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Avengers Villains

Graviton PL16

Abilities Strength 2, Stamina 4, Agility 1, Dexterity 1, Fighting 5, Intellect 4, Awareness 3, Presence 1

Powers Anti-Gravity: Flight 10 (2,000 mph); Movement (Environmental Adaptation [Zero G]) • 22 points Force Field: Immunity 10 (Life Support); Impervious Protection 16, Sustained • 42 points Gravitic Immunity: Immunity 10 (Gravity Effects) • 10 points Gravity Control: Array (56 points) Null-G Field: Burst Area 2 Move Object 16, Increased Mass 8 (400,000 tons), Limited direction – up, Dynamic • 57 points ○ Gravikinesis: Perception ranged Move Object 16, Increased Mass 8 (400,000 tons) • 2 points ○ Gravitic Blast: Ranged Damage 19, Accurate 6 • 2 points ○ Gravitic Suffocation: Perception ranged Progressive Affliction 14 (Resisted by Fortitude; Dazed, Stunned, Incapacitated) • 2 points ○ Gravity Field: Burst Area Move Object 16, No Dodge Resistance Check, Limited to Pulling Down • 2 points Gravity Field Awareness: Senses 4 (Ranged Extended 2 Detect Gravity) • 4 points

Extraordinary Effort

Skills Expertise: Science 10 (+14), Perception 6 (+9), Technology 8 (+12)

Offense Initiative +1 Gravitic Blast +13, Ranged, Damage 19 Gravitic Suffocation, Perception ranged, Affliction, Resisted by Fortitude (DC 24) Gravity Field, Burst Area, Ranged, Move Object (Grab 16), No Dodge resistance check Unarmed +5, Close, Damage -2

Defense Dodge 12, Parry 10 Toughness 20 (Impervious) / 4*, Fortitude 13, Will 13 *Without Force Field bonus

Power Points Abilities 42 + Powers 143 + Advantages 1 + Skills 12 + Defenses 35 = Total 233

Complications Quirk: Nihilist.

Growing Man PL12

Abilities Strength -2 [18], Stamina --, Agility 1, Dexterity 1, Fighting 6, Intellect --, Awareness --, Presence - 2

Powers Action Figure Sized: Shrinking 8, Continuous, Permanent, Innate • 17 points Construct: Immunity 60 (Fortitude Effects, Will Effects) • 60 points Kinetic Energy Absorption: Impervious Toughness 20, Limited to Kinetic attacks • 10 points Stimuloid Growth: Growth 20, Continuous, Reaction, Fades: Recharged by Kinetic Energy Absorption • 60 points

Interpose, Takedown

Skills Intimidation 4 (+2 [+12])

Offense Initiative +1 Unarmed +6, Close, Damage -2 [18]

Defense Dodge 10 [0], Parry 10 [0] Toughness 0 [20] (Impervious 20*), Fortitude --, Will -- *Vs Kinetic

Power Points Abilities -18 + Powers 147 + Advantages 2 + Skills 2 + Defenses 5 = Total 138

Complications Disability: Immobile at natural height.

High Evolutionary PL15

Abilities Strength 1 [21], Stamina 1 [21], Agility 1, Dexterity 1, Fighting 5, Intellect 15, Awareness 6, Presence 3

Powers Evolutionary Exoskeleton: • 86 points total Force Blast: Ranged Damage 15 • 30 points Defensive Countermeasures: Array (40 points) Force Field: Immunity 10 (Life Support); Protection 15, Impervious, Sustained • 40 points • Mass Manipulation: Growth 20 • 1 point Reconstitution Protocol: Immortality 5; Regeneration 5 • 15 points

Prescience: Senses 5 (Danger Sense [Mental], Precognition) • 5 points Psionic Powers: Array (50 points) Telepathy: Mental Communication 4; Comprehend Languages 2; Mind Reading 15 • 50 points • Astral Form: Remote Sensing 16 (visual, auditory, mental), Dimensional (astral plane), Limited: physical body is defenceless, Subtle • 1 point • Forced Evolution: Perception ranged Cumulative Affliction 12 (Resisted by Fortitude: Impaired, Disabled, Transformed) • 1 point • Manipulate Matter: Transform 10 (800 lbs, anything into anything) • 1 point • Mental Invisibility: Concealment (mental), Affects Others, Burst Area 46 (Planetary), Selective • 1 point • Telekinesis: Perception ranged Move Object 15 • 1 point

Equipment Headquarters: Wundagore Mountain • 25 points Huge; Tou 14, Features: Communications, Computer, Defense System, Grounds, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel, Power System, Security System, Temporal Limbo, Workshop, Powers: Movement (Space Flight)

Advantages Benefit 6 (Wealth 6), Eidetic Memory, Equipment 12 (Headquarters and Vehicle arrays as needed), Inventor, Skill Mastery (Treatment)

