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Developed by When I came to with the first clunky version Strategic Studies Group of Warlords '. little did I dream that }ust a few rears down the traek in series. we would be releasing the third instzillinent a successful

Since that first, painstakingly created version of the game, we have constantli Worked to improve Warlords and to make it the best game it can be without requiring HAI. 9000 as the minimum requirement. We hope that we have succeeded. If we have, a large part of our have the success is due to the great suggestions we had from you, players, who have told us exactly what vou’ve wanted. some of those suggestions have been incorporated in the latest version, others were a hit adventurous and may have to wait for Warlords 83 to get a guernsey,

have Whether we have implemented your suggestions or not, we read and appreciated all the comments made by the ever increasing band of loyal Warlords players from around the \\01‘1d.

I would like to take this opportunity to ask you to write to us at \NW\\'.Ss‘g.C()m.a\1" with your comments on the game and mut- decide suggestions as [0 what we could include if and when we to buckle on our armour and mount up for Warlords IV.

Farewell Warlord, We shall meet again. ” Fawkiier‘, Gregor Whiley, Roger Warlords design and development term): Steve > III {’ — Keating, Nick Stathnpoulos, Gary Maltin, Steve Ford, I-an Trout. and Stephen H-and k/

Steve Fawkner *"“' ""‘"”~*~vw—--«“r~-~\,——..-K\J\«\._,. 1N‘CROD(.1C‘C1 ON name or contents , .. W ,k—- ,.\...~.._,.. «M. .I»..—~ ;,¢.M_,w\ . ,,...~\_, M. .4...»-.\ ~—~—’ -- . ., 4... .x.\, Warlordsru Reign Heroes!-A is an cIgI1r-player game of INTRODUCTION ...... III: of SYSTEM REQUIREMENTS conqutst and diplomacy \\‘irlnn Ihr fablcd world of l-.then.\. This n1§'rhic:\] land IS the Rrngc for your Amhinons. 1.; me quest ?u mm INSTALLATION ...... will Arm" and plunder mxghry WI-IAT’S NEW IN WARLORDS HI vxcmry you assemble \ JI\[ ‘tmquer caries. nuke and break Allmnccs, and \\i:-Id TUTORIAL undcrmkc puilous qucsts, mJgic.\l arrifacrs of STARTING THE CAM great power. PLAYING THE GAME Warlords III !\ rhc xucccsanr to th: bcst—sc|lmg Warlords II .1 MOVEMENT . Deluxc. The gmm hm bccn IL rirrcn from the ground up to giv: ll’ ARMIES {cal nmdc ir whole neu Iunk And while rcminmg (how fc.\uIrc\ that sn COMBAT p1'cdc‘(cs\‘0r§...... hard to sum pla?ng m CITIES AND PRODUCTION . MONEY For those of yuu who 11:“ tu Warlords. \'0u should pl.“ the ...... Jr: HEROES HEROINES tutorial Kccnnrio nftcr iusrqllmg (ht game. For [host who have played AND 10', p.\§3_cs “WI1.1r's in VV:\rl

HOW TO CONTACT TECHNICAL SUPPORT . 90 DAY WARRANTY...... CREDITS ...... Appendix 1. Combat Desczipnon Appcndu: 2. Hero Classes Appendix 3, Spells... Appendix 4. Quests Appcndlx 5. Bonuses Appendm 6. Site List

Appendix 7. Abilities .

Appcndlx 8.Arrn1es .. HOW TO WIN ......

./m(‘~—-\/~>—w»—~—n~~~~w-"v~»~. THE TACTICAL MAP pL?g1N(; ‘C'}‘)€ (;?(T)€ .~_,M_\ , >_~.._/~«—¥wo.»~-~*~'w~»;'

The screen in Warlords III IS dwidcd mm hvc areas.

Strategic M2

4 V - Tho Tactical who 15 Whe1:‘§.uumm'c vour arnues and mm thcm ?ght The ' shows (I closeup of Parr or the world which you alt Hghnng over At the W__ mp Tacnca\ Map (op of the Tactnul Map art two Gama Ihrohhmoh Iaohhm and the Fnght Indicstor. The Left chmc1n+‘o.moohBohhc: indicates \vh\chs1dcs mm H LN ..."'J.».....___... Am” ow 1n the whnc turn ihchcanh ha». and the mm hhmhc.-. Tho Rxght Game Information Banncr mdicatcs chc current 31d: and [ho time. 1h between the Inf0r|‘n:1l'¥0¥1 15 has hooh P:.\e

As you mm’: (he cm'sur mur thc Tattlcul Map h will Lhzulgc to show the chm.-ch: things }ou can do when you clxck. You can use rum» utrsors :0‘ Pan around on the Tacucal Map.

Make selcctionx \n nu» v:\no\1s puem and pmduction windows.

© (Ihange your location m the Tactical Map to the 1ocmou you I sclcct In the Strategic Map.

«a ’>.»“ g Activarc inmmutmn on towers and ruins. saw an M“ gm}, or Sack fm. mM,m,t_

Ki .-\Lti\atc mu producriun wmdow M V\/an unnl we compute: (

>\cԤ< Attack opposing a. mics. 33$ Vmw voul Dxplomanc Report (mm me Lwpwmum Indxcator.

