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Page About This Book ..................................................................3 Buying and Selling...............................................................4 Netherworld Hospital.........................................................4 Disgaea™ Hour of Darkness ©2003 NIPPON ICHI SOFTWARE Lifting techniques ...............................................................5 INC. Licensed to and published by ATLUS U.S.A., Inc. Disgaea™: Hour of Darkness — The Official Strategy Guide Geo Panels.............................................................................6 © 2003 by DoubleJump Publishing, Inc. All rights reserved. “DoubleJump”, “DoubleJump Books” and the DoubleJump Books logo are trademarks of DoubleJump Publishing, Inc. The Dark Assembly .............................................................8 No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information Creating characters...................................................8 storage or retrieval system without written permission from DoubleJump Publishing, Inc. DoubleJump™ Books is a Promotion Exams......................................................9 division of DoubleJump Publishing, Inc. Layout and design by Option-Shift Design — www.o-sd.com Proposals...................................................................10 with help from William Hawley IV Written by Tim Lindquist Battle Techniques..............................................................12 Special thanks to Gail, Yu and everyone else at Atlus, Chickens ‘n Charge and all the other folks who choose to remain Item World ..........................................................................14 unmentioned, or who we forgot to mention, but should have been mentioned because they were helpful and supportive but we were so thoughtless we forgot to mention them here. Battle Guide ........................................................................16 Thanks! All products and characters mentioned in this book are Regular battles .........................................................16 trademarks of their respective companies. Please be advised that the ESRB rating icons, “EC”, “K-A”, “E”, Extra maps ............................................................... 54 “T”, “M”, “AO” and “RP” are copyrighted works and certification marks owned by the Interactive Digital Software Association Promotion Exams................................................... 64 and may only be used with their permission and authority. Under no circumstances may the rating icons be self applied or used in connection with any product that has not been Lists .................................................................................... 70 rated by the ESRB. For information regarding the ESRB and their ratings, visit www.esrb.org. Please note that ESRB rating shown on the cover of this book only applies to the content Items.......................................................................... 70 of the game that this book covers and does NOT apply to the content of this book. The ratings icon is a trademark of the Skills........................................................................... 80 Interactive Digital Software Association. All rights reserved. DoubleJump Publishing, Inc and the authors have made Mastery..................................................................... 86 every effort to ensure that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, Residents.................................................................. 86 or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or Characters................................................................ 87 consequential, that may result from using the information in this book. Questions regarding operation of the game software and hardware should be directed to the support Secret Stuff and Hidden Things......................................91 numbers provided by the game and device manufacturers in their documentation. Interview............................................................................ 94 ISBN 0-9741700-0-3 Printed in the United States of America Trying new things is something we’re willing to do, being new ourselves. If you’re reading this text, you’re reading a special “Second Edition” — a PDF-only version of the guide. As is always the case, there were things that could have been included if we had more time and errors that were found after the book was printed. In Japan, it is common for guide publishers to print multiple versions of a single strategy guide — a First Edition, released in time to meet the game’s launch, and later, a Second Edition, filled with all the info missing from the first. The gaming market in the U.S. is generally not large enough to support such a thing, except for only the most popular games. Our Second Edition corrects several errors and includes additional information that was not available at the time of the first printing. Please support this experimental PDF version by paying for it if you have not done so already. If everyone simply trades the document among their friends without paying the (very small) fee for the download, we (or any other publishers) will not be willing to provide guides as PDFs in the future. This guide was a labor of love — in more ways than one. DoubleJump Publishing, Inc. is a brand new publishing company and this is the first of many quality guides we plan to publish. Previously, the creative staff here has been responsible for the design and production of many strategy guides published by other companies... 48 other guides to be exact. Our experience in video game book and magazine publishing goes back to 1991, when Tim Lindquist, now president of DoubleJump Publishing, helped start DieHard GameFan magazine by bringing his computer equipment from home and setting it up in the back of DieHard Gamer’s Club, a retail video game store in Tarzana, CA. The entire staff’s dedication to video games is a driving force behind the company and hopefully evident in everything we publish. We’re in this for the long haul and we want each of our books to be a perfect compliment to the game they cover as well as genuinely useful for the reader/gamer. Strategy RPGs are a favorite kind of game for most of the staff of DoubleJump Publishing and a big reason we picked Disgaea to publish a guide for. The game really stands out as one of the best games in its genre. The unique ideas, like the Item World and Dark Assembly, are elements of the game that take it from something you can complete in 40-50 hours of play to an obsession that you could spend six months with, building characters and setting higher objectives for yourself. The game’s excellent story line, humor, artwork and writing are the icing on the cake. This guide has been designed to help novice players get through the game and to serve as reference material for more experienced players to have along side the game as they play. Knowing that each individual player will have tastes that differ from our own, we’ve tried to avoid giving advice which is specific to certain classes of character or playing techniques. Instead we concentrated on providing the general knowledge you will need to master the game and ultimately play as long and as far as you like. Some folks will be satisfied with simply beating the story mode, while others will want to spend countless hours finding and maxing-out all the best items and leveling up every playable character to their maximum potential. Once you’re at the point you’re able to do that type of stuff, you have outgrown this guide and are welcome to come and join the discussions on our message boards online to hammer away at the intimate nuances and details of the game. We hope you enjoy the book and invite you to discuss strategies and game play for Disgaea: Hour of Darkness on the message board we have set up at the official Disgaea Strategy Guide web site. The URL is at the bottom of every page throughout the rest of the guide, so you shouldn’t be able to miss it. Happy gaming! — DoubleJump Books Staff. 3 BUYING AND SELLING The selection of items changes slightly each time you visit. The selection of items at the Rosen Queen Co. (Netherworld Branch) changes every time you visit, so if you don’t see the item you want to buy, keep revisiting the Depot until you do. Multiple items with the same name have considerably different statistics due to the residents within, so look at them all to decide which one you want to buy. You can transfer residents from one item to another after subduing them in the Item World. You may end up buying items simply to take the residents from them to move into other items (after subduing them). See page 86 for more Pay attention to an information about the specific residents. item’s residents if You can carry up to 16 items into battle in your Item Bag, and store up to 256 you want to power it items in the Warehouse. If you fill both your Item Bag and the Warehouse, you up in the Item World. will be prompted to visit the shop to purchase those items which don’t fit in inventory. If you pass on this chance to reclaim your booty, they will be gone forever, so beware! During battle, you can transfer items to your warehouse with the R2 button to make room for new items