Skills Expertise: Science 10 (+25), Ranged Combat: Force Blast 10 (+11), Technology 6 (+21), Treatment 10 (+25), Vehicles 8 (+9)

Offense Initiative +1 Force Blast +11, Ranged, Damage 15 Forced Evolution, Perception ranged, Affliction, Resisted by Fortitude (DC 22) Unarmed +5, Close, Damage 1 [21]

Defense Dodge 10 [0], Parry 10 [0] Toughness 16 (Impervious 15) / [21] / 1*, Fortitude 14 [14], Will 16 *Without Force Field

Power Points Abilities 66 + Powers 146 + Advantages 21 + Skills 22 + Defenses 37 = Total 292

Complications Obsession: Evolution. Responsibility: New Men. Warden of Cthon.

Real Name: Herbert Wyndham

Kang PL14

Abilities Strength 3 [8], Stamina 3, Agility 2, Dexterity 2, Fighting 8, Intellect 8, Awareness 2, Presence 4

Powers 40th Century Battle Armor: 75 points, Removable (-15 points) • 60 points total Augmented Strength: Enhanced Strength 5 • 10 points Gauntlets: Array (24 points)

Concussive Blasters: Ranged Damage 12 • 24 points • Anti-Gravity Generator: Burst Area Move Object 8 • 1 point

Force Field: Protection 12, Impervious • 24 points Self-Contained Environment: Immunity 10 (Life Support) • 10 points Time Travel: Movement 3 (Time Travel 3) • 6 points Hover Pad: Flight 8 (500 MPH), Removable (-3 points) • 13 points Summon Devices: Variable 6 (30 points, for summoning devices), Continuous, Move Action • 54 points

Equipment Headquarters: The Center • 24 points Huge; Tou 14, Features: Communications, Computer, Concealed 2, Defense System, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel, Power System, Security System, Temporal Limbo, Workshop

Vehicle: Time Ship • 65 points Huge; Str 8, Speed 12, Def 6, Tou 12, Features: Remote Control; Dimension Hopping (Movement 2 (Dimension Travel 2: alternate Marvel Earths)), Interstellar Flight (Movement 3 (Space Travel 3)), Flight 12, Life Support (Immunity 10), Time Travel (Movement 3 (Time Travel 3))

Advantages Benefit 6 (Wealth 6), Close Attack 2, Eidetic Memory, Equipment 18, Inventor, Ranged Attack 8, Well-Informed

Skills Expertise: History 12 (+20), Expertise: Time Travel 12 (+20), Investigation 8 (+16), Persuasion 8 (+12), Technology 16 (+24), Vehicles 8 (+10)

Offense Initiative +2 Concussive Blasters +10, Ranged, Damage 12 Unarmed +8, Close, Damage 8

Defense Dodge 10, Parry 10 Toughness 15 (Impervious 12) / 3*, Fortitude 8, Will 16 *Without Force Field

Power Points Abilities 64 + Powers 127 + Advantages 37 + Skills 32 + Defenses 29 = Total 289

Complications Motivation--Conquest: Kang wishes to rule over all of time. Enemy: Kang is the eternal foe of the . Relationship: Kang has feelings for . Rivalry: Kang must contend with time-displaced versions of himself, including other Kangs, Immortus, and Rama-tut, to name a few.

Real Name: Nathaniel Richards

Molecule Man PL19

Abilities Strength 0, Stamina 1, Agility 1, Dexterity 1, Fighting 2, Intellect 1, Awareness 1, Presence 0

Powers Force Field: Immunity 10 (Life Support), Sustained; Impervious Protection 17, Sustained • 44 points Molecular Control: Array (57 points)

Transmutation: Transform 19 (200 tons), Continuous, Dynamic • 58 points ○ Energy Blast: Ranged Damage 19, Variable Descriptor 2 (Any Energy) • 2 points ○ Molecular Constructs: Create 19, Continuous • 2 points ○ Molecular Snare: Ranged Cumulative Affliction 19 (Resisted by Dodge, Overcome by Damage: Hindered and Vulnerable, Defenseless and Immobilised), Extra Condition, Limited Degree • 2 points ○ Telekinesis: Perception ranged Move Object 19 • 2 points

Molecular Platform: Flight 8 (500 mph), Affects Others, Platform • 16 points Molecular Sense: ; Detect Energy, Acute, Analytical, Ranged; Detect Matter, Acute, Analytical, Ranged • 8 points

Extraordinary Effort

Skills Expertise: Science 6 (+7), Perception 4 (+5), Ranged Combat: Molecular Control 6 (+7), Sleight of Hand 4 (+5)

Offense Initiative +1 Energy Blast +7, Ranged, Damage 19 Molecular Snare +7, Ranged, Affliction, Resisted by Dodge (DC 29) Telekinesis, Perception ranged, Move Object, Str 19 Grab Unarmed +2, Close, Damage 0

Defense Dodge 8, Parry 8 Toughness 18 (Impervious 17) / 1*, Fortitude 6, Will 14 *Without Force Field bonus.

