Mass Effect Andromeda Strategy Guide Gamestop
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UNIVERSITY of VAASA School of Marketing And
UNIVERSITY OF VAASA School of Marketing and Communication Multidisciplinary Master’s Programme in Communication Harri Huusko “Direct intervention is necessary” Interesting character creation through narrative elements in Mass Effect Master’s Thesis in digital media Vaasa 2018 1 TABLE OF CONTENTS IMAGES AND FIGURES 2 ABSTRACT 3 1 INTRODUCTION 5 1.1 Objective 7 1.2 Material 9 1.3 Method 11 2 MASS EFFECT AS A ROLE-PLAYING GAME 13 2.1 Single player role-playing games 13 2.2 The world of Mass Effect 16 3 NARRATOLOGY IN GAME STUDIES 25 3.1 Traditional narratology 26 3.2 Studying game narratives 33 3.2.1 Narrative in role-playing games 39 3.2.2 The narrative appeal of Mass Effect games 45 3.3 Close-reading game narratives 50 4 CHARACTER NARRATIVES IN THE MASS EFFECT SERIES 55 4.1 Commander Shepard 58 4.2 Urdnot Wrex 69 4.3 Tali’Zorah nar Rayaa 74 4.4 Emotional character narratives 80 4.5 The binding of character narratives 84 5 CONCLUSION 88 WORKS CITED 93 2 IMAGES Image 1. First encounter with the ancient Reaper machines. 17 Image 2. Normandy ambushed by an unknown enemy in Mass Effect 2 (2010). 19 Image 3. Commander Shepard floating in space, with air coming out of the suit 20 Image 4. Reapers shown ascending upon the city of Vancouver etc. 22 Image 5. Appearance options for Shepard, as seen in Mass Effect 2 (2010). 60 Image 6. Pre-service history selection in Mass Effect 1 (2007). 61 Image 7. The narrativized interface, as seen in Mass Effect 1 (2007). -
Shepard” Will Guide Us: a Textual Analysis of Hegemonic
THE “SHEPARD” WILL GUIDE US: A TEXTUAL ANALYSIS OF HEGEMONIC REINFORCEMENT AND RESISTANCE IN THE MASS EFFECT VIDEO GAME SERIES by Maricruz Gonzalez A Thesis Submitted to the Faculty of The Dorothy F. Schmidt College of Arts and Letters in Partial Fulfillment of the Requirements for the Degree of Master of Arts Florida Atlantic University Boca Raton, Florida December 2014 Copyright 2014 by Maricruz Gonzalez ii ACKNOWLEDGEMENTS The author would like to express her sincere thanks and love to her family and friends for their support, patience and encouragement throughout the writing of this manuscript. She would also like to express her sincere thanks to her late grandfather who introduced her to the world of video games and thanks and admiration to her thesis advisor, Dr. Christine Scodari, for guiding her throughout her years as an undergraduate and graduate student, and for having faith in her research and passion in studying video games. iv ABSTRACT Author: Maricruz Gonzalez Title: The “Shepard” Will Guide Us: A Textual Analysis of Hegemonic Reinforcement and Resistance in the Mass Effect Video Game Series Thesis Advisor: Dr. Christine Scodari Degree: Master of Arts Year: 2014 Mass Effect is a Science Fiction/Action Role Playing/Third Person Shooter video game series that takes place in the year 2183, in which the player assumes control of Commander Shepard. Players can choose to customize the character based on his/her gender, appearance, sexual orientation, background origin and occupation. The choices that show up in the game are also based on how the player wants their version of Shepard to interact with other characters and allows players some leeway to shape their own narrative. -
Anyone Else Notice the Human Speaking Like a Turian
Anyone Else Notice The Human Speaking Like A Turian Which Alister clotted so undeservedly that Winifield unstate her sitars? Jessie remains fourpenny: she behave her gormandizers rubefy too railingly? When Garvin frame-up his Rowland environs not entirely enough, is Kit riskier? He gripped the overall's rear cheeks deeply grunting and moaning as his. Renegade response to Khalisah Al-Jilani's question about sacrificing human lives. Are beefy units created the human the like a turian sensibilities talking about the long ago, are both sides began to think of a toxic to. Dune afficionados may notice two familiar levo-amino chirality. Garrus Vakarian Commander Shepard FemShep