Computer Monitors and Digital Televisions Visual Sensitivity from Vestibular Disorders Affects Choice of Display
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Cathode-Ray Tube Displays for Medical Imaging
DIGITAL IMAGING BASICS Cathode-Ray Tube Displays for Medical Imaging Peter A. Keller This paper will discuss the principles of cathode-ray crease the velocity of the electron beam for tube displays in medical imaging and the parameters increased light output from the screen; essential to the selection of displays for specific 4. a focusing section to bring the electron requirements. A discussion of cathode-ray tube fun- beam to a sharp focus at the screen; damentals and medical requirements is included. 9 1990bu W.B. Saunders Company. 5. a deflection system to position the electron beam to a desired location on the screen or KEY WORDS: displays, cathode ray tube, medical scan the beam in a repetitive pattern; and irnaging, high resolution. 6. a phosphor screen to convert the invisible electron beam to visible light. he cathode-ray tube (CRT) is the heart of The assembly of electrodes or elements mounted T almost every medical display and its single within the neck of the CRT is commonly known most costly component. Brightness, resolution, as the "electron gun" (Fig 2). This is a good color, contrast, life, cost, and viewer comfort are analogy, because it is the function of the electron gun to "shoot" a beam of electrons toward the all strongly influenced by the selection of a screen or target. The velocity of the electron particular CRT by the display designer. These beam is a function of the overall accelerating factors are especially important for displays used voltage applied to the tube. For a CRT operating for medical diagnosis in which patient safety and at an accelerating voltage of 20,000 V, the comfort hinge on the ability of the display to electron velocity at the screen is about present easily readable, high-resolution images 250,000,000 mph, or about 37% of the velocity of accurately and rapidly. -
Arithmetic and Logic Unit (ALU)
Computer Arithmetic: Arithmetic and Logic Unit (ALU) Arithmetic & Logic Unit (ALU) • Part of the computer that actually performs arithmetic and logical operations on data • All of the other elements of the computer system are there mainly to bring data into the ALU for it to process and then to take the results back out • Based on the use of simple digital logic devices that can store binary digits and perform simple Boolean logic operations ALU Inputs and Outputs Integer Representations • In the binary number system arbitrary numbers can be represented with: – The digits zero and one – The minus sign (for negative numbers) – The period, or radix point (for numbers with a fractional component) – For purposes of computer storage and processing we do not have the benefit of special symbols for the minus sign and radix point – Only binary digits (0,1) may be used to represent numbers Integer Representations • There are 4 commonly known (1 not common) integer representations. • All have been used at various times for various reasons. 1. Unsigned 2. Sign Magnitude 3. One’s Complement 4. Two’s Complement 5. Biased (not commonly known) 1. Unsigned • The standard binary encoding already given. • Only positive value. • Range: 0 to ((2 to the power of N bits) – 1) • Example: 4 bits; (2ˆ4)-1 = 16-1 = values 0 to 15 Semester II 2014/2015 8 1. Unsigned (Cont’d.) Semester II 2014/2015 9 2. Sign-Magnitude • All of these alternatives involve treating the There are several alternative most significant (leftmost) bit in the word as conventions used to -
FUNDAMENTALS of COMPUTING (2019-20) COURSE CODE: 5023 502800CH (Grade 7 for ½ High School Credit) 502900CH (Grade 8 for ½ High School Credit)
EXPLORING COMPUTER SCIENCE NEW NAME: FUNDAMENTALS OF COMPUTING (2019-20) COURSE CODE: 5023 502800CH (grade 7 for ½ high school credit) 502900CH (grade 8 for ½ high school credit) COURSE DESCRIPTION: Fundamentals of Computing is designed to introduce students to the field of computer science through an exploration of engaging and accessible topics. Through creativity and innovation, students will use critical thinking and problem solving skills to implement projects that are relevant to students’ lives. They will create a variety of computing artifacts while collaborating in teams. Students will gain a fundamental understanding of the history and operation of computers, programming, and web design. Students will also be introduced to computing careers and will examine societal and ethical issues of computing. OBJECTIVE: Given the necessary equipment, software, supplies, and facilities, the student will be able to successfully complete the following core standards for courses that grant one unit of credit. RECOMMENDED GRADE LEVELS: 9-12 (Preference 9-10) COURSE CREDIT: 1 unit (120 hours) COMPUTER REQUIREMENTS: One computer per student with Internet access RESOURCES: See attached Resource List A. SAFETY Effective professionals know the academic subject matter, including safety as required for proficiency within their area. They will use this knowledge as needed in their role. The following accountability criteria are considered essential for students in any program of study. 1. Review school safety policies and procedures. 2. Review classroom safety rules and procedures. 3. Review safety procedures for using equipment in the classroom. 4. Identify major causes of work-related accidents in office environments. 5. Demonstrate safety skills in an office/work environment. -