Power Points Abilities 14 + Powers 134 + Advantages 1 + Skills 10 + Defenses 31 = Total 190

Complications Hatred: Bullies. Motivation: Wants respect. Power Loss: Places mental limits on own powers. Such as, inability to affect living matter or need for a wand. Vulnerable: Low self-esteem makes Owen vulnerable to social manipulation.

Real Name: Owen Reece

Morgan Le Fay PL15

Abilities Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 4, Intellect 4, Awareness 7, Presence 5

Powers Immortal: Immortality 9; Immunity (Ageing) • 19 points Magical Awareness: Senses 3 (Acute Detect Magic [Visual]; Magical Awareness) • 3 points Mystic Flight: Flight 7 (250 MPH) • 14 points Mystic Powers: Array (50 points) Astral Projection: Remote Sensing 15 (Auditory, Mental, Visual), Dimension 2 (Mystical Dimensions), Temporal 3, Limited: Physical body is defenseless • 50 points • Shapeshift: Variable 7 (35 points for Physical traits, plus reallocation of existing physical traits), Move Action, Limited to creature forms • 1 point

Mystic : Impervious Protection 10, Sustained • 20 points Sorcery: Array (60 points) Mind Control: Perception ranged Cumulative Affliction 15 (Resisted by Will; Dazed, Compelled, Controlled), Dynamic • 61 points ○ Mystic Blast: Perception ranged Damage 15 • 2 points ○ Mystic Healing: Perception ranged Healing 15 • 2 points ○ Mystic Illusions: Illusions 12 (All Senses) • 2 points ○ Plant Control: Perception ranged Burst Area Cumulative Affliction 12 (Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable, Defensless and Immobilized) • 2 points ○ Telekinesis: Perception ranged Move Object 15 • 2 points

Equipment Headquarters: Castle Le Fay • 11 points Huge; Tou 10, Features: Isolated, Laboratory, Library, Living Space, Personnel, Security System

Advantages Attractive, Equipment 3, Fascinate (Deception), Improved Initiative, Ritualist

Skills Deception 16 (+21), Expertise: History 12 (+16), Expertise: Magic 16 (+20), Insight 4 (+11), Perception 4 (+11)

Offense Initiative +4 Mystic Blast, Perception ranged, Damage 15 Mind Control, Perception ranged, Affliction, Resisted by Will (DC 25) Plant Control, Perception ranged, Burst Area, Affliction, Resisted by Dodge (DC 22) Telekinesis, Perception ranged, Move Object, Grab or Trip 15 Unarmed +4, Close, Damage 0

Defense Dodge 10, Parry 10 Toughness 10 (Impervious) / 0*, Fortitude 5, Will 15 *Without Force Field

Power Points Abilities 40 + Powers 178 + Advantages 7 + Skills 26 + Defenses 26 = Total 277

Complications Obsession: Obtaining the Darkhold. Power Loss: Sorcery Powers cannot affect iron. Mind Control, Mystic Blast, Mystic Healing, and Telekinesis all lose 3 ranks when not in Britain or the Astral Plane. Responsibility: Various magical entities, Cthon Gaeia, etc. Vulnerability: Iron weapons.

Real Name: Morgana Le Fae

Space Phantom PL14

Abilities Strength 1, Stamina 1, Agility 1, Dexterity 1, Fighting 5, Intellect 3, Awareness 3, Presence 0

Powers Temporal Banishment: Perception ranged Movement 14 (Dimensional Travel [Limbo]), Attack, Resisted by Will, Limited to One Subject • 29 points Temporal Movement: Movement 4 (Dimensional Travel [Limbo]; Temporal Travel 3) • 8 points Transform Self: Linked to Temporal Banishment: Morph 4 (Any Form), Uncontrollable-Must take on target’s form; Variable 40 (200 points, for mimicking traits plus reallocation of non-Power existing traits), Limited to targets banished to Limbo, Uncontrollable-Must all target’s traits • 216 points

Advantages Benefit 4 (Cypher 4)

Skills Expertise: History 12 (+15), Expertise: Tactics 8 (+11), Expertise: Time Travel 12 (+15), Technology 8 (+11)

Offense Initiative +1 Temporal Banishment, Perception ranged, Movement, Resisted by Will (DC 24) Unarmed +5, Close, Damage 1

Defense Dodge 5, Parry 5 Toughness 1, Fortitude 7, Will 15

Power Points Abilities 30 + Powers 253 + Advantages 4 + Skills 20 + Defenses 22 = Total 329

Complications Motivation--Loyalty: Immortus. Weakness: Attempting to banish and mimic a powerful being like a god causes the Space Phantom to be banished to Limbo himself.