Gravitational Propulsion by Help of Vacuum Holes

Total Page:16

File Type:pdf, Size:1020Kb

Gravitational Propulsion by Help of Vacuum Holes American Journal of Modern Physics 2015; 4(5): 254-260 Published online September 12, 2015 (http://www.sciencepublishinggroup.com/j/ajmp) doi: 10.11648/j.ajmp.20150405.15 ISSN: 2326-8867 (Print); ISSN: 2326-8891 (Online) Gravitational Propulsion by Help of Vacuum Holes Constantin Leshan Department of Nuclear Physics, T. Shevchenko National University of Kyiv, Octeabriscoe, Moldova Email address: [email protected] To cite this article: Constantin Leshan. Gravitational Propulsion by Help of Vacuum Holes. American Journal of Modern Physics . Vol. 4, No. 5, 2015, pp. 254-260. doi: 10.11648/j.ajmp.20150405.15 Abstract: A new concept, the gravitational propulsion, or "Hole Levitation", is proposed which propels vehicle by using the artificial gravity (vacuum holes). Such gravitational propulsion is similar to gravitational slingshot but without the need for large masses like planets and complicate maneuvers. The source of artificial gravitation accelerates the vehicle in one direction and the surrounding medium in the opposite direction. Therefore, it is not a reactionless drive: momentum is taken from the surrounding stars and planets and conferred on the vehicle and thus is conserved overall. The artificial gravity generator can damp or neutralize inertial forces due to the levitating vehicle is able to move with large acceleration, which is not acceptable for other means of transport. Keywords: Artificial Gravity, Vacuum Holes, Gravity Control, Levitation, Inertia Gravity assist maneuver can change the speed of a 1. Introduction spacecraft without expending propellant, but this method has Gravitational field propulsion is the concept of vehicle limits [2]. The main limit to the use of gravity assist propulsion where no propellant is necessary but instead maneuver is that large masses like planets and moons are momentum of the vehicle is changed by an interaction of the seldom in the right place to enable trip to destination. vehicle with external force fields, such as gravitational fields Another limitation is the planet's atmosphere, which prevents from stars, planets, clouds of dust and gas [1]. the closer approach of the spacecraft to the planet. Because Think about any method that allows propelling objects: of these limitations, gravitational slingshot is used seldom. you will find soon that gravity is the best thruster because it We propose a new propulsion technology called “Hole allows large acceleration without forces of inertia. The hole Levitation” that is similar to gravity assist but avoids all technology allows manned vehicle to move with large listed above limitations. Namely, the vehicle does not need acceleration that is inaccessible for all modern transport. the massive planets for propulsion because it has its own Usually, a manned vehicle will require more time to reach its source of artificial gravity; the vehicle free falls into the top speed as humans have limited tolerance to acceleration. artificial gravitational well. The advantage of this solution is In this context, all manned propulsion systems have that the vehicle is free to change its rate of acceleration and fundamental limits for the rate of acceleration – at large direction of movement and does not depend on external acceleration the forces of inertia can kill the crew and destroy planets. the delicate and fragile parts of the vehicle. On the contrary, It is clear that momentum obtained by the Voyager while the pilots of proposed levitating device do not feel any forces passing a Jupiter is taken from the planet and conferred on of inertia even at acceleration of thousands of “g” because the vehicle and thus is conserved overall. The current they free fall into the gravitational well. Thanks to hole proposal uses the same principle – the vehicle free falls to the vacuum technology, the future flying devices will have the source of gravity. The only difference is that instead of best maneuverability. Jupiter the vehicle uses its own source of artificial gravity The proposed propulsion concept is similar to gravity (vacuum holes). Thrust (momentum) obtained by the vehicle assist, which have been in use for interplanetary spacecraft while passing the artificial gravitational field is taken from missions for decades. For example, Voyager spacecraft the surrounding planets and stars, clouds of dust and gas, and obtained a speed 17 km/s after a gravity assist maneuver near conferred on the vehicle and thus is conserved overall. Jupiter and Saturn to increase the velocity. This process of acceleration of objects by vacuum holes [3] American Journal of Modern Physics 2015; 4(5): 254-260 255 is called sometimes "Hole Levitation" [4] due to possible Universe is called the "border of the Universe" because existence of the deep symmetry between classical and outside of the material Universe exist neither matter nor quantum methods of motion. The hypothesis we want to put space-time; it is an absolute