Animating Theory and Practice: Critical Media Literacy in the Post-Secondary Classroom
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UPA : Redesigning Animation
This document is downloaded from DR‑NTU (https://dr.ntu.edu.sg) Nanyang Technological University, Singapore. UPA : redesigning animation Bottini, Cinzia 2016 Bottini, C. (2016). UPA : redesigning animation. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/69065 https://doi.org/10.32657/10356/69065 Downloaded on 05 Oct 2021 20:18:45 SGT UPA: REDESIGNING ANIMATION CINZIA BOTTINI SCHOOL OF ART, DESIGN AND MEDIA 2016 UPA: REDESIGNING ANIMATION CINZIA BOTTINI School of Art, Design and Media A thesis submitted to the Nanyang Technological University in partial fulfillment of the requirement for the degree of Doctor of Philosophy 2016 “Art does not reproduce the visible; rather, it makes visible.” Paul Klee, “Creative Credo” Acknowledgments When I started my doctoral studies, I could never have imagined what a formative learning experience it would be, both professionally and personally. I owe many people a debt of gratitude for all their help throughout this long journey. I deeply thank my supervisor, Professor Heitor Capuzzo; my cosupervisor, Giannalberto Bendazzi; and Professor Vibeke Sorensen, chair of the School of Art, Design and Media at Nanyang Technological University, Singapore for showing sincere compassion and offering unwavering moral support during a personally difficult stage of this Ph.D. I am also grateful for all their suggestions, critiques and observations that guided me in this research project, as well as their dedication and patience. My gratitude goes to Tee Bosustow, who graciously -
Digital Surrealism: Visualizing Walt Disney Animation Studios
City University of New York (CUNY) CUNY Academic Works Publications and Research Queens College 2017 Digital Surrealism: Visualizing Walt Disney Animation Studios Kevin L. Ferguson CUNY Queens College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/qc_pubs/205 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] 1 Digital Surrealism: Visualizing Walt Disney Animation Studios Abstract There are a number of fruitful digital humanities approaches to cinema and media studies, but most of them only pursue traditional forms of scholarship by extracting a single variable from the audiovisual text that is already legible to scholars. Instead, cinema and media studies should pursue a mostly-ignored “digital-surrealism” that uses computer-based methods to transform film texts in radical ways not previously possible. This article describes one such method using the z-projection function of the scientific image analysis software ImageJ to sum film frames in order to create new composite images. Working with the fifty-four feature-length films from Walt Disney Animation Studios, I describe how this method allows for a unique understanding of a film corpus not otherwise available to cinema and media studies scholars. “Technique is the very being of all creation” — Roland Barthes “We dig up diamonds by the score, a thousand rubies, sometimes more, but we don't know what we dig them for” — The Seven Dwarfs There are quite a number of fruitful digital humanities approaches to cinema and media studies, which vary widely from aesthetic techniques of visualizing color and form in shots to data-driven metrics approaches analyzing editing patterns. -
A Totally Awesome Study of Animated Disney Films and the Development of American Values
California State University, Monterey Bay Digital Commons @ CSUMB Capstone Projects and Master's Theses 2012 Almost there : a totally awesome study of animated Disney films and the development of American values Allyson Scott California State University, Monterey Bay Follow this and additional works at: https://digitalcommons.csumb.edu/caps_thes Recommended Citation Scott, Allyson, "Almost there : a totally awesome study of animated Disney films and the development of American values" (2012). Capstone Projects and Master's Theses. 391. https://digitalcommons.csumb.edu/caps_thes/391 This Capstone Project is brought to you for free and open access by Digital Commons @ CSUMB. It has been accepted for inclusion in Capstone Projects and Master's Theses by an authorized administrator of Digital Commons @ CSUMB. Unless otherwise indicated, this project was conducted as practicum not subject to IRB review but conducted in keeping with applicable regulatory guidance for training purposes. For more information, please contact [email protected]. Social and Behavioral Sciences Department Senior Capstone California State University, Monterey Bay Almost There: A Totally Awesome Study of Animated Disney Films and the Development of American Values Dr. Rebecca Bales, Capstone Advisor Dr. Gerald Shenk, Capstone Instructor Allyson Scott Spring 2012 Acknowledgments This senior capstone has been a year of research, writing, and rewriting. I would first like to thank Dr. Gerald Shenk for agreeing that my topic could be more than an excuse to watch movies for homework. Dr. Rebecca Bales has been a source of guidance and reassurance since I declared myself an SBS major. Both have been instrumental to the completion of this project, and I truly appreciate their humor, support, and advice. -