Acrimtc [ht (‘ombur Adusm. The ncuc-u1 Map m Warlords III has an opnona] nutoscrollmg function. Movmg me mouse across to (he edge of (ht: cuccu \\'11lc:1usc the Tacti<:a1AV|ap m scmll m rm: dxrection. AI(crnarn'eI3, if all units are dcsclcctcd the c\u'reur Cursor um be {hc open hand Holdmg down ma mt mous: buuou and movmg ch: mouse will drag (I12: Tanncnl Map The arrow keys mu mo scroll % Attack an oppzmng army that you an: at peace mm. rhc map.

You can righbchck to bring up help or mm matiun mccus on um about any pm of [116 game. If you nghr-clvckon armict, um, tmuu ruins, sigupum, uum, Sm, hutmm, and both maps, you uuu gct mformarion or vcmindexs. i 1\ttAck.1n oppuxxng arm)‘ (hat you arc allxcd wxth.

in Max’: } our armxcs ro (hilt lomtion on the Tm:nca\ Map

;//—— Next cm-k to cycle [0 me nexr group of mumlc unsn.

Defend (Luck to set group w dcfcnd umn scluucd 1353111

Move Chck to move selected group along 1:5 prc Path

Leave (Jhck L0 leave me \-cxccred group my mm mm and :3 dc [0 [hit next of availabie units The Srratcglc Map .3 d.sp1a3 ed in the upper rnght Lmncr of your screcn. Your group Ax‘ localirm the Stratcgxc is h\gh11gh(:'d bx‘ A wlutc rectangle. vuu un hp Click deselccr (11: w wxll change 9 magmfylng glass Dcsclcct to (he sawed scroll your cursor over Stmrcgm Map to group the s|mp]\ left Clltk. Tu (cunt the Tacnml Mnp on the arm nude: cursor.

Group gn>up"L\ngr0up all umts m the current ACTLON PALETTE cm; m stack.

End Tum Ne“ End Turn Ends your turn when you choose :0 do M) u. have Dese4ec| no more movement pomrs.

Group Menu CM Menu Group menu sum to access Commmds my rh: acri\ g gn mp.

Hero Menu Owns

Reports menu Select to ACCESS the muons rspnm.

Move ScenanoMenu Reports

City menu Select to access your Csr\',’$\re inlnnumlx and your production and building rcpnrrs hero Hem menu Select [0 access vouz hum commands and your STACK PALETTE Movement Polms W reports: combat Strength

Scenario menu Select (0 aucxs scenario mfounatinn and setup.

Options menu Sclcct to anncxs the game options commands.

‘ Group Move Move Bonus TREASURY/MANA BANNER The Stank Palette, which is located bclmv the Trcasllry/Z\'1;lm Banner, shaws you mo currently selected group pllh an} uthcr groups om are m the same square. Um in me selected group clpptur In Vour sldes colour Nolmzleuccl unitx m thc same stack as the current group have a dlfferem cnluur backgmund. A: the bonom oF each umt glaplnc are two small icons — o shlcld T|'ea.\‘ur\',r'l\'1an.1 \Vl1lLZl\1S below mo Acuou The left end of me Banner, lomroa and :1 banncl. The number in the slucld IS the combn strength of the unit and slde has in coffcr<. Palette, sllows how mum gold your currently vour the number 11) the banner indinatcs the mn\'cmcnt points \>clml1 the umr has dlalogue .1 Cllcklng on [ms and of me banuez Actxvares (hr Treasury that remaining. Addirlonal mformntum about mm can be obtained mth a right gold 2| lndlcntes inwmc and expcndltuzes of pm: mouse click. If A mm hm been an mdcd medal. blessed, poimncd m dmcascd, am will be shown in the left of the unit graphs: and in me Stack Palette l]0W'A‘nL1Cl1 upper Iianncl‘ shows xldc A The right end of mo Treasurv/Mam mama your by, rcepocnvely, menlal, o Lmx. o green skull, and a red skull. Cuncntlv has available to l[. Choking this cud of mo banner activates mo expenditures Mana dmlogu: om mdacom Income and of mnna. A gxuup conslsts cztber of a single mm)’, or two or more anniexs (In! you I).1VsL‘Xpl1Clrl} srzmk ofg1I1tl1<=arlz1{e.\inn siligln‘ ambiaed A runs‘. . square, rogmlm of how my are gmupcd. mm; move and mm ax groups bur defend as Macks

Immediately balm» thc Stack Palette are (ht G1 oup .\/love field and the Move Bonus field.

Thu Hem Levels command from the Hem menu shows all your hcmcs (up to a maxunum of sxxj mth thou levels and numbcr of cxpcncncc pmnts. Also shown is me number of cxpcxxcncc pmnts rcqmrcd m reach me next lcvcl.

The Hero Decds command m me Hem mcnu opcns me Hero Deeds amngue. ilns dmlogue shows A hxt of ;\Lh rm-exmew-:11ydeeasand mdxcarcs where they occurred un the map.