void or a vacuum hole. Since this forward strengthens the link between levitation and absolute void does not contain material things, therefore it is teleportation on one hand and classical methods of motion on not a part of the material Universe. the other. Namely, we know two classical methods of motion According to Hole Vacuum theory, the microscopic vacuum as uniform rectilinear motion and motion with acceleration. It holes continually appear and disappear in space-time. In other can be shown that levitation repeats the properties of motion words, the border of the Universe passes through every point with acceleration and teleportation repeats the properties of in the space-time. In this context, we can create large holes by uniform rectilinear motion [5]. Probably, levitation is a expanding small holes. To create a large hole we must spend super-analogue of motion with acceleration whereas energy in order to expand the borders of the Universe. Another teleportation is a super-analogue of uniform-rectilinear way to produce a hole in space-time is that we must remove motion. Perhaps, there are two fundamental methods of from a vessel all the body contained in it, without permitting motion in nature only which looks differently at the another body to occupy its place [7, 9]. microscopic and macroscopic scales. Since a vacuum hole exist a short time only, the hole This propulsion principle is not similar to Alcubierre's generator emits short pulses of gravitation (probably warp drive [6]; it is a technology based on the hole vacuum gravitational waves). physics that doesn't use the exotic matter. In addition, it is not A hole generator allows to control gravity because we can a superluminal technology; levitating vehicles move more switch on and off gravity by starting and stopping the physical slowly than light always. processes that create holes. In contrast, we are not capable to The propulsion concept "Hole Levitation" can be used in a switch off and on the Earth's gravity because it is the natural mobile or stationary version. In the first case, the onboard gravitation generated by gravitating mass. gravitational thruster accelerates the vehicle by emitting Another important property of the hole generator is that we vacuum holes. The stationary version is a gravity catapult can "move" the source of artificial gravity to other location in able to shoot manned vehicles into space. Since the vehicle space almost instantaneously that allows controlling the flight. does not feel the forces of inertia, therefore the acceleration For this purpose, we simply stop the generation of holes in one rate in such a "gun" may exceed thousands or even millions place and start the same process in another place. For an of "g" without killing the crew. external observer, it is equivalent to the disappearance of a large mass in one place and its reappearance in another. It is 2. Artificial Gravity and Gravity Control impossible to repeat this procedure with natural gravitation; we cannot replace almost instantaneously the large gravitating The notion of “artificial gravity”, in this paper, refers to masses along the vehicle for the propulsion goals; for example, gravitation created by artificial vacuum holes. The hole we cannot replace the large asteroid from one side of the generator is a device able to create the artificial holes in the vehicle to another. Due to these remarkable properties, the space-time by help of various physical processes and artificial gravity produced by the hole generator is able to phenomena (but not by help of gravitating mass). Of course, propel vehicles. the gravity generator is also made of gravitating matter, but we consider only gravity generated by physical processes and phenomena. That is, mass alone is not the only source of gravity. In General Relativity the source of gravity is what is called the energy-momentum tensor, which includes both energy and momentum densities as well as stress. Therefore, it follows that GR allows creating the artificial gravity by using various processes and phenomena that converts one form of energy in another (but not by help of gravitating mass). The freedom from mass allows us to control gravity. The only way modern science knows how to create a Figure 1. There 1 is the vehicle, 2 – non-symmetrical gravitational field, 3 gravitational field is the same way nature does it – by spherically symmetrical gravitational field. accumulating a lot of matter in one place. The hole theory of gravitation proposes a new method of creating artificial The gravitational field can be symmetrical or gravity by producing the large holes in spacetime. That the non-symmetrical, depending on the distribution of the vacuum source of vacuum holes produce gravitation was shown holes in space. The non-symmetrical gravitational field is the already in references [3, 7, 8]. The construction of the most suitable for propulsion because we can increase the value effective generators of vacuum holes is the next goal that will of free fall acceleration g along the one preferred direction.
