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Manga As a Teaching Tool 1
Manga as a Teaching Tool 1 Manga as a Teaching Tool: Comic Books Without Borders Ikue Kunai, California State University, East Bay Clarissa C. S. Ryan, California State University, East Bay Proceedings of the CATESOL State Conference, 2007 Manga as a Teaching Tool 2 Manga as a Teaching Tool: Comic Books Without Borders The [manga] titles are flying off the shelves. Students who were not interested in EFL have suddenly become avid readers ...students get hooked and read [a] whole series within days. (E. Kane, personal communication, January 17, 2007) For Americans, it may be difficult to comprehend the prominence of manga, or comic books, East Asia.1. Most East Asian nations both produce their own comics and publish translated Japanese manga, so Japanese publications are popular across the region and beyond. Japan is well-known as a highly literate society; what is less well-known is the role that manga plays in Japanese text consumption (Consulate General of Japan in San Francisco). 37% of all publications sold in Japan are manga of one form or another, including monthly magazines, collections, etc. (Japan External Trade Organization [JETRO], 2006). Although Japan has less than half the population of the United States, manga in all formats amounted to sales within Japan of around 4 billion dollars in 2005 (JETRO, 2006). This total is about seven times the United States' 2005 total comic book, manga, and graphic novel sales of 565 million dollars (Publisher's Weekly, 2007a, 2007b). Additionally, manga is closely connected to the Japanese animation industry, as most anime2 television series and films are based on manga; manga also provides inspiration for Japan's thriving video game industry. -
Korean Webtoons' Transmedia Storytelling
International Journal of Communication 13(2019), 2094–2115 1932–8036/20190005 Snack Culture’s Dream of Big-Screen Culture: Korean Webtoons’ Transmedia Storytelling DAL YONG JIN1 Simon Fraser University, Canada The sociocultural reasons for the growth of webtoons as snack culture and snack culture’s influence in big-screen culture have received little scholarly attention. By employing media convergence supported by transmedia storytelling as a theoretical framework alongside historical and textual analyses, this article historicizes the emergence of snack culture. It divides the evolution of snack culture—in particular, webtoon culture—to big-screen culture into three periods according to the surrounding new media ecology. Then it examines the ways in which webtoons have become a resource for transmedia storytelling. Finally, it addresses the reasons why small snack culture becomes big-screen culture with the case of Along With the Gods: The Two Worlds, which has transformed from a popular webtoon to a successful big-screen movie. Keywords: snack culture, webtoon, transmedia storytelling, big-screen culture, media convergence Snack culture—the habit of consuming information and cultural resources quickly rather than engaging at a deeper level—is becoming representative of the Korean cultural scene. It is easy to find Koreans reading news articles or watching films or dramas on their smartphones on a subway. To cater to this increasing number of mobile users whose tastes are changing, web-based cultural content is churning out diverse subgenres from conventional formats of movies, dramas, cartoons, and novels (Chung, 2014, para. 1). The term snack culture was coined by Wired in 2007 to explain a modern tendency to look for convenient culture that is indulged in within a short duration of time, similar to how people eat snacks such as cookies within a few minutes. -
Korean Webtoonist Yoon Tae Ho: History, Webtoon Industry, and Transmedia Storytelling
