Workshop on Software Engineering Challenges for Ubiquitous Computing

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Workshop on Software Engineering Challenges for Ubiquitous Computing Workshop on Software Engineering Challenges for Ubiquitous Computing June 1st – 2nd 2006 Lancaster University Supported by Edited by Gerd Kortuem SEUC 2006 Workshop Programme Session 1 Engineering for real – The SECOAS project I. W. Marshall, A. E. Gonzalez, I. D. Henning, N. Boyd, C. M. Roadknight, J. Tateson, L. Sacks Analysing Infrastructure and Emergent System Character for Ubiquitous Computing Software Engineering Martin Randles, A. Taleb-Bendiab Software Considerations for Automotive Pervasive Systems Ross Shannon, Aaron Quigley, Paddy Nixon Session 2: Programming Ambient-Oriented Programming: Language Support to Program the Disappearing Computer Jessie Dedecker, Tom Van Cutsem, Stijn Mostinckx, Wolfgang De Meuter, Theo D'Hondt A Top-Down Approach to Writing Software for Networked Ubiquitous Systems Urs Bischoff Context-Aware Error Recovery in Mobile Software Engineering Nelio Cacho, Sand Correa, Alessandro Garcia, Renato Cerqueira, Thais Batista Towards Effective Exception Handling Engineering in Ubiquitous Mobile Software Systems Nelio Cacho, Alessandro Garcia, Alexander Romanovsky, Alexei Iliasov Session 3: Formal Methods Towards Rigorous Engineering of Resilient Ubiquitous Systems Alexander Romanovsky, Kaisa Sere, Elena Troubitsyna Controlling Feature Interactions In Ubiquitous Computing Environments Tope Omitola Dependability Challenge in Ubiquitous Computing Kaisa Sere, Lu Yan, Mats Neovius Concurrency on and off the sensor network node Matthew C. Jadud, Christian L. Jacobsen, Damian J. Dimmich Session 4: Model-based Approaches The Self-Adaptation Problem in Software Specifications Klaus Schmid Adapting Model-Driven Architecture to Ubiquitous Computing Julien Pauty, Stefan Van Baelen, Yolande Berbers Efficient Modelling of Highly Adaptive UbiComp Applications Andreas Petter, Alexander Behring, Joachim Steinmetz Model driven design of ubiquitous interactive applications Jan Van den Bergh and Karin Coninx Session 5: Engineering for Humans I Surveying the Ubicomp Design Space: hill-climbing, fields of dreams, and elephants' graveyards Michael B Twidale Connecting rigorous system analysis to experience centred design in ambient and mobile systems M. D. Harrison and C. Kray Addressing Challenges of Stakeholder Conflict in the Development of Homecare Systems Marilyn Rose McGee & Phil Gray Session 6: Engineering for Humans II 'Palpability' as an Architectural Quality Klaus Marius Hansen Human-Computer Interaction in Ubiquitous Computing Environments David Benyon User Centered Modeling for Context-Aware Systems Tobias Klug Task-Based Development of User Interfaces for Ambient Intelligent Environment Tim Clerckx and Karin Coninx Session 7: Platforms Domino: Trust Me I'm An Expert Malcolm Hall, Marek Bell, Matthew Chalmers Ubiquitous Computing: Adaptability Requirements Supported by Middleware Platforms Nelly Bencomo, Pete Sawyer, Paul Grace, and Gordon Blair wasp: a platform for prototyping ubiquitous computing devices Steve Hodges, Shahram Izadi, Simon Han Papers Not Presented New paradigms for ubiquitous and pervasive applications J. Gaber Development Tools for Mundo Smart Environments Erwin Aitenbichler Engineering Trust in Ubiquitous Computing Sebastian Ries A model-based approach for designing Ubiquitous Computer Systems Mahesh U. Patil MDA-Based Management of Ubiquitous Software Components Franck Barbier and Fabien Romeo Enhancing Mobile Applications with Context Awareness Jens H. Jahnke SEUC 2006 Workshop Programme Session 1 Engineering for real – The SECOAS project I.W.Marshall (University of Kent), A.E.Gonzalez (University College London), I.D.Henning (University of Essex), N.Boyd (Salamander Ltd), C.M.Roadknight (BT plc), J.Tateson (BT plc), L.Sacks (University College London) Introduction SECOAS was funded by the DTI as part of the Envisense centre (pervasive computing for natural environments) within the Next Wave Technologies and Markets initiative. The objective was to deploy a sensor network to monitor sedimentation processes at small scales in the area of Scroby Sands just off the coast at Great Yarmouth, Norfolk. Scroby Sands is the site of a wind-farm, and the DTI business case was based on improving the monitoring and impact assessment of offshore infrastructure. The research motivation from the academic side was to demonstrate the potential of a range of collegiate AI ideas that the group had previously simulated [1,2,3]. Successful deployment of a sensor network in a natural environment requires the devices to survive for long periods, without intervention, despite the fact that the conditions encountered are very likely to be antithetical to electronic devices. This means that any deployed devices must be both robust and