Realistic Visualisation of Cultural Heritage Objects
Lindsay William MacDonald
3DIMPact Research Group
Department of Civil, Environmental and Geomatic Engineering
University College London
Supervisor:
Professor Stuart Robson
Thesis for the Degree of Doctor of Philosophy (Ph.D.)
October 2014 Revised April 2015
Declaration of Authorship
I, Lindsay William MacDonald, confirm that the work presented in this thesis is my own. Where information has been derived from other sources, I confirm that this has been indicated in the thesis.
Signed ………………..………………………….
Date ……October 2014.…..…………..……..
Acknowledgements
This has been a long journey, after eight years of study (part-time). The research was informed by my two careers, the first for 20 years in industrial R&D and the second for 15 years in academia. I acknowledge the benign and liberal spirit of Jeremy Bentham, who permeates the whole institution of UCL and enlivens inter-disciplinary collaboration. I am deeply indebted to my supervisor, Professor Stuart Robson, first for taking me on as a mature student and then for his infinite patience, encouragement and friendly guidance throughout. I have also benefitted greatly from discussions, interactions and practical assistance from other students in my cohort, notably Mona Hess, John Hindmarch and Ali Hosseininaveh Ahmadabadian. Most important of all has been the unwavering support from my wife Sandra, without whose positive attitude this extensive project would probably never have been completed.
Set in 11-point Gill Sans MT
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Realistic Visualisation of Cultural Heritage Objects
Abstract
Digital imaging finds its perfect application in the domain of cultural heritage, enabling objects to be captured, rendered and displayed in many ways. It facilitates public access to objects that would otherwise be too rare, valuable or fragile to be widely seen, and it enables conservators and palæographers literally to see the objects in a new light.
A key issue for reproductions, both digital and physical, of cultural heritage objects is how realistic they should be. There are broadly two modes of reproduction – accurate and pleasing – and there are deep implications of this dichotomy for the digitising and rendering of objects in museum collections. For documentation and recording purposes, metric accuracy is important, and ideally the archival digital dataset should contain all the information of every aspect of the actual object. For presenting the object through digital media, such as displays in computers and mobile devices, however, the user experience depends on ease of access, interactivity, quality of annotation, as well as an attractive appearance. What matters for realistic visualisation is to convey the illusion of looking at a real 3D object, rather than the accuracy of the underlying representation.
This research programme was motivated by a desire to understand the limits of quality that could be achieved in the digitisation of 3D objects and their visual rendering on displays. Attributes of interest included colour, tonal range, surface finish, spatial resolution and dimensionality. Much of the investigation stemmed from photography in a hemispherical dome, enabling a set of 64 photographic images of an object to be captured in perfect pixel register, with each image illuminated from a different direction. This representation turns out to be much richer than a single 2D image, because it contains information at each point about both the 3D shape of the surface (gradient and local curvature) and the directionality of reflectance (gloss and specularity). So it enables not only interactive visualisation through viewer software, giving the illusion of 3D, but also the reconstruction of an actual 3D surface and highly realistic rendering of a wide range of materials.
The following seven outcomes of the research are claimed as novel and therefore as representing contributions to knowledge in the field: A method for determining the geometry of an illumination dome; An adaptive method for finding surface normals by bounded regression; Generating 3D surfaces from photometric stereo; Relationship between surface normals and specular angles; Modelling surface specularity by a modified Lorentzian function; Determining the optimal wavelengths of colour laser scanners; Characterising colour devices by synthetic reflectance spectra.
Twenty-one papers relevant to the topic have been written and presented at international conferences (all published in the conference proceedings) since 2009, during the course of the research leading to this thesis.
