NONCOMPETE GAMES 2018.Cdr
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2020 Daycare Schedule Week 11 (7/27 - 7/31) Groups 1 and 2
2020 Daycare Schedule Week 11 (7/27 - 7/31) Groups 1 and 2 SWIM AT VINTON Monday Tuesday Wednesday Thursday Friday Before Care Before Care Before Care Before Care Before Care 7:30-9:00 7:30-9:00 7:30-9:00 7:30-9:00 7:30-9:00 Homeroom (107) Homeroom (107) Homeroom (107) Homeroom (107) Homeroom (107) 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom 9:00-9:15 Snack in Homeroom Just Dance or Movie Just Dance 9:15-10:15 Playground 9:15-10:15 9:15-10:15 Game Room 9:15-10:15 9:15-10:15 Playground (Annex) (Annex) Pac-Man Tag / NSC / Just Dance Chalk / Tic-Tac-Toe Just Dance 10:15-11:00 10:15-11:00 Chalk 10:15-11:00 Playground 10:15-11:00 10:15-11:00 (Annex) (Basketball Court) (Annex) (Basketball Court) Poison Frog / Mafia Paper Plate Fox 11:00-11:30 Lunch in Homeroom 11:00-11:30 Lunch in Homeroom 11:00-11:30 Lunch in Homeroom 11:00-11:30 11:00-11:30 (Homeroom) (Homeroom) Ball of Wonder Paper Plate Turtles 11:30-12:00 Walk to Vinton 11:30-12:00 11:30-12:00 11:30-12:00 Lunch in Homeroom 11:30-12:00 Lunch in Homeroom (Homeroom) (Homeroom) Silent Ball / Hangman / Scene It / Paper Plate Scooter Soccer / Just Dance 12:00-2:00 Swim at Vinton 12:00-12:30 Hot Potato 12:00-12:30 12:00-12:30 Dinos 12:00-12:30 Scooter Tag (Annex) (Homeroom) (Homeroom) (Gym) Giant Soccer / Rainbow Hunt / 2:00-2:30 Walk back to McAllister 12:30-2:00 Playground 12:30-2:00 Uncle John 12:30-2:00 Game Room 12:30-2:00 Cornhole / Jackpot (Field) (Front Field) Sharks and Minnows / Steal the Bacon / Shaniqua Movie Secret Agent / 2:30-3:30 Game Room 2:00-3:30 2:00-3:30 2:00-3:30 / Capture the Flag 2:00-3:30 Game Room (Annex) What Time Is It, Mr. -
Playbook Games (PDF)
® PLAYBOOK V P1 Games P1 500 P11 Kick the Can P1 Anti, Anti i-Over P12 Obstacle Course P2 British Bulldogs P13 Ocean Crossing P2 Capture the Flag P13 Octopus Tag P3 Cat & Mouse Tag P14 Pin Guard P3 Crows & Cranes P14 Red Light, Green Light P4 Dodgeball P15 Scavenger Hunt P4 Flying Disc Golf P15 Sky Ball P5 Fox & Geese P16 Sledding & Hill Play P6 Freeze Tag P17 Spud P6 Giants, Wizards & Elves P17 Swipe P7 Hopscotch P18 Ten Pass Keep Away P7 Horse P19 Terminator P8 Ice & Skating Games P19 Treasure Hunt P9 Ice Castle Capades P20 What Time Is It, Mr. Wolf? P10 Jump Rope Games P21 Safety Tips P23 Adaptations for Children with Disabilities ®Saskatchewan Blue Cross is a registered trade-mark of the Canadian Association of Blue Cross Plans, used under licence by Medical Services Incorporated, an independent licensee. Push2Play is a registered trade-mark of Saskatchewan Blue Cross. HOW TO PLAY: Choose 1 player to be the first thrower. The rest of the players should be 15 to 20 steps away from Players the thrower. 3 or more The thrower shouts out a number and throws the ball toward the group Equipment so everyone has an equal chance of catching it. Ball The player who catches the ball gets the number of points the thrower shouted. The thrower continues to throw the ball until another player makes enough catches to add up to 500 points. This player now becomes the thrower. CHANGE THE FUN: If a player drops the ball, the points shouted out by the thrower are taken away from the player’s score. -
K-8 Physical Education Curriculum