International Journal of Communication 13(2019), Feature 2216–2230 1932–8036/2019FEA0002 Korean Webtoonist Yoon Tae Ho: History, Webtoon Industry, and Transmedia Storytelling DAL YONG JIN1 Simon Fraser University, Canada At the Asian Transmedia Storytelling in the Age of Digital Media Conference held in Vancouver, Canada, June 8–9, 2018, webtoonist Yoon Tae Ho as a keynote speaker shared several interesting and important inside stories people would not otherwise hear easily. He also provided his experience with, ideas about, and vision for transmedia storytelling during in-depth interviews with me, the organizer of the conference. I divide this article into two major sections—Yoon’s keynote speech in the first part and the interview in the second part—to give readers engaging and interesting perspectives on webtoons and transmedia storytelling. I organized his talk into several major subcategories based on key dimensions. I expect that this kind of unusual documentation of this famous webtoonist will shed light on our discussions about Korean webtoons and their transmedia storytelling prospects. Keywords: webtoon, manhwa, Yoon Tae Ho, transmedia, history Introduction Korean webtoons have come to make up one of the most significant youth cultures as well as snack cultures: Audiences consume popular culture like webtoons and Web dramas within 10 minutes on their notebook computers or smartphones (Jin, 2019; Miller, 2007). The Korean webtoon industry has grown rapidly, and many talented webtoonists, including Ju Ho-min, Kang Full, and Yoon Tae Ho, are now among the most famous and successful webtoonists since the mid-2000s. Their webtoons—in particular, Yoon Tae Ho’s, including Moss (Ikki, 2008–2009), Misaeng (2012–2013), and Inside Men (2010–in progress)—have gained huge popularity, and all were successfully transformed into films, television dramas, and digital games. -
Consuming Japan Early Korean Girls Comic Book Artists’ Resistance and Empowerment
CHAPTER 6 CONSUMING JAPAN EARLY KOREAN GIRLS COMIC BOOK ARTISTS’ RESISTANCE AND EMPOWERMENT Kukhee Choo, National University of Singapore / University of Tokyo Kukhee Choo is a Postdoctoral Fellow at the Asian Research Institute, National University of Singapore and an Exchange Research Fellow at the University of Tokyo. INTRODUCTION The recent popularity of Japanese anime and manga in the global market has sparked a variety of academic research. In Japan, both media fall under the term kontentsu (‘content’), and the Japanese government passed the Content Industry Promotion Law bill in 2004 in order to ‘offi- cially’ promote anime and manga as a Japanese product globally.1 This change has come with the growth of the United States market since the mid-1990s. However, before the Japanese gov- ernment decided to support the anime and manga industries, there was a wave of Japanese products – which included music, television dramas, manga, anime and video games – popularly consumed in Asia throughout the 1990s (Iwabuchi 2002). South Korea (henceforth Korea) was no exception. Although the Korean government only officially allowed Japanese cultural products into the Korean market after 1998, a continuous backdoor for such products, mostly manga, had existed for many decades prior to Korea’s ‘open door’ policy. The Korean military government constantly tried to prevent the public from ‘expos- ure’ to Japanese products throughout the 1970s and 1980s due to a concern that they would corrupt Korean morals and sentiment. The primary concern arose from the colonial past: Koreans had a deep-rooted fear of Japanese cultural products as they reminded them of Japan’s Occupation. -
GNX Main 7X10 Frames.Vp
GRAPHIC NOVELS CORE COLLECTION FIRST EDITION CORE COLLECTION SERIES FORMERLY STANDARD CATALOG SERIES MARIA HUGGER, GENERAL EDITOR CHILDREN’S CORE COLLECTION MIDDLE & JUNIOR HIGH CORE COLLECTION SENIOR HIGH CORE COLLECTION NONFICTION CORE COLLECTION FICTION CORE COLLECTION YOUNG ADULT FICTION CORE COLLECTION GRAPHIC NOVELS CORE COLLECTION GRAPHIC NOVELS CORE COLLECTION FIRST EDITION EDITED BY KENDAL SPIRES GABRIELA TOTH AND MARIA HUGGER H. W. Wilson A Division of EBSCO Information Services Ipswich, Massachusetts 2016 GREY HOUSE PUBLISHING Copyright © 2016 by The H. W. Wilson Company, A Division of EBSCO Informa- tion Services. All rights reserved. No part of this work may be used or reproduced in any manner whatsoever or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without written permission from the copyright owner. ISBN 978-1-68217-070-0 Abridged Dewey Decimal Classification and Relative Index, Edition 15 is © 2004-2012 OCLC Online Computer Library Center, Inc. Used with Permission. DDC, Dewey, Dewey Deci- mal Classification, and WebDewey are registered trademarks of OCLC. Graphic Novels Core Collection, 2016, published by Grey House Publishing, Inc., Amenia, NY, under exclusive license from EBSCO Infomation Systems, Inc. Library of Congress Cataloging-in-Publication Data Publisher’s Cataloging-In-Publication Data (Prepared by The Donohue Group, Inc.) Names: Spires, Kendal, editor. | Toth, Gabriela, editor. | Hugger, Maria, editor. Title: Graphic novels core collection / edited by Kendal Spires, Gabriela Toth, and Maria Hugger. Other Titles: Core collection series. Description: First edition. | Ipswich, Massachusetts : H. W. Wilson, a division of EBSCO Information Services ; Amenia, NY : Grey House Publishing, 2016. -
