Advance Program 2020 Virtual Display Week International Symposium
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
会议详细议程(Final Program)
会议详细议程(Final Program) 2019 International Conference on Display Technology March 26th—29th, 2019 (Tuesday - Friday) Kunshan International Convention and Exhibition Center Kunshan, Suzhou, China Plenary Session Wednesday, Mar. 27/14:00—18:00/Reception Hall Chair: Shintson Wu (吴诗聪), University of Central Florida (UCF) Title: Laser display Technology (14:00-14:30) Zuyan Xu (许祖彦), Technical Institute of Physics and Chemistry, China Academy of Engineering (CAE) Title: Thin film transistor technology and applications (14:30-15:00) Ming Liu (刘明), Institute of Microelectronics of the Chinese Academy of Sciences Title: Technology creates a win-win future (15:00-15:30) Wenbao Gao (高文宝), BOE Title: Gallium nitride micro-LEDs: a novel multi-mode, high-brightness and fast-response display technology (15:30-16:00) Martin Dawson, the University of Strathclyde’s Institute of Photonics, the Fraunhofer Centre for Applied Photonics Title: Virtual and Augmented Reality: Hope or Hype? (16:00-16:30) Achin Bhowmik, Starkey Hearing Technologies Title: Monocular Vision Impact: Monocular 3D and AR Display and Depth Detection with Monocular Camera (16:30-17:00) Haruhiko Okumura, Media AI Lab, Toshiba Title: ePaper, The Most Suitable Display Technology in AIoT (17:00-17:30) Fu-Jen (Frank) Ko, E Ink Holdings Inc. Title: Application Advantage of Laser Display in TV Market and Progress of Hisense (17:30- 18:00) Weidong Liu (刘卫东), Hisense Thursday, Mar. 28/8:30—12:30/Reception Hall Chair: Hoi S. Kwok (郭海成), Hong Kong University of Science and Technology Title: High Performance Tungsten-TADF OLED Emitters (8:30-9:00) Chi-Ming CHE (支志明), The University of Hong Kong Title: Challenges of TFT Technology for AMOLED Display (9:00-9:30) Junfeng Li (李俊峰), Nanyang Technological University, Innovation Research Institute of Visionox Technology Co., Ltd. -
Oleds and E-PAPER Disruptive Potential for the European Display Industry
OLEDs AND E-PAPER Disruptive potential for the European display industry Authors: Simon Forge and Colin Blackman Editor: Sven Lindmark EUR 23989 EN - 2009 The mission of the JRC-IPTS is to provide customer-driven support to the EU policy- making process by developing science-based responses to policy challenges that have both a socio-economic as well as a scientific/technological dimension. European Commission Joint Research Centre Institute for Prospective Technological Studies Contact information Address: Edificio Expo. c/ Inca Garcilaso, 3. E-41092 Seville (Spain) E-mail: [email protected] Tel.: +34 954488318 Fax: +34 954488300 http://ipts.jrc.ec.europa.eu http://www.jrc.ec.europa.eu Legal Notice Neither the European Commission nor any person acting on behalf of the Commission is responsible for the use which might be made of this publication. Europe Direct is a service to help you find answers to your questions about the European Union Freephone number (*): 00 800 6 7 8 9 10 11 (*) Certain mobile telephone operators do not allow access to 00 800 numbers or these calls may be billed. A great deal of additional information on the European Union is available on the Internet. It can be accessed through the Europa server http://europa.eu/ JRC 51739 EUR 23989 EN ISBN 978-92-79-13421-0 ISSN 1018-5593 DOI 10.2791/28548 Luxembourg: Office for Official Publications of the European Communities © European Communities, 2009 Reproduction is authorised provided the source is acknowledged Printed in Spain PREFACE Information and Communication Technology (ICT) markets are exposed to a more rapid cycle of innovation and obsolescence than most other industries. -
Recommended Pick and Place Tools for Leds from OSRAM Opto Semiconductors
