Winter Sliding Rules
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
2020 Daycare Schedule Week 11 (7/27 - 7/31) Groups 1 and 2
2020 Daycare Schedule Week 11 (7/27 - 7/31) Groups 1 and 2 SWIM AT VINTON Monday Tuesday Wednesday Thursday Friday Before Care Before Care Before Care Before Care Before Care 7:30-9:00 7:30-9:00 7:30-9:00 7:30-9:00 7:30-9:00 Homeroom (107) Homeroom (107) Homeroom (107) Homeroom (107) Homeroom (107) 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom Just Dance or Movie Just Dance 9:15-10:15 Playground 9:15-10:15 9:15-10:15 Game Room 9:15-10:15 9:15-10:15 Playground (Annex) (Annex) Pac-Man Tag / NSC / Just Dance Chalk / Tic-Tac-Toe Just Dance 10:15-11:00 10:15-11:00 Chalk 10:15-11:00 Playground 10:15-11:00 10:15-11:00 (Annex) (Basketball Court) (Annex) (Basketball Court) Poison Frog / Mafia Paper Plate Fox 11:00-11:30 Lunch in Homeroom 11:00-11:30 Lunch in Homeroom 11:00-11:30 Lunch in Homeroom 11:00-11:30 11:00-11:30 (Homeroom) (Homeroom) Ball of Wonder Paper Plate Turtles 11:30-12:00 Walk to Vinton 11:30-12:00 11:30-12:00 11:30-12:00 Lunch in Homeroom 11:30-12:00 Lunch in Homeroom (Homeroom) (Homeroom) Silent Ball / Hangman / Scene It / Paper Plate Scooter Soccer / Just Dance 12:00-2:00 Swim at Vinton 12:00-12:30 Hot Potato 12:00-12:30 12:00-12:30 Dinos 12:00-12:30 Scooter Tag (Annex) (Homeroom) (Homeroom) (Gym) Giant Soccer / Rainbow Hunt / 2:00-2:30 Walk back to McAllister 12:30-2:00 Playground 12:30-2:00 Uncle John 12:30-2:00 Game Room 12:30-2:00 Cornhole / Jackpot (Field) (Front Field) Sharks and Minnows / Steal the Bacon / Shaniqua Movie Secret Agent / 2:30-3:30 Game Room 2:00-3:30 2:00-3:30 2:00-3:30 / Capture the Flag 2:00-3:30 Game Room (Annex) What Time Is It, Mr. -
Physical Education
CURRICULUM PHYSICAL EDUCATION (CLASSES I-V) ENDURANCE Football Basketball Hockey Cricket Volleyball Kabaddi Kho-Kho Badminton Tennis Swimming Athletics Gymnastics Malkhamb Atyapatya Lazium Research Development and Consultancy Division Council for the Indian School Certificate Examinations New Delhi _______________________________________________________________________________________ © Copyright, Council for the Indian School Certificate Examinations All rights reserved. The copyright to this publication and any part thereof solely vests in the Council for the Indian School Certificate Examinations. This publication and no part thereof may be reproduced, transmitted, distributed or stored in any manner whatsoever, without the prior written approval of the Council for the Indian School Certificate Examinations. Physical Education hysical Education holds a significant place in the school curriculum. It is essential for the overall development of children. It focuses on developing physical fitness and the ability P to perform day-to-day physical activities with ease. Participation in physical activities helps in the development of gross motor and fine motor skills. It also fosters development of desirable values and attitudes, while providing an opportunity to children of all abilities to participate in developmentally appropriate and enjoyable activities with their peers. This curriculum has been developed with the focus to train the body and mind and to develop self- discipline of every child. It aims to provide an open, flexible and balanced programme for children, featuring a variety of movement experiences, besides imparting systematic instruction in physical exercise, sports and games, which will benefit them throughout their lives. The curriculum at the primary level will help the children to acquire, develop and improve fitness and sports related skills from basic to advanced level. -
Self, Other, and Jump Rope Community: the Triumphs of African American Women
Georgia Southern University Digital Commons@Georgia Southern Electronic Theses and Dissertations Graduate Studies, Jack N. Averitt College of Fall 2007 Self, Other, and Jump Rope Community: The Triumphs of African American Women Wynnetta Ann Scott-Simmons Follow this and additional works at: https://digitalcommons.georgiasouthern.edu/etd Recommended Citation Scott-Simmons, Wynnetta Ann, "Self, Other, and Jump Rope Community: The Triumphs of African American Women" (2007). Electronic Theses and Dissertations. 507. https://digitalcommons.georgiasouthern.edu/etd/507 This dissertation (open access) is brought to you for free and open access by the Graduate Studies, Jack N. Averitt College of at Digital Commons@Georgia Southern. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Digital Commons@Georgia Southern. For more information, please contact [email protected]. SELF, OTHER, AND JUMP ROPE COMMUNITY: THE TRIUMPHS OF AFRICAN AMERICAN WOMEN by WYNNETTA SCOTT-SIMMONS (Under the Direction of Ming Fang He) ABSTRACT Using Critical Race Theory, Critical Literacy, Black Feminist Thought as a theoretical framework and Oral History as research methodology, the lives of four young African American women are explored as they leave their culturally insular surroundings, “Jump Rope Communities”, to seek access to the codes of power and registers of language in all-White, all-girl, elite private schools during the late 1960’s and early 1970’s. In capturing the memories, perceptions, and lived experiences of these women over thirty years later, the journey into a world of divergences was explored--divergent language codes, divergent social, cultural, and economic stratifications, and divergent linguistic expectations, behaviors, and dispositions. -