Comfort Women’ Comics, Multi- Faceted Revisiting the 2014 Manhwa Exhibit in Angoulême from the Perspective of Manga Studies
Jaqueline Berndt ‘Comfort Women’ Comics, Multi- faceted Revisiting the 2014 Manhwa Exhibit in Angoulême from the Perspective of Manga Studies Keywords: manga, manhwa, representation, genre, affect Introduction The International Comics Festival in Angoulême, held annually around the end of January, is the biggest of its kind in Europe, and it plays an important role also for Asian actors. While Japanese artists have been receiving festival awards since the late 1990s and Japanese publishers have been attending the festival as well, the Korean government began official participation in 2003.1 In view of the recent international tensions in East Asia, it is not surprising that such festivals, too, may become the site of political contention. Precisely this happened in early 2014. At the time, the 41st festival commemorated the centennial of World War I, and in relation to the subtheme of war-induced violence against women, the French organizers had accepted the proposal of a state-sponsored Korean exhibition featuring specially commissioned comics2 (Kor. manhwa) on 1 Followed by Hong Kong in 2011 and Taiwan in 2012. 2 I refrain from using the word comic book/s due to its connotation of a specific, American publication format. In line with recent comics studies custom, the word comics signifies both the singular and the plural. 143 ‘comfort women,’ that is, “women forced into sexual slavery between 1932–45 to provide sex for Japanese soldiers” (Kingston 2014, 43) (fig. 1).3 When this leaked out in August 2013, a Japanese revisionist named Fujii Mitsuhiko took action; specifically, he launched the ROMPA pro- ject and booked a booth within the Little Asia hall of the festival where he intended to disseminate his counter-narrative, a self-produced 83-page comics (Jp. -
2News Summer 05 Catalog
Roy Thomas’ All-Star-Struck SEE? WE TOLD YOU $ Comics Fanzine THERE’D BE ANOTHER 8.95 ISSUE STARRING THE In the USA JUSTICEJUSTICE SOCIETYSOCIETY TM OFOF AMERICAAMERICA No.121 November 2013 JOHNNY THUNDER! THE ATOM! JUSTICE SOCIETY! JOHNWRITER/CO-CREATOR LENB. WENTWORTH! SANSONE! OF INKER/CO-CREATOR OF BERNARD SACHS! INKER OF 1948-1951 1 0 SPECIAL! Justice Society of America TM & © DC Comics. 1 82658 27763 5 Vol. 3, No. 121 / November 2013 Editor Roy Thomas Associate Editors Bill Schelly Jim Amash Design & Layout Christopher Day Consulting Editor John Morrow FCA Editor P.C. Hamerlinck Comic Crypt Editor Michael T. Gilbert Editorial Honor Roll Jerry G. Bails (founder) Ronn Foss, Biljo White Mike Friedrich Proofreaders Rob Smentek Contents William J. Dowlding Cover Artists Writer/Editorial: “…And All The Stars Looked Down”. 2 Shane Foley John B. Wentworth—All-American Thunderbolt . 3 (after Irwin Hasen) Cover Colorist Daughter Rebecca Wentworth tells Richard Arndt about the creator of “Johnny Thunder,” “Sargon the Sorcerer,” & “The Whip.” Tom Ziuko Special A/E Interlude: “The Will Of William Wilson” . 18 With Special Thanks to: Splitting The Atom—Three Ways! . 21 Heidi Amash Mark Lewis Richard J. Arndt Jim Ludwig Mrs. Emily Sokoloff & Maggie Sansone talk to Shaun Clancy about Leonard Sansone— Bob Bailey Ed Malsberg inker/co-creator of “The Atom”—and about co-creators Ben Flinton and Bill O’Connor. Rod Beck Doug Martin “The Life Of A Freelancer… Is Always Feast Or Famine” . 40 Judy Swayze Bruce Mason Blackman Mike Lynch Bernice Sachs-Smollet to Richard Arndt about her late husband, JSA/JLA artist Bernard Sachs. -
Manga and the Graphic Novel, According to a List of Key Discursive Characteristics
