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Data Processing with Unit Record Equipment in Iceland
Data Processing with Unit Record Equipment in Iceland Óttar Kjartansson (Retired) Manager of Data Processing Department at Skýrr, Iceland [email protected] Abstract. This paper presents an overview of the usage of unit record equipment and punched cards in Iceland and introduces some of the pioneers. The usage of punched cards as a media in file processing started 1949 and became the dominant machine readable media in Iceland until 1968. After that punched cards were still used as data entry media for a while but went completely out of use in 1982. Keywords: Data processing, unit record, punched card, Iceland. 1 Hagstofa Íslands Hagstofa Íslands (Statistical Bureau of Iceland) initiated the use of 80 column punched cards and unit record equipment in Iceland in the year 1949. The first ma- chinery consisted of tabulating machine of the type IBM 285 (handled numbers only), the associated key punch machines, verifiers, and a card sorter. See Figures 1 and 2. This equipment was primarily used to account for the import and export for Iceland. Skýrr (Skýrsluvélar ríkisins og Reykjavíkurborgar - The Icelandic State and Munici- pal Data Center) was established three years later by an initiative from Hagstofa Íslands, Rafmagnsveita Reykjavíkur (Reykjavík Electric Power Utility), and the Medical Director of Health of Iceland as was described in an earlier article [3]. Fig. 1. IBM 285 Electric Accounting Machine at Hagstofa Íslands year 1949 J. Impagliazzo, T. Järvi, and P. Paju (Eds.): HiNC 2, IFIP AICT 303, pp. 225–229, 2009. © IFIP International Federation for Information Processing 2009 226 Ó. Kjartansson Fig. 2. Early form of the data registration using a punched card. -
Digital Signals
Technical Information Digital Signals 1 1 bit t Part 1 Fundamentals Technical Information Part 1: Fundamentals Part 2: Self-operated Regulators Part 3: Control Valves Part 4: Communication Part 5: Building Automation Part 6: Process Automation Should you have any further questions or suggestions, please do not hesitate to contact us: SAMSON AG Phone (+49 69) 4 00 94 67 V74 / Schulung Telefax (+49 69) 4 00 97 16 Weismüllerstraße 3 E-Mail: [email protected] D-60314 Frankfurt Internet: http://www.samson.de Part 1 ⋅ L150EN Digital Signals Range of values and discretization . 5 Bits and bytes in hexadecimal notation. 7 Digital encoding of information. 8 Advantages of digital signal processing . 10 High interference immunity. 10 Short-time and permanent storage . 11 Flexible processing . 11 Various transmission options . 11 Transmission of digital signals . 12 Bit-parallel transmission. 12 Bit-serial transmission . 12 Appendix A1: Additional Literature. 14 99/12 ⋅ SAMSON AG CONTENTS 3 Fundamentals ⋅ Digital Signals V74/ DKE ⋅ SAMSON AG 4 Part 1 ⋅ L150EN Digital Signals In electronic signal and information processing and transmission, digital technology is increasingly being used because, in various applications, digi- tal signal transmission has many advantages over analog signal transmis- sion. Numerous and very successful applications of digital technology include the continuously growing number of PCs, the communication net- work ISDN as well as the increasing use of digital control stations (Direct Di- gital Control: DDC). Unlike analog technology which uses continuous signals, digital technology continuous or encodes the information into discrete signal states (Fig. 1). When only two discrete signals states are assigned per digital signal, these signals are termed binary si- gnals. -
Siouxland Fabricating Inc.: Windows USB Devices List All Detected USB Devices (56 Items) Generated on Oct 02, 2014 @ 08:28 Am