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL
Ithaca
When you start on your journey to Ithaca, then pray that the road is long, full of adventure, full of knowledge. Do not fear the Lestrygonians and the Cyclopes and the angry Poseidon. You will never meet such as these on your path, if your thoughts remain lofty, if a fine emotion touches your body and your spirit. You will never meet the Lestrygonians, the Cyclopes and the fierce Poseidon, if you do not carry them within your soul, if your soul does not raise them up before you. Then pray that the road is long. That the summer mornings are many, that you will enter ports seen for the first time with such pleasure, with such joy! Stop at Phoenician markets, and purchase fine merchandise, mother-of-pearl and corals, amber and ebony, and pleasurable perfumes of all kinds, buy as many pleasurable perfumes as you can; visit hosts of Egyptian cities, to learn and learn from those who have knowledge. Always keep Ithaca fixed in your mind. To arrive there is your ultimate goal. But do not hurry the voyage at all. It is better to let it last for long years; and even to anchor at the isle when you are old, rich with all that you have gained on the way, not expecting that Ithaca will offer you riches. Ithaca has given you the beautiful voyage. Without her you would never have taken the road. But she has nothing more to give you. And if you find her poor, Ithaca has not defrauded you. With the great wisdom you have gained, with so much experience, you must surely have understood by then what Ithacas mean.
– C.P. Cavafy (1911) Collected Poems, tr. Rae Dalven
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Realistic Visualisation of Cultural Heritage Objects
Contents
Abstract Contents
Chapter 1 – Introduction 1 1.1 Objectives of Research 2 1.2 Context of Research Programme 2 1.3 Contributions to Knowledge 3 1.4 Organisation of this Thesis 4 1.5 Related Publications 4
Chapter 2 – Literature Review 7 2.1 Photogrammetry 7 2.1.1 Principles 7 2.1.2 Software Utilities 9 2.2 Reflectance Transform Imaging 11 2.2.1 Polynomial Texture Mapping (PTM) 11 2.2.2 Implementation of PTM 12 2.2.3 Hemispherical Harmonics 15 2.2.4 Highlight RTI 17 2.2.5 Related Studies 20 2.3 Photometric Stereo 22 2.3.1 Surface Normals 22 2.3.2 Shape from Shading 23 2.3.3 Surface Height Reconstruction 26 2.4 Specular Reflectance 31 2.4.1 Reflectance Models 31 2.4.2 Gloss 35 2.4.3 Bidirectional Reflectance Distribution Function (BRDF) 37 2.4.4 Specular Distribution Models 38 2.5 Colour Specification 40 2.5.1 The CIE System 40 2.5.2 Colour Measurement 45 2.5.3 Measurement of Angular Reflectance 47 2.5.4 Imaging Techniques for Measurement of Reflectance 48 2.5.5 Metrology 50
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Realistic Visualisation of Cultural Heritage Objects
2.5.6 Spectral Sampling and Principal Components 52 2.5.7 Spectral Sensitivity 54 2.5.8 Colorimetric Characterisation 57
Chapter 3 – Dome Metrology and Calibration 3.1 The Illumination Dome 61 3.2 Shadow Casting 63 3.3 Photogrammetry of Retroreflective Targets 65 3.4 Photogrammetry using Flash Lamps as Targets 69 3.5 Comparison of Lamp Coordinate Methods 71 3.5.1 Pin Shadows vs VMS Targets 71 3.5.2 VMS Targets vs Flashes 72 3.5.3 Discussion 73 3.6 Targets on Baseboard 75 3.7 Reflections off Glass Sheet 80 3.8 Reflections off Billiard Ball 83 3.8.1 Outline Detection 83 3.8.2 Highlight Detection 84 3.8.3 Horizon Effect 84 3.8.3 Locating Ball Centre 86 3.8.5 Determining Lamp Coordinates 88 3.9 Analysis of Errors 90 3.9.1 Glass Sheet 90 3.9.2 Billiard Ball 91 3.9.3 Summary 93 3.9.4 Finding Lamp Coordinates in RTI 95 3.10 Conclusion 96
Chapter 4 – Reflectance Transform Imaging 97 4.1 Image Acquisition 98 4.1.1 Image Processing Workflow 98 4.1.2 Pixel Intensity Vectors 99 4.1.3 Vector Projection 100 4.1.4 Hemispherical Projection 100 4.1.5 Polar Projection 100 4.1.6 Making an Outline Mask 101 4.2 Polynomial Texture Mapping 103
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Contents
4.3 Extensions of PTM 104 4.3.1 Separating and Combining PTM Files 104 4.3.2 Extracting Normals from PTM 105 4.3.3 Image Detail Enhancement 107 4.4 Hemispherical Harmonics (HSH) 108 4.4.1 Basis Functions 108 4.4.2 Fitted HSH Components 109 4.4.3 Quality of Fit 110 4.4.4 Angular Resolution 111 4.4.5 Deriving Normals from HSH 112 4.4.6 Comparing Normals with Arius 3D Geometry 113 4.5 Conclusion 114