Recommended publications
  • 1: for Me, It Was Personal Names with Too Many of the Letter "Q"
    1: For me, it was personal names with too many of the letter "q", "z", or "x". With apostrophes. Big indicator of "call a rabbit a smeerp"; and generally, a given name turns up on page 1... 2: Large scale conspiracies over large time scales that remain secret and don't fall apart. (This is not *explicitly* limited to SF, but appears more often in branded-cyberpunk than one would hope for a subgenre borne out of Bruce Sterling being politically realistic in a zine.) Pretty much *any* form of large-scale space travel. Low earth orbit, not so much; but, human beings in tin cans going to other planets within the solar system is an expensive multi-year endevour that is unlikely to be done on a more regular basis than people went back and forth between Europe and the americas prior to steam ships. Forget about interstellar travel. Any variation on the old chestnut of "robots/ais can't be emotional/creative". On the one hand, this is realistic because human beings have a tendency for othering other races with beliefs and assumptions that don't hold up to any kind of scrutiny (see, for instance, the relatively common belief in pre-1850 US that black people literally couldn't feel pain). On the other hand, we're nowhere near AGI right now and it's already obvious to everyone with even limited experience that AI can be creative (nothing is more creative than a PRNG) and emotional (since emotions are the least complex and most mechanical part of human experience and thus are easy to simulate).
    [Show full text]
  • Preview of The
    GURPS SPACE A Generic Universal RolePlaying System Worldbook By Steve Jackson and William A. Barton Additional Material by W. G. Armintrout, Stephen Beeman, Ben Effinger, John M. Ford, Don Gallagher, J. David George, Mike Hurst, David Ladyman and Mike Moe Cover by Michael Goodwin Interior art by Robert Barger, Dan Carroll, Steve Crompton, Dave Deitrick, Michael Goodwin, C. Bradford Gorby, Wayne A. Lee, Denis Loubet, Carl Manz, Richard Mather, Kyle Miller, George Pratt, Eric Richards, Czeslaw Sornat, Jim Stanislaw, Michael Surbrook, John D. Waltrip and George "Speed" Webber Typography by C. Mara Lee, Monica Stephens and Melinda Spray GURPS System Design by Steve Jackson System Development by David Ladyman Playtesters Extraordinaire: John M. Ford, Stefan Jones, Walter Milliken, Greg Porter Playtesters: Catharine Altum, Norman Banduch, Vicki Barton, Bob Cahill, Bruce Coleman, Nick Christenson, Bruce Evans, Neal and Shawna Feldman, Doug Ferguson, Ben Kloepper, Steaven Krutsinger, Andy Liss, Cisco Lopez, Steve Noel, John Nowak, Charles Oines, John O'Reilly, Steffan O'Sullivan, Sam Patton, Lawrence W. Person, Randy Porter, David L. Pulver, David S. Raley, Ian Redditt, Perley J. Roberts, Craig Sheeley, Bob Simpson, Brett Slocum, Gus Smedstad, Christopher J. Stoddard, David Stokes, Alexander von Thorn. GURPS is a registered trademark of Steve Jackson Games Incorporated. GURPS Space is copyright © 1988 by Steve Jackson Games Incorporated. All rights reserved. Printed in the United States. INTRODUCTION 3 Communications Technology 27 Time Effects 28 FTL Side Effects 29 1. CREATING A UNIVERSE 4 Sensors 29 Recommended References 4 Weaponry 30 Campaign Type 4 Other Technology 30 Races 7 Teleportation 30 Writing History 7 Societies 8 Languages 8 3.