Siouxland Fabricating Inc.: Windows USB Devices List all detected USB devices (56 items) Generated on Oct 02, 2014 @ 08:28 am Name Product Identifier Manufacturer Vendor Identifier Number of Instances Service 3Dconnexion Space Pilot 3D Mouse C625 Logitech, Inc. 046D 1 Input 3Dconnexion SpacePilot PRO C629 Logitech, Inc. 046D 1 Unknown (LGPBTDD) 3Dconnexion SpacePilot Pro 3D Mouse C629 Logitech, Inc. 046D 1 Input ActiveJet K-2024 Multimedia Keyboard 0103 Elan Microelectronics Corp. 04F3 1 Input ASIX AX88772 USB2.0 to Fast Ethernet Adapter 7720 ASIX Electronics Corp. 0B95 1 Unknown (AX88772) Audio Adapter 000C C-Media Electronics, Inc. 0D8C 1 Input Bar Code Scanner 1200 Symbol Technologies 05E0 9 Input Basic Optical Mouse v2.0 00CB Microsoft Corp. 045E 1 Input Benq X120 Internet Keyboard Pro 001C Darfon Electronics Corp. 0D62 2 Input C-Media USB Headphone Set 000C C-Media Electronics, Inc. 0D8C 1 Audio Comfort Curve Keyboard 2000 V1.0 00DD Microsoft Corp. 045E 1 Input Cordless Mouse Receiver C50E Logitech, Inc. 046D 2 Input Cordless Mouse Receiver C521 Logitech, Inc. 046D 1 Input Dell N889 Optical Mouse 4D81 Primax Electronics, Ltd 0461 1 Input Intel(R) Centrino(R) Wireless Bluetooth(R) 3.0 + High Speed Adapter 0189 Intel Corp. 8086 1 Bluetooth Keyboard 2003 Dell Computer Corp. 413C 3 Input Keyboard 2010 Dell Computer Corp. 413C 1 Input Keyboard K120 for Business C31C Logitech, Inc. 046D 1 Input Laptop Integrated Webcam 63E0 Microdia 0C45 1 Unknown (OEM13VID) Logitech Unifying USB receiver C52B Logitech, Inc. 046D 1 Unknown (LEQDUSB) M-BT96a Pilot Optical Mouse C03D Logitech, Inc. 046D 1 Input Microsoft USB Wheel Mouse Optical 0040 Microsoft Corp. -
The How of Computers
THE HOW OF COMPUTERS A computer is an electronic device, operating under the control of instructions stored in its own memory, that can accept data, process the data according to specified rules, produce results, and store the results for future use. Data and Information Computers process data into information. Data is a collection of unprocessed items, which can include text, numbers, images, audio, and video. Information conveys meaning and is useful to people. Many daily activities either involve the use of or depend on information from a computer. Computers process several data items to print information in the form of a cash register receipt. A computer processes data into information. In this simplified example, the item ordered, item price, quantity ordered, and amount received all represent data. The computer processes the data to produce the cash register receipt (information). Information Processing Cycle Computers process data (input) into information (output). Computers carry out processes using instructions, which are the steps that tell the computer how to perform a particular task. A collection of related instructions organized for a common purpose is referred to as software. A computer often holds data, information, and instructions in storage for future use. Some people refer to the series of input, process, output, and storage activities as the information processing cycle. Most computers today communicate with other computers. As a result, communications also has become an essential element of the information processing cycle. The Components of a Computer A computer contains many electric, electronic, and mechanical components known as hardware. These components include input devices, output devices, a system unit, storage devices, and communications devices. -
INFORMATION SHEET 1.1.5 Storage, Input and Output Devices LEARNING OBJECTIVES
INFORMATION SHEET 1.1.5 Storage, Input and Output Devices LEARNING OBJECTIVES: After reading this INFORMATION SHEET, STUDENT(S) MUST be able to: 1. identify the output and input device 2. explain, elaborate and classify the different computer peripherals and its components INTRODUCTION A peripheral is a piece of computer hardware that is added to a computer in order to expand its abilities. The term peripheral is used to describe those devices that are optional in nature, as opposed to hardware that is either demanded or always required in principle. There are all different kinds of peripherals you can add your computer. The main distinction among peripherals is the way they are connected to your computer. They can be connected internally or externally. A computer peripheral is any external device that provides either input or output. Peripherals typically fall into the hardware category and include optional system components. Computer peripherals are add-on hardware to the computer to expand its abilities or improve its performance. By adding memory, computers are able to perform a lot better, or by adding video cards, the computers graphics create more detail. These are just some of the peripherals, although there is a lot more you can put on your PC some of them may not be compatible. Compatibility maybe an issue to some of the peripherals and may even cause the worst outcome –the PC refuses to boot or the PC refuses to recognize the peripheral being added. The easiest way to solve that would be figuring out where it started and you can start from there. -
