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Quasiquote #9
“9” Just when you thought it was safe to go back in the gene pool, up pops a shark, with Henry Winkler chasing after it on a motorbike. Three full years after issue eight, QUASIQUOTE 9 makes its bow in April 2012. All the usual things apply: its editor is Sandra Bond, 40 Cleveland Park Avenue, London E17 7BS; it is available by editorial fiat, except if delivered by car, when it comes in the editorial Saab; monetary subscriptions and stamps are unnecessary but accepted at a push; contributors and correspondents are encouraged to e-mail [email protected]; insurgence against fwa and fwuk is likewise encouraged; an apple a day keeps the doctor away. contents FRONT COVER: Dan Steffan p3: HEAVY IN THE AIR: Andy Porter p5: A TISSUE: Tim C. Marion p6: HOTEL PREVIA: Rob Jackson p15: EASTERCON 1978 ART PORTFOLIO p20: THE EXPLORATION OF LOGICAL PARADOXES: Robert Sheckley interviewed by Leroy Kettle p31: THE MISSED OPPORTUNITIES OF ERIC FRANK RUSSELL: Peter Weston p33: ISH MAIL: letter column p39: WATCH OUT FOR STOBOR: editorial and closing thoughts BACK COVER: D West INTERIOR ART this issue: p2, p5, Steve Stiles: p3, p33, p35,p39, William Rotsler: p14, John Toon; p32, Marc Schirmeister. HEAVY IN THE AIR by Andy Porter Last night, January 8th 2011, I was doing my usual tossing and turning while I tried to get to sleep, my mind racing in its usual rapidfire way, refusing to calm down. A gunman in Arizona shot politician Gabrielle Giffords; as well as critically wounding her, he killed six bystanders. -
Eng 256- Literature of Science Fiction (3 Cr.)
Revised 5/2008 NOVA COLLEGE-WIDE COURSE CONTENT SUMMARY ENG 256- LITERATURE OF SCIENCE FICTION (3 CR.) Course Description Examines the literary and social aspects of science fiction, emphasizing development of ideas and techniques through the history of the genre. Involves critical reading and writing. Lecture 3 hours per week General Course Purpose The purpose of this course is to survey the development of science fiction literature Course Prerequisites/Co-requisites Prerequisite: English 112 or ENG 125 or equivalent or division approval. Course Objectives GOAL ONE: Trace the literary history and evolution of science fiction literature Students will be able to: Recognize the connection between science fiction and other forms of literature Recognize the relationship of historical events, social evolution, and scientific facts that led to the development of science fiction literature Recognize the role of science in science fiction literature GOAL TWO: Identify the unique literary characteristics and conventions of science fiction literature Students will be able to: Distinguish science fiction from other “mainstream” literature, as well as other fantastic literatures Recognize the use of speculation, extrapolation, and cognitive estrangement in selected works Identify the scientific premise of selected works GOAL THREE: Recognize and interpret important themes in science fiction literature. Students will be able to: Examine and analyze the use of important science fiction themes in selected works Critique the role of science in -
1: for Me, It Was Personal Names with Too Many of the Letter "Q"
1: For me, it was personal names with too many of the letter "q", "z", or "x". With apostrophes. Big indicator of "call a rabbit a smeerp"; and generally, a given name turns up on page 1... 2: Large scale conspiracies over large time scales that remain secret and don't fall apart. (This is not *explicitly* limited to SF, but appears more often in branded-cyberpunk than one would hope for a subgenre borne out of Bruce Sterling being politically realistic in a zine.) Pretty much *any* form of large-scale space travel. Low earth orbit, not so much; but, human beings in tin cans going to other planets within the solar system is an expensive multi-year endevour that is unlikely to be done on a more regular basis than people went back and forth between Europe and the americas prior to steam ships. Forget about interstellar travel. Any variation on the old chestnut of "robots/ais can't be emotional/creative". On the one hand, this is realistic because human beings have a tendency for othering other races with beliefs and assumptions that don't hold up to any kind of scrutiny (see, for instance, the relatively common belief in pre-1850 US that black people literally couldn't feel pain). On the other hand, we're nowhere near AGI right now and it's already obvious to everyone with even limited experience that AI can be creative (nothing is more creative than a PRNG) and emotional (since emotions are the least complex and most mechanical part of human experience and thus are easy to simulate). -