    [Show full text]
  • 149-Page PDF Version
    By Bradford Hatcher © 2019 Bradford Hatcher ISBN: 978-0-9824191-8-2 Download at: https://www.hermetica.info/Intervention.html or: https://www.hermetica.info/Intervention.pdf Cover Photo Credit: Found online. Appears to be a conception of an evolved Terran reptilian life form. Table of Contents Part One 5 Preface 5 Puppet Shows 7 Waldo Speaking, Part 1 11 Waldo Speaking, Part 2 17 Wilma Speaks of Spirit 24 The Eck 30 Gizmos and the Van 34 Growing Up Van 42 Some Changes are Made 49 Culling Homo Non Grata 56 Introducing the Ta 63 Terrestrial and Aquatic Ta 67 Vestan, Myco, and Raptor Ta 72 Part Two 78 Progress Report at I+20 78 Desert Colonies 80 The Final Frontier, For Now 85 The Stellar Fleet 89 Remembering Community 94 Prototypes and Lexicons 99 For the Kids 104 Cultural Evolution 112 Cultural Engineering 119 Bioengineering 124 The Commons 128 The Tour 132 Mitakuye Oyasin 137 A Partial Glossary 147 Part One It gives one a feeling of confidence to see nature still busy with experiments, still dynamic, and not through nor satisfied because a Devonian fish managed to end as a two-legged character with a straw hat. There are other things brewing and growing in the oceanic vat. It pays to know this. It pays to know that there is just as much future as there is past. The only thing that doesn't pay is to be sure of man's own part in it. There are things down there still coming ashore. Never make the mistake of thinking life is now adjusted for eternity.
    [Show full text]
  • GURPS Classic Warriors
    GURPS® By JOHN GOFF STEVE JACKSON GAMES WARRIORS Written by JOHN GOFF Edited by MONTEJON SMITH Illustrated by ANDI JONES, GLENN KRISTOFFERSEN, ED NORTHCOTT, SCOTT REEVES, and JASON WALTON Cover by ROGER CRUZ and ROGÉRIO VILELA T GURPS System Design STEVE JACKSON T Managing Editor ALAIN H. DAWSON T GURPS Line Editor SEAN PUNCH T Design and Production JACK ELMY T Production Assistance ALEX FERNANDEZ T Print Buying and Proofreading RUSSELL GODWIN T Art Direction LOREN WISEMAN T GURPS Errata Coordinator MICHAEL BOWMAN T Sales & Marketing Manager ROSS JEPSON Playtesting and Additional Material Chris Davies, Peter Dell’Orto, Shawn Fisher, Fabian J. Gentner, Bob Huss, J. Hunter Johnson, Phil Masters, Garrett Roberts, T. Carter Ross, Brian Smithson, William Stoddard, and Christopher Thrash. and our thanks to the dozens of great folk who helped out on the Pyramid playtest. GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. GURPS Warriors, Pyramid and Illuminati Online and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Warriors is copyright © 1999 by Steve Jackson Games Incorporated. All rights reserved. Some art copyright www.arttoday.com. ISBN 1-55634-393-0 1 2 3 4 5 6 7 8 9 10 STEVE JACKSON GAMES CONTENTS INTRODUCTION ....... 3 AVIATOR . 20 Tim Scott . 20 Using This Book . 3 Beso Pazova . 21 About the Author . 3 Nigel Davies . 22 About GURPS . 3 Jake McMasters . 23 BARBARIAN . 24 TEMPLATES ............ 4 John Smith . 24 Olaf Thulinsen TYPES OF TEMPLATES .
    [Show full text]
  • Pseudoscience and Science Fiction Science and Fiction
    Andrew May Pseudoscience and Science Fiction Science and Fiction Editorial Board Mark Alpert Philip Ball Gregory Benford Michael Brotherton Victor Callaghan Amnon H Eden Nick Kanas Geoffrey Landis Rudi Rucker Dirk Schulze-Makuch Ru€diger Vaas Ulrich Walter Stephen Webb Science and Fiction – A Springer Series This collection of entertaining and thought-provoking books will appeal equally to science buffs, scientists and science-fiction fans. It was born out of the recognition that scientific discovery and the creation of plausible fictional scenarios are often two sides of the same coin. Each relies on an understanding of the way the world works, coupled with the imaginative ability to invent new or alternative explanations—and even other worlds. Authored by practicing scientists as well as writers of hard science fiction, these books explore and exploit the borderlands between accepted science and its fictional counterpart. Uncovering mutual influences, promoting fruitful interaction, narrating and analyzing fictional scenarios, together they serve as a reaction vessel for inspired new ideas in science, technology, and beyond. Whether fiction, fact, or forever undecidable: the Springer Series “Science and Fiction” intends to go where no one has gone before! Its largely non-technical books take several different approaches. Journey with their authors as they • Indulge in science speculation—describing intriguing, plausible yet unproven ideas; • Exploit science fiction for educational purposes and as a means of promoting critical thinking; • Explore the interplay of science and science fiction—throughout the history of the genre and looking ahead; • Delve into related topics including, but not limited to: science as a creative process, the limits of science, interplay of literature and knowledge; • Tell fictional short stories built around well-defined scientific ideas, with a supplement summarizing the science underlying the plot.
