GEORGE DIONYSOPOULOS 3D Character Animator A dedicated professional, with over a decade of experience in rigging, skinning and animating 3D characters and creatures. Efficiently provided a vast variety of industry quality animations to the massively multiplayer online role-playing games (MMORPG) named "Darkfall" and "Darkfall Unholy Wars". Proven track record of handling a team and developing process of the game, working exclusively with animations. Growth oriented individual with ability to solve issues and problems related to projects in a creative manner, always eager to learn new skills and confront new challenges. Contact AREAS OF EXPERTISE +30 6944121658 Industry-standard 3D Character / Creature / Inanimate object animations.
[email protected] Familiarity with Game Engine Asset Pipelines and importing/exporting/customizing animation states, using both industry-standard and in-house game engines and tools. Zografou 15771, Athens Greece Ability to modify existing pre-rigged characters to meet new demands and animate these characters using storyboards. Easy integration in team environments. Ease of interaction with both Animation Experts and Software Engineers, Links in order to create game character movement systems and custom animation workflows. Experience in actively pitching and being proactive in selling ideas and work to prospective customers. geodiony.com linkedin.com/in/geodiony PROFESIONAL EXPERIENCE 2003 - 2009 facebook.com/geodiony 3D Character Animator / Artist Aventurine S.A. - “Darkfall” * Animations for a vast number of playable characters and creatures. * Skinning and rigging all the necessary models. Skills * 3D prop and terrain modeling for the game environment. * 3D model unwrapping and texturing. * World Builder, Level design. Animation 2009 - 2014 3D Character Animator Aventurine S.A.