When A hero gains cnuugh experieme pomts m go up A lwel he or she is awardcd abnlity poxnls. Ability points may be spent on increxsing one or more of .1 range or Abihzies mu 11) some cases bnymg new cues (such as me abxlxty to Cast spe?s) men hero class ms ks own lisr of (hings that abxiity poims can be spent on.

l LEVELS AND Exvsxnaxcu Poxms Hcrocs ux Warlords III Lan Ilicreaxt (hen capabxljnes by gzumug mpcucncc. lixpcncucc 19 measured m cxpcl k:n(C poinn and cemin numbers of s‘n1p1cring a quest easy +2, avcmgc +7, lmd +14.

in called Hcmcs tax‘ obtlun quests cities. There 11‘: three types of quests, easy. 7..-\r"’ """'"'\w—~v~'~r"-~--~..e....\.«———\py..\l _,_\ nvcrzngc and hald. Onlv ca. quests are offered m Vlllages. LA and avenge All ; Op‘C10NS «1l\:\‘[s‘ are uffclcd In castles and forts wllllc quests of difficulty are offered game in srmnghuldx and umdcls. Harder quests cam more experience points and are rewarded mul e gcnclouxly. Only one hem pcr sxdc can have A quest at am‘ ,-,....«;.,..m__»,..--,.» one nme and the quest lasts until it is Fuifilcd or lt is urnpl slblc [0 complete. is a speclfic he. 11' pclfm A quest allocated (0 hero and an sraek, mmt m the L1! Warlords III1m.» ,1 l1un1bcr«>(' game nptlollx These allow you to actions lndicared in me qncst. Hemcs rcccivc experience perm For gt cusromise the qcrly ru hking and enable mm pm more complcuug quests, 2 palms for completing an easy quest, 7 far an al sragt‘ gam: e your to complcx as}'m1r'kIm\vIeLlg::ll1dmnfldcmc quest and 1-1 for (I hard qucst. games glow.

To accept a quc? :1 hero in a clry rnmr uilcct Get Quest from the‘ Current Stack Info dnloguc or frum the Here rncnu. You will be nffcrcd a C110\Lt0f qucst difficulty and rlre rype of quest '11» examine :1 quest H1 progress vclcu Show Quest from Lhc Hero menu.

._ mlworlkwr. L“||rvi?y!)m_

RAZING No mzing O11 Capra! e Any Eimc You hmc thrcc nptlons to choose from for your razlng Cincs option As Incnuoncd ln “(Iltlcs and l’roducuon”, mzlng can be sn nrtglcxlly advautagcolls.

Vuswma OPTIONS is Spy on Encmlcs r If the spy on Encmles Option active Vnu will we urher pl.«_\ers* turns bclng played As lf they were your own This lnnludn-.5 bung able m sec rlrelr portlon of .1 hidden map

Discover Imn.» — N‘ (ha Hidden Rulns npuon ls on, tlus optlon Allows mules which H1U\C within vltwing range of 3 luddcn rum to dlscover \[.

GAME OPHONS \\!'§z'lr nlvp/(7n1aCj' ‘ p0V»L‘.H’u| lliis eprioii 15 Very Ir it is off. rlieii all eririipiirei sldss are \1S\l3U}' ir wir wirli liiriiiiiii plzn ch. Ii r is riii. rlieii a eorriplere dlp](m1r\\'|C 5}/$[€m regulates the COndllC[ of sides towards each other.

uiider rlie syrreiii sldcx eiii be iii eire of rlii-ee states rriiiarrle each brlier. lliese are Allied, Peiee 0! Wii Choosing Diplomatic Report iii rlie Reporr iiieiiu dcplcts rlie diplunmrlc relarieiisliipr berweeii all the iidcek iii rlie gamc iiid rlie fccllngs‘ er‘ eirli side towards your sldc.

Bielieeiripiirei p1n\'U h2|\‘ a1\2)[Cl£\dk‘XlO\\'&1l'dS M1rl[11rl'p]?}':rx‘ Tlib liirlei eiii be aiiiwliere lieiii 0, iiieiiiirig that rlie COInp\l[€{ pL1}':‘A'\’\'u$\’\‘}'t)ll iriiplieirly, to loo, iiieiiiiiig that rlie eeiiipiirer plxyer C0?.Sld:‘1'\‘ you rlie ]()\\'L’St L‘.'Ar1il’.l1 Scollndrcl ei er re rlie face of Brliei-ii Every arrieii }'O\l mks bis mine effect oii ereli pl

Tlie dC9CC\\dlI\g sriiges of dlplomnic \‘(2HdiHg 3| e trust, frlcndshlp, unccitainty, dislike, disgust, anger, haned. iagc, trcnzv

Vvlsh ll lou to send a dipleiriirie pnipnxill re iiierlier player you Should click If thC0|1]}‘ p]A_\'crs lelr Standing iii a giiiie are allied, rlieii rliei ire Lonsldclcd iii rlie Actions biirreii rlie Diplomatic Reporr diilegiie rliir bfulgs up rlie re h2\’C }4)iHl’]}' WKH1 rlie giiiie. Diplomatic Aerioii dl?logue. Iliir diilrigiie .\h()\\'.\ rlie reeliiigs or eieli 011116!’ [OW€LrdA pleiyei ieiii slde, iiiir errers mzldk‘ bi eirlier Hm or rlieiii and HIDDEN Rums l:7AL]1 i Bribery buttn? fol side. Chtkuig rlie Bribery b1\U’0\1 bnngs iip rlie This iiprioii (‘a\I\‘:‘.\‘ .\()l’I‘lL’ ril‘ rbr r\|H\S OH rlie imp io be liieldeii. llieiv iiill nut Bribery d\a10g\\C ind :|]|()\x'\ _V(\\1 re iiilliieriee arlothcr p1nV:r)5 feelings be |CVCii1€d excepr bi a edge as rlie rewii-d for i S\lCCC5$f\IH)' eeiiiplered qlltst towards yeiir sldc bi erferiiig liiiii iririiier. For ei eri Sogp given to i or by di5Cr)\’CI‘\', if that Uptmn IS ilsb oii. p1Gl\'CI 1» Cnmpuler player, that liire index ruWardsyou\viI1 go dtiwll by l peiiir. Qmssrs wliile vieiriiig L{‘l‘[2\|h LIUCS reiiiples, )LU h€l‘(! Wlll be (lffcrcd and seareliiiig ii V questa. Onlv riiie htll) per Vldt e-iii be coiidiicriiig (1 quest at iiii giiieii riiiie P\k’.VVr\ld< fut (]l|C$[$ are typically J?aglcnl lrcmb rii gi errer than usual power. S1-nus COMBAT DISPLAY mm rhn npntm on. lxcrocs cm 1e.\rn.u1d ms: mag): spells.