BANGOR SCHOOL DEPARTMENT K-8 PHYSICAL EDUCATION CURRICULUM Laurie Sproul-Poisson Abraham Lincoln School Scott Wood Fairmount School Joel Bragdon Downeast School Tom Coyne Mary Snow School Dick Fournier Fourteenth Street School Lisa Richards William S. Cohen School Alan Mosca Fruit Street School Justin Norwood William S. Cohen School Jason Pangburn Vine Street School Nona Jenkins James F. Doughty School Susan Sorg Adapted Physical Ed. Jonathan Folsom James F. Doughty School Betsy M. Webb Assistant Superintendent This K-8 physical education curriculum was developed by and is the property of Bangor School Department. No part of this material may be used or reproduced without express written permission of the Superintendent of Schools. Rev. May 9, 2006 Gr. 4 & 5 Added Dec 2006 Gr. 6-8 Added Jan 2007 Table of Contents Outcomes . 3 Kindergarten Outcomes . 5 Grade One Outcomes . 12 Grade Two Outcomes . 19 Grade Three Outcomes . 26 Grade Four Outcomes . 32 Grade Five Outcomes . 37 Grades Six Through Eight Standards and Outcomes . 40 Appendices Appendix A – National Standards for Physical Education . 55 Appendix B – State of Maine Learning Results for Health and Physical Education . 56 This K-8 physical education curriculum was developed by and is the property of Bangor School Department. No part of this material may be used or reproduced without express written permission of the Superintendent of Schools. 2 Rev. May 9, 2006 Gr. 4 & 5 Added Dec 2006 Gr. 6-8 Added Jan. 2007 GRADES K - 5 OUTCOMES OUTCOME 1: The learner will develop locomotor, manipulative and non-locomotor skills. (Learning Results – Physical Education: A.1, A.2, A.3, A.4, A.5, B.1, B.3, B.4, B.7, C.1, C.4; National Standards: 1, 3, 6) OUTCOME 2: The learner will understand the benefits of regular physical activity and will enhance personal fitness. -
Florida Youth Soccer Association a Youth Soccer Activity Guide For
Florida Youth Soccer Association A Youth Soccer Activity Guide For Young Players Florida Youth Soccer Association A Youth Soccer Activity Guide For Young Players 1 1 FYSA Young Player Soccer Development Activities CONTENTS BLOB MEN ....................................................................................... 1 We hope that you enjoy using this Young Player Activity Guide. The activities BODY PARTS .................................................................................... 2 shown in this guide were part of the former U.S Soccer National Youth License BOX GAMES ..................................................................................... 3 curriculum with additional activities created by the coaching staff of Soccer Academy Inc. BUMPER BALL .................................................................................. 4 CHICKEN RUN .................................................................................. 5 CLAPPING GAMES ............................................................................ 6 Some of the activities may not look like the game of soccer but involve one of CONE TO CONE................................................................................ 7 the 4 components of the game – Technical, Tactical, Physical and Psychosocial. CROSS OVER-PART ONE ................................................................... 8 They engage the player in both their cognitive and motor skills development. CROSS OVER-PART TWO ................................................................. -
2021 Summer Day Camp @ - Elkhart Elementary
2021 SUMMER DAY CAMP @ - ELKHART ELEMENTARY THIS WEEK AT THE Y WEEKLY THEME: BACK TO THE FUTURE CAMPERS & FAMILIES - WEEK OF: May 31st-June 4th NO YMCA on Monday, May 31st. Memorial Day! FIELD TRIPS & SPECIAL EVENTS: June 1st - First Day of Camp! Everyday-Please make sure to bring a Mask, Lunch, 2 Snacks, Water Bottle, Closed Toed Shoes and Sunscreen. Friday– Magic Rob SITE HOURS CONTACT US 6:30 AM—6:00 PM Director - Maria Leon [email protected] Assistant Director - Carmen VISIT US ONLINE https://www.denverymca.org/programs/youth-programs/summer-day-camp WHAT TO BRING EVERYDAY Water Bottle, Shoes w/ closed toes, Sunscreen, Lunch, AM & PM Snacks MONDAY WEDNESDAY FRIDAY TUESDAY THURSDAY 6:30-8:30 6:30-8:30 6:30-8:30 6:30-8:30 Open Camp Stations Open Camp Stations Open Camp Stations Open Camp Stations NO CAMP Coloring, Coloring 9:00 Coloring, Coloring, - CAMP Building Games Building Games - Building