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The Origins of the Underline As Visual Representation of the Hyperlink on the Web: a Case Study in Skeuomorphism
The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citation Romano, John J. 2016. The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism. Master's thesis, Harvard Extension School. Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:33797379 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA The Origins of the Underline as Visual Representation of the Hyperlink on the Web: A Case Study in Skeuomorphism John J Romano A Thesis in the Field of Visual Arts for the Degree of Master of Liberal Arts in Extension Studies Harvard University November 2016 Abstract This thesis investigates the process by which the underline came to be used as the default signifier of hyperlinks on the World Wide Web. Created in 1990 by Tim Berners- Lee, the web quickly became the most used hypertext system in the world, and most browsers default to indicating hyperlinks with an underline. To answer the question of why the underline was chosen over competing demarcation techniques, the thesis applies the methods of history of technology and sociology of technology. Before the invention of the web, the underline–also known as the vinculum–was used in many contexts in writing systems; collecting entities together to form a whole and ascribing additional meaning to the content. -
Why Websites Can Change Without Warning
Why Websites Can Change Without Warning WHY WOULD MY WEBSITE LOOK DIFFERENT WITHOUT NOTICE? HISTORY: Your website is a series of files & databases. Websites used to be “static” because there were only a few ways to view them. Now we have a complex system, and telling your webmaster what device, operating system and browser is crucial, here’s why: TERMINOLOGY: You have a desktop or mobile “device”. Desktop computers and mobile devices have “operating systems” which are software. To see your website, you’ll pull up a “browser” which is also software, to surf the Internet. Your website is a series of files that needs to be 100% compatible with all devices, operating systems and browsers. Your website is built on WordPress and gets a weekly check up (sometimes more often) to see if any changes have occured. Your site could also be attacked with bad files, links, spam, comments and other annoying internet pests! Or other components will suddenly need updating which is nothing out of the ordinary. WHAT DOES IT LOOK LIKE IF SOMETHING HAS CHANGED? Any update to the following can make your website look differently: There are 85 operating systems (OS) that can update (without warning). And any of the most popular roughly 7 browsers also update regularly which can affect your site visually and other ways. (Lists below) Now, with an OS or browser update, your site’s 18 website components likely will need updating too. Once website updates are implemented, there are currently about 21 mobile devices, and 141 desktop devices that need to be viewed for compatibility. -
1689 University of Newcastle Upon Tyne RARE Technical Report: 13 August 1994 FYI: 25 Category: Informational
Network Working Group J. Foster, Editor Request for Comments: 1689 University of Newcastle upon Tyne RARE Technical Report: 13 August 1994 FYI: 25 Category: Informational A Status Report on Networked Information Retrieval: Tools and Groups Produced as a collaborative effort by the Joint IETF/RARE/CNI Networked Information Retrieval - Working Group (NIR-WG) Status of this Memo This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited. Abstract The purpose of this report is to increase the awareness of Networked Information Retrieval by bringing together in one place information about the various networked information retrieval tools, their developers, interested organisations, and other activities that relate to the production, dissemination, and support of NIR tools. NIR Tools covered include Archie, WAIS, gopher and World Wide Web. Table of Contents 1. Introduction .............................................. 2 2. How the information was collected ......................... 3 3. What is covered? .......................................... 3 4. Updating information ...................................... 5 5. Overview of the types of NIR Tool ......................... 5 6. NIR Tools ................................................. 9 7. NIR Groups ................................................ 123 8. Security Considerations ................................... 180 9. Acknowledgements .......................................... 180 10. Author’s -
Kenneth Arnes Ryan Paul Jaca Network Software Applications History