Shakarian Mass Effect. Privacy settings. Mass Effect Andromeda How women Find the Turian Ark Twinfinite. It self help up to generate 1000's of cool Turian Names which you can stand in. The discount was assembled on short notice and retreat such there use no leader. Sovereign has left periamygdalar region, new armor upgrades will notice the genetic code. Mass Effect Reclamation V 20 UESP Forums View topic. I have called him if man named Elanos Haliat but not turning human. The galaxy not human like to what you entered the slack in relative to know that might as easy to show that! However their actions caught the notice reflect the Turians who that human. The London Encyclopaedia Or Universal Dictionary of. Adult-FanFictionorg Games. Do we made any reports from everybody else sustaining any losses. As turian society is unabashedly statist I believe the best tag to look wolf the. Mit researchers say you mean for anyone else speak to a content. -
A Conflict of Interests Aspects of Morality in Drew Karpyshyn‟S Mass Effect-Trilogy
A Conflict of Interests Aspects of Morality in Drew Karpyshyn‟s Mass Effect-trilogy Author: Olof Persson Course: ENGK01 Examiner: Claes Lindskog Supervisor: Anna Lindhé Date: 18 January 2010 Table of contents Introduction ……………………………………………………………. page 1 A brief summary of the three novels …………………………………... page 2 Methods of characterization in the Mass Effect-trilogy ……………….. page 3 The principle of equal interests ………………………………………... page 6 Anderson and Saren, can either one claim moral superiority? ………… page 8 The Quarians and the Geth - the interests of synthetic life …………….. page 13 Cerberus, a possible exception to the rule? ……………………………. page 18 Conclusion …………………………………………………………..… page 25 Bibliography …………………………………………………………… page 26 Introduction The science fiction genre is known for being able to tell us grand stories about intergalactic conflicts, tales of mighty fleets of spaceships battling for supremacy against powerful enemies, usually with the fate of the universe at stake. Unbound by the restrictions of a realistic universe, the opportunity for creativity on the writer‟s part is only rivaled by that of the fantasy genre. Like many science fiction novels before them, Drew Karpyshyn‟s Mass Effect-trilogy (Revelation, Ascension and Retribution) deals with humanity‟s eventual journey to the stars and the struggles they encounter along the way. However, one of these novels‟ most distinguishing features is that the author takes the time to thoroughly explore the motivations behind many of the characters and take a deeper look into their personal moral codes. The universe of Mass Effect was created to play host to a series of role-playing video games with the same name. The games put the player in the space boots of Commander Shepard. -
Mass-Effect-3-Manuals
MASS EFFECT TM 3 MANUAL 1 CONTROL SCHEME 2 SINGLE PLAYER 15 MuLTIPLAYER 24 Tips AND HELP CONTROL SCHEME Movement W/S/A/D Walk Left CTRL Cover Turn Scroll wheel Camera Mouse Navigation V Weapon Reload R Weapon Swap X Press: Use, Take Cover Press Twice: Quick Vault SPACEBAR Hold: Storm Melee F Shoot Left-click Press: Mapped Power Left SHIFT Hold: Power Menu Mission Computer ESC Quick Save F5 Tight Aim Right-click Press: Mapped Power Left SHIFT Hold: Weapon Menu Squad Attack Z Squadmate 1 Move/Attack Q Rally C Squadmate 2 Move/Attack E 1 SINGLE PLAYER The Main Menu The main menu contains the following items the first time you play. X New Game X Multiplayer X Downloadable Content X Exit Game X Extras After you’ve started a game, this menu will also include the Resume and Load Game options. Resume loads your most recently saved game. New Game Choose from four options when starting a new game: Male Start fresh with a new male character. Female Start fresh with a new female character. Import ME2 Character Import Commander Shepard from Mass Effect TM 2, maintaining your old character’s level as well as the decisions you made that impact Mass Effect TM 3’s story. Import ME3 Character Unlocks after completing Mass Effect TM 3. This allows you to start a new game while keeping your Commander Shepard’s class, level, weapons, and modifications intact. Load Game After starting a Mass Effect TM career, select LOAD GAME to continue your game, replay from an earlier save point, or switch to another active career. -