    [Show full text]
  • Return of Organization Exempt from Income Tax I ^Oi 2
    OMB No 1545-0047 Return of Organization Exempt From Income Tax ^Oi 2 Form 990 I Under section 501(c), 527, or 4947 (a)(1) of the Internal Revenue Code (except black lung benefit trust or private foundation ) • • - • • Department of the Treasury Internal RevenueR Service ► The organization may have to use a copy of this return to satisfy state reporting requirements • • A For the 2012 calendar year or tax year be innin 311/2012 and ending 2/28/2013 B Check if applicable C Name of organization Anthro pomorphic Arts and Education Inc D Employer identification number q Doing Address change Business As Furcon and AAE , Inc. 77-0479860 q Name change Number and street (or P 0 box if mail is not delivered to street address) Room/suite E Telephone number F-1 Initial return 105 Serra Way (510) 209-5988 q Terminated City, town or post office, state, and ZIP code q Amended return Mil etas CA 95035 G Gross receipts $ 237 q F Name and officer Application pending address of principal I H(a) Is this a group return for affiliates? No ue , Sunn yvale , CA 94806 H(b) Are all affiliates included? q No I Tax-exe mpt status 501(c)(3) q 501(c) -4 (insert no ) q 4947(a)(1) or q 527 If "No," attach a list (see instructions) J Website : ► www.anthroarts orq 110. q q K Form of organization X Corporation Trust U Association U Other Do- L Year of formation 1998 M State of legal domicile CA Summa ry 1 Briefly describe the organization' s mission or most significant activities : Educational Convention and Charitable ------------------------- Donations to other persions and organizations of interest to Anthropomorphic Arts and -------------------------------------- °7 Education 2 ----------------------------------------------------------------------------------------------------------------------Check this box if the organization discontinued its operations or disposed of more than 25% of its net assets.
    [Show full text]
  • IGNITION! an Informal History of Liquid Rocket Propellants by John D
    IGNITION! U.S. Navy photo This is what a test firing should look like. Note the mach diamonds in the ex­ haust stream. U.S. Navy photo And this is what it may look like if something goes wrong. The same test cell, or its remains, is shown. IGNITION! An Informal History of Liquid Rocket Propellants by John D. Clark Those who cannot remember the past are condemned to repeat it. George Santayana RUTGERS UNIVERSITY PRESS IS New Brunswick, New Jersey Copyright © 1972 by Rutgers University, the State University of New Jersey Library of Congress Catalog Card Number: 72-185390 ISBN: 0-8135-0725-1 Manufactured in the United Suites of America by Quinn & Boden Company, Inc., Rithway, New Jersey This book is dedicated to my wife Inga, who heckled me into writing it with such wifely re­ marks as, "You talk a hell of a fine history. Now set yourself down in front of the typewriter — and write the damned thing!" In Re John D. Clark by Isaac Asimov I first met John in 1942 when I came to Philadelphia to live. Oh, I had known of him before. Back in 1937, he had published a pair of science fiction shorts, "Minus Planet" and "Space Blister," which had hit me right between the eyes. The first one, in particular, was the earliest science fiction story I know of which dealt with "anti-matter" in realistic fashion. Apparently, John was satisfied with that pair and didn't write any more s.f., kindly leaving room for lesser lights like myself.
