Syracuse University SURFACE School of Information Studies - Faculty Scholarship School of Information Studies (iSchool) 12-1-2015 Empirical Evaluation of Metadata for Video Games and Interactive Media Rachel I. Clarke Syracuse University Jin Ha Lee University of Washington Andrew Perti Seattle Interactive Media Museum Follow this and additional works at: https://surface.syr.edu/istpub Part of the Cataloging and Metadata Commons, and the Interdisciplinary Arts and Media Commons Recommended Citation Clarke, Rachel I.; Lee, Jin Ha; and Perti, Andrew, "Empirical Evaluation of Metadata for Video Games and Interactive Media" (2015). School of Information Studies - Faculty Scholarship. 172. https://surface.syr.edu/istpub/172 This Article is brought to you for free and open access by the School of Information Studies (iSchool) at SURFACE. It has been accepted for inclusion in School of Information Studies - Faculty Scholarship by an authorized administrator of SURFACE. For more information, please contact
[email protected]. Empirical Evaluation of Metadata for Video Games and Interactive Media [preprint] Jin Ha Lee (corresponding author) Information School, University of Washington Mary Gates Hall, Suite 370, Seattle WA 98195 Phone: 206.685.0153, Email:
[email protected] Rachel Ivy Clarke Information School, University of Washington Mary Gates Hall, Suite 370, Seattle WA 98195 Phone: 206.685.0153, Email:
[email protected] Andrew Perti Seattle Interactive Media Museum 305 Harrison St, Seattle WA 98109 Phone: 518.653.5864 Email:
[email protected] Abstract Despite increasing interest in and acknowledgement of the significance of video games, current descriptive practices are not sufficiently robust to support searching, browsing, and other access behaviors from diverse user groups.