Fairy Tale Females: What Three Disney Classics Tell Us About Women
FFAAIIRRYY TTAALLEE FFEEMMAALLEESS:: WHAT THREE DISNEY CLASSICS TELL US ABOUT WOMEN Spring 2002 Debbie Mead http://members.aol.com/_ht_a/ vltdisney?snow.html?mtbrand =AOL_US www.kstrom.net/isk/poca/pocahont .html www_unix.oit.umass.edu/~juls tar/Cinderella/disney.html Spring 2002 HCOM 475 CAPSTONE Instructor: Dr. Paul Fotsch Advisor: Professor Frances Payne Adler FAIRY TALE FEMALES: WHAT THREE DISNEY CLASSICS TELL US ABOUT WOMEN Debbie Mead DEDICATION To: Joel, whose arrival made the need for critical viewing of media products more crucial, Oliver, who reminded me to be ever vigilant when, after viewing a classic Christmas video from my youth, said, “Way to show me stereotypes, Mom!” Larry, who is not a Prince, but is better—a Partner. Thank you for your support, tolerance, and love. TABLE OF CONTENTS Once Upon a Time --------------------------------------------1 The Origin of Fairy Tales ---------------------------------------1 Fairy Tale/Legend versus Disney Story SNOW WHITE ---------------------------------------------2 CINDERELLA ----------------------------------------------5 POCAHONTAS -------------------------------------------6 Film Release Dates and Analysis of Historical Influence Snow White ----------------------------------------------8 Cinderella -----------------------------------------------9 Pocahontas --------------------------------------------12 Messages Beauty --------------------------------------------------13 Relationships with other women ----------------------19 Relationships with men --------------------------------21 -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
Zootopia Facebook: @GSHPA Twitter: @GSHPA Instagram: @Gsheartpa
GSHPA GIRL & FAMILY GUIDE TO D I S N E Y P I X A R Zootopia Facebook: @GSHPA Twitter: @GSHPA Instagram: @gsheartpa How to Watch the Movie: - Zootopia is available on Disney+, Amazon Prime, Google Play (to rent), iTunes (to rent), Vudu (to rent) and YouTube (to rent). You are also welcome to watch it in DVD format! - Tune into GSHPA's Zoom event before and after the movie, starting at 6pm, to join Girl Scouts all over council in getting excited for the movie and talking about it afterwards. - Jazz up your movie watching space! Create a blanket fort, or a pillow bed, wear crazy socks and fun PJ's, invite your favorite stuffed animals to join you, and get some tasty snacks ready! - Share your snacks, opinions, movie watching buddies, blanket forts, PJ selfies, and more! Girls can use #GSHPAmovienight on Instagram, Twitter and Facebook. - Some troops may choose to have a discussion together after the movie. Your Troop Leader will let you know how you will be doing a virtual discussion together! If you are watching the movie on your own, GSHPA will have a Zoom event before the movie (6-6:20pm), and after the movie (8:30- 9:00pm), and we would love to have you join us! Snack Ideas: Movie Night Snack Tray - Gather your favorite movie snacks or candy. Using a cookie sheet or other tray, arrange your snacks in bowls or on plates to create a colorful medley to snack on! Chief Bogo's Buffalo Dip - This recipe will require the help of an adult. -
Forsíða Ritgerða
Hugvísindasvið The Thematic and Stylistic Differences found in Walt Disney and Ozamu Tezuka A Comparative Study of Snow White and Astro Boy Ritgerð til BA í Japönsku Máli og Menningu Jón Rafn Oddsson September 2013 1 Háskóli Íslands Hugvísindasvið Japanskt Mál og Menning The Thematic and Stylistic Differences found in Walt Disney and Ozamu Tezuka A Comparative Study of Snow White and Astro Boy Ritgerð til BA / MA-prófs í Japönsku Máli og Menningu Jón Rafn Oddsson Kt.: 041089-2619 Leiðbeinandi: Gunnella Þorgeirsdóttir September 2013 2 Abstract This thesis will be a comparative study on animators Walt Disney and Osamu Tezuka with a focus on Snow White and the Seven Dwarfs (1937) and Astro Boy (1963) respectively. The focus will be on the difference in story themes and style as well as analyzing the different ideologies those two held in regards to animation. This will be achieved through examining and analyzing not only the history of both men but also the early history of animation in Japan and USA respectively. Finally, a comparison of those two works will be done in order to show how the cultural differences affected the creation of those products. 3 Chapter Outline 1. Introduction ____________________________________________5 1.1 Introduction ___________________________________________________5 1.2 Thesis Outline _________________________________________________5 2. Definitions and perception_________________________________6 3. History of Anime in Japan_________________________________8 3.1 Early Years____________________________________________________8 -