Chapter 5 – 3D Surface Reconstruction 5.1 Lambertian Surfaces 117 5.2 Effect of Specularity 119 5.3 Verifying Normals with Digital Test Objects 124 5.3.1 Image Noise 124 5.3.2 Square Pyramid 125 5.3.3 Hemi-ellipsoid 129 5.4 Height Reconstruction by Integration of Gradients 131 5.5 Height Reconstruction with Reference Points 135 5.6 Height Reconstruction by Fourier Transform 138 5.7 Height Reconstruction with Surface from a 3D Scanner 144 5.8 Process Flow for 3D Reconstruction 156
Chapter 6 – Specularity 6.1 Contrast of Specular Surfaces 157 6.1.1 Specular Highlight for one Light Source 158 6.1.2 Intensity Distribution in Multi-light Image Sets 159 6.2 Determining Specular Angle 162 6.3 Modelling Angular Distribution 164 6.3.1 Lorentzian Function 166 6.3.2 Specular Quotient Distributions 167 6.3.3 Cluster Lorentzian Model 170 6.3.4 Power Lorentzian Model 174 6.3.5 Comparison of Lorentzian Models 178
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Realistic Visualisation of Cultural Heritage Objects
6.4 Image Rendering 182 6.4.1 Lorentzian Reflectance Distribution 182 6.4.2 Image Computation 184 6.4.3 Image Viewer 185
Chapter 7 – Colour 193 7.1 Spectral Characterisation of Camera 194 7.1.1 Monochromator 194 7.1.2 LED Spectral Target 196 7.1.3 Multispectral Filters on Illumination 198 7.1.4 Multispectral Filters on Camera 200 7.1.5 Camera White Balance 202 7.1.6 Correction of Illumination Profile 204 7.1.7 Prediction of Camera RGB 207 7.1.8 Image Noise 209 7.2 Optimum vs Actual Wavelengths of Colour Laser Scanner 210 7.2.1 Method 210 7.2.2 Arius 3D Scanner 212 7.2.3 Influence of White Balance 217 7.2.4 Effect on Colour Images 220 7.2.5 Revision of Optimal Red Laser Wavelength 223 7.2.6 Relationship to Prime Wavelengths of Vision 226 7.3 Principal Components Analysis of Reflectance Spectra 230 7.3.1 Introduction 230 7.3.2 GretagMacbeth DC Chart 230 7.3.3 Synthetic Reflectance Spectra 232 7.4 Constructing Colour Transformation by Synthetic Spectra 233 7.4.1 Device Characterisation 237 7.4.2 Using Synthetic Spectra 239 7.4.3 Colour Transformation by Lookup Table 241 7.4.4 Linearisation of Laser Signals 243 7.4.5 LUT Transformation 246 7.4.6 Evaluation 248
Chapter 8 – Case Studies and Future Work 253 8.1 Studies of Objects 254 8.1.1 Hunters Palette 254
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Contents
8.1.2 Egyptian Scarab 258 8.1.3 Courtauld Bag 262 8.1.4 Painted Ceiling 264 8.1.5 Degraded Parchment 267 8.2 Contributions to Knowledge 270 8.2.1 Geometry of Dome 270 8.2.2 Photometric Normals 270 8.2.3 Specular Angle 271 8.2.4 Modelling Specularity 272 8.2.5 3D Surface Reconstruction 273 8.2.6 Colour Laser Scanner Wavelengths 274 8.2.7 Synthetic Spectra and Colour Transformation 274 8.3 Directions for Further Research 275 8.3.1 Dome Design 275 8.3.2 Dome Size and Automation 275 8.3.3 Goniometric Adjustment 276 8.3.4 Anisotropic Surfaces 277 8.3.5 RTI Algorithms 277 8.3.6 High Dynamic Range (HDR) Imaging 277 8.3.7 3D Multiview within Dome 278 8.3.8 Hybrid 3D Reconstruction 279 8.3.9 Multispectral RTI 279 8.4 Final Word 279
References 281
Appendices
Glossary of Abbreviations 293 Appendix 1 – Procedure for image capture from dome 294 Appendix 2 – Pin shadow coordinates with dome uplift 296 Appendix 3 – Principal component analysis of spectra 302
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL
Page 1
Chapter 1 – Introduction
“ … and what is the use of a book”, thought Alice, “ without pictures or conversations? ” – Lewis Carroll (1865) Alice's Adventures in Wonderland
Digital imaging finds its perfect application in the domain of cultural heritage, enabling objects to be captured, rendered and displayed in many ways. It facilitates public access to objects that would otherwise be too rare, valuable or fragile to be widely seen. A key issue for reproductions, both digital and physical, of cultural heritage objects of all types is how realistic they should be. Broadly there are two modes of reproduction:
1. Something that closely matches the original. If the veridical reproduction were placed alongside the original, ideally one could not tell them apart. A perfect reproduction would in every way be a facsimile of the original, and would faithfully reproduce all its defects and flaws. Moreover every attribute could be measured and metrics could be applied against quantitative criteria, Figure 1.1: The rare situation of assessing two printed reproductions side-by-side with the original painting. such as dimensions, shape, colour, ‘Adoration of the Kings’, by the Master of Liesborn c.1475, weight, gloss, etc. in the National Gallery London. MARC project, 1993.
2. Something that looks good. It may not be a perfect match with the original in a metric sense, because defects may have been removed and attributes enhanced. When assessed in isolation by a panel of observers on multiple visual quality scales, such a reproduction will often be preferred and ranked more highly than a veridical reproduction. Examples are to be found in every museum shop, where the customer can only see the facsimile object in isolation and cannot make a side-by-side comparison with the original, so the makers are inclined to render the reproduction in such a way to make it more attractive.
There are deep implications of this dichotomy for digitisation and rendering of objects in museum collections. Clearly for documentation and recording purposes, metric accuracy is important. Ideally the archival digital dataset should contain all the information of every aspect of the actual object. For presenting the object through digital media, such as displays in computers and mobile devices, however, the user experience depends on ease of access, interactivity, quality of annotation, and relevance to context, as well as an attractive appearance. Different levels of accuracy may be required for different types of user. What matters most for exhibitions and public access to collections is to convey the illusion of looking at a real 3D object, rather than the accuracy of the underlying representation.
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Page 2 Realistic Visualisation of Cultural Heritage Objects
1.1 Objectives of Research
This research programme was initially motivated by a desire to understand the limits of quality that could be achieved in the digitisation of 3D objects and their visual rendering on displays. Attributes of interest included colour, tonal range, surface finish, spatial resolution and dimensionality. The stimulus for the research was the availability of a hemispherical dome with 64 flash lights
(Fig. 1.2), which the author had specified Figure 1.2: The author measuring the uplift of an Egyptian and fabricated in 2003, inspired by the scarab above the baseboard, prior to photography in the development of the Polynomial Texture illumination dome at UCL. Mapping (PTM) technique by Malzbender in 2001. The apparatus enables a set of 64 photographic images of an object to be captured in perfect pixel register, with each image illuminated from a different direction. This representation turns out to be much richer than a single 2D image, because it contains information at every point about both the 3D shape of the surface (local curvature) and the directionality of reflectance (gloss and specularity). So it enables not only interactive visualisation of an object through the PTM viewer software, giving the illusion of 3D, but also the extraction of an actual 3D surface and highly realistic rendering of a wide range of materials.
The over-arching research questions from the outset were: 1. How accurately can spatial dimension and colour be quantified from imagery? 2. Can a realistic rendering of real objects be achieved with illumination from any angle? 3. Can better 3D representations be obtained from dome imaging than from a laser scanner?
1.2 Context of Research Programme
The research leading to this thesis has taken the form of a series of technical studies, each seeking to understand the capabilities of a different aspect of the system. Central always have been the image sets obtained from photography in the dome, and the image processing pipeline. The benchmark for assessment has for the most part been the original PTM viewer, processing image sets with the software developed by Tom Malzbender at HP.