Games Building Games 6:30 Board Games Board Games Board Games Board Games PRE CAMP OPENING CAMP OPENING CAMP OPENING & AM SNACK & AM SNACK & AM SNACK CAMP OPENING CAMP OPENING & AM SNACK AM ROTATIONS & AM SNACK AM ROTATIONS 9:00-9:30AM 9:00-9:30AM AM ROTATIONS AM ROTATIONS 9:00-9:30AM Snack and Camp Opening 9:00-9:30AM Snack and Camp Opening NO CAMP Snack and Camp Opening 9:45-11:45 Snack and Camp Opening 9:45-11:45 9:45-11:45 Craft– Pictures Frames 9:45-11:45 Cooking– Root Beer Floats Craft– CD Disco Ball Gym– Freeze Dance Craft– Loom Bracelets 12:00 Gym– Brake Dance — Outside– Dress up Relay Gym– Double Dutch Gym– 60– Second Contest Objects -
UNP-0121 Traditional Street Games
UNP-0121 TraditionalARCHIVE Street Games UNP-0121 Traditional Street Games Table of Contents Why Street Games? .................................................................................................................................................. 1 Introduction .................................................................................................................................................... 1 The Problems................................................................................................................................................. 1 Why Street Games......................................................................................................................................... 2 Helpful Hints for Game Leaders .............................................................................................................................. 3 Street Games ............................................................................................................................................................. 4 Egg or Balloon Toss ....................................................................................................................................... 4 Hit the Stick.................................................................................................................................................... 5 Hopscotch ...................................................................................................................................................... 6 Human -
J.A.M. (Jump and Move): Practical Ideas for JR4H Heart Links Instant
J.A.M. (Jump And Move): Practical Ideas for JR4H Chad Triolet – [email protected] Chesapeake Public Schools 2011 NASPE Elementary Physical Education Teacher of the Year www.PErocks.com www.noodlegames.net www.youtube.com/user/NoodleGames Heart Links Heart Links are a great way to make some connections for students regarding fundraising and the importance of exercise in building a strong and healthy heart. We use this activity during our Jump Rope for Heart week as a “rest station”. Students complete one heart link each class period and are asked to write down one thing they can do to be heart healthy or a heart healthy slogan. They can decorate them if they would like and then they place them in a basket so that the links can be put together. During class, we connect some of the links then talk about the links at the end of the class as a culminating discussion about the importance of fundraising and exercise. Fundraising – Sometimes a small amount of money does not seem like it makes a difference but if you use the heart chain that is created as an example, students realize that when the links are added together they make a huge chain that goes around the gym. So, every little bit of money collected, no matter how small, adds up and can make a difference. Exercise – In much the same way, daily exercise doesn’t seem like it would have a big effect on how healthy your heart can be. The visual of the heart chain helps the students understand that if you exercise each day, it adds up and builds a strong and healthy heart. -