able to deal with partial failures gracefully, without requiring large amounts of power. The project team believe that embedded AI is a good solution to enabling adaptation to failure and power management, since many AI algorithms are known to be tolerant to partial inputs and noise, and our own simulations had shown this to be true of the particular algorithms we were aiming to test. In other words the approach was likely to lead to reasonably robust software. On the other hand it is not possible to prove properties of this type of algorithm, and simulations can never capture the full complexity of reality (and are thus only indicative). It is therefore necessary to test ”in situ”, by undertaking a real deployment. SECOAS was designed to combine the software expertise of Kent, UCL and BT with the hardware expertise of Plextek, Essex and Salamander, and provide robust hardware and a challenging scenario that would represent a good test of the AI based approach. What Happened During the life of the project there were 3 full trials of sensing nodes, an initial deployment of one node (measuring Pressure, Temperature, Turbidity and Conductivity) for one week, an early deployment of 5 nodes for 2.5 weeks, and a final deployment of 10 nodes for 2 months. In all cases the AI algorithms performed well, and further tests are certainly justified. However none of the tests allowed an exhaustive characterisation of the software performance since the rate of failure of the nodes was significantly higher than expected. During the initial deployment (intended as a technology trial) no problems were observed. During the 5 node deployment one node failed completely and one node failed after 24 hours. Both failures were due to water ingress at an unplanned cable joint, introduced during deployment for operational reasons. No other hardware failures were observed. These trials gave the team confidence that the hardware was reasonably robust and had a good chance of surviving the planned final deployment of 2 months, providing the equipment was deployed as intended. In the final trial however 4 nodes were destroyed through external intervention, 2 nodes failed as a result of water ingress down a weak antenna cable (that was not intended to be submerged), and the remaining 4 nodes lasted for only 4 weeks. As a result the statistics generated by the recovered data samples are not sufficient to make conclusive claims about the software performance (remember the measured parameters exhibit long range dependency as a result of the turbulent flows, so very large sample sizes are needed). However the project did return some interesting oceanographic data, and some useful lessons for pervasive system engineering. These lessons are briefly outlined in the next section. Lessons A major difficulty faced by the project was aligning the language and methodologies of the software team and the hardware team. There does not appear to be any established literature on hardware /software co-design of extended systems of this nature, and the team had to create its own ad-hoc solutions (we spent a lot of time engaged in cross-disciplinary training). The difficulty was most clearly expressed close to deadlines when the software and hardware engineers had no mechanisms for dealing with the instability of each others outputs. A second related difficulty was enabling full understanding of the limitations and failure mechanisms of the hardware and software across the whole team. This was most clearly expressed at module interfaces, where the software engineers tended to assume module clocks were as accurate as required, and the hardware engineers assumed the clocks would operate in spec. It turned out during the first multimode trial that neither group was correct, and more sophisticated interface protocols were used in the final trial. A third key problem was the need to consider unintended interactions with non-project participants (such as local fishermen). The team did not start with sufficient expertise in this area. Clearly for the future it is necessary to develop a methodology that systematizes approaches and solutions to these and similar problems. We acknowledge the Support of the DTI and our industry sponsors (BT, Salamander and Plextek) and the contributions of many other team members during the life of the project. We particularly note the assistance of UEA with the oceanographic aspects of the work. [1] A Novel Mechanism for Routing in Highly Mobile Ad-hoc Sensor Networks. J Tateson and I W Marshall. In Willig Karl and Wolisz, editors, Wireless Sensor Networks, number 2920 in LNCS, 2004. [2] A Weekly Coupled Adaptive Gossip Protocol for Application Level Active Networks. I Wokoma, I Liabotis, O Prnjat, L Sacks, and I Marshall. In 3rd International Workshop on Policies for Distributed Systems and Networks (POLICY
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