Playbook Games (PDF)
® PLAYBOOK V P1 Games P1 500 P11 Kick the Can P1 Anti, Anti i-Over P12 Obstacle Course P2 British Bulldogs P13 Ocean Crossing P2 Capture the Flag P13 Octopus Tag P3 Cat & Mouse Tag P14 Pin Guard P3 Crows & Cranes P14 Red Light, Green Light P4 Dodgeball P15 Scavenger Hunt P4 Flying Disc Golf P15 Sky Ball P5 Fox & Geese P16 Sledding & Hill Play P6 Freeze Tag P17 Spud P6 Giants, Wizards & Elves P17 Swipe P7 Hopscotch P18 Ten Pass Keep Away P7 Horse P19 Terminator P8 Ice & Skating Games P19 Treasure Hunt P9 Ice Castle Capades P20 What Time Is It, Mr. Wolf? P10 Jump Rope Games P21 Safety Tips P23 Adaptations for Children with Disabilities ®Saskatchewan Blue Cross is a registered trade-mark of the Canadian Association of Blue Cross Plans, used under licence by Medical Services Incorporated, an independent licensee. Push2Play is a registered trade-mark of Saskatchewan Blue Cross. HOW TO PLAY: Choose 1 player to be the first thrower. The rest of the players should be 15 to 20 steps away from Players the thrower. 3 or more The thrower shouts out a number and throws the ball toward the group Equipment so everyone has an equal chance of catching it. Ball The player who catches the ball gets the number of points the thrower shouted. The thrower continues to throw the ball until another player makes enough catches to add up to 500 points. This player now becomes the thrower. CHANGE THE FUN: If a player drops the ball, the points shouted out by the thrower are taken away from the player’s score. -
FUMC Week 9 Schedules
CAMP: First United Methodist SPECIAL INFORMATION THURSDAY: on campus Church Fairytale Disney Week! cupcake decorating field trip GROUP:4-6 Years Old Please bring a swimsuit, towel, PHONE: 337-247-9500 ext. 1 and water bottle EVERYDAY! Disney/Princess Costume Day WEEK OF: July 26-30 FRIDAY!!!!! TIME MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY 9:00-9:15 MORNING ASSEMBLY PERIOD 1 9:15-10:00 Doggy Doggy (p.86) Indoor Toys Waterslide Watch me Whip (Cupcake Indoor Toys Decorating) PERIOD 2 10:00-10:45 Playground Incredible to Win It Trolls Magnet Fairytale Act it Out Waterslide PERIOD 3 10:45-11:30 Outdoor Play Stretch & Grow Waterslide Duck Duck Goose Cooperative Musical Chairs (p. 101) 11:30-12:15 Hot Dogs Tacos Pizza Rolls Grilled Cheese Chicken Nuggets PERIOD 4 12:15-1:00 Humpty Dumpty Egg Crack Drip Drip Drop Coloring/Playdoh Awards (water game) Mickey Ice Cream Cone PERIOD 5 1:00-1:45 Pit Stop Relay Coloring/Playdoh Waterslide Waterslide Big Movie 1:45-2:15 BREAK BREAK BREAK BREAK BREAK PERIOD 6 2:15-3:00 Steal the Bacon Go Noodle Go Noodle Indoor Games CAMP: First United Methodist SPECIAL INFORMATION THURSDAY: on campus Church Fairytale Disney Week! cupcake decorating field trip GROUP:7-9 Group1 Please bring a swimsuit, towel, PHONE: 337-247-9500 ext. 1 and water bottle EVERYDAY! Disney/Princess Costume Day WEEK OF: July 26-30 FRIDAY!!!!! TIME MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY 9:00-9:15 MORNING ASSEMBLY PERIOD 1 9:15-10:00 Blitz Ball Waterslide Cooperative Musical Playground Waterslide Chairs (p.101) PERIOD 2 10:00-10:45 Stretch & Grow Waterslide Watch me Whip (Cupcake Leap Frog Relay (p.110) Decorating) Pairs Tag (p. -
Florida Youth Soccer Association a Youth Soccer Activity Guide For
Florida Youth Soccer Association A Youth Soccer Activity Guide For Young Players Florida Youth Soccer Association A Youth Soccer Activity Guide For Young Players 1 1 FYSA Young Player Soccer Development Activities CONTENTS BLOB MEN ....................................................................................... 1 We hope that you enjoy using this Young Player Activity Guide. The activities BODY PARTS .................................................................................... 2 shown in this guide were part of the former U.S Soccer National Youth License BOX GAMES ..................................................................................... 3 curriculum with additional activities created by the coaching staff of Soccer Academy Inc. BUMPER BALL .................................................................................. 4 CHICKEN RUN .................................................................................. 5 CLAPPING GAMES ............................................................................ 6 Some of the activities may not look like the game of soccer but involve one of CONE TO CONE................................................................................ 7 the 4 components of the game – Technical, Tactical, Physical and Psychosocial. CROSS OVER-PART ONE ................................................................... 8 They engage the player in both their cognitive and motor skills development. CROSS OVER-PART TWO ................................................................. -