Displayport: the Next Generation Interface for High-Definition Video and Audio Content
TA0339 Technical article DisplayPort: the next generation interface for high-definition video and audio content 1 Introduction Over the past decade, entertainment and communications in consumer electronics have moved to digital formats. Full HDTV, 3D gaming, 3D video, 4K x 2K screens, internet video, and IP-based video conferencing all require more bandwidth, increased memory, and improved connectivity between devices. As the digital ecosystem evolves, innovative interfaces are emerging in response to the new digital vistas that are opening up. Many of these interfaces are often driven by a single company or a small group of companies and are crafted in a way that, sooner or later, will require customers to pay royalties. DisplayPort is a VESA (Video Electronics Standards Association) interface standard for high-speed, high-definition audio and video. It has been developed by the VESA committee, with contributions from over 60 people from numerous diverse sectors: chip makers, cable makers, connector manufacturers, and computer and consumer electronics manufacturers. DisplayPort is free of charge and any VESA member can contribute towards its evolution. No fees, no royalties, just advanced technology. DisplayPort has become well known since its wide adoption by Apple, Dell, and HP; however, many people talk about DisplayPort without really knowing the underlying aspects of this standard. This article details what DisplayPort offers and helps readers understand why and how this evolving interface will co-exist with existing digital video and audio interfaces. June 2010 Doc ID 17420 Rev 1 1/8 www.st.com Why was DisplayPort created? TA0339 2 Why was DisplayPort created? The personal computer is increasingly becoming a media hub for the home. -
LENOVO LEGION Y27gq-20 the MIGHTY GAME CHANGER
LENOVO LEGION Y27gq-20 THE MIGHTY GAME CHANGER The Lenovo Legion Y27gq-20 is an ultra-responsive gaming monitor STEP UP YOUR GAME with impressive features to add maximum thrill to your gameplay. Designed to meet the unique requirements of avid gamers, Seamless Gaming this 27-inch monitor with NVIDIA® G-SYNC™ technology, Experience 165 Hz refresh rate, and 1ms response time delivers superior No Ghosting performance every time. The NearEdgeless QHD, or Motion Blur anti-glare display, and optional monitor USB speaker with sound by Harman Kardon provide stunning Brilliant Ergonomic audio-visual quality for an optimized Design gaming experience. INSTANTANEOUS RESPONSE FOR THE ULTIMATE GAMING EXPERIENCE For time-critical games where every millisecond Technology: counts, the winning combination of the 165 Hz NVIDIA® G-SYNC™ refresh rate and 1ms extreme response time eliminates streaking, ghosting, and motion blur to give you Refresh Rate: a competitive edge. The NVIDIA® G-SYNC™ technology* 165 Hz on the Lenovo Legion Y27gq-20 dynamically matches the Response Time: refresh rate of the display to the frame rate output of the GPU. 1ms This helps eliminate screen tearing, prevent display stutter, and minimize input lag, allowing you to enjoy ultra-responsive and distraction-free gaming. *NVIDIA® G-SYNC™ can only work with NVIDIA® GeForce™ series graphics card. Users need to enable the G-SYNC™ function in NVIDIA® Control panel. SUPERIOR AUDIO-VISUAL QUALITY FOR IMMERSIVE GAMING The Y27gq-20 gaming-focused monitor, featuring a NearEdgeless QHD, anti-glare display with 2560 x 1440 resolution produces outstanding Display: visuals with vivid clarity to boost your gaming sessions. -
The Central Processing Unit(CPU). the Brain of Any Computer System Is the CPU
Computer Fundamentals 1'stage Lec. (8 ) College of Computer Technology Dept.Information Networks The central processing unit(CPU). The brain of any computer system is the CPU. It controls the functioning of the other units and process the data. The CPU is sometimes called the processor, or in the personal computer field called “microprocessor”. It is a single integrated circuit that contains all the electronics needed to execute a program. The processor calculates (add, multiplies and so on), performs logical operations (compares numbers and make decisions), and controls the transfer of data among devices. The processor acts as the controller of all actions or services provided by the system. Processor actions are synchronized to its clock input. A clock signal consists of clock cycles. The time to complete a clock cycle is called the clock period. Normally, we use the clock frequency, which is the inverse of the clock period, to specify the clock. The clock frequency is measured in Hertz, which represents one cycle/second. Hertz is abbreviated as Hz. Usually, we use mega Hertz (MHz) and giga Hertz (GHz) as in 1.8 GHz Pentium. The processor can be thought of as executing the following cycle forever: 1. Fetch an instruction from the memory, 2. Decode the instruction (i.e., determine the instruction type), 3. Execute the instruction (i.e., perform the action specified by the instruction). Execution of an instruction involves fetching any required operands, performing the specified operation, and writing the results back. This process is often referred to as the fetch- execute cycle, or simply the execution cycle. -
