaming Championships, or WBC for short. It offers tournaments, vendors, an auction, demonstrations, seminars, open gaming, and Juniors and Teen programs. In ad- dition, for those who can’t get enough, we offer focused Mini-Cons and Play-by-Email-Tournaments. We love boardgaming competition — from wargames and Eurogames to racing, sports, and rail games, and we make no apologies for it. It’s what we do. And we’ve done it better than anybody else for more than ten years. This yearbook documents BPA events of the previous year. It does not contain schedul- ing information for the upcoming convention. Schedules and event previews will appear in a separate program and online at boardgamers.org. In fact, on our website, you’ll find more pre- and post-event information than any place on the net — over 1,000 pages of it. It’s not very lucrative or cost effective, but we think it demonstrates our commitment to this hobby. To help support BPA activities, take a moment to subscribe to our FREE e-mail newsletter via the web site and continue to spread the good news about our association and its activities. Credits Contents Convention Director: Don Greenwood Team Logos ........................... -
The Drive on Metz
"SOME GAMES ARE OF THE 'ONE AND DONE' ALL NEW DIGITAL FORMAT LETS VARIETY BUT I CAN HAPPILY SAY THAT YOU DEFEND RORKE’S DRIFT “ZULUS ON THE RAMPARTS” ISN’T ONE OF THEM. THIS IS SIMPLY ONE OF THE BEST SOLITAIRE GAMES ANYTIME, ANYWHERE! I’VE EVER HAD THE PLEASURE OF PLAYING!" - JEFF MCALEER (THE GAMING GANG) (BOARD GAME VERSION) • Historical turn based strategy! • All new animated graphics and combatants! • Carry 139 British troops and over 4,500 Zulus in your pocket! & Second Edition Rules v1.0 1 Important information is in red text. References to examples of a Rule or Case are The Battle of Rorke’s Drift, in blue text and this font. 22-23 January 1879 Text in shaded boxes, like this, provides the voice of the game’s designer, who is Table of Contents addressing you to explain an idea or [1.0] INTRODUCTION ...................... 1 concept that is not, itself, a Rule or a Case. [2.0] GAME EQUIPMENT ................ 1 [1.0] INTRODUCTION [3.0] SET UP .................................... 3 is a solitaire [4.0] SEQUENCE OF PLAY ............... 4 States of Siege™ Series game of The [5.0] IBUTHO PHASE ....................... 5 Battle of Rorke’s Drift in South Africa [6.0] ACTION PHASE ....................... 8 during the Anglo-Zulu War of 1879 (as [7.0] CARD DRAW PHASE ............. 13 depicted in the film Zulu). At this battle, [8.0] HERO PHASE ........................ 13 approximately 140 British soldiers and auxiliaries defended a small compound (in OUSEKEEPING [9.0] H ................... 13 an area less than half the size of a baseball [10.0] NIGHT ................................ -
A World at War Gmt
A world at war gmt click here to download This 3rd Printing will be a straight reprint of the 2nd Printing maps and counters, and will include the most current version of the rulebook and other components. For this is A World at War, a game of warfare not only on land and under the sea 2 1 5 0 Japanese 2 2 2 2 1 6 0 American 2 2 2 2 1 3 1 One GMT counter tray. A World At War is a board wargame published by GMT Games, simulating the Second World War in Europe and the Pacific. It is a descendant of Avalon Hill's Construction · Supply, Oil & Economics · Research & Production. A World At War is a board wargame published by GMT Games, simulating the Second World War in Europe. A World at War is a grand strategy game which simulates the military, economic, political, Gathering Storm is now available for order on the GMT P list!Rules · Players · Articles. On-line Rules. The links below cover the official rules, scenarios, diplomatic and research appendices, player aids, scenarios and maps. The rules reflect both. Buy A World at War: Second World War in Europe and The Pacific: Board Games - www.doorway.ru ✓ FREE DELIVERY possible on eligible GMT Games. this morning I picked up the reprint of GMT's monster game A World At War from customs. I still don't know why I bought this one as I will never OT - GMT's A World at War. Welcome to the "A World At War" and the "Gathering Storm" mail list! "A World at War" -- GMT's ultimate, strategic, WWII board game designed by Bruce Harper. -
1914: Glory's End Rules
RULE BOOK Table of Contents 1.0 Introduction ............................................................ 2 10.0 Command Control ................................................. 11 2.0 Game Components ................................................. 2 11.0 Strategic Movement ............................................... 12 3.0 Set Up .................................................................... 5 12.0 Operational Movement .......................................... 13 4.0 Winning.................................................................. 6 13.0 Combat ................................................................... 14 5.0 The Turn Sequence ................................................ 8 14.0 Prepared Positions & Siege Guns .......................... 16 6.0 Stacking ................................................................. 8 15.0 (Optional) Dummy Counters ................................. 18 7.0 Supply .................................................................... 8 16.0 Battle of the Marne Scenario ................................. 18 8.0 Reinforcements, Replacements & Withdrawals .... 10 17.0 Short Historical Campaign Scenario ..................... 19 9.0 Entrenching ............................................................ 11 GMT Games, LLC • P.O. Box 1308, Hanford, CA 93232-1308 www.GMTGames.com 2 1914: Glory’s End Rules Manual 1.0 Introduction 2.0 Game Components 1.1 In General 2.1 Component List 1914: Glory’s End is a two-player wargame simulating the open- The components of 1914: Glory’s End