MI£RC1>lAN‘l‘S » rh rhn npnon, on .1 nm'ch.1n[ may ucc.1si0xL\i1\‘ .\ppeAr ma urn.» [0 scll Hm an tram

.1, MFRCENARIES um .‘pu.~..~ luv w|vU.|. 0- .. \ m um npnnn un, mer(cn.1r_\' armies will 0<:rasx0mU}' nffer my services n, ,n.,«z..‘ xw vnur mic, at 3 price.

RANDOM TURNS Normally the mdcx ul rurm is xer lw [|1E()rdrrUfIh( game «tan scrccn R.Ind

PREFERENCES (SAVED mom GAME TO GAME) Music: Htglzlzgfzrs ,1: Thu nptmn u pL|} music .1: Lurmxn pi\(>m1 munwtnrs vn the ganm. Opcmng Allmn \()u (0 .a me speed at wmh combat bcgins lmckground Clawfngr Am.“ 5 mu Lo set rhc spcul at wluch me cnmhar dixplm (loses After ;~ '1 ms opnon will p1.u~mc vrolmd m\1su‘(hr0ugl\out the gmnc cumbnr donc. Animation: Amnmrzou «pew l)urcrmmcs mo speed nF.1ninu(L'd graplncs in :11: combs: Thu A|miL:s m Warlords III Animan: ax rhcx nmve. The \p:‘:‘d of rhis display. .\mn1:mnn mzw bc varied ?om »1n\\ [<)\ur\'f.1~r In order m speed up g_Jn1cp1A\,.§C1L1( :4 DISPLAY WHEN... mm mung. maxing Chuking mc appropriare hn\e\ allu . the opnon of \ thc combat Sound FX displzn m thcsc sxnlanrmv 1 1“. enables you n) rum c:‘I'r.1m mund effects on or off and [O mry thc xolume Hulnm 1'. Human Human v. Cnmputcr Autoscrolling Iluman V’ .\‘cutr.1I mm (Ins opunn on. monng me mouse [0 out sxdc of thc sirccn ul? Compurrm Humm .\nrmmncal1} Vcroll me ’J'.1crica1 mp. CmnpurL'r\ Cumpulcr Cnniputcr 1 Neutral Animate Water \\/uh [Na box checked, the watcr will cnnsmntlv mumtc. ‘V_fV__,..\,ov—x_,‘,..‘/—————-v-~«—n-* V" — ‘« ''\'‘v\,_ Gold Rcpon (lonlparts rhc amount ol gold 0“ null hl ml‘ player. '. . Commmlo Kllls Report — Lists an number of arnllts Llllcll by sucrxlmkg _‘- cnmn you .,.A,_,N..\_,,~.o/_~\.,—-«~—~~V.:L£ Muna I{cpov'r ~ compms me nnonm of mzma held ln- each sldc.

I’t'I)dL1£rum 1u»pnn— Shows rhc arnllcs p|'r1dIlced by you tlus mm Most of ll\C commonly used game (()n1n‘mnd.\ are dupllcared aa menu ircms and also have kcyboard cqunalcnrx. Sum: of the lesx commands comlmm luu Ru1:lRL‘plJ1t—E\.|rnllIL's mu lnnn nn mo mp only found ln the mcnus. A Int of shorrcun can he Found hy pressing [ht Fl kcv. 511: Report - Exmlules the sltcs on the map.

THE GROUP — W MENU Sptlh Rrporr I-Namines my spells currenllv In play. A/1avrA1l A Tlus command mnvcs all armies with an tsrahllshcd nmvemcm pull. lvlnnm RL*;mrr — CIi\L'.\ me mlnpum-‘s lw csrimarc or who 15 currently n ilmlng the game — Ccnrrc on Group This command ccntrcs the mm] Map on an l;urr:‘nr l gmun THE CITY MENU Praducrmu — Allmvs \0u to pnulmc :|\'n‘llC\ — ? Flght Order This command brings up .» dialog“: SllCI\VIng the order In \\ hicl‘

units flghr. The ?ght order be altered u‘ld1VldLla1. — can to slut mo Vecmring r\lln\\'s you m mm: lurmcs bct\\'cm om. DAsl>am1— allows — This you w dishand the current group. Bnllli (Em /Sire r\l|m\'s lnu m huild up (ir\' d€fCl1\€.\ or rebuild mzed olles.

Csntcl I-my — Thk cancels rhc oftlllr A movcmcnt pm. Currcnt group. Rm , Mm V0,, H, W6 m D, M Gwup/W — Tl-i= gmul» all the arrmm in r"= <'uI'='¢nr1.V sclmed stack wgerlw Cm RC]'lI)r[—FA)lnp.\r1:\rh: n\1nlb:‘rnl'cin:‘\ owned lw each side.

