TABLETOP TACTICS a Universal Wargaming Engine compatible with Saga, RUGS, and other fine Roleplaying Systems By Rowan Gangulfr Published in 2009 by Rowan Gangulfr/Yggdrasil Distro Questions, Comments, Contributions
[email protected] Saga, RUGS, & other free roleplaying material are available on the internet rugsroleplaying.org yggdrasildistro.wordpress.com For those with respect for intellectual property laws: Contents are protected under the Creative Commons Attribution-Non-Commercial-Share-Alike 3.0 United States license. You are free to copy and make derivative works for non-commercial purposes. For everyone else: This work is Anti-Copyright. Do what you will, provided it's not for profit, and please credit me when using this material. Contents Introduction 3 Shameless Self-promotion 3 What Is Tabletop Tactics? 3 The Politics of Wargaming 3 A Note on Bad Stereotypes in Gaming 4 What You Need to Play 4 Choosing a Campaign Setting or Gaming World 4 Choosing a Scenario 5 Building an Army, Miniatures, Terrain 5 Basic Rules 7 When Rules Are in Dispute 7 The Roll Chart, Rolling Dice, Bonuses & Penalties to Rolls 7 Turns & Rounds, Conditions of Victory 8 Units, Unit Statistics 9 Independent Characters, Character Statistics 10 Vehicles, Vehicle Statistics 10 Weapon & Armor Statistics 11 Movement, Unit Coherency 11 Size, Size Bonuses & Penalties 12 Advanced Rules, Combat Rules 14 Melee Combat 14 Ranged Combat 16 Flame Based Weapons 17 Explosive Weapons, Determining Scatter 17 Big Guns, Artillery 18 Firing Into a Melee, Rolling Percentage Dice 18 Attacking & Destroying Vehicles, Attacking With Vehicles 19 Morale, Morale Checks, Leadership 22 Cover 23 Terrain Movement Penalties, Dangerous Terrain 24 Climactic Penalties 25 Stealth & Subterfuge 25 Special Characteristics & Abilities 27 Point Values 29 1 Weapons & Armor 30 Sample Weapon List 30 Sample Armor List 33 Generic Scenarios 34 Mutual Battle 34 Pitched Battle 35 Forward Position, Ground Seizure 36 Assassination!, Kill the Head..