www.osram.com/os Application Note No. AN037 Recommended pick and place tools for LEDs from OSRAM Opto Semiconductors Application Note Valid for: all SMT LEDs from OSRAM Opto Semiconductors Abstract OSRAM Opto Semiconductors SMT devices are developed for assembly by automatic placement machines. To achieve a damage-free processing of LEDs, appropriate and individual pick and place tools (the nozzles) must be used. The following pages provide information about important parameters that should be considered for LED assembly. Furthermore a recommended nozzle design for each LED in the OSRAM Opto Semiconductors portfolio is given. Authors: Retsch Stefanie / Lang Kurt-Jürgen 2021-06-22 | Document No.: AN037 1 / 21 www.osram.com/os Table of contents A.Pick-and-place process .......................................................................................... 2 B.Overview of recommended nozzle designs ............................................................ 2 A. Pick-and-place process As is the standard for SMT devices, all SMT LEDs from OSRAM Opto Semiconductors are designed for an automated pick and place process. To receive optimal process results, it is necessary to set the pick and place machine properly. In the initial production run, it must be ensured that the LED package can be grabbed by the nozzle and sucked out of the tape pocket. Therefore, an appropriate nozzle (pipette or pick-up tool) has to be used. This application note gives an overview on the recommended nozzles and the dimensions. An appropriate nozzle not only ensures a good pick and place process, it also helps to prevent damage to the LED. To avoid any damage during the pick-up process, the pick-up position should be controlled and adjusted during the set-up. -
IN the UNITED STATES DISTRICT COURT for the EASTERN DISTRICT of TEXAS MARSHALL DIVISION VISTA PEAK VENTURES, LLC, Plaintiff, V
Case 2:18-cv-00433 Document 1 Filed 10/18/18 Page 1 of 21 PageID #: 1 IN THE UNITED STATES DISTRICT COURT FOR THE EASTERN DISTRICT OF TEXAS MARSHALL DIVISION VISTA PEAK VENTURES, LLC, § § Plaintiff, § § v. § JURY TRIAL DEMANDED § BOE TECHNOLOGY GROUP CO., LTD., § § CIVIL ACTION NO. 2:18-cv-433 Defendant. § § § § § § PLAINTIFF’S COMPLAINT FOR PATENT INFRINGEMENT Plaintiff Vista Peak Ventures, LLC (“VPV”) files this Complaint against BOE Technology Group Co., Ltd. (“BOE”) for infringement of U.S. Patent No. 7,046,327 (“the ’327 patent”), U.S. Patent No. 6,870,593 (“the ’593 patent”), and U.S. Patent No. 6,812,528 (“the ’528 patent”), collectively, the “Asserted Patents.” THE PARTIES 1. Vista Peak Ventures, LLC is a Texas limited liability company, located at 1400 Preston Rd, Suite 472, Plano, TX 75093. 2. Upon information and belief, BOE was founded in April 1993 and provides “intelligent interface products and professional services for information interaction and human health.” See BOE Company Profile, (available at https://www.boe.com/en/about/gsjs/). BOE first issued “B shares” in foreign currency on the Shenzhen Stock Exchange in 1997, and later issued “A shares” in the same exchange in 2001. See BOE Course of Development (available at https://www.boe.com/en/about/gsjs/). In its Company Profile, BOE lists its core businesses as PLAINTIFF’S COMPLAINT FOR PATENT INFRINGEMENT 1 Case 2:18-cv-00433 Document 1 Filed 10/18/18 Page 2 of 21 PageID #: 2 “Display and Sensor Devices, Smart Systems and Healthcare Services.” See BOE Company Profile. -
Quantum Dot-Based Light Emitting Diodes (Qdleds): New Progress
DOI: 10.5772/intechopen.69014 Provisional chapter Chapter 3 Quantum Dot-Based Light Emitting Diodes (QDLEDs): QuantumNew Progress Dot-Based Light Emitting Diodes (QDLEDs): New Progress Neda Heydari, Seyed Mohammad Bagher NedaGhorashi Heydari,, Wooje Seyed Han Mohammad and Hyung-Ho Bagher Park Ghorashi, WoojeAdditional Han information and Hyung-Ho is available at Parkthe end of the chapter Additional information is available at the end of the chapter http://dx.doi.org/10.5772/intechopen.69014 Abstract In recent years, the display industry has progressed rapidly. One of the most important developments is the ability to build flexible, transparent and very thin displays by organic light emitting diode (OLED). Researchers working on this field try to improve this area more and more. It is shown that quantum dot (QD) can be helpful in this approach. In this chapter, writers try to consider all the studies performed in recent years about quantum dot-based light emitting diodes (QDLEDs) and conclude how this nanoparticle can improve performance of QDLEDs. In fact, the existence of quantum dots in QDLEDs can cause an excellent improvement in their efficiency and lifetime resulted from using improved active layer by colloidal nanocrystals. Finally, the recent progresses on the quantum dot-based light emitting diodes are reviewed in this chapter, and an important outlook into challenges ahead is prepared. Keywords: quantum dot, organic light emitting diode, efficiency, lifetime, active layer 1. Introduction Due to increased population and consumption of more energy, the people of Earth are faced with a serious shortage of energy resources. Therefore, the primary concern of researchers and manufacturers is closely linked to energy consumption. -