The Influence of Manga on the Graphic Novel Simon Grennan There is a noticeable, though imperfect, historic parallel between the increase in the readership of Anglophone manga since the early 1990s and the maturation of concepts of the graphic novel, as an “Anglophone” comics genre, since the 1980s. According to a number of approaches, this historic parallel offers opportunities to scrutinize relationships between the development of the two genres (Couch 2010, Hatfield 2005).In particular, this parallel offers the opportunity to historicize descriptions of the complex ways in which these emerging relationships revised diverse practices of visioning, producing and reading comics, in order either to entrench or transform specific markets and cultures, precipitating new types of product and creating new types of reading experience. This chapter will summarize distinctions between the traditions of manga and the graphic novel, according to a list of key discursive characteristics. It will focus on a number of case studies that exemplify some foundational activities for the genre of the graphic novel beween1980 and 2000. According to Laurence Venuti’s descriptions of “foreignization” and “domestication,” it will discuss ways in which manga practices have been adopted and transformed by Anglophone markets and readers, relative to the maturation of the graphic novel. Specifically, the chapter will consider foreignization strategies in Miller’s Ronin, Anglophone translations of Koike and Kojima’s Kozure Ōkami (Lone Wolf and Cub), Nakazawa’s Hadoshi no Gen (Barefoot Gen) and in Spiegelman’s Maus, touching upon the significance of experiences of Anglophone anime for the adoption of manga practices by the graphic novel in the same period. -
Graphic Novels - Faqs
Graphic Novels - FAQs What are graphic novels? Michelle Gorman defines a graphic novel as “. an original book-length story, either fiction or nonfiction, published in comic book style . or a collection of stories that have been published previously as individual comic books . .” Gorman, Michelle. Getting Graphic!: using graphic novels to promote literacy with preteens and teens. Worthington, OH: Linworth Publishing, 2003. (p. xii) According to Gorman there is no widely accepted term for the graphic nonfiction, “therefore the use of the seemingly erroneous label of “novel” for all books created in a comic-style format must be understood and accepted as the status quo.” (p. xii) The criteria that we have developed for NC are categorized as Graphic Novels: Fiction, Graphic Novels: Nonfiction and Graphic Novel Multimedia. What is manga? Manga (mahn-guh) are serial comics originally published in Japan that usually read right to left and back to front and contain characters with exaggerated facial and body characteristics. Some genres of manga are shonen for boys, shojo for girls and kodomo for children. The Korean term for print comics is Manhwa (mahn-hwah) and the Chinese call their comics manhua. What is anime? Anime (ah-nee-may), originally from Japan, is the term for animated feature films, television programs and original video animation (OVA). It comes from the Japanese word animeshon, a translation of animation. Why does DPI include Supports NC K-12 curriculum as one of the criteria for evaluating Graphic Novels? Please see the following competency goals and objectives: • Grade 2 (LA) 1.05 Use a variety of strategies and skills to read self-selected texts independently for 20 minutes daily. -
Examining Parents' Perceptions of and Preferences Toward
EXAMINING PARENTS’ PERCEPTIONS OF AND PREFERENCES TOWARD THE USE OF COMICS IN THE CLASSROOM By Jordan Charles Bischell Elizabeth K. Crawford Ted L. Miller Associate Professor of Learning and Professor of Learning and Leadership Leadership (Methodologist) (Chair) David W. Rausch Joel B. Henderson Professor of Learning and Leadership External Reviewer (Committee Member) (Committee Member) EXAMINING PARENTS’ PERCEPTIONS OF AND PREFERENCES TOWARD THE USE OF COMICS IN THE CLASSROOM By Jordan Charles Bischell A Dissertation Submitted to the Faculty of the University of Tennessee at Chattanooga in Partial Fulfillment of the Requirements of the Degree of Doctor of Education The University of Tennessee at Chattanooga Chattanooga, Tennessee May 2018 ii ABSTRACT While many researchers openly acknowledge the educational benefits of comics, the academic use of the medium has been met with much fear and apprehension from parents, teachers, and scholars, who have been reluctant to support the inclusion of such texts in the classroom. The literature on the topic of resistance to comics, however, is mostly limited to historical