— Stack Dialogue This brings up me Stack dlaloguc. Ruin Report A amlncs the ruuls on the nmp

— A burns A .$l'rc — Rm‘ Thu my in W m thv lzmund Rqmrt E.\:m‘nnC.\ mo \i[(:\ an no mnn

Ungmup All —‘l'his ~plirs all rllc ("‘ypj[_;[ L-;,P,m1_ .n-mles m current suck me scpamtc groups 5,, m . mks, ya“ m ya“, Vector Group - ms bnngs up the Vccturing dialogul: \\ ham allows al'l11lL.’S H‘ T1-us Hum MENU b: mnved a\nolnarlca1l\' bcnvecll clues. SL'.\l‘L'}’\€V Sr.-lnll — 3 rum THE REPORT MENU

— b} Anny Comparcs the number nlmics uwncd uach .1 .1 Report of ml: (Jar Qxmr » USU quest ln my.

— Rcporr mu or owntd by each side. ‘I L“ my compam numlu um C”, W1, _ cm SM mum, (N. hm,_ lhplnnutic RL'pr)I'[— EX:|min:~: rhe diplomatic ulrcnclions bctwccn [hr diffcrcut sxdco.

Evcnrs R(:pm'r— lnn lmpomm events which lmx c (Kcurrcd Lu Kht‘ gnne. Gt-r In-ms — Allows a hero to examine hiv xmms, ¢"' THE Ovnons MENU Hero Deeds — Exalnincs 3 [N of the hcrtfs deeds. Hrlp — I.i\(.\ kcvhmrd whorrcurs In Ih: game.

b}<.ll'I1il'IC\ 'cncL‘ — Htro Levels - thc of all your heroes. C/1at.Uudc- Enablus Flaw. in a nemork ganw rn send messages (0 on: npt another. Show Qum — Di.~pla\'s :1 quest m progrcss. EMaJI St.it1StAL‘S— Displays 9 zlrivrics about Vuur <>ppun:‘rIrs m Jn F..\/laxl game, Hem Rcpurt — Shows rlxc statistics of the cun-mt hem. 5PCCIfx£;IH\’Whether thcv havc bcun (hunting or nnr

Vmv Sp:‘Il5- Views spells alrtudy m plav. Vicw Game Upnons - Vxcws [ht gam: opnons sct up at [h(‘ start of thc sccnario. 5:11.: sen ueme - magic items (0 mcrthznts. Se! I’rsfcrrnces - Alrcr< the preferences scr up. Ah:/try Points — Spunds ability poms on upgrading hem srarntits. Resign — Resigns «mm the gmae. THE LIST: MENU About? Sccnano — A brief description nf the mncnt xccnano. About Gamc — Gwcs the version number and Othcr statistics of th:‘ gamu.

Ann}'LAs1s- Lists ofrhe arlm uxmpusition of thc suits in the current Save Gum: As — Saves .1 gamc. emmto. Load Gamc — Loads :1 game. Hem Ijsn — Lam of the hero typos mmbte (0 each side and their art: ibutcs‘. New Game - Starts a ncw game. Item um — List of the items present in the Lurrcnt SCL‘n.1I‘I0. Minimise — Vlinimivtt the game m the Windows 95 taskhar. Side um » LN nf thc aldcs cngngcd m me currcnr sccnario Ynu can duct whcrhcr or nur (I) View Hath sndc. Quit - Quits [0 Windows 95.

Ln wluih Fight Order . This command hrings up a dialogue mowmg the order ht» mdividu-.11. umts flghr. The fight order m alrcrcd to sum the

Campaign Introdut‘not1 — Repeats the inrmductorvbrie?ng [0 me campaign eetnam. camp.ugn Briefing — Rcpcats the mtroducrorybnefing m me Currcnt Campaign xccnmm.

KCPCJU; Imroductin/1 - rhu untrutiuctory bncfiug [0 fl}: current standalone scenarm.

APPENDIX 2: HERO C1.As.s1=.s Spell Dcscripriun

(:11 c1m_. hero for 111.- 11m are of Warlards 1-ur111\ .\.1.1« +1m111e wan'i<1r, gr11cml, nuer. wiurd. pncst. 1\cc1‘1>1m111ccr. shAn1.m. mrr\t1m(1on beam 111 11.111 (mu pahdill, \'.\mpirc ranger, Kcrwurkcl 9 .\j.1ke» 111_1.-101 1rrn1:» c.\c11 11:11: 11 Details about class lnstcd bchm ax I . ad arc * mnlak

TL‘,,;1§(f‘*§ cm Strength Max‘: Iammm 3 §,.;§;§_§; rtguhr rrunp11:.m W.m'_iqr 4 16 m\ompn1v\'1 1: _ 5U="%l1‘ 4 Wiurd 3 A11111 12mm: :(rr11g(11U{1hc+.m

:> Ranger 3 lrwmhmn .1 sr.u'k1r<>1n V am;1111.15. 1: Tum 3 11:“ 1111.11 / \'ampIrL' 4 6 Terror A1111: +1 {car .1 5 to X Shaman W11,» X