Flexibility for Alternative Content
ALTERNATIVE CONTENT DMS SCALERS More flexibility for Alternative Content Kinoton’s Markus Näther explains the technology behind the company’s DMS Scalers -Cinema projectors using Series analog component, composite, S-Video and why high-quality cinema scalers employ very II 2K DLP Cinema® technology VGA inputs for connecting PCs or laptops, DVD complex mathematical algorithms to achieve support not only true 2K content, players, satellite receivers, digital encoders, smooth transitions. Pixels to be added are but also different video formats. cable receivers and many other sources, up to interpolated from the interim values of their If it comes to alternative content, HDMI inputs for Blu-Ray players etc. Premium neighbouring pixels, and if pixels have to be D scalers even offer SDI and HD-SDI inputs for though, they quickly reach their limits – the deleted, the same principle is used to smooth range of different picture resolutions, video professional sources. the transitions between the residual pixels. rendering techniques, frame rates and refresh Perfect Image Adjustment How well a scaler accomplishes this demanding rates used on the video market is simply too The different video sources – like classic TV, task basically depends on its processing power. large. Professional media scalers can convert HDTV, DVD or Blu-Ray, just to name the most Kinoton’s premium scaler model DMS DC2 incompatible video signals into the ideal input common ones – work with different image PRO realises image format changes without signal for D-Cinema projectors, and in addition resolutions. The ideal screen resolution for any loss of sharpness, the base model HD DMS enhance the projector’s capabilities of connect- the projection of alternative content with 2K still provides an acceptable image quality for ing alternate content sources. -
Welcome to Computer Basics
Computer Basics Instructor's Guide 1 COMPUTER BASICS To the Instructor Because of time constraints and an understanding that the trainees will probably come to the course with widely varying skills levels, the focus of this component is only on the basics. Hence, the course begins with instruction on computer components and peripheral devices, and restricts further instruction to the three most widely used software areas: the windows operating system, word processing and using the Internet. The course uses lectures, interactive activities, and exercises at the computer to assure accomplishment of stated goals and objectives. Because of the complexity of the computer and the initial fear experienced by so many, instructor dedication and patience are vital to the success of the trainee in this course. It is expected that many of the trainees will begin at “ground zero,” but all should have developed a certain level of proficiency in using the computer, by the end of the course. 2 COMPUTER BASICS Overview Computers have become an essential part of today's workplace. Employees must know computer basics to accomplish their daily tasks. This mini course was developed with the beginner in mind and is designed to provide WTP trainees with basic knowledge of computer hardware, some software applications, basic knowledge of how a computer works, and to give them hands-on experience in its use. The course is designed to “answer such basic questions as what personal computers are and what they can do,” and to assist WTP trainees in mastering the basics. The PC Novice dictionary defines a computer as a machine that accepts input, processes it according to specified rules, and produces output. -
Lc-60Le650u 60" Class 1080P Led Smart Tv
LC-60LE650U 60" CLASS 1080P LED SMART TV 6 SERIES LED SMART TV AQUOS 1080P LED DISPLAY Breathtaking HD images, greater brightness and contrast SMART TV With Dual-Core Processor and built-in Wi-Fi 120Hz REFRESH RATE Precision clarity during fast-motion scenes SLIM DESIGN Ultra Slim Design POWERFUL 20W AUDIO High fidelity with clear voice Big, bold and brainy - the LC-60LE650U is an LED Smart TV that delivers legendary AQUOS picture quality and unlimited content choices, seamless control, and instant connectivity through SmartCentral™. The AQUOS 1080p LED Display dazzles with advanced pixel structure for the most breathtaking HD images, a 4 million: 1 dynamic contrast ratio, and a 120Hz refresh rate for precision clarity during fast-motion scenes. A Smart TV with Dual-Core processor and built in WiFi, the LC-60LE650U lets you quickly access apps streaming movies, music, games, and websites. Using photo-alignment technology that’s precision Unlimited content, control, and instant See sharper, more electrifying action with the most crafted to let more light through in bright scenes and connectivity. AQUOS® TVs with advanced panel refresh rates available today. The shut more light out in dark scenes, the AQUOS SmartCentral™ give you more of what you 120Hz technology delivers crystal-clear images 1080p LED Display with a 4 million: 1 contrast ratio crave. From the best streaming apps, to the even during fast-motion scenes. creates a picture so real you can see the difference. easiest way to channel surf and connect your devices, it’s that easy. -