Cars Tangled Finding Nemo Wreck It Ralph Peter Pan Frozen Toy Story Monsters Inc. Snow White Alice in Wonderland the Little Merm
FRIDAY, APRIL 3RD – DISNEY DAY… AT HOME! Activity 1: • Disney Pictionary: o Put Disney movies and character names onto little pieces of paper and fold them in half o Put all of the pieces of paper into a bowl o Then draw it for their team to guess Can add a charade element to it rather than drawing if that is preferred o If there are enough people playing, you can make teams • Here are some ideas, you can print these off and cut them out or create your own list! Cars Tangled Finding Nemo Wreck It Ralph Peter Pan Frozen Toy Story Monsters Inc. Snow White Alice in Wonderland The Little Mermaid Up Brave Robin Hood Aladdin Cinderella Sleeping Beauty The Emperor’s New Groove The Jungle Book The Lion King Beauty and the Beast The Princess and the Frog 101 Dalmatians Lady and the Tramp A Bug’s Life The Fox and the Hound Mulan Tarzan The Sword and the Stone The Incredibles The Rescuers Bambi Fantasia Dumbo Pinocchio Lilo and Stitch Chicken Little Bolt Pocahontas The Hunchback of Notre Wall-E Hercules Dame Mickey Mouse Minnie Mouse Goofy Donald Duck Sully Captain Hook Ariel Ursula Maleficent FRIDAY, APRIL 3RD – DISNEY DAY… AT HOME! The Genie Simba Belle Buzz Lightyear Woody Mike Wasowski Cruella De Ville Olaf Anna Princess Jasmine Lightning McQueen Elsa Activity 2: • Disney Who Am I: o Have each family member write the name of a Disney character on a sticky note. Don’t let others see what you have written down. o Take your sticky note and put it on another family members back. -
The Relationship Between Symbol and Meaning in The
THE most effective media in delivering a message RELATIONSHIP because it is easily accepted by the community. BETWEEN SYMBOL The contents of the film will develop if it is full AND MEANING of meanings, or symbols, and has context. Films that use a lot of symbols, signs, and icons will IN THE FILM challenge the recipient to increasingly try to ZOOTOPIA digest the meaning and nature of the film. These symbols do not rule out the possibility of Dwi Lestari Septiani an audience to experience difficulties in Sari Rejeki understanding the storyline and characters Ni Made Widisanti S. presented in a film. As a result, it makes the audience fail to enjoy the sequence or important ABSTRACT parts of the film that lead to other parts. Therefore, it is important for the audience to This research discusses the relationship between understand the meaning reflected in each the symbol and meaning in Zootopia, a film by symbol. Jared Bush and Phil Johnston. The objectives of this research is to show the types of symbol in Sobur (2017: 128) states that films are generally Zootopia and its meaning by identifying the constructed with many signs, which are more types of symbol and its meaning based on the important in films used by iconic signs, namely speaker’s utterance and the context of the signs that describe something. Dynamic images utterance itself. The method used in this research is descriptive analysis with library research in films are iconic for the reality they denote. technique. The results of this research shows that The signs include a variety of sign systems that there are 15 symbols in this movie. -
Licensing World Russia 2020 Report
Report 2 0 2 0 www.licensingworld.ru www.kidsrussia.ru KIDS RUSSIA 2020: EXHIBITOR PROFILE Exhibitors TOP-5 reasons to participate 2019 2020 at Kids Russia: TOTAL: 203 168 1. Successful positioning of new products National: 168 144 2. Quality of visitors International: 12 24 No countries: 15 13 3. Post-fair business (expected) 4. Number of contacts with new customer Exhibition space: 7.000 м2 5. Number of firm sales talks «We represent our region and promote companies of the Udmurt Republic and Made in Udmurtia brand throughout Russia. We are participating in this exhibition of children’s products collectively for the first time, before that our regional companies took part in it individually. I actually really like the organization of this exhibition. 