Preview of The
GURPS SPACE A Generic Universal RolePlaying System Worldbook By Steve Jackson and William A. Barton Additional Material by W. G. Armintrout, Stephen Beeman, Ben Effinger, John M. Ford, Don Gallagher, J. David George, Mike Hurst, David Ladyman and Mike Moe Cover by Michael Goodwin Interior art by Robert Barger, Dan Carroll, Steve Crompton, Dave Deitrick, Michael Goodwin, C. Bradford Gorby, Wayne A. Lee, Denis Loubet, Carl Manz, Richard Mather, Kyle Miller, George Pratt, Eric Richards, Czeslaw Sornat, Jim Stanislaw, Michael Surbrook, John D. Waltrip and George "Speed" Webber Typography by C. Mara Lee, Monica Stephens and Melinda Spray GURPS System Design by Steve Jackson System Development by David Ladyman Playtesters Extraordinaire: John M. Ford, Stefan Jones, Walter Milliken, Greg Porter Playtesters: Catharine Altum, Norman Banduch, Vicki Barton, Bob Cahill, Bruce Coleman, Nick Christenson, Bruce Evans, Neal and Shawna Feldman, Doug Ferguson, Ben Kloepper, Steaven Krutsinger, Andy Liss, Cisco Lopez, Steve Noel, John Nowak, Charles Oines, John O'Reilly, Steffan O'Sullivan, Sam Patton, Lawrence W. Person, Randy Porter, David L. Pulver, David S. Raley, Ian Redditt, Perley J. Roberts, Craig Sheeley, Bob Simpson, Brett Slocum, Gus Smedstad, Christopher J. Stoddard, David Stokes, Alexander von Thorn. GURPS is a registered trademark of Steve Jackson Games Incorporated. GURPS Space is copyright © 1988 by Steve Jackson Games Incorporated. All rights reserved. Printed in the United States. INTRODUCTION 3 Communications Technology 27 Time Effects 28 FTL Side Effects 29 1. CREATING A UNIVERSE 4 Sensors 29 Recommended References 4 Weaponry 30 Campaign Type 4 Other Technology 30 Races 7 Teleportation 30 Writing History 7 Societies 8 Languages 8 3. -
149-Page PDF Version
By Bradford Hatcher © 2019 Bradford Hatcher ISBN: 978-0-9824191-8-2 Download at: https://www.hermetica.info/Intervention.html or: https://www.hermetica.info/Intervention.pdf Cover Photo Credit: Found online. Appears to be a conception of an evolved Terran reptilian life form. Table of Contents Part One 5 Preface 5 Puppet Shows 7 Waldo Speaking, Part 1 11 Waldo Speaking, Part 2 17 Wilma Speaks of Spirit 24 The Eck 30 Gizmos and the Van 34 Growing Up Van 42 Some Changes are Made 49 Culling Homo Non Grata 56 Introducing the Ta 63 Terrestrial and Aquatic Ta 67 Vestan, Myco, and Raptor Ta 72 Part Two 78 Progress Report at I+20 78 Desert Colonies 80 The Final Frontier, For Now 85 The Stellar Fleet 89 Remembering Community 94 Prototypes and Lexicons 99 For the Kids 104 Cultural Evolution 112 Cultural Engineering 119 Bioengineering 124 The Commons 128 The Tour 132 Mitakuye Oyasin 137 A Partial Glossary 147 Part One It gives one a feeling of confidence to see nature still busy with experiments, still dynamic, and not through nor satisfied because a Devonian fish managed to end as a two-legged character with a straw hat. There are other things brewing and growing in the oceanic vat. It pays to know this. It pays to know that there is just as much future as there is past. The only thing that doesn't pay is to be sure of man's own part in it. There are things down there still coming ashore. Never make the mistake of thinking life is now adjusted for eternity. -
Brum Group News the Monthly Newsletter of the BIRMINGHAM SCIENCE FICTION GROUP MAY 2021 Issue 596 Honorary President: CHRISTOPHER PRIEST