BA(Prog)III Yr 14/04/2020 Displays Interlacing and Progressive Scan
BA(prog)III yr 14/04/2020 Displays • Colored phosphors on a cathode ray tube (CRT) screen glow red, green, or blue when they are energized by an electron beam. • The intensity of the beam varies as it moves across the screen, some colors glow brighter than others. • Finely tuned magnets around the picture tube aim the electrons onto the phosphor screen, while the intensity of the beamis varied according to the video signal. This is why you needed to keep speakers (which have strong magnets in them) away from a CRT screen. • A strong external magnetic field can skew the electron beam to one area of the screen and sometimes caused a permanent blotch that cannot be fixed by degaussing—an electronic process that readjusts the magnets that guide the electrons. • If a computer displays a still image or words onto a CRT for a long time without changing, the phosphors will permanently change, and the image or words can become visible, even when the CRT is powered down. Screen savers were invented to prevent this from happening. • Flat screen displays are all-digital, using either liquid crystal display (LCD) or plasma technologies, and have replaced CRTs for computer use. • Some professional video producers and studios prefer CRTs to flat screen displays, claiming colors are brighter and more accurately reproduced. • Full integration of digital video in cameras and on computers eliminates the analog television form of video, from both the multimedia production and the delivery platform. • If your video camera generates a digital output signal, you can record your video direct-to-disk, where it is ready for editing. -
Computer Monitor and Television Recycling
Computer Monitor and Television Recycling What is the problem? Televisions and computer monitors can no longer be discarded in the normal household containers or commercial dumpsters, effective April 10, 2001. Televisions and computer monitors may contain picture tubes called cathode ray tubes (CRT’s). CRT’s can contain lead, cadmium and/or mercury. When disposed of in a landfill, these metals contaminate soil and groundwater. Some larger television sets may contain as much as 15 pounds of lead. A typical 15‐inch CRT computer monitor contains 1.5 pounds of lead. The State Department of Toxic Substances Control has determined that televisions and computer monitors can no longer be disposed with typical household trash, or recycled with typical household recyclables. They are considered universal waste that needs to be disposed of through alternate ways. CRTs should be stored in a safe manner that prevents the CRT from being broken and the subsequent release of hazardous waste into the environment. Locations that will accept televisions, computers, and other electronic waste (e‐waste): If the product still works, trying to find someone that can still use it (donating) is the best option before properly disposing of an electronic product. Non‐profit organizations, foster homes, schools, and places like St. Vincent de Paul may be possible examples of places that will accept usable products. Or view the E‐waste Recycling List at http://www.mercedrecycles.com/pdf's/EwasteRecycling.pdf Where can businesses take computer monitors, televisions, and other electronics? Businesses located within Merced County must register as a Conditionally Exempt Small Quantity Generator (CESQG) prior to the delivery of monitors and televisions to the Highway 59 Landfill. -
Console Games in the Age of Convergence
Console Games in the Age of Convergence Mark Finn Swinburne University of Technology John Street, Melbourne, Victoria, 3122 Australia +61 3 9214 5254 mfi [email protected] Abstract In this paper, I discuss the development of the games console as a converged form, focusing on the industrial and technical dimensions of convergence. Starting with the decline of hybrid devices like the Commodore 64, the paper traces the way in which notions of convergence and divergence have infl uenced the console gaming market. Special attention is given to the convergence strategies employed by key players such as Sega, Nintendo, Sony and Microsoft, and the success or failure of these strategies is evaluated. Keywords Convergence, Games histories, Nintendo, Sega, Sony, Microsoft INTRODUCTION Although largely ignored by the academic community for most of their existence, recent years have seen video games attain at least some degree of legitimacy as an object of scholarly inquiry. Much of this work has focused on what could be called the textual dimension of the game form, with works such as Finn [17], Ryan [42], and Juul [23] investigating aspects such as narrative and character construction in game texts. Another large body of work focuses on the cultural dimension of games, with issues such as gender representation and the always-controversial theme of violence being of central importance here. Examples of this approach include Jenkins [22], Cassell and Jenkins [10] and Schleiner [43]. 45 Proceedings of Computer Games and Digital Cultures Conference, ed. Frans Mäyrä. Tampere: Tampere University Press, 2002. Copyright: authors and Tampere University Press. Little attention, however, has been given to the industrial dimension of the games phenomenon.