1111 3 .1111: +410 1,1 1 APPENDIX 3: SPELLS mm l+_1yz_‘1): h1ghrx K ,+ , 1151 spclls 11 kcpr 1nm.m1m111 xmall avmd h.wi11g The of my Warlords III m Fhght 4 11/1111-11111; 11111 111 dozens or spells plmtr usc 01' [hr rm he1'nt1asses included \1nk«.\.11 X X 1111 ucr111 111 the only four (2111 14.1: 1 wpcl : gaxnc. ,1 v1'izan‘1s. W41] 01 Force 6 rm;-M \\'(‘Umun nwm pnc s.nccmnmncc1\. Vhnmam 1+ 1: m.1k11\_L' 1: nmm x 10 :1u.xck VV|11Ic 3 .-pe11<- fu1th:*r classes get a few E Turnx :11; .311” Ilermem (V mroa nug .111 mo.11.. paladins. rangers. \.amp11Lt\ 111.mm1g 1.: X Sui: 1:121 .1 spc]l—cqster 11 1115 113.»: Chaos 3 111: lnghcr obmms. ma -1 xpcll Sccd .\.1.1» +1 mm. hxmux um m .1 group Level Bonus +1 111.115 +21 1 PhAmo1u Stccd Adds .2 _ 1-5 + rhu mmmcnr m )1 6-8 2 axmrr 1bemn-1e< +16 & . + +2: .1: hqghrr lcxdu ‘Jr 1 0 3 + Mlghtv 3 ms: /\dds+1h1r.~ In mh 1n 111: 1111» am“ suck Nrvrc. some spclls such as xnovexncm b1)n11scs mm uku (‘Hut 1111111 111' mu me turn after the)’ arc 1|\r0\\'11 1).; 4 1gm11.— 10% dlszounr lor 1-1.1 11npm\e1nmLt

2; Axlgurv R<1

APPk:'NDIX 4: QUESTS Rating Name Description QUF TLIST Hard Annexlng .x .\e\\' my The hero must cap1\1rcALIr—'.\\\ax cncmx my which 5 wcll defended gaging Name Descriytion 7 Ramng A Rn al City The ham .2 fax ».1\\'.1y E.xsx' Fhc he nxuxr r:L7: Escort hem trawl 3 xx xx Duty must m (in cncnxx urx hiph is rll defended .x|readv oxvnx. Rccnvcrvng a Smlen Item The mi) must Oman a gnvcn 7Somc xrcm xrlnch 15 bemg mrrxcd by an Loonng and P|].l.\gmg The hero must sack or pmxgc lxrm. .1400 +20Ugp. enemy 51.1} llunnng some cncxnx xxum Thu hum mu»! 2d4 xxmn uc .\ Ssarchxng 3 Ruin Thu hcm muit. Axuh xmuxbx x uin gum mm“ Mm [wt A\~.1~\i|mring .m The |\:m IHUVY kill a pnwcr?xl A Secret Mcsaagc Ihc hcru mmr mmc adjaccnr m x Encmx Tuulur (Ivy rhar he does not alx'cadx' mvn. mm hm xxém musfxuu Kilhng mm: Lncmx Thu Jzulzo Enrmx‘ The lmo gm unit .1 Hunting xumc Unm must one xxnns [mm gxven Ecncxxxy sxdc of ;x gwcn enemy .xmxx~ rypc. Tlxc cncmy xxnxr musr be ne.1rb\'.

Cmrrying .1 can Thu hem must vmr a ccrtaxn sxu‘.

Capturing a (lxty The hem nunr ca (me 3 (Irv which x5 near y .1mlp0urh dutL’nxlL*L\.

ximxg x» 3 cm The hero mm: razc .: cxry xvhixh ntarhv ma pool 1y xkfL'ndcLL Axcragc 0ccupGx Ilxc hero m\}S( capnm: an cnemx cm‘

Temple '1 he Ixcro n‘mS( r.1zc an enemx ury

7 Obtammg sum Icmpxc Gold The hcro must suck or pillagc d600+60Ugp Euéuw Kxlhng some The hcro must mu an} dI()+1() umn Fmln .1 gwtn rnemy side

Smrclungd.x Rnux The hem march .1 must rum

Fmdmg .\ Holy Rchc xe hem nd a gxven xtem i~ must \\'hi(h snll m :x min.

?sxiuxg sire 1 he hem must mzu A gixcn sin:

Kxllmg x 1Ic.\r|\cn The hem mmr kxll .1 xxmrhx cncmv hcrn. Conrinuc

QUEST REWARD LIST APPENDIX 5: BONUSES, Rating Nam: gcicriptin? Bonus Warlords 111 Opposite Description Gold Coim +100gp Easy Tune awn I_,c.\dcrsl'up +n Hero Eunux Chaos The bonus th.\t a heruk WA leadership cunlc DH all l\L\gic.\l Tnnkct A nunor magical item ’ nmts in his and; A l’(wcerlul(.uxnpm10II 7 1 T_\‘pt—l axh Chaos +n C.\ncL'l Hum bcadcrxhup Th: abilitv to sprcad 11 A Few Lo Mtr(cn.1nL;s ’ 43 Tvpcrl mcrcenarisx ’ Bonn.» chaos mmng Lhc cnemy‘= ranks. cancelling |oca;mn out any The Map [0 3 Lost Ruin The of a hunch bonuses Acqulrcd mm .5 rcvcalcd rum hero lcadcrshxp. Axerage A (‘hcsl or Gold .1500 +5OUg_p Mumlu +n Suck Bonus The ability or A nmt ((1 A LI» ulM.\gncal Item A mmur or nm)orx'n.\g1cal lift the momlc of all Iffm unm in its suck

d-1 TyPe~l_, Some l‘r\wcrFu| Alhcs Typerz or ’ fear +n l1ncm}' Bonm Th: zlhillry 5: e fear Tvpc-3 Jlllm m mm the heart: of th(‘ ’ A Group of 2d4 T\ Ty; -2 U!’ enemy hicrcenam p('—3 pm, T\ unm-cu.\m Fuuify +n F1(}','F(7r(Lf}' Sltgt The protccnm1 affnrded Et 111: Map w A _\Icarb§ um Rum The location of A he-uh; mus m dcfcndcr» hr 3 \\u\ll or hidden rum IS revealed foru?czn non