In general my approach has always been to work from first principles rather than using existing tools, because it enhances understanding and leads to more significant developments. Thus I prefer to derive mathematical relationships and transformations from thinking about a problem rather than using someone else’s formulation. Yet of course I have relied on the powerful infrastructure that all researchers now have available, in the form of computers, digital cameras, email, file transfer via internet, web services such as Wikipedia and Google Scholar, and desktop software from Microsoft and Adobe. Newton’s observation about “standing on the shoulders of giants” is apt at every level.
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Chapter 1 – Introduction Page 3
The greater depth of the research during the past four years, since transfer from the MPhil stage, has been enabled primarily by adopting the Matlab programming environment to develop algorithms and process images. Particularly the ability to generate images, graphs and diagrams has given me confidence to work in a much more visual way. Initially only small image sizes could be processed, but recently the availability of computers with 64-bit Windows, very fast multi-core processors and huge amounts of RAM and disk memory has enabled images at full camera resolution to be processed efficiently.
Also the availability at UCL of laboratory facilities for experimentation has been important, with a space to use the dome and to equip a photographic studio with cameras, a copystand, lighting, and various measuring instruments. These have enabled the research to be conducted in a more exploratory way, by setting up an imaging scenario, measuring parameters, capturing and processing images to extract data, and visualise the results. The colour characterisation studies described in Section 7.1 are good examples of this way of working.
Most important of all has been the existence of a community of scholars with whom I have interacted in many ways.
Within UCL the other Figure 1.3: Discussion around the dome in the lab at UCL in June 2010. students and staff within (left to right) Ivor Pridden of the Petrie Museum, the author, Mona Hess of Geomatics, and Cristina Re of the University of Padova. Geomatics provide a lively forum for discussing relevant issues. There have been many opportunities to engage with researchers in other UCL departments, notably in Computer Science, Medical Physics, Digital Humanities and the Institute of Archaeology. Also through conferences, symposia and online forums I have been able to meet and communicate regularly with outstanding researchers and experts in related disciplines. Particularly important for this project have been colour scientists in the International Colour Association (AIC), RTI practitioners through the CHI mailing list, interactive media colleagues through the EVA Conference, classicists at the Centre for the Study of Ancient Documents (CSAD) in Oxford, and conservators in the European network Colour and Space in Cultural Heritage (COSCH).
1.3 Contributions to Knowledge
The following outcomes of this research programme are claimed as novel and therefore as representing contributions to knowledge in the field of computational imaging: A method for determining the geometry of an illumination dome; An adaptive method for finding surface normals by bounded regression; Generating 3D surfaces from photometric stereo; Relationship between specular and normal angles;
PhD Thesis submitted by Lindsay MacDonald, CEGE, UCL Page 4 Realistic Visualisation of Cultural Heritage Objects
Modelling surface specularity by a modified Lorentzian function; Determining the optimal wavelengths of colour laser scanners; Characterising colour devices by synthetic reflectance spectra.
These are summarised in Section 8.2.
1.4 Organisation of this Thesis
After the literature review (Chapter 2) there is a detailed examination of issues related to establishing the geometry of the dome and its lighting (Chapter 3), followed by three studies in Chapters 4 to 6 dealing with aspects of how to extract useful information from image sets captured in the dome: Visualisation of objects under movable lighting (PTM and RTI techniques); Reconstruction of 3D surfaces; Modelling the specularity of shiny surfaces.
These are followed in Chapter 7 by an investigation of the colorimetry of a colour laser scanner and what the optimum wavelengths would be to minimise colorimetric errors. A new method is described for characterising colour devices by large sets of synthetic reflectance spectra. Finally in Chapter 8 the results of the project are summarised with descriptions of five related projects conducted during the period of study, and an outline of further research directions.
1.5 Related Publications
The predecessor to this work was the book Digital Heritage: Applying Digital Imaging to Cultural Heritage, published by Elsevier, Oxford, in 2006. This was an edited collection of 20 chapters, many of which were related to the European FP5-IST project ‘Veridical Imaging of Reflective and Transmissive Artefacts (VITRA)’, which I led from 2002 to 2005.