90,0% A large territory, bright, beautiful, large-scale stands, a lot of interesting things.» of exhibitors intend to participate Svetlana TRUDOLYUBOVA, Event Specialist, in Kids Russia 2021 (2019: 75%) Business Development Center of the Udmurt Republic «We are exhibiting at Kids Russia for the first time. All in one place,all is centralized, it is very convenient. The Russian market is large enough, and we are trying and doing everything we can to show our products and saturate the Russian market with high-quality and inexpensive 45,0% toys.» Aren MYASORUKOV, marketing manager, representative of the of new exhibitors (2019: 35%). collective exposition of the Republic of Uzbekistan «This is the first time when our company participates in such a large-scale exhibition as a manufacturer of children’s products. MARKET LEADERS – PARTICIPANTS We really liked the exhibition, it was so vivid and positive. -
An Analysis of Moral Values in Zootopia Movie
AN ANALYSIS OF MORAL VALUES IN ZOOTOPIA MOVIE THESIS Submitted by: MAULIDIA HUMAIRA Student of Department of English Language Education Faculty of Education and Teacher Training Reg. No: 231324225 FACULTY OF EDUCATION AND TEACHER TRAINING AR-RANIRY STATE ISLAMIC UNIVERSITY DARUSSALAM-BANDA ACEH 2018/1439 H ACKNOWLEDGEMENT Alhamdulillah, All praises be to Allah ‘azzawajalla, the most gracious, the most merciful, andthe most beneficent who has given me love and blessing that made me able to finish this research and writing this thesis. Peace and salutation be upon our beloved prophet Muhammad SAW, his family and companions has struggled whole heartedly to guide ummah to the right path. On this occasion with great humility, I would like to thank to all of those who help me and guidance, so that this thesis can be finished in time. Completion of writing this thesis, I would like to thanks Dr. Muhammad Nasir, M.Hum and Mr. T. Murdani, S.Ag, M.IntlDev as my supervisor forgiving the useful supervision, guidance and constructive ideas during the process of completing this thesis. Also I would like to express my gratitude and high appreciation to my beloved father Burhanuddin, and my lovely mother Rasunah for their wisdom, patience, love, attention, support and care. I also bestow my thankfulness to my beloved sisters Puspitasari and Safrida , my brothers Hafidh Kurniawan and Muhammad Irfan, and my cousins Putri Nabila Ulfa and Maulizahra, for their endless love who inspired and motivated me all along accomplishing this thesis. My special thanks to my academic advisor Mr. Dr.Syarwan, M.LIS, who has supervised me since I was first semester until now. -
Canadian and Russian Animation on Northern Aboriginal Folklore
Canadian and Russian Animation on Northern Aboriginal Folklore Elena Korniakova A Thesis in The Individualized Program of The School of Graduate Studies Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (Fine Arts) at Concordia University Montreal, Quebec, Canada September 2014 Elena Korniakova, 2014 CONCORDIA UNIVERSITY School of Graduate Studies This is to certify that the thesis prepared By: Elena Korniakova Entitled: Canadian and Russian Animation on Northern Aboriginal Folklore and submitted in partial fulfillment of the requirement for the degree of Master of Arts (Fine Arts) complies with the regulations of the University and meets the accepted standards with respect to originality and quality. Signed by the final Examining Committee: _________________________________Chair Chair's name _________________________________Examiner Examiner's name _________________________________Examiner Examiner's name _________________________________Supervisor Supervisor's name Approved by ______________________________________________________ Chair of Department or Graduate Program Director _____________2014 ____________________________________________________ Dean of Faculty -iii- ABSTRACT Canadian and Russian Animation on Northern Aboriginal Folklore Elena Korniakova Aboriginal legends depict the relationships between humans and nature as deeply symbolic and intertwined. When adapted to films by non-Aboriginal filmmakers, these legends are often interpreted in ways which modify human-nature relationships experienced by Aboriginal peoples. I explore such modifications by looking at Canadian and Russian ethnographic animation based on Northern Aboriginal folklore of the two countries. In my thesis, I concentrate on the analysis of ethno-historical and cinematic traditions of Canada and Russia. I also explore the Canadian and Russian conventions of animated folktales and compare ethnographic animation produced by the National Film Board of Canada and Russian animation studio Soyuzmultfilm.