Brum Group News The Monthly Newsletter of the BIRMINGHAM SCIENCE FICTION GROUP MAY 2021 Issue 596 Honorary President: CHRISTOPHER PRIEST Committee: Carol Goodwin (Chair); Pat Brown (Treasurer); Dave Corby (secretary); Theresa Derwin (Publicity Officer); Carol Goodwin (Newsletter Editor); Ian Morley (Membership Secretary); Novacon 50 Chair: Alice Lawson & Tony Berry website: Email: www.birminghamsfgroup.org.uk [email protected] Facebook: Twitter: www.facebook.com/groups/ @BirminghamSF BirminghamSFGroup Carrie Vaughn May 14th at 7:45 pm One of the advantages of an online meeting is that we are far less restricted by geography. This month therefore we have an international guest and are delighted to welcome the award-winning Science Fiction and Fantasy author Carrie Vaughn. Carrie Vaughn's work includes the Philip K. Dick Award- winning novel BANNERLESS, the New York Times bestselling Kitty Norville urban fantasy series, and over twenty novels and upwards of 100 short stories, two of which have been finalists for the Hugo Award. Her most recent work includes a June 11th - 50th Birthday celebrations – details to be confirmed Kitty spin-off collection, THE IMMORTAL CONQUISTADOR, and a pair of novellas about Robin Hood's children, THE GHOSTS OF SHERWOOD and THE HEIRS OF LOCKSLEY. She's a contributor to the Wild Cards series of shared world superhero books edited by George R. R. Martin and a graduate of the Odyssey Fantasy Writing Workshop. A bona fide Air Force “brat” (her father served on a B-52 flight crew during the Vietnam War), Carrie grew up all over the U.S. but managed to put down roots in Colorado, in the Boulder area, where she pursues an endlessly growing list of hobbies and enjoys the outdoors as much as she can. -
The Other in Science Fiction As a Problem for Social Theory 1
doi: 10.17323/1728-192x-2020-4-61-81 The Other in Science Fiction as a Problem for Social Theory 1 Vladimir Bystrov Doctor of Philosophical Sciences, Professor, Saint Petersburg University Address: Universitetskaya Nabereznaya, 7/9, Saint Petersburg, Russian Federation 199034 E-mail: [email protected] Vladimir Kamnev Doctor of Philosophical Sciences, Professor, Saint Petersburg University Address: Universitetskaya Nabereznaya, 7/9, Saint Petersburg, Russian Federation 199034 E-mail: [email protected] The paper discusses science fiction literature in its relation to some aspects of the socio- anthropological problem, such as the representation of the Other. Given the diversity of sci-fi genres, a researcher always deals either with the direct representation of the Other (a crea- ture different from an existing human being), or with its indirect, mediated form when the Other, in the original sense of this term, is revealed to the reader or viewer through the optics of some Other World. The article describes two modes of representing the Other by sci-fi literature, conventionally designated as scientist and anti-anthropic. Thescientist representa- tion constructs exclusively-rational premises for the relationship with the Other. Edmund Husserl’s concept of truth, which is the same for humans, non-humans, angels, and gods, can be considered as its historical and philosophical correlate. The anti-anthropic representa- tion, which is more attractive to sci-fi authors, has its origins in the experience of the “dis- enchantment” of the world characteristic of modern man, especially in the tragic feeling of incommensurability of a finite human existence and the infinity of the cosmic abysses. -
Steve Jackson Games Contents Introduction
Want to create a superhero? A wuxia fighter? An earth-shattering psi? A wizard or shaman with abilities beyond spells and rituals? A god? With the GURPS Basic Set and Powers, you have POWERS everything you need to create superhuman heroes: 5 Case-by-case advice on how to turn over 100 advantages from the Basic Set into superhuman abilities – with new modifiers, variant traits, optional rules, and plenty of examples. 5 Five flexible new advantages: Control, Create, Illusion, Leech, and Static. 5 Dozens of new enhancements and limitations to fine-tune your abilities. 