    [Show full text]
  • Impacts of Terrestrial and Astronautical Sociology on the Evolution of Spaceflight by Spacefaring Civilizations
    Impacts of Terrestrial and Astronautical Sociology on the Evolution of Spaceflight by Spacefaring Civilizations H. David Froning Jr Flight Unlimited PO Box 1211 Malibu, CA 90265, USA 310-459-5291; [email protected] Abstract. It is suggested that flaws in terrestrial sociology (the negative social dynamics of individual and corporate human natures on Earth) is, to some degree, delaying achievement of the science and technology needed to revolutionize spaceflight and meet this planet’s future energy and transportation. Here, scientific timidity, self interest and resistance to change is delaying the replacement of current propellant-consuming and carbon-emitting power and propulsion by nearly propellant-less, emission-free power and propulsion for terrestrial energy and transportation and cost-effective space exploration to the further reaches of the cosmos. Propellant-less and emission-less power and propulsion systems would generate energy and force by the actions of fields - not the combustion of matter. So, when favorable developments in terrestrial sociology and technology enable field power and propulsion, long, ambitious space expeditions can begin if “astrosociology”- stable, harmonious social dynamics between many cooperating people in space – can also be achieved. Keywords: Astrosociology, Interstellar, Field Power, Field Propulsion, Quantum Vacuum, Zero-Point Field PACS: 87.23.Ge;89.65._s; 89.65.Ef INTRODUCTION Past and present spaceflight activity by the world’s spacefaring nations have not involved long enough mission times or large enough numbers of individuals for extremely in-harmonious social interactions to develop – especially with the high character, intelligence, stability and temperament required for current astronaut and cosmonaut selection. And current NASA-defined human space missions for the next 10-15 years do not require significantly longer mission durations or numbers of people than current Space Shuttle and Space Station missions do.
    [Show full text]
  • Space Propulsion Physics Toward Galaxy Exploration
    cs & Aero ti sp au a n c o e r E e Minami, J Aeronaut Aerospace Eng 2015, 4:2 n A g f i o n Journal of Aeronautics & Aerospace l e DOI: 10.4172/2168-9792.1000149 a e r n i r n u g o J Engineering ISSN: 2168-9792 Research Article Open Access Space Propulsion Physics toward Galaxy Exploration Yoshinari Minami* Advanced Science-Technology Research Organization (Formerly NEC Space Development Division), Japan Abstract The distance to a stellar system is too huge, therefore the travel to the fixed star nearest to the Earth using the present propulsion technology will require tens of thousands years. In order to overcome such a limit of the space travel between fixed stars, research and development of a new propulsion theory and navigation theory are indispensable. As a promising approach, space drive propulsion theory and Hyper-Space navigation method given by a space-time featuring an imaginary time (i.e., Time-Hole) are introduced. Space drive propulsion system is one of field propulsion system utilizing the action of the medium of strained or deformed field of space. The curvature of space plays a significant role for the propulsion theory. On the other hand, a plunging into Hyper-Space characterized by imaginary time would make the interstellar travel possible in a short time. The Hyper-Space navigation theory would allow a starship to start at any time and from any place for an interstellar travel to the farthest star systems, the whole mission time being within human lifetime. Space propulsion physics such as propulsion theory and navigation theory give us a concrete theoretical method toward galaxy exploration.