Kenneth Arnes Ryan Paul Jaca Network Software Applications Networks consist of hardware, such as servers, Ethernet cables and wireless routers, and networking software. Networking software differs from software applications in that the software does not perform tasks that end-users can see in the way word processors and spreadsheets do. Instead, networking software operates invisibly in the background, allowing the user to access network resources without the user even knowing the software is operating. History o Computer networks, and the networking software that enabled them, began to appear as early as the 1970s. Early networks consisted of computers connected to each other through telephone modems. As personal computers became more pervasive in homes and in the workplace in the late 1980s and early 1990s, networks to connect them became equally pervasive. Microsoft enabled usable and stable peer-to-peer networking with built-in networking software as early as 1995 in the Windows 95 operating system. Types y Different types of networks require different types of software. Peer-to-peer networks, where computers connect to each other directly, use networking software whose basic function is to enable file sharing and printer sharing. Client-server networks, where multiple end-user computers, the clients, connect to each other indirectly through a central computer, the server, require networking software solutions that have two parts. The server software part, running on the server computer, stores information in a central location that client computers can access and passes information to client software running on the individual computers. Application-server software work much as client-server software does, but allows the end-user client computers to access not just data but also software applications running on the central server. -
The World Wide
ii Copyright © 1995 by Sams.net Publishing FIRST EDITION All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liabiliry is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibil iry for errors or omissions. Neither is any liabiliry assumed for damages resulting from the use of the information contained herein. For information, address Sams.net Publishing, 201 W . 103rd St., Indianapolis, IN 46290. International Standard Book Number: 1-57521-050-9 Library of Congress Catalog Card Number: 95-7 1224 98 97 96 4 Interpretation of the printing code: the rightmost double-digit number is the year of the book's printing; the rightmost single-digit, the number of the book's printing. For example, a printing code of 95-1 shows that the first printing of the book occurred in 1995. Composed in Agaramond and MCPdigital by Macmillan Computer Publishing Printed in the United States ofAmerica Trademarks All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Sams.net Publishing cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validiry of any trademark or service mark. Sportster is a registered trademark of U.S. Robotics, Inc. OvervieV# 1 The World Wide Web: Interface on the Internet 1 2 Putting It All Together: The World Wide Web 9 3 Spry Mosaic 23 4 The World-Wide Tour 53 5 Finding It on the Web: Directories, Search Tools, and Cool and Unusual Places 67 6 Using the Web for Business 97 7 Education, Scholarship, and Research 115 8 Using the Web at Home 133 Index 149 iv Discover the World Wide Web with Your Sportster Contents 1 The World Wide Web: Interface on the Internet 1 The Concept of the World Wide Web ........................ -
World-Wide Web Tim Berners-Lee, Robert Cailliau C.E.R.N
World-Wide Web Tim Berners-Lee, Robert Cailliau C.E.R.N. CH - 1211 Genève 23 [email protected], [email protected] Abstract The W3 project merges networked information retrieval and hypertext to make an easy but powerful global information system. It aims to allow information sharing within internationally dispersed groups of users, and the creation and dissemination of information by support groups. W3’s ability to provide implementation-independent access to data and documentation is ideal for a large HEP collaboration. W3 now defines the state of the art in networked information retrieval, for user support, resource discovery and collaborative work. W3 originated at CERN and is in use at CERN, FNAL, NIKHEF, SLAC and other laboratories. This paper gives a brief overview and reports the current status of the project. Introduction The World-Wide Web (W3) project allows access to the universe of online information using two simple user interface operations. It operates without regard to where information is, how it is stored, or what system is used to manage it. Previous papers give general [1] and technical [2] overviews which will not be repeated here. This paper reviews the basic operation of the system, and reports the status of W3 software and information. Operation The W3 world view is of documents referring to each other by links. For its likeness to a spider’s construction, this world is called the Web. This simple view is known as the hypertext paradigm. The reader sees on the screen a document with sensitive parts of text representing the links. -
From Webspace to Cyberspace