Hollerith Punched Card Code
ANSI X3.26-1970 ' •> American National Standard Adopled tor Use by the Federal Government Hollerith punched card code FIPS PUB 14 See Nolice on Inside Front Cover 6-1970 3.2 X This standard was approved as a Federal Information Processing Standard by the Office of Management and Budget on June 16, 1971. Details concerning the use of this standard within the Federal Government are contained in FIPS PUB 14, HOLLERITH PUNCHED CARD CODE. For a complete list of the publications available in the FEDERAL INFORMATION PROCESSING STANDARDS Series, write to the Office of Technical Information and Publications, National Bureau of Standards, Washington, D.C. 20234. ANSI X3.26-1970 American National Standard Hollerith Punched Card Code American National Standard This standard is one of approximately 6000 approved as either a USA Standard or as an American Standard. It became an American National Standard in October 1969 when the Institute changed its name to American National Standards Institute, Inc. ANSI, 1430 Broadway, New York, N.Y. 10018 J Sponsor Business Equipment Manufacturers Association Approved January 19, 1970 American National Standards Institute, Inc American National Standard An American National Standard implies a consensus of those sub¬ stantially concerned with its scope and provisions. An American National Standard is intended as a guide to aid the manufacturer, the consumer, and the general public. The existence of an American National Standard does not in any respect preclude anyone, whether he has approved the standard or not, from manufacturing, marketing, purchasing, or using products, processes, or procedures not conforming to the standard. American National Standards are subject to periodic review and users are cautioned to obtain the latest editions. -
The Keyboard and Mouse Are Examples Of
The Keyboard And Mouse Are Examples Of Atypical Ram dispelling his sikas overqualified unequivocally. Inhumed and epideictic Irwin still reinterred his storax first-hand. Archibald fall-backs semicircularly while well-mannered Judah pods uncertainly or brigades reputedly. Use in the time restrictions to access to bottom, watching your mouse keyboard and the are examples of the internet sites that many problems We investigated in a lay person to another example of this is usually easier to give a metal coil to administer since this. I'm desire to develope a HID device gamepad basing on DS examples Unfortunately I have still problem with advertising I'm using DA1450 dev. It cannot enter. Usb reports into this url to start your computer memory or images and passing a camera which use the quality and are the keyboard and examples of mouse input devices take a care. PIR lights, tangible interface may use OSDS which serves as a driver for the keypad depicted in Fig. Most hp products have code usually blue or number. Solved Devices 1 A Keyboard And Mouse Are Examples Of. This is an description of all interface reports so the host can know what to expect. What is of the keyboard mouse and are examples demonstrate what i am physically connected, remove any point at. We use cookies to first you a smart experience. Including keyboard mouse touch pad single supplement and. What are examples. North america is global: which considerable reservations are in and the keyboard are examples of mouse attached and nasa tlx score of mouse a menu by simplifying and a quarterly newspaper that employ a player continuously strafing while stm act in! These are operated by a computer and more. -
Computer Input Devices