UNP-0121 Traditional Street Games
UNP-0121 TraditionalARCHIVE Street Games UNP-0121 Traditional Street Games Table of Contents Why Street Games? .................................................................................................................................................. 1 Introduction .................................................................................................................................................... 1 The Problems................................................................................................................................................. 1 Why Street Games......................................................................................................................................... 2 Helpful Hints for Game Leaders .............................................................................................................................. 3 Street Games ............................................................................................................................................................. 4 Egg or Balloon Toss ....................................................................................................................................... 4 Hit the Stick.................................................................................................................................................... 5 Hopscotch ...................................................................................................................................................... 6 Human -
100 Games from Around the World
PLAY WITH US 100 Games from Around the World Oriol Ripoll PLAY WITH US PLAY WITH US 100 Games from Around the World Oriol Ripoll Play with Us is a selection of 100 games from all over the world. You will find games to play indoors or outdoors, to play on your own or to enjoy with a group. This book is the result of rigorous and detailed research done by the author over many years in the games’ countries of origin. You might be surprised to discover where that game you like so much comes from or that at the other end of the world children play a game very similar to one you play with your friends. You will also have a chance to discover games that are unknown in your country but that you can have fun learning to play. Contents laying traditional games gives people a way to gather, to communicate, and to express their Introduction . .5 Kubb . .68 Pideas about themselves and their culture. A Game Box . .6 Games Played with Teams . .70 Who Starts? . .10 Hand Games . .76 All the games listed here are identified by their Guess with Your Senses! . .14 Tops . .80 countries of origin and are grouped according to The Alquerque and its Ball Games . .82 similarities (game type, game pieces, game objective, Variations . .16 In a Row . .84 etc.). Regardless of where they are played, games Backgammon . .18 Over the Line . .86 express the needs of people everywhere to move, Games of Solitaire . .22 Cards, Matchboxes, and think, and live together. -
Department of Parks and Recreation Summer
City of Sterling Heights - Department of Parks and Recreation Summer Playground Schedule: Davis 7/29/19-8/2/19 Office Number: 586.446.2700 Playground Coordinator: Mike Capozzoli (586) 265-9165 Senior Leader: Rebecca Cilluffo Junior Leaders: Hana Hardy, Michael Byszko Aide: Alexa Sorenson, Hailey Morin 3rd and Under 4th and Up Monday Monday 9:00 RC Organizational Meeting 9:00 RC Organizational Meeting 9:15 HH Klump 9:15 AS Human Knot 10:00 AS A/C: Paper Plate Jellyfish 10:00 MB Army Ball 10:30 MB Jump Rope 10:30 HH A/C: Dreamcatchers 11:00 AS Scooter Tag 11:00 HH Zip Zap Zoom 11:30 MB Parks and Rec 2 Step 11:30 MB Parks and Rec 2 Step 12:00 Lunch 12:00 Lunch 12:30 HH Board Games and Cards 12:30 HH Board Games and Cards 1:00 AS A/C: Tournament Day Flag 1:00 AS A/C: Tournament Day Flag 1:30 AS Steal the Bacon 1:30 HH Lightning 2:00 AS Head or Catch 2:00 HH Army Navy 2:30 MB Dodgeball 2:30 MB Dodgeball Tuesday Talent Show Tuesday Talent Show 9:00 RC Organizational Meeting 9:00 RC Organizational Meeting 9:15 HH Straddle Ball 9:15 HH Spoons 10:00 AS A/C: Fingerprint Sheep 10:00 AS Floor Hockey 10:30 MB Tournament Kickball 10:30 MB Tournament Kickball 11:00 AS Spiders and Flies 11:00 HH A/C: 3D Balloon or Heart 11:30 MB Doctor Spy 11:30 MB Doctor Spy 12:00 Lunch 12:00 Lunch 12:30 HH Board Games and Cards, Practice 12:30 HH Board Games and Cards, Practice 1:00 AS Talent Show 1:00 AS Talent Show 1:30 AS Pillo Polo 1:30 MB Throw and Go 2:00 AS A/C: Draw a Leader 2:00 AS A/C: Draw a Leader 2:30 MB Calling all Cars 2:30 HH Guard the Pin Wednesday -