From Webspace to Cyberspace Kevin Hughes Enterprise Integration Technologies July 1995 From Webspace to Cyberspace Version 1.0: December 1994 Version 1.1: July 1995 Copyright 1995 by Kevin Hughes The opinions stated in this document are solely those of the author and do not necessarily represent the views of Enterprise Integration Technologies. This document as a whole may be redistributed freely in any format for non-commercial purposes only. Comments, questions, corrections, and suggestions relating to this document are welcomed and can be sent to [email protected]. Trademarked names are used throughout this document; the trademark sym- bols have been omitted for editorial convenience with no intention of trade- mark infringement. Where such omissions exist the trademarked name has been printed with initial capitals. About the Author Kevin Hughes designs hypermedia products for EIT and is their webmaster. He has written Entering the World-Wide Web: A Guide to Cyberspace, an introduction to the World-Wide Web that has been used as training material in numerous companies and universities, and is a member of the World-Wide Web Hall of Fame. Enterprise Integration Technologies 800 El Camino Real Menlo Park, CA • 94025 Lobby: (415) 617-8000 Fax: (415) 617-8019 World-Wide Web: http://www.eit.com/ Thus science may implement the ways in which man produces, stores, and consults the record of the race. Vannevar Bush As We May Think Atlantic Monthly, July 1945 The trouble with the future is that it usually arrives when you least expect it. Arnold H. Glasow Foreword and Preface 5 of 254 Foreword and May 1993 was a quiet month, and it was business as usual on the Preface Internet. -
The Virtual Library in Action
SLAC-PUB-8 185 July 1999 The Virtual Library in Action By Louise Addis et al. Presented at American Chemical Society (ACS) National Meeting Chemical Information Division Symposium (CNF), The Library of the Future, April 1995, Anaheim, CA, USA Stanford Linear Accelerator Center, Stanford University, Stanford, CA 94309 Work supported by Department of Energy contract DE-AC03-76SF005 15. .L * fXt7 r>i75-~scrjpt Navigate ~usiomize @uments Manuals He@ Document: ~http://siacvm.slac.stanford.edu/Fll\lD/slac.html ‘.. I ! ! 1 THE VIRt%JAL IXBRARY IN ACTION -The Stanford Linear Accelerator Center (SLAC) provides universal full-text accessto the literature of particle physics via the SPIRES-HEP databaseand the World-Wide-Web (WWW) L. Addis, H. Galic, P. Kreitz, A. Johnson Stanford Linear Accelerator Center* [email protected] Presentedat the American Chemical Society (ACS)National Meeting Chemical Information Division Symposium (CINF), The Library of the Future Anaheim, CA 4 April 1995 * Supported by the U.S. Dept. of Energy, Contract DE-ACO-3-76SFO-0515 I ABSTRACT The SLAC Library has for many years provided SPIRES-HEP, a 300,000 record bibliographic database, to the world particle physics community via the Internet as well as through clone sites in Europe and Japan. The 1991 introduction of the e-print archives at LANL coupled with the World- Wide-Web (WWW) from CERN suddenly made it possible to provide easy linkage between bibliographic databaserecords and the actual full-text of papers. The SLAC Library has turned this possibility -into reality by converting hundreds of TeX source-documentseach month into viewable postscript complete with figures. -
World-Wide Web
World-Wide Web Tim Berners-Lee, Robert Cailliau C.E.R.N. CH - 1211 Geneve 23 timbl@i¤fo.cern.ch, [email protected] Abstract The W3 project merges networked information retrieval and hypertext to make an easy but powerful global infomiation system. It aims to allow information sharing within intemationally dispersed groups of users, and the creation and dissemination of information by support groups. W3’s ability to provide implementation-independent access to data and documentation is ideal for a large HEP collaboration. W3 now defines the state of the art in networked information retrieval, for user support, resource discovery and collaborative work. W3 originated at CERN and is in use at CERN, FNAL, NIKHEF, SLAC and other laboratories. This paper gives a brief overview and reports the current status of the project. Introduction The World-Wide Web (W3) project allows access to the universe of online information using two simple user interface operations. It operates without regard to where information is, how it is stored, or what system is used to manage it. Previous papers give general [1] and technical [2] overviews which will not be repeated here. This paper reviews the basic operation of the system, and reports the status of W3 software and information. Operation The W3 world view is of documents referring to each other by links. For its likeness to a spider’s construction, this world is called the Web. This simple view is known as the hypertext paradigm. The reader sees on the screen a document with sensitive parts of text representing the links. -
Digital Notes