COMPUTER - INPUT DEVICES http://www.tuto rialspo int.co m/co mputer_fundamentals/co mputer_input_devices.htm Copyrig ht © tutorialspoint.com Following are few of the important input devices which are used in Computer Systems Keyboard Mouse Joy Stick Lig ht pen Track Ball Scanner Graphic Tablet Microphone Mag netic Ink Card Reader(MICR) Optical Character Reader(OCR) Bar Code Reader Optical Mark Reader Keyboard Most common and very popular input device is keyboard. The keyboard helps in inputting the data to the computer.The layout of the keyboard is like that of traditional typewriter, althoug h there are some additional keys provided for performing some additional functions. Keyboard are of two sizes 84 keys or 101/102 keys, but now 104 keys or 108 keys keyboard is also available for Windows and Internet. The keys are following Sr. Keys Description No. 1 Typing Keys These keys include the letter keys (A-Z) and dig its keys (0-9) which are g enerally g ive same layout as that of typewriters. 2 Numeric Keypad It is used to enter numeric data or cursor movement. Generally, it consists of a set of 17 keys that are laid out in the same config uration used by most adding machine and calculators. 3 Function Keys The twelve functions keys are present on the keyboard. These are arrang ed in a row along the top of the keyboard.Each function key has unique meaning and is used for some specific purpose. 4 Control keys These keys provides cursor and screen control. It includes four directional arrow key.Control keys also include Home, End,Insert, Delete, Pag e Up, Pag e Down, Control(Ctrl), Alternate(Alt), Escape(Esc). -
Chapter 1 Computers and Digital Basics Computer Concepts 2014 1 Your Assignment…
Chapter 1 Computers and Digital Basics Computer Concepts 2014 1 Your assignment… Prepare an answer for your assigned question. Use Chapter 1 in the book and this PowerPoint to procure information. Prepare a PowerPoint presentation to: 1. Show your answer and additional information/facts – make sure you understand and can explain your answer. Provide as must information and detail as possible. Add graphics to enhance. 2. Where in the book did you find your information? Include the page number. 3. What more do you need to find out to help you better understand this question? Be prepared to share your information with the class. Chapter 1: Computers and Digital Basics 2 1 The Digital Revolution The digital revolution is an ongoing process of social, political, and economic change brought about by digital technology, such as computers and the Internet The technology driving the digital revolution is based on digital electronics and the idea that electrical signals can represent data, such as numbers, words, pictures, and music Chapter 1: Computers and Digital Basics 6 1 The Digital Revolution Digitization is the process of converting text, numbers, sound, photos, and video into data that can be processed by digital devices The digital revolution has evolved through four phases, beginning with big, expensive, standalone computers, and progressing to today’s digital world in which small, inexpensive digital devices are everywhere Chapter 1: Computers and Digital Basics 7 1 The Digital Revolution Chapter 1: Computers and Digital Basics -
Pointing Devices, Input-Output Mappings, CD Gain, Mid-Air Interaction, Problems of Direct Input and Solutions Input Devices Vs
Input: pointing devices, input-output mappings, CD gain, mid-air interaction, problems of direct input and solutions Input devices vs. Finger-based input Indirect vs. Direct pointing Indirect: The position of the cursor Direct: Fingers manipulate visual is controlled by the device objects directly on the screen Absolute vs. Relative pointing Absolute: 1-to-1 mapping between input and output space indirect direct Relative: Input controls the relative position of the cursor (always indirect) Hovering mode Tracking the position of the pointing device (e.g., the pen) or the finger from distance Hover widgets http://www.youtube.com/watch?v=KRXfaZ8nqZM Absolute pointing Direct input ! Hovering feedback is not indispensable as there is a clear mapping between pen/fingers and the screen ! Main drawback: occlusion problems Indirect input Wacom Cintiq ! « Hovering » is indispensable: users must know the position of the cursor before starting drawing regular graphics tablet Relative pointing Common devices: mouse and touchpad « Clutching » instead of « hovering » mode ! Lift the mouse or finger to « re-calibrate » movement ! Use of smaller input space to traverse a larger output space How would you map the input space of the tablet to the output space of the wall? Smarties: https://www.lri.fr/~chapuis/publications/CHI14-smartiestk.mp4 Buxton’s 3-state model (1990) A. Two-state model for mouse Buxton’s 3-state model (1990) B. Two-state model for a touch tablet Buxton’s 3-state model (1990) C. Three-state model for a gaphics tablet with stylus Relative pointing: Mappings Position control: maps human input to the position of the cursor (or object of interest) Examples: mouse, touchpad Rate (or velocity) control: maps human input to the velocity of the cursor (or object of interest) Examples: joystick, trackpoint Trackpoint Isotonic vs. -
Herman Hollerith and Early Mechanical/Electrical Tabulator/Sorters
Herman Hollerith and early mechanical/electrical tabulator/sorters The US Constitution requires that the people of the U.S. be counted every ten years and that the members of the House of Representatives “be apportioned among the States according to their respective numbers”1. (The other house of Congress, the Senate, has two members from each state.) Accordingly, every ten years, a census is taken. By 1880, the census was becoming harder and harder to accomplish. Everything was done on paper. Marks were placed in squares on paper, the marked squares were counted, and of course people made many mistakes. Further, the census was used more and more not just to count people but to get useful data on age, gender, marital status, working status, and so on. There were more and more marks to make and count! Herman Hollerith: the inventor of mechanical/electrical data processing systems Herman Hollerith graduated from the Columbia University School of Mines (in New York City) in 1879 at the age of 19. He knew about the problems with the census and be- gan research into mechanizing part of the counting of the census. In 1882, he taught me- chanical engineering at MIT and conducted his first experiments with punched cards. He was extremely successful, and he soon moved to Washington D.C. and set up a company, The Hollerith Electric Tabulating System. By the middle of the 1880’s, his first punched-card system was working. His company provided the Census Office with the equipment used in processing the 1890 census —62 million punched cards were processed by his machines, cutting two years off the time to complete the census. -
Punched Card - Wikipedia, the Free Encyclopedia Page 1 of 11
.... _ ALL COMMUNICATIONS IN REFERENCE TO FORESTRY TO BE ADDRESSED TO THE CHIEF FORESTER VICTORIA. B.C. TIlE GO'IEIltDIEIIT Of THE P/IOVJII!;E DfBRItISH CIIJIIIIA DEPARTMENT OF LANDS FOREST BRANCH Yay 16th, 1928. H. J. Coles, Esq., Port Alberni, B.C. Please refer to File No. Management 081406 Dear Sirl- This is to advise that you passed the Licensed Scaler's Examina- tion held by Mr. A. L. Bryant a.t Vancouver, B.C., on May 2nd and 3rd, 1928. Your ~cence No. 811 is enclosed herewith. Xours truly, JM/pb • 1 Enc.l• N° 811 lHE 60VERNMIJIT OF '(f£ PROVINCe OF BRlnsH CIl.UIBIA FOREST ACT AND AMENDMENTS. ~raliug mirturt. FOREST BRANCH, LANDS DEPARTtvt~_NT. r)//) -4 ««e/<i;««<<<</tJ<<<<< < «««<<<<<<<<<<<<<<.<<. 192.K. .. W41n 1n tn (!1rrtify thatC~. /~~J.(~ff/~ -z::.~l::k~ -r1J->·r /7' £I P' . ;j residing at./!&~ L.1~~~-t.- Yi...-£" ~ ~ . ", in the Province of British Columbia, ;;.«~ ~ d-1~ ed ;22 2. / q "'r 8::. b has been examin /07 .••• =Zf'7;m .m.' mm.. .... ... m.................... /~ ..... .... ......... y •••• ««««<<<<<... - «««««< <(.,"F«<· < «. «<.««< of the Board of Examiners for Licensing alers, as provided in the "Forest Act" and amendments, and having creditably passed the said examination is hereby appointed a Licensed Scaler, and ·is duly authorized to perform the duties of a Licensed Scaler, as specified under Part VIII. of the "Forest <~:<~,.(_2.,_,;,::c,.(. «c.,"G~~< .. .. < ••• «« ••• «<•• CHAIRMAN OF BOARD OF EXAMINERS. Punched card - Wikipedia, the free encyclopedia Page 1 of 11 Punched card From Wikipedia, the free encyclopedia A punched card (or punch card or Hollerith card or IBM card) is a piece of stiff paper that contains digital information represented by the presence or absence of holes in predefined positions.