LCD Manufacturers Face Price Crisis
BUSINESS NEWS TECHNOLOGY FOCUS LCD manufacturers face price crisis fter months of price cuts, manufacturers Aof large-size liquid-crystal displays 60,000 (LCDs) are under pressure to reduce panel LCD-TV panels prices further, following a major build-up of LCD-TV set inventory. A recent report from US business analyst iSuppli revealed that the second quarter of 2010 saw the manufacture of 52 40,000 million large (ten inches and above) LCD television panel shipments, but the sale of only 38.7 million LCD television sets. The resulting imbalance between supply 20,000 and demand is having a strong impact on the sector. “This gap is higher than anything seen in 2009. Over-supply persisted in shipments (thousands of units) Total the first two months of the third quarter 0 9 0 0 -0 -1 -1 as buyers cut orders in July and August,” Q1 Q1-09 Q2 Q3-09 Q4-09 Q2 says iSuppli analyst Sweta Dash. “LCD ISUPPLI television brands are expected to lower prices more aggressively to reduce their An imbalance between supply and demand is causing prices to decline in the large-panel LCD industry. inventory levels, thus putting mounting pressure on panel suppliers to reduce and help to steady panel prices by the end of iPhone, iPad and other competing prices further.” the fourth quarter of 2010. products,” explains Jakhanwal. Dash points out that manufacturers of At the same time, rapidly rising sales of “Smart phone manufacturers are now monitor and notebook panels have been smart phones and tablet PCs are predicted adopting TFT LCDs that use in-plane reducing supply to mitigate excessive to see the global market for small- and switching technology, which supports inventory levels, and that panel prices are medium-size thin-film transistor (TFT) a wider viewing angle and better now stabilizing as a result. -
Ess School 9-800-143 Rev
Harvard Business School 9-800-143 Rev. May 18, 2000 E Ink This is a chance for all of us to leave a legacy. Nothing I’ve seen has shaken my belief that this technology is just fundamentally revolutionary. —Jim Iuliano, President & CEO of E Ink The research building of E Ink in Cambridge, Massachusetts, sounded more like a party than a lab for serious, cutting-edge technology. Loud polka music and the laughter of young employees filled the air as they went about their work. Founded just over a year earlier, in 1997, the company aimed to revolutionize print communication through display technology. Black and white photographs, hung throughout the lab, captured scenes of everyday expression that could be affected by E Ink’s technology; these photos included everything from subway graffiti to the sign for the tobacco shop in Harvard Square. Across the parking lot, a different building housed the offices of E Ink’s management team, including Jim Iuliano, president and CEO of E Ink, and Russ Wilcox, vice president and general manager. A prototype of E Ink’s first product hung outside their offices—a sign prepared for JC Penney. It read, “Reebok High Tops on sale today. Sale ends Friday.” Electronic ink (e-ink) was an ink solution, composed of tiny paint particles and dye, that could be activated by an electric charge. This ink could be painted onto nearly any type of surface— including thin, flexible plastics. Charged particles could display one color, such as white, while the dye displayed another color, such as blue. -
Quietrock Case Study | Sony Computer Entertainment America