    [Show full text]
  • Orbit Maneuver of Spinning Tether Via Tidal Force*
    Orbit Maneuver of Spinning Tether via Tidal Force* Hexi Baoyin†, Yang Yu and Junfeng Li School of Aerospace, Tsinghua University, Beijing, 100084, China Recently, the spinning tethered system is regarded as a typical and fundamental space structure attracting great interest of the aerospace engineers, and has been discussed primarily for specific space missions in past decades, including on-orbit capture and propellantless orbit transfer etc. The present work studies the dynamical behaviours of a fast spinning tethered binary system under central gravitational field, and derives principles of the basic laws of orbital maneuver. Considering the characteristics of coupled librational and orbital motions, an averaging method is introduced to deal with the slow-fast system equation, thus a definite equivalent model is derived. The general orbit motion is completely determined analytically, including the orbit geometry, periodicity, conversations and moving region etc. Since the possibility of orbit control using tether reaction has been proved by previous studies, special attention is paid to the transportation mode of angular momentum and mechanical energy between the orbit and libration. The effect of tether length change on the orbit shape is verified both in the averaged model and original model. The results show the orbit angular momentum and mechanical energy can be controlled independently, and the operating principles of tether reactions are derived for special modification of orbit shape. Nomenclature R,R = radius and radius vector with respect to the center of gravity l,l = tether length and the vector between the binary satellites F, F = gravitational force T = tensile force on the binary satellite ߣ = normalized mass of binary satellite ߤ = gravitational coefficient ߩ = polar radius of mass center ߮ = polar angular of mass center * This work was supported by the National Natural Science Foundation of China (No.
    [Show full text]
  • Mission Design and Trade Study Considerations for Reactionless Thrusters
    AIAA 2017-4843 AIAA Propulsion and Energy Forum 10-12 July 2017, Atlanta, GA 53rd AIAA/SAE/ASEE Joint Propulsion Conference Abstract for Mission Design and Trade Study Considerations for Reactionless Thrusters Dr. Shae E. Williams 1 Buffalo, NY 14203 Recent research on the subject of high-thrust reactionless drives have, to date, shown seemingly impossible amounts of thrust for a thruster with no exhaust. There has been significant attention to these claims, both in professional and media outlets, attempting to prove or disprove these reactionless thrusters. To date, nobody has performed a rigorous analysis of what missions these reactionless thrusters could perform in comparison to state of the art electric propulsion thrusters. This paper takes the results from the NASA-Eagleworks paper published in late 2016 of roughly 1 millinewton of thrust per kilowatt of power and shows that a reactionless thruster with these properties would only be superior to ion thrusters with mission durations significantly higher than a decade. To this end, a first-order estimation of the payload mass fraction of a spacecraft with conventional electric propulsion or a proposed reactionless drive is derived, and then applied to a range of mission scenarios with both current and near-term power generation systems and efficiencies. The major result is that a reactionless drive with this specific thrust requires very high specific power electricity generation, such as a 2nd generation in-space fission reactor, or is not competitive for most conceivable current and proposed missions. This paper does not take a position on whether or not the NASA-Eagleworks reactionless drive (or any other reactionless drive) is ‘real’, but treats the recent NASA-Eagleworks findings as though they were correct and applies them to top-level mission analysis.
    [Show full text]
  • Reactionless Drive
    “Wisdom Begins in Wonder” - Socrates Copyright © David Woodrow John First Edition (started 2015, revised 2021) ISBN: To be determined Library of Congress Control Number: To be determined All rights reserved. No part of this work covered by the copyright holder may be reproduced or used in any form or by any means – graphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval systems – without written permission of the copyright owner. Graphic Design by David Woodrow John Cover Rendering by David Woodrow John Type Font: Arial All creative works, drawings, photographs and diagrams (covered under copyright) are by the author. All other works under copyright are the exclusive property of their respective owner. David Woodrow John PO Box 207 Vermontville, NY 12989 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 Cataloging Data John, David W. How Everything Works – Occam’s Shaving Kit / David Woodrow John 1 “Well, from when he was little, David always had to know how EVERYTHING worked.” (exasperated sigh) - Dr. Floyd I. John Describing his youngest son “A theory is the more impressive the greater the simplicity of its premises is, the more different kinds of things it relates, and the more extended is its area of applicability.” - Albert Einstein, Autobiographical Notes Rev. 05.31.2021 Copyright © David Woodrow John. All rights reserved. 2021 Update This update is long overdue. In August of 2018, my Son and I were involved in a major auto accident in Upstate New York. The 2 Hospital contacted my Daughters who were living in Denver, Colorado at the time and told them they needed to come out right away as they: “Had 2 days to say goodbye to your Dad.” They said it took 5-6 men about 25 minutes using “The Jaws of Life” to get me out of the car.
    [Show full text]