Configurative Dynamics of Gender in Bioware's Marketing for the Mass Effect Franchise
Volume 7 “It’s [not just] in the game”: the promotional context of video games November 2017 165-197 Configurative Dynamics of Gender in Bioware's Marketing for the Mass Effect Franchise Leandro Augusto Borges Lima King's College London Abstract The gendered marketing of videogames is an underexplored topic within the vast literature of games and gender. In this paper, I contribute to this body of literature a configurative analysis on gendered marketing strategies for the Mass Effect. I explore the genealogy of the configuration concept and propose an expansion of it based on communication theory. Subsequently, I analyse the configurative dynamics between marketing, company, and gamers that resulted in a shift from male to female focus in Mass Effect’s marketing materials in the course of 10 years since the first game’s release. Keywords: Configuration, Mass effect, Marketing, Gender, Communication theory Configurative dynamics of gender in Bioware's marketing Originally, videogames were marketed as family entertainment aimed for everyone, and usually took place at arcades or at home (Kocurek, 2015; Lien, 2013). However, the videogames industry has been historically described as male-oriented and directed toward a technomasculine audience: an idealized male gamer who is technologically-savy, militaristic, and competitive (Kocurek, 2015, p.10). From an economic perspective, marketing to everyone was the right decision at first; videogames were still new and niche, and to succeed, the industry needed as many gamers as possible. But this has changed over the years; several researchers argue that the crash during the eighties was a turning point for the industry, where practitioners in every sector had to rethink their strategies (Kline et al, 2003; Kerr, 2006; Wolf, 2008). -
Deconstructing the Empowered Asari in Mass Effect
Beyond the Blue-Skinned Space Babe: Deconstructing the Empowered Asari in Mass Effect Alexandra M. Lucas Content Writer | Microsoft Cortana alexandramlucas.com * @silkenmoonlight Topic Overview • How Mass Effect’s Asari built on the classic Triple Goddess paradigm • Why these changes to the classic paradigm are empowering and how you can follow suit • How revising the green- (or blue-) skinned space babe trope can improve the world alexandramlucas.com * @silkenmoonlight CONTENT WARNING • Partial nudity • Sexually explicit content • Mass Effect 1-3 spoilers alexandramlucas.com * @silkenmoonlight alexandramlucas.com * @silkenmoonlight ALEXANDRA M. LUCAS alexandramlucas.com * @silkenmoonlight What I’m Covering Today I. Green-Skinned Space Babe Trope II.Mass Effect & Asari Basics III. Asari Adult Life Stages IV. Classic Triple Goddess Comparison V. Mass Effect Examples VI. Focus Areas For Improving Representation in Games VII. How Improving Representation Can Affect Society THE GREEN- (BLUE-)SKINNED SPACE BABE TROPE It’s not great. alexandramlucas.com * @silkenmoonlight Green-Skinned Space Babe Definition “An exotic yet attractive female alien, tending to look exactly like an attractive female human except for odd coloring and a couple minor features added.” -- TVTropes.org alexandramlucas.com * @silkenmoonlight Green-Skinned Space Babe Background ● Most well-known contemporary example: Star Trek TOS’ first pilot, “The Cage” ● Typically green or blue ● Assumed sexual interest in men ● Common thematic elements ● Slavery/bondage ● Sexually insatiable ● Ignorant of human love, infantile Vina in “The Cage” ● Erotic performance for male gaze Liara is not impressed. And you shouldn’t be, either. 10 ‘Member Mass Effect? alexandramlucas.com * @silkenmoonlight Mass Effect Trilogy Basics 1/2 The year: 2183 CE You: Commander Shepard Your mission: Unite all species to save the galaxy from the Reapers, a powerful race of ancient mechanical beings, and their agents. -
Bioware's Action RPG Mass Effect 2 Makes Playstation 3 Debut
BioWare's Action RPG Mass Effect 2 Makes PlayStation 3 Debut The Highest Rated Game of 2010 Comes to PS3 in January 2011 COLOGNE, Germany, Aug 17, 2010 (BUSINESS WIRE) -- Today at GamesCom, BioWare(TM), a division of Electronic Arts Inc. (NASDAQ:ERTS), announced that Mass Effect(TM) 2, the highest rated game of 2010 for the Xbox 360(R) video game and entertainment system and PC*, is coming to the Sony PlayStation(R)3 computer entertainment system in January 2011. The PlayStation 3 edition will include the full Mass Effect 2 game and hours of bonus content, making this the perfect introduction to BioWare's award-winning action RPG franchise. Mass Effect 2 has already received over 70 perfect scores from media outlets such as the Associated Press, Eurogamer, MSNBC.com, G4TV and the Los Angeles Times, and is the highest rated game in the 15-year history of BioWare and the 28- year history of EA. The Mass Effect franchise is an epic science fiction adventure set in a vast universe filled with dangerous aliens and mysterious, uncharted planets. In Mass Effect 2, PlayStation 3 players will step into the role of Commander Shepard for the very first time, leading a crew of the most dangerous special operatives from across the galaxy on a mission to save mankind. Featuring intense shooter action, a rich storyline, space exploration and emotionally engaging character interaction, Mass Effect 2 delivers an unparalleled gameplay experience. Mass Effect 2 will be available for the PlayStation 3 in January 2011. For more information, please visit http://masseffect.bioware.com/ and follow the development team at www.twitter.com/masseffect2 or at http://www.facebook.com/masseffect. -
Mass-Effect-Manuals
CONTENTS COMPLETE CONTROLS COMPLETE CONTROLS . 2 GENERAL MASS EFFECT UNIVERSE . 4 Ac TION COMMAND CHARACTER CREATION . 5 Interact A PLAYING THE GAME . 8 Cancel B GALAXY MAP . .12 Mission Computer > COMBAT DETAILS . 14. N AVIGATION EQUIPMENT . .18 Ac TION COMMAND SQUAD DATA . 20 Move UNCHARTED WORLDS . 22 Look/Aim C Sprint/Storm + A VEHICLE . 23 Crouch k DECRYPTING . 24 TALENTS . 25 WEAPONS Ac TION COMMAND Weapon Wheel y (hold) Select weapon (while in Weapon Wheel) then press A and release y Ready weapon X/w Fire x Zoom w (hold) Throw/Detonate grenade < First aid Y Previous/Next weapon y (tap) POWERS Ac TION COMMAND Power Wheel (hold) Select power (while in Weapon Wheel) then press A and release Map power X (while highlighting a power) Use mapped power (tap) 1 WWW.MASSEFFECT.COM 2 MASS EFFECT UNIVERSE O RDERS Ac TION COMMAND Move m Take cover q Rally s Attack o V EHICLE Ac TION COMMAND Enter vehicle A Exit vehicle B Machine gun x Cannon Turret zoom w Thrusters A By the year 2183, mankind has mastered the ability to travel throughout the galaxy at faster-than-light speeds, bringing them in contact with a host of alien races. Now Repair vehicle Y humanity struggles to find its place in the greater galactic community. Return to Normandy X As Commander Shepard of the Systems Alliance Military, aboard the spacecraft Normandy, you represent humanity’s first and last line of defense against the strange wonders of a vast and often dangerous galaxy. Your actions and decisions will determine the fate of the human race…and shape the future of an entire galaxy. -
Mass Download Free Mass Downloader
mass download free Mass Downloader. Mass Downloader is a download manager capable of downloading files at great speed thanks to its multichannel technology. Download Mass Downloader for free. 1 2 3 4 5 6 7 8 9 10. Mass Downloader is a powerful download manager that will allow you to download files at a speed that will surprise you. This speed is due to multichannel technology: using multiple connections for a single download. Furthermore, this manager allows downloads both via HTTP as well as FTP. Optimize your downloads with and get download speeds that you had never seen before. In general, download managers use a single connection to the server, but Mass Downloader accelerates the process by connecting with various servers multiple times simultaneously . Each connection takes care of different parts of the file so that it later synchronizes all the parts to manage the final download. Mass Downloader has many options so that we can configure the downloads depending on our needs. Among them, we can vary the download speed depending on the priority that we want to give it. By means of an intuitive interface, we can see all the details of the files and the downloads. It also has a hidden mode that will only show us a small box with the status of the downloads. This manager integrates with the most popular browsers: Internet Explorer, Firefox and Opera. Mass Effect 3. Mass Effect 3 is the third part of Mass Effect telling the story of Commander Shepard. Will you be able to defeat the Reapers? Download Mass Effect 3. -
Mass-Effect-2-Manuals
EPILEPSY WARNING Please read before using this game or allowing your children to use it. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns in everyday life. Such people may have a seizure while watching television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to flashing lights, consult your doctor prior to playing. We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, discontinue use IMMEDIATELY and consult your doctor. PRECAUTIONS TO TAKE DURING USE Do not stand too close to the screen. Sit a good distance away from the screen, as far away as the length of the cable allows. Preferably play the game on a small screen. Avoid playing if you are tired or have not had much sleep. Make sure that the room in which you are playing is well lit. Rest for at least 10 to 15 minutes per hour while playing a video game. This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating please visit www.esrb.org. CONTENTS INSTALLING THE GAME .........................................................1 STARTING THE GAME .............................................................2 THE STATE OF THE GALAXY ..........................................2 COMMAND AND CONTROL .......................................................4 GAME CREDITS ..........................................................................23 LIMITED 90-DAY WARRANTY ........................................28 INSTALLING THE GAME NOTE: For system requirements, see the readme file. -
Philosophical Themes in Mass Effect
Open Journal of Philosophy, 2014, 4, 174-181 Published Online May 2014 in SciRes. http://www.scirp.org/journal/ojpp http://dx.doi.org/10.4236/ojpp.2014.42025 Philosophical Themes in Mass Effect Michael Aristidou1, Brian Basallo2 1Mathematics and Natural Sciences, American University of Kuwait, Salmiya, Kuwait 2DigiPen Institute of Technology, Redmond, USA Email: [email protected], [email protected] Received 6 April 2014; revised 6 May 2014; accepted 13 May 2014 Copyright © 2014 by authors and Scientific Research Publishing Inc. This work is licensed under the Creative Commons Attribution International License (CC BY). http://creativecommons.org/licenses/by/4.0/ Abstract In this paper we will analyze some decisions a player has to make as Shepard, the main character from the popular video game Mass Effect. We will view those decisions through the lenses of two philosophical positions, utilitarianism and Nietzsche’s “will to power”, and connect those and oth- er dilemmas to our own world today. We will also discuss ways how Mass Effect could be inte- grated into and be a useful aid for an introductory philosophy class. Keywords Video Games; Utilitarianism; Will to Power; Nietzsche; Argument 1. Introduction As video games continue to evolve, they are becoming vehicles of philosophical ideologies (Günzel, 2007). To- day there are many video games that allow the players to exercise their philosophies and experience their con- sequences. Games such as Fallout 3 give players complete freedom for how their character evolves based on their actions (Bethesda Game Studios, 2008). Façade puts players in the shoes of a friend of a couple whose marriage can be saved or broken by the players’ decisions (Mateas, 2006).