5 Energy Reserves to fuel abilities, “alternative abilities” that don’t all work at once, and ways to substitute abilities you have for those you don’t. 5 Hundreds of sample abilities – energy blasts, curses, defenses, mental gifts, and more. 5 Rules for powers – groups of abilities linked by origin – with over 40 ready-to-use examples. 5 Guidelines on biological, chi, divine, elemental, magical, moral, nature, psionic, spirit, and super powers – even godlike cosmic powers – and their interactions. 5 Advice to GMs on how to keep it fun and prevent high-powered heroes from taking over! GURPS Powers requires the GURPS Basic Set, Fourth Edition, and replaces the Third Edition books GURPS Supers and GURPS Psionics. The advice on abilities and powers can be used with any game that features superhuman characters. By Sean Punch and Phil Masters Edited by Andrew Hackard Cover Art by Romas Kukalis, Bob Stevlic, Eva Widermann, and John Zeleznik Illustrated by Abrar Ajmal, Alex Fernandez, -
Pseudoscience and Science Fiction Science and Fiction
Andrew May Pseudoscience and Science Fiction Science and Fiction Editorial Board Mark Alpert Philip Ball Gregory Benford Michael Brotherton Victor Callaghan Amnon H Eden Nick Kanas Geoffrey Landis Rudi Rucker Dirk Schulze-Makuch Ru€diger Vaas Ulrich Walter Stephen Webb Science and Fiction – A Springer Series This collection of entertaining and thought-provoking books will appeal equally to science buffs, scientists and science-fiction fans. It was born out of the recognition that scientific discovery and the creation of plausible fictional scenarios are often two sides of the same coin. Each relies on an understanding of the way the world works, coupled with the imaginative ability to invent new or alternative explanations—and even other worlds. Authored by practicing scientists as well as writers of hard science fiction, these books explore and exploit the borderlands between accepted science and its fictional counterpart. Uncovering mutual influences, promoting fruitful interaction, narrating and analyzing fictional scenarios, together they serve as a reaction vessel for inspired new ideas in science, technology, and beyond. Whether fiction, fact, or forever undecidable: the Springer Series “Science and Fiction” intends to go where no one has gone before! Its largely non-technical books take several different approaches. Journey with their authors as they • Indulge in science speculation—describing intriguing, plausible yet unproven ideas; • Exploit science fiction for educational purposes and as a means of promoting critical thinking; • Explore the interplay of science and science fiction—throughout the history of the genre and looking ahead; • Delve into related topics including, but not limited to: science as a creative process, the limits of science, interplay of literature and knowledge; • Tell fictional short stories built around well-defined scientific ideas, with a supplement summarizing the science underlying the plot. -
Forbidden Planet” (1956): Origins in Pulp Science Fiction
“Forbidden Planet” (1956): Origins in Pulp Science Fiction By Dr. John L. Flynn While most critics tend to regard “Forbidden Planet” (1956) as a futuristic retelling of William Shakespeare’s “The Tempest”—with Morbius as Prospero, Robby the Robot as Arial, and the Id monster as the evil Caliban—this very conventional approach overlooks the most obvious. “Forbidden Planet” was, in fact, pulp science fiction, a conglomeration of every cliché and melodramatic element from the pulp magazines of the 1930s and 1940s. With its mysterious setting on an alien world, its stalwart captain and blaster-toting crew, its mad scientist and his naïve yet beautiful daughter, its indispensable robot, and its invisible monster, the movie relied on a proven formula. But even though director Fred Wilcox and scenarist Cyril Hume created it on a production line to compete with the other films of its day, “Forbidden Planet” managed to transcend its pulp origins to become something truly memorable. Today, it is regarded as one of the best films of the Fifties, and is a wonderful counterpoint to Robert Wise’s “The Day the Earth Stood Still”(1951). The Golden Age of Science Fiction is generally recognized as a twenty-year period between 1926 and 1946 when a handful of writers, including Clifford Simak, Jack Williamson, Isaac Asimov, John W. Campbell, Robert Heinlein, Ray Bradbury, Frederick Pohl, and L. Ron Hubbard, were publishing highly original, science fiction stories in pulp magazines. While the form of the first pulp magazine actually dates back to 1896, when Frank A. Munsey created The Argosy, it wasn’t until 1926 when Hugo Gernsback published the first issue of Amazing Stories that science fiction had its very own forum. -