Studios & Entertainment Quiet® Success Story Project: ® Sony Computer Entertainment ‘Sh-h-h-h!’ PlayStation 4 game- America, LLC making in progress! Location: San Mateo, California New sound studios spearhead renovations for Sony Computer General Contractor: Entertainment America, with an acoustical assist from Magnum Drywall Magnum Drywall and PABCO® Gypsum’s QuietRock® Products: QuietRock® FLAME CURB® San Mateo, California The Sound of Silence means a lot to engineers producing video games for Sony PlayStation®4 (PS4™) enthusiasts. At Sony Computer Entertainment America LLC headquarters in San Mateo, California, producers’ tolerance for intrusive noise from beyond studio walls is zero. Only the intense action on-screen matters while creating audio effects that dramatize, punctuate and heighten the deeply immersive experience for video gamers. In these studios Sony Entertainment sound engineers make the most of that capability while keeping the PlayStation® pipeline full for weekly launches of new games. The gaming experience draws players to PS4™ and its predecessor PlayStation® consoles, and PS4™ elevates 3D excitement ever higher. It’s the world’s most powerful games console, with a Graphics Processing Unit (GPU) able to perform 1,843 teraflops*. “When sound is important, we prefer to submit QuietRock as a good solution for the architect and the owner. There’s nothing else on the market that’s comparable. I even used it in my own home movie theatre.”” – Gary Robinson, Owner Magnum Drywall what the job demands Visit www.QuietRock.com or call Call 1.800.797.8159 for more information On top of its introductory lineup in November 2013, over 180 PS4™ games are in development, including “Be the Batman”, the epic conclusion of the “Batman: Arkham Knight” trilogy, that is due out in June 2015. -
Pinhole Microled Array As Point Source Illumination for Miniaturized Lensless Cell Monitoring Systems †
Proceedings Pinhole microLED Array as Point Source Illumination for Miniaturized Lensless Cell Monitoring Systems † Shinta Mariana 1,*, Gregor Scholz 1, Feng Yu 1, Agus Budi Dharmawan 1,2, Iqbal Syamsu 1,3, Joan Daniel Prades 4, Andreas Waag 1 and Hutomo Suryo Wasisto 1,* 1 Institute of Semiconductor Technology (IHT) and Laboratory for Emerging Nanometrology (LENA), Technische Universität Braunschweig, 38106 Braunschweig, Germany; gregor.scholz@tu‐braunschweig.de (G.S.); f.yu@tu‐braunschweig.de (F.Y.); a.dharmawan@tu‐braunschweig.de (A.B.D.); i.syamsu@tu‐braunschweig.de (I.S.); a.waag@tu‐braunschweig.de (A.W.) 2 Faculty of Information Technology, Universitas Tarumanagara, 11440 Jakarta, Indonesia 3 Research Center for Electronics and Telecommunication, Indonesian Institute of Sciences (LIPI), 40135 Bandung, Indonesia 4 MIND, Department of Electronic and Biomedical Engineering, Universitat de Barcelona, 08028 Barcelona, Spain; [email protected] * Correspondence: s.mariana@tu‐braunschweig.de (S.M.); h.wasisto@tu‐braunschweig.de (H.S.W.) † Presented at the Eurosensors 2018 Conference, Graz, Austria, 9–12 September 2018. Published: 21 November 2018 Abstract: Pinhole‐shaped light‐emitting diode (LED) arrays with dimension ranging from 100 μm down to 5 μm have been developed as point illumination sources. The proposed microLED arrays, which are based on gallium nitride (GaN) technology and emitting in the blue spectral region (λ = 465 nm), are integrated into a compact lensless holographic microscope for a non‐invasive, label‐free cell sensing and imaging. From the experimental results using single pinhole LEDs having a diameter of 90 μm, the reconstructed images display better resolution and enhanced image quality compared to those captured using a commercial surface‐mount device (SMD)‐based LED. -
List of Notable Handheld Game Consoles (Source
List of notable handheld game consoles (source: http://en.wikipedia.org/wiki/Handheld_game_console#List_of_notable_handheld_game_consoles) * Milton Bradley Microvision (1979) * Epoch Game Pocket Computer - (1984) - Japanese only; not a success * Nintendo Game Boy (1989) - First internationally successful handheld game console * Atari Lynx (1989) - First backlit/color screen, first hardware capable of accelerated 3d drawing * NEC TurboExpress (1990, Japan; 1991, North America) - Played huCard (TurboGrafx-16/PC Engine) games, first console/handheld intercompatibility * Sega Game Gear (1991) - Architecturally similar to Sega Master System, notable accessory firsts include a TV tuner * Watara Supervision (1992) - first handheld with TV-OUT support; although the Super Game Boy was only a compatibility layer for the preceding game boy. * Sega Mega Jet (1992) - no screen, made for Japan Air Lines (first handheld without a screen) * Mega Duck/Cougar Boy (1993) - 4 level grayscale 2,7" LCD - Stereo sound - rare, sold in Europe and Brazil * Nintendo Virtual Boy (1994) - Monochromatic (red only) 3D goggle set, only semi-portable; first 3D portable * Sega Nomad (1995) - Played normal Sega Genesis cartridges, albeit at lower resolution * Neo Geo Pocket (1996) - Unrelated to Neo Geo consoles or arcade systems save for name * Game Boy Pocket (1996) - Slimmer redesign of Game Boy * Game Boy Pocket Light (1997) - Japanese only backlit version of the Game Boy Pocket * Tiger game.com (1997) - First touch screen, first Internet support (with use of sold-separately -