perspectives from the mid-20th century and is largely silent on contemporary parental perspectives. The purpose of this study was to collect data concerning parental perceptions of the academic potential of comics, parental preferences concerning how frequently the medium should be incorporated into academic lessons, and generalized parental feelings concerning the use of comics in first through twelfth grade education. Additionally, this study attempted to discover if relationships existed between the quantified parental perceptions and preferences and demographic data such as the grade and gender of the respondents’ children, the respondent’s gender, and personal readership habits of the respondent in reference to both comics and non- comics material. -
How Comics & Graphic Novels
Review and Readers Advisory Resources Print: Jaffe, Meryl. Raising a Reader! How Comics & Graphic Novels Can Help Your Kids Love to Read! Comic Book Legal Defense Fund, 2015. Kalen, Elizabeth F. S. Mostly Manga: A Genre Guide to Popular Manga, Manhwa, Manhua, and Anime. Genreflecting Advisory Series. Santa Barbara, CA: Libraries Unlimited, 2012. Pawuk, Michael. Graphic Novels: A Genre Guide to Comic Books, Manga, and More. Genreflecting Advisory Series. Westport, CT: Libraries Unlimited, 2007. Professional journals that review graphic novels: Booklist Library Journal Publishers Weekly VOYA (Voice of Youth Advocates) also available online at http://www.voyamagazine.com/ Online and digital resources: Comics Worth Reading http://comicsworthreading.com/ News and reviews of graphic novels, manga, comic books, and related subjects. Good Comics for Kids http://blogs.slj.com/goodcomicsforkids/ A blog on the School Library Journal website with news and reviews of graphic novels and manga for both children and young adults. Graphic Novel Reporter www.graphicnovelreporter.com Includes reviews and core lists of both graphic novels and manga for adults, teens, and children. Newsletter available. No Flying No Tights www.noflyingnotights.com Reviews of graphic novels, manga, and anime for adults, teens, and children. Staff picks, resources lists, latest news, and Comics 101 pages with vocabulary and definitions. A Guide For Using Graphic Novels with Children and Teens http://www.scholastic.com/teachers/lessonplan/guideusinggraphicnovelschildrenandteens An educator’s guide to graphic novels appropriate to both teachers and librarians. YALSA’s Great Graphic Novels for Teens Lists www.ala.org/yalsa/ggnt Annual list of high quality graphic novels for teens, includes a short Top 10 list. -
Roy Thomas Roy Thomas
Edited by RROOYY TTHHOOMMAASS Celebrating 100 issues— and 50 years— of the legendary comics fanzine Characters TM & ©2011 DC Comics Centennial Edited by ROY THOMAS TwoMorrows Publishing - Raleigh, North Carolina ALTER EG O: CENTENNIAL THE 100TH ISSUE OF ALTER EGO, VOLUME 3 Published by: TwoMorrows Publishing 10407 Bedfordtown Drive Raleigh, North Carolina 27614 www.twomorrows.com • e-mail: [email protected] No part of this book may be reproduced in any form without written permission from the publisher. First Printing: March 2011 All Rights Reserved • Printed in Canada Softcover ISBN: 978-1-60549-031-1 UPC: 1-82658-27763-5 03 Trademarks & Copyrights: All illustrations contained herein are copyrighted by their respective copyright holders and are reproduced for historical reference and research purposes. All characters featured on the cover are TM and ©2011 DC Comics. All rights reserved. DC Comics does not endorse or confirm the accuracy of the views expressed in this book. Editorial package ©2011 Roy Thomas & TwoMorrows Publishing. Individual contributions ©2011 their creators, unless otherwise noted. Editorial Offices: 32 Bluebird Trail, St. Matthews, SC 29135 • e-mail: [email protected] Eight-issue subscriptions $60 U.S., $85 Canada, $107 elsewhere (in U.S. funds) Send subscription funds to TwoMorrows, NOT to editorial offices. Alter Ego is a TM of Roy & Dann Thomas This issue is dedicated to the memory of Mike Esposito and Dr. Jerry G. Bails, founder of A/E Special Thanks to: Christian Voltar Alcala, Heidi Amash, Michael Ambrose, Ger Apeldoorn, Mark Arnold, Michael Aushenker, Dick Ayers, Rodrigo Baeza, Bob Bailey, Jean Bails, Pat Bastienne, Alberto Becattini, Allen Bellman, John Benson, Gil Kane panel above from The Ring Doc Boucher, Dwight Boyd, Jerry K.