File 770 #132
September 1999 1 2 File 770:132 The Last Diagnostician: I met James White at Intersection James White in 1995. We shared hot dogs in the SECC food court and talked 1928-1999 about what he might do as next year's Worldcon guest of honor. Tor Books was taking over publishing his Sector General series. They issued The Galactic Gourmet to coincide with We all look up to James here, and not just L.A.con III. Final Diagnosis and Mind Changer followed, and because he is about 6 1/2 feet tall. -- Walt Willis Double Contact is in the pipeline. All were edited by Teresa Nielsen Hayden, who did a wonderful interview of James James White died August 23 in Norn Iron, the day after during our Friday night GoH programming. suffering a stroke. His son, Martin, told Geri Sullivan that so far The committee fell completely under his charm. Gary Louie as he knew it was over very quickly. White was 71. spent countless hours compiling a “concordance” of terms and Looking around the obituaries and medical reports in this ideas from White’s science fiction (as yet unfinished). Fans issue makes me believe there must be an epidemic rampaging invented strange “alien food” to display and serve at a book among the nicest and sweetest people in fandom. And if charm, launch party in the Fan Lounge. Bruce Pelz issued t-shirts for a rich sense of humor and a gracious interest in everyone they “The White Company.” He also had about 15 “Diagnostician” met were the chief traits of the victims, none were more at risk badge ribbons printed, given to James to present to fans he than three Irish fans who made SLANT among the finest found especially helpful. -
Sf Commentary 76
SF COMMENTARY 76 30TH ANNIVERSARY EDITION October 2000 THE UNRELENTING GAZE GEORGE TURNER’S NON-FICTION: A SELECTION SF COMMENTARY No. 76 THIRTIETH ANNIVERSARY EDITION OCTOBER 2000 THE UNRELENTING GAZE GEORGE TURNER’S NON-FICTION: A SELECTION COVER GRAPHICS Ditmar (Dick Jenssen) Introductions 3 GEORGE TURNER: THE UNRELENTING GAZE Bruce Gillespie 4 GEORGE TURNER: CRITIC AND NOVELIST John Foyster 6 NOT TAKING IT ALL TOO SERIOUSLY: THE PROFESSION OF SCIENCE FICTION No. 27 12 SOME UNRECEIVED WISDOM Famous First Words 16 THE DOUBLE STANDARD: THE SHORT LOOK, AND THE LONG HARD LOOK 20 ON WRITING ABOUT SCIENCE FICTION 25 The Reviews 31 GOLDEN AGE, PAPER AGE or, WHERE DID ALL THE CLASSICS GO? 34 JOHN W. CAMPBELL: WRITER, EDITOR, LEGEND 38 BACK TO THE CACTUS: THE CURRENT SCENE, 1970 George and Australian Science Fiction 45 SCIENCE FICTION IN AUSTRALIA: A SURVEY 1892–1980 George’s Favourite SF Writers URSULA K. LE GUIN: 56 PARADIGM AND PATTERN: FORM AND MEANING IN ‘THE DISPOSSESSED’ 64 FROM PARIS TO ANARRES: ‘The Wind’s Twelve Quarters’ THOMAS M. DISCH: 67 TOMORROW IS STILL WITH US: ‘334’ 70 THE BEST SHORT STORIES OF THOMAS M. DISCH GENE WOLFE: 71 TRAPS: ‘The Fifth Head of Cerberus’ 73 THE REMEMBRANCE OF THINGS PRESENT: ‘Peace’ George Disagrees . 76 FREDERIK POHL AS A CREATOR OF FUTURE SOCIETIES 85 PHILIP K. DICK: BRILLIANCE, SLAPDASH AND SLIPSHOD: ‘Flow My Tears, the Policeman Said’ 89 LETTERS TO THE EDITOR: ‘New Dimensions I’ 93 PLUMBERS OF THE COSMOS: THE AUSSIECON DEBATE Peter Nicholls and George Turner George and the Community of Writers 100 A MURMURATION OF STARLING OR AN EXALTATION OF LARK?: 1977 Monash Writers’ Workshop Illustrations by Chris Johnston 107 GLIMPSES OF THE GREAT: SEACON (WORLD CONVENTION, BRIGHTON) AND GLASGOW, 1979 George Tells A Bit About Himself 111 HOME SWEET HOME: HOW I MET MELBA 114 JUDITH BUCKRICH IN CONVERSATION WITH GEORGE TURNER: The Last Interview 2 SF COMMENTARY, No.