{he Some Simple Tmmhg M’ Tcmplc ’1.;h.h:y sicgcisonux pmnl l-‘nrnfy Thu may of an Attacking unit punch Hard’ Mmmtains of Gold dlZ00+l2OUgp 7 to through any fmarlcmhn 3 dcfcnder has in A Mxgxtal Amrm A m.1]ur m.IglCal ham or am auimct phcc. TA Hust of l’owcrFul Am 4413 T\ pc—1, Ty;T2. Typl»3 or T\'pc—4 allxcs A Small Legion of Merunancs sun T 1, Type-2 Jr T\'p<‘—3 xncrccnxris»

A Wot < Tulnnn at [ht P.\l.1cc d3+1 .1l_\|l.It)' poinn APPENDIX 6: SITE LIST APP}-LNDIX 7: ABILITIES

ARMY — A xpcclal mmnv or an Ann}. HERO — An nhi].iI\' am A hero can gm upon Ability Description acquInIIg A lru-I. ITEM In:IgI(.1|.IhI1it} (If .11’! itcm pun/GUI: +2 Alloux :11 pm In ..\ mm m In RUIN spI-m1 and granted by .2 searched man. Adds +2gp of run [0 Income — news; SIT!-. .\A mum granted by A nmbv spccml sire. my. SI’!-,LL — AA (“ELI “I A magical spell cast by .1 hero. Held Gold +1 Adds +1gp to Income oFI1mIuH\ts +n lgrp) \’ 19) Port 7 50; Lmn Spcll 21> Productmn Tm —n 22) Summon Armv +n 23; \'Ic\\‘ +n 24; VIc\\' +n Igrpv 251 Elcss 26> Pouon +n fx Cum um:

' I1 Abilj y Anny Hero Item Ruin sau Spell The fol|o\\'ing rah}: descrihm all rhe zabilincs \n Warlords I.

" Disease +n x Description As 55 _ us +n x \ 29) Hidden ml?zxrea x Z19, new mm. nnda . 30) First Stnkc +n x \ Adm +n m mu Icadurvhip bonus. SIR» \ 2) Chum +n Adm +n m rh: chaow bnnus 3) Muxalu +n Adm +n m rhe morale bonus 7} Fear +n Adds +11 ro rhc fear bonus 5) Siege +n Adds +n m (h: siegt bonus m Forrifg +n Addx +11 (0 (hr) f<>rriI'\' bonus 7 ) Mu\':‘menI +n Adds +n In one arm j +11 8) Strength +n Adds to one Arm 1 9] r\l.|-'lcn'.1in.\’lm'e Bonus Gwes .1 unit the All '1 crrain Bnnus (lionux & 2), T05 (1013 +n A one-that gufr of n Gold, or on A +n Sumrnom n armies Tam231 Ankh trm?rxsrg?i View +n +n (Vane armv ucu range. 24> Vitu. +n (grpv 25) R1c.».\ 5 in umts Fa 5: -k {cures poxson & d;se.«s:>. 26) I‘uI.\<)n +n 3’n % Chjnfc of pmsonmg an ' stack 1:7?ghts‘ 27) human +1) 3’n % cluncc of caxxs?kflxs ‘-6 Ag. nsr my ?glus. 28) Assassimre +11 10 'n% chance of xlaying am unit it nghn outright’ 29> View H.dden’.\1$A.m Revcalx 3 20 x 20 area of hxddcn map. 30» Hm Srrikc +n Makes an arrm immunu r?dam * m 1Ttir.sr n mu?dx «>1 mmbat 31 I Medals +n }\dIisTu mcd.\lTtU an mu} ,Wx?dI1TlLTs 11: mn} rbll ’ an cur.) comm mac 8; take rhe best result. '1' New Sctup Mv 11o1ms__c_ommz Powers APPENDIX 8: ARMIES 1114;) nmrsh +2 marsh +1,f<'11r marsh +1 {car 1\\'c\’.|g_’<\Y.\I$1O1'.I11.|1’l’n\1:. 11zar11m1» H121: Sn 2 Hm 2, M1 1a. Vm Z.I'1v1<:q»1 +|mar\h marsh +1 rnmh +2 dwcnsc ‘“““" '““”1‘ +11%‘ S $3 1' Ncw Mv Bunus Cnmbzt 1-owm “‘ Anny Nam: H smp “Y *1 ”‘“”1' +3115" 1 1 1 113’ an ' Srmlu 11111,\n§oE.% ‘+1 +4 mm“ _mmh rmnh rm W" 11-: +1 ice 9235; ’ +4 mam T1111 '1m*mm 2 — 1-1ca\'_\ 2 1 wmm — V +1 1H:117— 111:1-mm s _ 11111 11111 1 m1\:‘.1: 2 woods +5 wvxxls +1 mumle .\ rchgx .3 , +2 2 350 1511 +1 1111 3p1)1~'0n 1.1g1\r ( 3 2 2 11 OF“, ulrv , 31111 110111» -Q 2 son woods +1 +1 11mm- 112.111 2 10 1; OW, 22 3 2 5013 2110 +1 3 2 +fm”K Centaur: 4 wood: woods +2 mm ,1 “pm +1 71\Vn1;hr 1» .1511 R2651 ,11y +1 rnorale 1./.11d\ 3 7 +20,“ +2 ' rm‘ 11111 1111 J1-lgu£'Caxn£x d.1s:asc BM’13(|.\'l?1'| 7 ‘ ‘ +1 +3 (1 1111 11.3,.» +1 chaos Rrm 11 3 +1 mu 11 +Lrp11|'a1c ?ltphanr 1 +2 HM)?!‘ +1 hm» +1 rnnralt

*2 ‘V0045 - If -1 I E“ mm * *4 ih-W5 3 1 110011; T+1+»v1..,11+'+m:11.+Wd% 5 1 1100.1: +1 W11 +1 mun‘ ?lm [1 Z @911: +1 \\'1x><1 12 n'1(11',11 JEMCFI + vc 600 ~ +1 - ~ 1c1~gu.m1 7 wood, 1:1» +11: +1 11111.1‘ . 1\l1 \»11(>d_$ . 1 E — — B?éif V V mm. mm 1 111113 2 2 1 50 11.11 ~111111 ‘5W“‘“B 4 (11: so 1 21111 11111 3117' ““"“§'“1’ V' V' — 4 2 1 son’ J‘ 1 ' ' 11.11 7 51 1 ""3"1‘i|’ 5 Ogn 4 2 1 mu 2511 117111 +1 2!Trn11 _ 5 2 3 650 -1U(1 \»1>ud_ 1+1+1 wood +2 (:41

nursh _ 11111 5 3 5 10110 5011 _1\|11 +1 +2_(h.111- .1 2 2 21111 "1011 M911

L;no11 2 2 Gm 11|7(‘r1m1wM 4 1 1'..m11( 1\.11r\' 3 2 /'~4vy*?».-«..~_./-—"’\"‘~"—r"'“' V born mm . ,. to — Lu‘ .. ,\._,\,\ ¢_r—-.,/4-» \ ou wlll hnd rlur ll’ p.l_ ro keep .1 dust cvc on thu cnnlpllrcr pL\l'cr\. . . . - A plavcr lo; v - ~ c.1nonl\' no killed when rlur Vote" For phverxL. nun ro wulunls lplalcr . . Tn’ ro their . 4.is run . \$Cl1\J\C\'Uur\l(lI1 - All Jnnupare mom nu .1 C(Jl1\cr:cly, from unallied comrolx no Clues Jr the and of mm. raking i~ scc1ml'i<:. cm pL1}'er~' uuully your gou m \\m 4 SURRENDER lfyoll are domg null. the snr\'l\‘mg Lnnlpurcr plavcrs m.l\ u?cl tn snrrendcr. 11 .1 well planned offellm '1 Ins W111 ll‘ A. m Warlords Victory ln Warlards III rcqulrus happen \ ml awn mart rlun lull‘ rhc cities on the nun and lull’: r bx haw. You txpand and you umnor wln lust hanging on ro wh.\t Von must reasonably nurgin ol (inc: c0l\(lu1IL'dm‘el' the nolrosr cunlputtr plavcr You improved M In wlll make thus 3 llnd cljnllnntc other players. Tn: WarlordsIII mar: can urnu accept the surrorulrr and hr pmdauncd wlnncr ur mule battle have pnxccd with caution rlun rhcy d? ulr (ask and Warlord: man m morc unnl mu ummll the last CIU. Are \l\‘tLl ro unplmlng.

on the [Actual xidc (here arc A number of Issues (0 consider Thcrc are null. rlm dxffcrcrlr plmllvc gnu bonuses ml; with a ncgarivc bonus wl ch Lountcl s lr. Thu batter grad: of regular Army n um ].ikc1VrUh2l\‘: l bonus of us on n. The result is rhar it ls no longcr enough lust ro get .1 hero suck together and mnqucl (III: World.

Try to create horo smckx rlur hm: mllltlple bunuses and bc aware of Am‘ A smglc vul.ncr.\b1liri:s vonr stack has In mrnn lornu of attack. For culnplc, npponem wlrh A large (hauls bnnm could negate the lcadcrxhnp bonus cf your 111: favourite nun rmlung rnom much casxer ro llcfcat. Look at combat lxul. urccns mu dctcrmlnt \\h_ attacks iuccccd or And lr Quest as often as possible. It‘; free, (an be don: non-. any (In: ls always worr11\\'}ulc.

often, lf If playing mxh rh: dlplolnacy opnon mmurr the diplunr _ succn im:\'1ub1\' but nor each turn. An) succcss‘ of vours will breed resentment, you Don‘t be able ro buv some prcuous run: through judiclmls brlhing. my rre.1l:her} A good to unpopular acts suth As razlng or Wlrhout very murr who i~ rcawn. Be prepartd ro change sldes and to gang up on an npponcnr on rlu» My dmvn.

Remtmlver m your mcn ro the lronr lint rather rlun oasung roo m.1n mror u‘ hcndmg ol them on garrison dun. Con\'cr

my-m.x M wxmmqn u x N‘ HMH Wweu ‘ vwwa. MAN 4‘ rm‘ um Mmm

‘ mmmt zwm~-mm W ‘

Ah ‘ 1“ mm W‘ ~