UV Cured Flexible Cholesteric Liquid Crystal Displays
UV Cured Flexible Cholesteric Liquid Crystal Displays Tod Schneider, Erica Montbach, Don Davis, Sean Franklin, Diaz McDaniel, Mark Lightfoot, Nithya Venkataraman, Forrest Nicholson, Asad Khan, and J. William Doane Kent Displays, Inc. Kent, OH, USA Abstract Flexible Cholesteric liquid crystal displays have been rapidly maturing into a strong contender in the flexible display market. Encapsulation of the Cholesteric liquid crystal permits the use of flexible plastic substrates and roll-to-roll production. Recent advances include ultra-thin displays, laser-cut segmented displays of variable geometry, and smart card applications. Exciting technologies such as UV curing, and simultaneous laser-edge sealing/singulation enable high volume production, excellent quality control and non-traditional display geometries and formats. Keywords: UV Cure, Flexible Displays, Roll-to-Roll, Plastic Substrates, Cholesteric Liquid Crystals, Bistable Introduction Nearly every commercial liquid crystal display (LCD) manufactured and sold today is made from a sandwich of liquid crystal (LC) between two precisely spaced glass substrates coated with a transparent conductor. A few challenges remain for LCDs in the consumer market; namely, flexibility, durability, weight and power consumption. The first three issues can be addressed by using thin plastic substrates whereas the last issue can be solved using a bistable display, i.e. a display that is stable (with no power applied) in two states such as reflective or transmissive. Unfortunately, a problem arises when sandwiching liquid crystal between two flexible substrates: the fluid will flow! When the cell is flexed or pressed upon, the gap between the substrates becomes smaller displacing the LC and inducing flow. Cholesteric liquid crystal displays (ChLCDs) are bistable LCDs that have low power consumption and exhibit high reflectance under ambient lighting1. -
Holographic Optics for Thin and Lightweight Virtual Reality
Holographic Optics for Thin and Lightweight Virtual Reality ANDREW MAIMONE, Facebook Reality Labs JUNREN WANG, Facebook Reality Labs Fig. 1. Left: Photo of full color holographic display in benchtop form factor. Center: Prototype VR display in sunglasses-like form factor with display thickness of 8.9 mm. Driving electronics and light sources are external. Right: Photo of content displayed on prototype in center image. Car scenes by komba/Shutterstock. We present a class of display designs combining holographic optics, direc- small text near the limit of human visual acuity. This use case also tional backlighting, laser illumination, and polarization-based optical folding brings VR out of the home and in to work and public spaces where to achieve thin, lightweight, and high performance near-eye displays for socially acceptable sunglasses and eyeglasses form factors prevail. virtual reality. Several design alternatives are proposed, compared, and ex- VR has made good progress in the past few years, and entirely perimentally validated as prototypes. Using only thin, flat films as optical self-contained head-worn systems are now commercially available. components, we demonstrate VR displays with thicknesses of less than 9 However, current headsets still have box-like form factors and pro- mm, fields of view of over 90◦ horizontally, and form factors approach- ing sunglasses. In a benchtop form factor, we also demonstrate a full color vide only a fraction of the resolution of the human eye. Emerging display using wavelength-multiplexed holographic lenses that uses laser optical design techniques, such as polarization-based optical folding, illumination to provide a large gamut and highly saturated color.