100 Games from Around the World
PLAY WITH US 100 Games from Around the World Oriol Ripoll PLAY WITH US PLAY WITH US 100 Games from Around the World Oriol Ripoll Play with Us is a selection of 100 games from all over the world. You will find games to play indoors or outdoors, to play on your own or to enjoy with a group. This book is the result of rigorous and detailed research done by the author over many years in the games’ countries of origin. You might be surprised to discover where that game you like so much comes from or that at the other end of the world children play a game very similar to one you play with your friends. You will also have a chance to discover games that are unknown in your country but that you can have fun learning to play. Contents laying traditional games gives people a way to gather, to communicate, and to express their Introduction . .5 Kubb . .68 Pideas about themselves and their culture. A Game Box . .6 Games Played with Teams . .70 Who Starts? . .10 Hand Games . .76 All the games listed here are identified by their Guess with Your Senses! . .14 Tops . .80 countries of origin and are grouped according to The Alquerque and its Ball Games . .82 similarities (game type, game pieces, game objective, Variations . .16 In a Row . .84 etc.). Regardless of where they are played, games Backgammon . .18 Over the Line . .86 express the needs of people everywhere to move, Games of Solitaire . .22 Cards, Matchboxes, and think, and live together. -
Winter Sliding Rules
WINTER SLIDING RULES 1. All students must have snow pants on. 2. School sliders only allowed. Students are not permitted to bring sleds, GT's or sliders of their own to school. 3. No standing on crazy carpets. 4. One person at a time only on the slider. 5. All students must vacate the hill when supervisor's whistle blows. (Whistle will blow 3-4 minutes before bell time.) 6. Students are responsible for returning their slider to the helpers at the bins. 7. Students are not allowed on the far side of the sliding hill - only on the main area where there is constant supervision. 8. Students will be expected to walk up the hill in the designated areas. Play safe, follow RRC expectations, and have fun! Check out our school website at: www.sd57.bc.ca/school/ronb Contact: Mr. Lawrence Originally created by Mr. Lawrence in 2005 for the Playground Program. Teaching students how to play! Reprinted and added to Ron Brent website 2014. STEAL THE BACON /TRY Welcome: Whether you are a staff member, parent, or student (also known as “Get Three”, “Try” or “The Steal Game”) we hope that you will feel welcome at Ron Brent School. Where to play: field Outdoor Supervisors: # of players: two teams (unlimited) grade levels: all • vest equipment: 5 hula hoops A beanbags • clipboard/or in vest pocket (gotcha & referral forms) This is a great game. It combines a tremendous how to play: Page # 2 PLAYGROUND MAP cardiovascular workout, agility, strategy and teamwork! It is suitable for all ages. Page # 3 SCHOOL RULES - "O" TOLERANCE Divide the class into 4 groups- if possible, use hoops. -
Department of Parks and Recreation Summer
City of Sterling Heights - Department of Parks and Recreation Summer Playground Schedule: Davis 7/29/19-8/2/19 Office Number: 586.446.2700 Playground Coordinator: Mike Capozzoli (586) 265-9165 Senior Leader: Rebecca Cilluffo Junior Leaders: Hana Hardy, Michael Byszko Aide: Alexa Sorenson, Hailey Morin 3rd and Under 4th and Up Monday Monday 9:00 RC Organizational Meeting 9:00 RC Organizational Meeting 9:15 HH Klump 9:15 AS Human Knot 10:00 AS A/C: Paper Plate Jellyfish 10:00 MB Army Ball 10:30 MB Jump Rope 10:30 HH A/C: Dreamcatchers 11:00 AS Scooter Tag 11:00 HH Zip Zap Zoom 11:30 MB Parks and Rec 2 Step 11:30 MB Parks and Rec 2 Step 12:00 Lunch 12:00 Lunch 12:30 HH Board Games and Cards 12:30 HH Board Games and Cards 1:00 AS A/C: Tournament Day Flag 1:00 AS A/C: Tournament Day Flag 1:30 AS Steal the Bacon 1:30 HH Lightning 2:00 AS Head or Catch 2:00 HH Army Navy 2:30 MB Dodgeball 2:30 MB Dodgeball Tuesday Talent Show Tuesday Talent Show 9:00 RC Organizational Meeting 9:00 RC Organizational Meeting 9:15 HH Straddle Ball 9:15 HH Spoons 10:00 AS A/C: Fingerprint Sheep 10:00 AS Floor Hockey 10:30 MB Tournament Kickball 10:30 MB Tournament Kickball 11:00 AS Spiders and Flies 11:00 HH A/C: 3D Balloon or Heart 11:30 MB Doctor Spy 11:30 MB Doctor Spy 12:00 Lunch 12:00 Lunch 12:30 HH Board Games and Cards, Practice 12:30 HH Board Games and Cards, Practice 1:00 AS Talent Show 1:00 AS Talent Show 1:30 AS Pillo Polo 1:30 MB Throw and Go 2:00 AS A/C: Draw a Leader 2:00 AS A/C: Draw a Leader 2:30 MB Calling all Cars 2:30 HH Guard the Pin Wednesday -
2 – 3 Wall Ball Only a Jelly Ball May Be Used for This Game. 1. No Games
One Fly Up Switch 5. After one bounce, receiving player hits the ball 1 – 2 – 3 Wall Ball Use a soccer ball only. Played in Four Square court. underhand to any another square. No “claws” (one hand Only a jelly ball may be used for this game. 1. The kicker drop kicks the ball. on top and one hand on the bottom of the ball). 2. Whoever catches the ball is the next kicker. 1. Five players play at a time, one in each corner and one 6. Players may use 1 or 2 hands, as long as it is underhand. 1. No games allowed that aim the ball at a student standing 3. Kicker gets 4 kicks and if the ball is not caught, s/he in the middle of the court. 7. Players may step out of bounds to play a ball that has against the wall. picks the next kicker. bounced in their square, but s/he may not go into 2. No more than three players in a court at one time. 2. When the middle person shouts “Switch!” in his/her another player’s square. 3. First person to court is server and number 1. No “first loudest voice, each person moves to a new corner. Knock Out 8. When one player is out, the next child in line enters at serves”. 3. The person without a corner is out and goes to the end Use 2 basketballs only for this game. the D square, and the others rotate. 4. Ball may be hit with fist, open palm, or interlocked of the line. -
1 Activity Standards/Glos ME: INSIDE SKILL: STRIKING BALLOONS
Activity Standards/GLOs K-2 ME: INSIDE SKILL: STRIKING BALLOONS Balloon Exploration and Challenges S1.E16, S1.E22, S4.E3, S4.E6, S5.E1 Balloon Striking Challenges S1.E16, S1.E22, S4.E3, S4.E6, S5.E1, S.5. E2 SKILL: BALANCE, TOSS AND CATCH WITH SCARVES Scarf Introduction and Exploration S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Silly Scarves I S1.E1, S1.E2, S1.E5, S1.E13, S1.E16, S2.E1, S2.E2, S3.E2, S4.E3, S4.E6, S5.E3 Toss and Catch S1.E1, S1.E2, S1.E13, S1.E16, S2.E1, S2.E2, S3.E2, S4.E3, S4.E6, S5.E3 SKILL: TOSS AND CATCH BEANBAGS Beanbag Exploration I S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Hokey Pokey Beanbag Routine S1.E1, S1.E2, S1.E5, S1.E13, S1.E16, S2.E1, S2.E2, S3.E2, S4.E3, S4.E6, S5.E3 Self-Toss and Catch Challenges S1.E1, S1.E2, S1.E13, S1.E16, S2.E1, S2.E2, S3.E2, S4.E3, S4.E6, S5.E2, S5.E3 SKILL: ROLL, BOUNCE AND CATCH BALLS Ball Exploration I S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Head, Shoulders, Knees and Toes S1.E13, S1.E16, S2.E, S3.E2, S4.E3, S4.E6, S5.E3 Ball Handling S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Ball Rolling S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Ball Bounce and Catch S1.E13, S1.E16, S1.E17, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 SKILL: TOSS AND CATCH BALLS Ball Exploration II S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Ball Challenges S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E2, S5.E3 Ball Toss and Catch S1.E13, S1.E16, S2.E1, S3.E2, S4.E3, S4.E6, S5.E3 Ball Routine S1.E13, S1.E16, S2.E, S3.E2, S4.E3, S4.E6, S5.E3 ME: OUTSIDE 1 SKILL: TOSS AND