The MPhil–PhD Transfer Report produced as the first part of this research degree programme was 3D Imaging of Cultural Objects, October 2010, 182 pp. It covered much of the underlying physics and techniques in 3D computer graphics, colorimetry and image processing, with an extensive review of the literature in relevant areas. It explored the limits of fine detail that can be rendered onto the surface of an artefact by human hand with a tool. It also described at some length the characterisation of the Nikon camera and Arius 3D laser scanner as imaging devices.
The following papers relevant to the topic have been written and presented at conferences and published in conference proceedings during the course of research leading to this thesis.
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Chapter 1 – Introduction Page 5
2014
MacDonald, L.W., Ahmadabadian, A.H., Robson, S. and Gibb, I. (2014) High Art Revisited – A Photogrammetric Approach, Proc. BCS Conf. on Electronic Visualisation in the Arts (EVA), London, July 2014. MacDonald, L.W., Guerra, M.F., Pillay, R., Hess, M., Quirke, S., Robson, S. and Ahmadabadian, A.H. (2014) Practice-based comparison of imaging methods for visualization of toolmarks on an Egyptian Scarab, Proc. Intl. Conf. on Image and Signal Processing (ICISP), Cherbourg, July 2014. MacDonald, L.W., Hindmarch, J. and Robson, S. (2014), Modelling the Appearance of Heritage Metallic Surfaces, Proc. ISPRS Tech. Comm. V Symp. ‘Close-range imaging, ranging and applications’, Riva del Garda, June 2014. Robson, S. and MacDonald, L.W. (2014), Multispectral Characterisation of Lenses for Photogrammetry, Proc. ISPRS Tech. Comm. V Symp. ‘Close-range imaging, ranging and applications’, Riva del Garda, June 2014. MacDonald, L.W., Hosseininaveh Ahmadabadian, A. and Robson, S. (2014), Photogrammetric Analysis of a Heritage Ceiling, Proc. ISPRS Tech. Comm. V Symp. ‘Close-range imaging, ranging and applications’, Riva del Garda, June 2014. MacDonald, L.W. (2014) Colour and Directionality in Surface Reflectance, Proc. Conf. on Artificial Intelligence and the Simulation of Behaviour (AISB), Goldsmiths College, April 2014.
2013 MacDonald, L.W. and Roque, T. (2013) Chromatic Adaptation in an Immersive Viewing Environment, Proc. 12th Congress of the International Colour Association (AIC), Newcastle, July 2013, pp.623-626. MacDonald, L.W., Giacometti, A., Weyrich, T., Terras, M. and Gibson, A. (2013) Colour Analysis of Degraded Parchment. Proc. 12th Congress of the International Colour Association (AIC), Newcastle, July 2013, pp.1809-1812. MacDonald, L.W., Giacometti, A. Campagnolo, A., Robson, S., Terras, M. and Gibson, A. (2013) Multispectral Imaging of Degraded Parchment. Proc. Computational Color Imaging Workshop (CCIW), Chiba, Japan, March 2013. In Computational Color Imaging, ed. S. Tominaga et al, Berlin: Springer, pp.143-157.
2012 MacDonald, L.W., Gibb, I. and Robson, S. (2012) Conservation Monitoring of a Heritage Ceiling by Photometric Stereo. Proc. XXII Congress of the Intl. Soc. for Photogrammetry and Remote Sensing (ISPRS), Melbourne, August 2012, pp.109-114. Giacometti, A., Campagnolo, A., MacDonald, L.W., Mahony, S., Terras, M., Robson, S., Weyrich, T., Gibson, A. (2012) Cultural Heritage Destruction: Documenting Parchment Degradation via Multi-spectral Imaging. Proc. BCS Conf. on Electronic Imaging and the Visual Arts (EVA), London, July 2012, pp.301-308. MacDonald, L.W. Gibb, I., Robson, S. and Vlachou-Mogire, C. (2012) High Art: Visualising Damage on a Heritage Ceiling. Proc. BCS Conf. on Electronic Visualisation and the Arts (EVA), London, July 2012, pp.309-316. MacDonald, L.W. (2012) Colour Laser Scanner Characterisation by Enhanced LUT. Proc. 6th Eur. Conf. on Colour in Graphics, Imaging & Vision (CGIV), Amsterdam, May 2012, pp.137-142.