Physical Literacy at Summer Camp 4-Week Unit for Ages 5 - 8 Years
Physical Literacy at Summer Camp 4-week unit for ages 5 - 8 years Are you looking to add some physical activity to your summer camp? This collection of physical literacy session plans has been developed for summer camp leaders who are running 4-week programs. It can also be easily adapted for 2- and 3-week camps. Each of these sessions takes about 30 minutes to complete with a group of children. At the end of each session, kids will have enjoyed a series of fun activities while developing their physical literacy. What is physical literacy? Physical literacy is when kids have developed the skills and confidence to participate in many different physical activities and sports. Fundamental movement skills such as throwing, catching, running and jumping are the beginning of physical literacy. Physical literacy is important because it gives kids the confidence to stay active for life. It’s not about being a “superstar athlete”—everyone can learn fundamental movement skills, and everyone can become physically literate! How to use these session plans 1. Decide what time of day that you will run your physical literacy sessions. 2. Review each session plan in advance to ensure that you have the needed equipment. 3. Establish a session routine for the kids (e.g. coming together and listening to your instructions at the start of each session). 4. Make sure that your campers understand your expectations for each session (e.g. stop and start on your signal, put away equipment, etc.). Tips for running a fun session 1. Manage each session so that all of the kids feel included. -
Summer Camp 1-Week Unit for Ages 5 - 8 Years
Physical Literacy at Summer Camp 1-week unit for ages 5 - 8 years Are you looking to add some physical activity to your summer camp? This collection of physical literacy session plans has been developed for summer camp leaders who are running 4-week programs. It can also be easily adapted for 2- and 3-week camps. Each of these sessions takes about 30 minutes to complete with a group of children. At the end of each session, kids will have enjoyed a series of fun activities while developing their physical literacy. What is physical literacy? Physical literacy is when kids have developed the skills and confidence to participate in many different physical activities and sports. Fundamental movement skills such as throwing, catching, running and jumping are the beginning of physical literacy. Physical literacy is important because it gives kids the confidence to stay active for life. It’s not about being a “superstar athlete”—everyone can learn fundamental movement skills, and everyone can become physically literate! How to use these session plans 1. Decide what time of day that you will run your physical literacy sessions. 2. Review each session plan in advance to ensure that you have the needed equipment. 3. Establish a session routine for the kids (e.g. coming together and listening to your instructions at the start of each session). 4. Make sure that your campers understand your expectations for each session (e.g. stop and start on your signal, put away equipment, etc.). Tips for running a fun session 1. Manage each session so that all of the kids feel included. -
Table of Contents
- TABLE OF CONTENTS BOOKS AND CHAPTERS PUBLISHED............................................................................2 JOURNAL PUBLICATIONS ...............................................................................................4 TECHNICAL AND RESEARCH PAPERS..........................................................................9 CREATIVE WORKS ............................................................................................................10 PUBLISHED REVIEWS.......................................................................................................15 PUBLISHED PROCEEDINGS.............................................................................................17 SCHOLARLY PRESENTATIONS.......................................................................................19 EDITORIAL RESPONSIBILITIES ......................................................................................35 GRANTS................................................................................................................................38 PUBLIC SCHOLARSHIP AND CREATIVE ACTIVITIES................................................43 UNDERGRADUATE STUDENT RESEARCH...................................................................50 GRADUATE STUDENT RESEARCH ................................................................................59 HONORS AND AWARDS ...................................................................................................62 1 BOOKS AND CHAPTERS PUBLISHED MELVIN AND VALORIE BOOTH COLLEGE