WEB TECHNOLOGIES [R17A0519] LECTURE NOTES B.TECH III YEAR – II SEM(R17) (2019-20) DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING MALLA REDDY COLLEGE OF ENGINEERING & TECHNOLOGY (Autonomous Institution – UGC, Govt. of India) Recognized under 2(f) and 12 (B) of UGC ACT 1956 (Affiliated to JNTUH, Hyderabad, Approved by AICTE - Accredited by NBA & NAAC – ‘A’ Grade - ISO 9001:2015 Certified) Maisammaguda, Dhulapally (Post Via. Hakimpet), Secunderabad – 500100, Telangana State, India III Year B. Tech. CSE –II Sem L T/P/D C 4 1/- / - 3 (R17A0519) WEB TECHNOLOGIES Objectives: Giving the students the insights of the Internet programming and how to design and implement complete applications over the web. It covers the notions of Web servers and Web Application Servers, Design Methodologies with concentration on Object-Oriented concepts, Client-Side Programming, Server-Side Programming, Active Server Pages, Database Connectivity to web applications, Adding Dynamic content to web applications, Programming Common Gateway Interfaces, Programming the User Interface for the web applications. UNIT I: Web Basics and Overview: Introduction to Internet, World Wide Web, Web Browsers, URL, MIME, HTTP, Web Programmers Tool box. HTML Common tags: List, Tables, images, forms, frames, Basics of CSS and types of CSS. Client-Side Programming (Java Script): Introduction to Java Script, declaring variables, functions, Event handlers (onclick, onsubmit, etc.,) and Form Validation. UNIT II: Server-Side Programming (PHP): Declaring Variables, Data types, Operators, Control structures, Functions, Reading data from web form controls like text buttons, radio buttons, list, etc., Handling File Uploads, Handling Sessions & Cookies. Introduction to XML: Document type definition, XML Schemas, Document Object model, Presenting XML , Introduction to XHTML, Using XML Processors: DOM and SAX. -
Regulatory Patterns of the Internet Development: Expanding the Role of Private Stakeholders Through Mediatized “Self-Regulation”
Maria Claudia Solarte-Vasquez Regulatory Patterns of the Internet Development: Expanding the Role of Private Stakeholders through Mediatized “Self-regulation” Maria Claudia Solarte-Vasquez Department of Public Economy, Tallinn University of Technology Akadeemia tee 3, Tallinn 12618, Estonia E-mail: [email protected] Abstract: This article studies the Internet from an evolutionary point of view, based on historic analysis, to confirm institutional change predictions suggested by Utterback’s innovation development theory. It explores the appearance of rules and the consolidation of public and private initiatives that could enhance the capacity of the private sector to co- regulate in the digital sphere, which is especially relevant to the field of electronic commerce-related transactions. This institutional review distinguishes between two distinct layers of the Internet. Also, formal and informal regulatory patterns are identified in their evolutionary stages, revealing the prevailing models: unregulated, self-regulated, co-regulated, or regulated. These conceptual associations aim to provide a framework scheme to further study specific topics in the fields of Internet governance, digital economy, and the information society. This primer should also induce interdisciplinary research, for better understanding on how rules influence digital innovation and behaviour, in practice. Implicit in this account is that most of the credit for the efficient development of these technologies, in their two layers, during their first stages, might be attributed to the availability of collective, collaborating, or independent self-regulatory capacity. The most immediate observations show a growing tendency towards over-prescriptive regulatory systems, promoted to control its use and content; incompatible with the needs and interests of the majority of stakeholders. -
1580 EARN Association FYI: 23 March 1994 Category: Informational
Network Working Group EARN Staff Request for Comments: 1580 EARN Association FYI: 23 March 1994 Category: Informational Guide to Network Resource Tools Status of this Memo This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited. Table of Contents 1. Introduction . 4 2. GOPHER . 5 2.1. What is Gopher . 5 2.2. Who can use Gopher . 6 2.3. How to get to Gopher . 6 2.3.1. Local clients . 6 2.3.2. Remote clients . 6 2.4. Using Gopher . 7 2.5. VERONICA . 10 2.6. Learning more about Gopher . 11 3. WORLD-WIDE WEB . 12 3.1. What is World-Wide Web . 12 3.2. Who can use World-Wide Web . 13 3.3. How to get to World-Wide Web . 14 3.3.1. Local clients . 14 3.3.2. Remote clients . 14 3.3.2.1. E-mail access . 15 3.4. Using World-Wide Web . 16 3.5. Examples . 19 3.6. Learning more about World-Wide Web . 22 4. WAIS . 22 4.1. What is WAIS . 22 4.2. Who can use WAIS . 23 4.3. How to get to WAIS . 23 4.4. Using WAIS . 23 4.4.1. E-mail access . 24 4.5. Examples . 25 4.6 Learning more about WAIS . 26 5. ARCHIE . 27 5.1. What is ARCHIE . 27 5.2. Who can use ARCHIE . 27 5.3. How to get to ARCHIE . 28 EARN Staff [Page 1] RFC 1580 Guide to Network Resource Tools March 1994 5.4.