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2011 MacDonald, L.W. (2011) Choosing Optimal Wavelengths for Colour Laser Scanners, Proc. 19th IS&T/SID Color Imaging Conf., San Jose, November 2011, pp.357-362. MacDonald, L.W. (2011) Optimal Wavelengths of Colour Laser Scanners, Proc. AIC Mid-term meeting on ‘Interaction of Colour and Light in the Arts and Sciences’, Zurich, Switzerland, June 2011, pp.82-85. MacDonald, L.W. (2011) Visualising an Egyptian Artefact in 3D: comparing RTI with laser scanning. Proc. BCS Conf. on Electronic Visualisation and the Arts (EVA), London, July 2011, pp. 155- 162. Robson, S., Beraldin, J-A., Brownhill, A. and MacDonald, L.W. (2011) Artefacts for optical surface measurement. Proc. SPIE Conf. 8085 on ‘Videometrics, Range Imaging and Applications XI’, May 2011, p. 80850C.
2010 MacDonald, L.W. and Robson, S. (2010) Polynomial texture mapping and 3D representation, Proc. ISPRS Commission V Symp. ‘Close Range Image Measurement Techniques’, Newcastle, June 2010. MacDonald, L.W. (2010) The Limits of Resolution, Proc. BCS Conf. on Electronic Visualisation and the Arts (EVA), London, July 2010, pp.149-156.
Pending journal publications Piquette, K.E. and MacDonald, L.W., 3D Representations from Reflectance Transformation Image Datasets: A case study from early Egypt. J. Computing and Cultural Heritage. MacDonald, L.W., Hosseininaveh-Ahmadabadian, A. and Robson, S., Determining the Geometry of Lamp Coordinates in an Illumination Dome, Image Science Journal. MacDonald, L.W., Re C. and Robson S., Constructing Digital Surface Models of an Egyptian Artefact, Photogrammetric Record. MacDonald, L.W. and Mylonas, D., Augmenting Basic Colour Terms in English, accepted for publication subject to minor revision by Color Research & Application.
PhD Thesis, October 2014 – Lindsay W. MacDonald, Faculty of Engineering, UCL Page 7
Chapter 2 – Literature Review
Reading furnishes the mind only with materials of knowledge; it is thinking that makes what we read ours. – John Locke (1706) Of the Conduct of the Understanding
This chapter focuses on the literature most relevant to the experimental investigation, and is organised into five sections corresponding to the topics of Chapters 3 to 7.
2.1 Photogrammetry
2.1.1 Principles Photogrammetry is a non-contact optical method for measurement of complex objects. Its main purpose is the 3D reconstruction of an object in digital or graphical form, with accuracy as a key objective. Under ideal conditions target coordinates can be determined to a precision of 1 part in 105, for example 50 microns at a range of 5 metres (Pegg et al, 2009). All photogrammetric methods proceed in three stages: image acquisition, image measurement and object reconstruction, and for each stage many techniques exist (Luhmann et al, 2008). Photogrammetric methods may be conveniently classified into single-image, double-image (stereo) and multi-image types.
Single-image photogrammetry is a method of capturing geometrical information (e.g. length, area and volume) about an object from a single image. This method uses linear perspective, i.e. straight lines in the object space, to obtain image rotations (Euler angles) and interior orientation parameters of the camera (focal length and principal points). From these parameters, distances can be calculated (Tommaselli and Reiss, 2005). Single-image photogrammetry is restricted because it cannot be used for 3D modelling of an object. In order to determine ground points and obtain a 3D model, both the exterior orientation and the scale factor of every light ray should be known (the scale factor is not necessarily stable for different regions of an image).
In stereo photogrammetry, two images are taken from different positions in order to capture the same scene (at least in part). To achieve 3D point coordinates, corresponding points in the two images are identified and the rays from object points to image pixels are modelled by the collinearity equations: