Siouxland Fabricating Inc.: Windows USB Devices List All Detected USB Devices (56 Items) Generated on Oct 02, 2014 @ 08:28 Am

Total Page:16

File Type:pdf, Size:1020Kb

Siouxland Fabricating Inc.: Windows USB Devices List All Detected USB Devices (56 Items) Generated on Oct 02, 2014 @ 08:28 Am Siouxland Fabricating Inc.: Windows USB Devices List all detected USB devices (56 items) Generated on Oct 02, 2014 @ 08:28 am Name Product Identifier Manufacturer Vendor Identifier Number of Instances Service 3Dconnexion Space Pilot 3D Mouse C625 Logitech, Inc. 046D 1 Input 3Dconnexion SpacePilot PRO C629 Logitech, Inc. 046D 1 Unknown (LGPBTDD) 3Dconnexion SpacePilot Pro 3D Mouse C629 Logitech, Inc. 046D 1 Input ActiveJet K-2024 Multimedia Keyboard 0103 Elan Microelectronics Corp. 04F3 1 Input ASIX AX88772 USB2.0 to Fast Ethernet Adapter 7720 ASIX Electronics Corp. 0B95 1 Unknown (AX88772) Audio Adapter 000C C-Media Electronics, Inc. 0D8C 1 Input Bar Code Scanner 1200 Symbol Technologies 05E0 9 Input Basic Optical Mouse v2.0 00CB Microsoft Corp. 045E 1 Input Benq X120 Internet Keyboard Pro 001C Darfon Electronics Corp. 0D62 2 Input C-Media USB Headphone Set 000C C-Media Electronics, Inc. 0D8C 1 Audio Comfort Curve Keyboard 2000 V1.0 00DD Microsoft Corp. 045E 1 Input Cordless Mouse Receiver C50E Logitech, Inc. 046D 2 Input Cordless Mouse Receiver C521 Logitech, Inc. 046D 1 Input Dell N889 Optical Mouse 4D81 Primax Electronics, Ltd 0461 1 Input Intel(R) Centrino(R) Wireless Bluetooth(R) 3.0 + High Speed Adapter 0189 Intel Corp. 8086 1 Bluetooth Keyboard 2003 Dell Computer Corp. 413C 3 Input Keyboard 2010 Dell Computer Corp. 413C 1 Input Keyboard K120 for Business C31C Logitech, Inc. 046D 1 Input Laptop Integrated Webcam 63E0 Microdia 0C45 1 Unknown (OEM13VID) Logitech Unifying USB receiver C52B Logitech, Inc. 046D 1 Unknown (LEQDUSB) M-BT96a Pilot Optical Mouse C03D Logitech, Inc. 046D 1 Input Microsoft USB Wheel Mouse Optical 0040 Microsoft Corp. 045E 1 Input Microsoft Wireless Optical Desktop 700 v2.0 0734 Microsoft Corp. 045E 1 Unknown (USBCCGP) Model L100 Keyboard 2105 Dell Computer Corp. 413C 2 Input Natural Ergonomic Keyboard 4000 V1.0 00DB Microsoft Corp. 045E 1 Input 1/3 Siouxland Fabricating Inc.: Windows USB Devices List all detected USB devices (56 items) Generated on Oct 02, 2014 @ 08:28 am Name Product Identifier Manufacturer Vendor Identifier Number of Instances Service Optical Mouse C045 Logitech, Inc. 046D 1 Input Optical Wheel Mouse C016 Logitech, Inc. 046D 2 Input Optical Wheel Mouse 3012 Dell Computer Corp. 413C 1 Input Optical Wireless 1010 Chic Technology Corp. 05FE 2 Input SafeNet Inc. USB Key 0001 Aladdin Knowledge Systems 0529 1 Unknown (AKSUSB) SK-8125 Keyboard 2002 Dell Computer Corp. 413C 3 Input Unifying Receiver C52F Logitech, Inc. 046D 4 Input USB Human Interface Device 9840 Ortek Technology, Inc. 05A4 2 Input USB Human Interface Device 0939 Chicony Electronics Co., Ltd 04F2 3 Input USB Human Interface Device 4D22 Primax Electronics, Ltd 0461 1 Input USB Human Interface Device 2006 Dell Computer Corp. 413C 2 Input USB Human Interface Device 001C Xenta 1D57 1 Input USB Input Device 5A08 Uni Class Technology Co., Ltd 10D5 2 Input USB Input Device 00A1 Darfon Electronics Corp. 0D62 1 Input USB Input Device 2107 Dell Computer Corp. 413C 6 Input USB Input Device (Logitech Download Assistant) C52B Logitech, Inc. 046D 5 Input USB Mass Storage Device 1340 Initio Corporation 13FD 1 Storage USB Mass Storage Device 1670 Compatible USB storage device 1A4A 1 Storage USB Mass Storage Device 1806 MediaTek Inc. 0E8D 1 Storage USB Mass Storage Device 1066 Compatible USB storage device 2537 1 Storage USB Mass Storage Device 6362 Alcor Micro Corp. 058F 1 Storage USB Optical Mouse 0535 Sunplus Innovation Technology Inc. 1BCF 5 Input USB Printing Support 0042 Brother Industries, Ltd 04F9 2 Printer USB Printing Support 003E Brother Industries, Ltd 04F9 1 Printer USB Printing Support 203A Brother Industries, Ltd 04F9 5 Printer 2/3 Siouxland Fabricating Inc.: Windows USB Devices List all detected USB devices (56 items) Generated on Oct 02, 2014 @ 08:28 am Name Product Identifier Manufacturer Vendor Identifier Number of Instances Service USB Printing Support 5D17 Hewlett-Packard 03F0 1 Printer USB Touchscreen Controller(Universal) 0001 D-WAV Scientific Co., Ltd 0EEF 2 Unknown (XTOUCH) Virtual Mouse 0003 VMware, Inc. 0E0F 3 Input Webcam SC-13HDL11624N 1024 Silicon Motion 2232 1 Video Wireless Optical Desktop 700 0734 Microsoft Corp. 045E 1 Input Wireless optical mouse 0060 Cypress Semiconductor Corp. 04B4 1 Input 3/3.
Recommended publications
  • The Future of Human-Computer Interaction: Overview of Input Devices
    The future of human-computer interaction: overview of input devices Fabrizio Fornari School of Computer Science H´ask´olinn´ıReykjav´ık- Reykjav´ıkUniversity Reykjav´ık,Iceland November, 2012 Abstract We are in 2012 and we are still using the mouse and the keyboard to interact with a computer. We have seen a lot of changes in the world of Computer Science, relating to: performance, design and the way we interact with the computer. Differ- ent input devices have been developed around the computer, starting from the most recent touchscreens, continuing with webcams, microphones, and arriving to the oldest mice and keyboards. The aim of this research is to let the reader imagine a new way to interact with the computer. To reach our purpose, we introduce advanced technologies such as: Speech and Voice Recognition, Electronic Perception, Eye Tracking and Brain Computer In- terfaces. We propose examples of the cited technologies that may change the paradigm that saw, until now, keyboard and mouse as leaders of the input devices. 1 1 Introduction From the computer's birth1, we saw a lot of changes in the world of Com- puter Science. Changes relating to: performance, design and human-computer interaction [49]. A few years ago, the words \input device" evoked in our mind only two specific objects: the keyboard and the mouse - the main instruments used to provide data to a personal computer. Keyboard and mouse are, in fact, two of the first input devices in the history of computer. Nowadays, with the evolution of computers, we have a large set of input de- vices that changed the way we interact with the computer.
    [Show full text]
  • Orbit Reader 20™ User Guide
    PROPRIETARY INFORMATION Orbit Reader 20™ User Guide 17th April, 2019 Version 2.5 Orbit Reader 20 – User guide Version 2.5 Contents 1 INTRODUCTION ------------------------------------------------------------------------------------------------ 5 2 HOW THE ORBIT READER 20 IS USED ---------------------------------------------------------------- 5 2.1 STAND-ALONE MODE ------------------------------------------------------------------------------------- 5 2.2 REMOTE MODE--------------------------------------------------------------------------------------------- 6 3 TRANSCRIBED BRAILLE ----------------------------------------------------------------------------------- 6 4 AUTOMATIC TRANSLATION------------------------------------------------------------------------------- 6 5 TRANSLATE BRAILLE --------------------------------------------------------------------------------------- 7 6 DOCUMENTATION CONVENTIONS --------------------------------------------------------------------- 7 7 IN THE BOX ----------------------------------------------------------------------------------------------------- 8 8 FEATURES ------------------------------------------------------------------------------------------------------ 8 9 ORIENTATION -------------------------------------------------------------------------------------------------- 8 9.1 KEY PLACEMENTS AND USE ----------------------------------------------------------------------------- 9 9.2 PANNING KEYS ------------------------------------------------------------------------------------------- 10 9.3
    [Show full text]
  • The How of Computers
    THE HOW OF COMPUTERS A computer is an electronic device, operating under the control of instructions stored in its own memory, that can accept data, process the data according to specified rules, produce results, and store the results for future use. Data and Information Computers process data into information. Data is a collection of unprocessed items, which can include text, numbers, images, audio, and video. Information conveys meaning and is useful to people. Many daily activities either involve the use of or depend on information from a computer. Computers process several data items to print information in the form of a cash register receipt. A computer processes data into information. In this simplified example, the item ordered, item price, quantity ordered, and amount received all represent data. The computer processes the data to produce the cash register receipt (information). Information Processing Cycle Computers process data (input) into information (output). Computers carry out processes using instructions, which are the steps that tell the computer how to perform a particular task. A collection of related instructions organized for a common purpose is referred to as software. A computer often holds data, information, and instructions in storage for future use. Some people refer to the series of input, process, output, and storage activities as the information processing cycle. Most computers today communicate with other computers. As a result, communications also has become an essential element of the information processing cycle. The Components of a Computer A computer contains many electric, electronic, and mechanical components known as hardware. These components include input devices, output devices, a system unit, storage devices, and communications devices.
    [Show full text]
  • A Unified Toolkit for Accessing Human Interface Devices in Pure Data And
    Proceedings of the 2007 Conference on New Interfaces for Musical Expression (NIME07), New York, NY, USA A Unified Toolkit for Accessing Human Interface Devices in Pure Data and Max/MSP Hans-Christoph Steiner David Merrill Olaf Matthes IDMI/Polytechnic University MIT Media Lab nullmedium Brooklyn, NY, USA Cambridge, MA, USA Greifswald, Germany [email protected] [email protected] [email protected] ABSTRACT For an electronic musical instrument designer, easy ac- In this paper we discuss our progress on the HID toolkit, cess to gestural data (motion, pressure, buttonpresses, etc.) a collection of software modules for the Pure Data and and output capabilities (lights, force feedback) enables rapid Max/MSP programming environments that provide unified, prototyping of musical affordances and mapping strategies. user-friendly and cross-platform access to human interface Many HIDs are temporally and gesturally sensitive enough devices (HIDs) such as joysticks, digitizer tablets, and for musical performance, including gaming mice, certain joy- stomp-pads. These HIDs are ubiquitous, inexpensive and sticks, and most graphics tablets. Another factor that makes capable of sensing a wide range of human gesture, making many existing HIDs appealing for electronic music perfor- them appealing interfaces for interactive media control. mances is that they are relatively familiar objects (as com- However, it is difficult to utilize many of these devices for pared to custom electronic hardware), which can allow an custom-made applications, particularly for novices. The audience to more easily understand the connection between modules we discuss in this paper are [hidio] 1, which a performer’s actions and the resulting sonic output.
    [Show full text]
  • RX Family USB Host Human Interface Device Class Driver for USB Mini Firmware Using Firmware Integration Technology Contents
    APPLICATION NOTE R01AN2168EJ0120 RX Family Rev.1.20 Jun 1, 2020 USB Host Human Interface Device Class Driver for USB Mini Firmware Using Firmware Integration Technology Introduction This application note describes USB Host Human Interface Device Class Driver (HHID), which utilizes Firmware Integration Technology (FIT). This module operates in combination with the USB Basic Mini Host and Peripheral Driver. It is referred to below as the USB HHID FIT module. Target Device RX111 Group RX113 Group RX231 Group RX23W Group When using this application note with other Renesas MCUs, careful evaluation is recommended after making modifications to comply with the alternate MCU. Related Documents 1. Universal Serial Bus Revision 2.0 specification http://www.usb.org/developers/docs/ 2. USB Class Definitions for Human Interface Devices Version 1.1 3. HID Usage Tables Version 1.1 http://www.usb.org/developers/docs/ 4. RX111 Group User’s Manual: Hardware (Document number .R01UH0365) 5. RX113 Group User’s Manual: Hardware (Document number.R01UH0448) 6. RX231 Group User’s Manual: Hardware (Document number .R01UH0496) 7. RX23W Group User’s Manual: Hardware (Document number .R01UH0823) 8. USB Basic Mini Host and Peripheral Driver (USB Mini Firmware) using Firmware Integration Technology Application Note (Document number.R01AN2166) • Renesas Electronics Website http://www.renesas.com/ • USB Devices Page http://www.renesas.com/prod/usb/ R01AN2168EJ0120 Rev.1.20 Page 1 of 17 Jun 1, 2020 RX Family USB Host Human Interface Device Class Driver for USB Mini Firmware
    [Show full text]
  • INFORMATION SHEET 1.1.5 Storage, Input and Output Devices LEARNING OBJECTIVES
    INFORMATION SHEET 1.1.5 Storage, Input and Output Devices LEARNING OBJECTIVES: After reading this INFORMATION SHEET, STUDENT(S) MUST be able to: 1. identify the output and input device 2. explain, elaborate and classify the different computer peripherals and its components INTRODUCTION A peripheral is a piece of computer hardware that is added to a computer in order to expand its abilities. The term peripheral is used to describe those devices that are optional in nature, as opposed to hardware that is either demanded or always required in principle. There are all different kinds of peripherals you can add your computer. The main distinction among peripherals is the way they are connected to your computer. They can be connected internally or externally. A computer peripheral is any external device that provides either input or output. Peripherals typically fall into the hardware category and include optional system components. Computer peripherals are add-on hardware to the computer to expand its abilities or improve its performance. By adding memory, computers are able to perform a lot better, or by adding video cards, the computers graphics create more detail. These are just some of the peripherals, although there is a lot more you can put on your PC some of them may not be compatible. Compatibility maybe an issue to some of the peripherals and may even cause the worst outcome –the PC refuses to boot or the PC refuses to recognize the peripheral being added. The easiest way to solve that would be figuring out where it started and you can start from there.
    [Show full text]
  • The Keyboard and Mouse Are Examples Of
    The Keyboard And Mouse Are Examples Of Atypical Ram dispelling his sikas overqualified unequivocally. Inhumed and epideictic Irwin still reinterred his storax first-hand. Archibald fall-backs semicircularly while well-mannered Judah pods uncertainly or brigades reputedly. Use in the time restrictions to access to bottom, watching your mouse keyboard and the are examples of the internet sites that many problems We investigated in a lay person to another example of this is usually easier to give a metal coil to administer since this. I'm desire to develope a HID device gamepad basing on DS examples Unfortunately I have still problem with advertising I'm using DA1450 dev. It cannot enter. Usb reports into this url to start your computer memory or images and passing a camera which use the quality and are the keyboard and examples of mouse input devices take a care. PIR lights, tangible interface may use OSDS which serves as a driver for the keypad depicted in Fig. Most hp products have code usually blue or number. Solved Devices 1 A Keyboard And Mouse Are Examples Of. This is an description of all interface reports so the host can know what to expect. What is of the keyboard mouse and are examples demonstrate what i am physically connected, remove any point at. We use cookies to first you a smart experience. Including keyboard mouse touch pad single supplement and. What are examples. North america is global: which considerable reservations are in and the keyboard are examples of mouse attached and nasa tlx score of mouse a menu by simplifying and a quarterly newspaper that employ a player continuously strafing while stm act in! These are operated by a computer and more.
    [Show full text]
  • USB Human Interface Device Class on an Embedded Host
    AN1144 USB Human Interface Device Class on an Embedded Host Author: Amardeep Gupta The class, subclass and protocol designators for an HID bDeviceClass Microchip Technology Inc. device are not contained in the , bDeviceSubClass and bDeviceProtocol fields of the device descriptor. Instead, these fields are all set to INTRODUCTION 0x00 and the designators are specified in the bInterfaceClass, bInterfaceSubClass and With the introduction of Microchip’s microcontrollers with bInterfaceProtocol fields of the interface the USB OTG peripheral, microcontroller applications descriptor. The most common configurations for HID can easily support USB embedded host functionality. class devices are: Traditionally, the PC is used as a host in an USB network. Now, with Microchip’s microcontroller with host capability, • bInterfaceClass – the host can be implemented in an embedded system. 0x03 (HID Class) Some of the most common uses of this capability are to bInterfaceSubClass interface to Human Interface Devices (HIDs). • – 0x00 (No Subclass) USB HUMAN INTERFACE DEVICE 0x01 (Boot Interface Subclass) (HID) CLASS 0x02-0xFF (Reserved) Overview • bInterfaceProtocol – The HID class primarily consists of devices that are 0x00 (None) used to control any particular application. 0x01 (Keyboard) Typical examples of HID class devices include: 0x02 (Mouse) • Keyboard and pointing devices 0x03-0xFF (Reserved) • Control switches, sliders and so on A host communicates with the HID class device using • Joystick, steering and other gaming control inputs either the control (default) pipe or an interrupt pipe. • Point-of-sale bar code scanners and magnetic card The control pipe is used for: readers having an HID Keyboard Emulation mode • Sending and receiving the control transfer data. The HID class can be used for devices without human interface, too; such applications just need to be able to • Transmitting and receiving reports if the interrupt function within the limits of the HID class specifications.
    [Show full text]
  • Computer Input Devices
    COMPUTER - INPUT DEVICES http://www.tuto rialspo int.co m/co mputer_fundamentals/co mputer_input_devices.htm Copyrig ht © tutorialspoint.com Following are few of the important input devices which are used in Computer Systems Keyboard Mouse Joy Stick Lig ht pen Track Ball Scanner Graphic Tablet Microphone Mag netic Ink Card Reader(MICR) Optical Character Reader(OCR) Bar Code Reader Optical Mark Reader Keyboard Most common and very popular input device is keyboard. The keyboard helps in inputting the data to the computer.The layout of the keyboard is like that of traditional typewriter, althoug h there are some additional keys provided for performing some additional functions. Keyboard are of two sizes 84 keys or 101/102 keys, but now 104 keys or 108 keys keyboard is also available for Windows and Internet. The keys are following Sr. Keys Description No. 1 Typing Keys These keys include the letter keys (A-Z) and dig its keys (0-9) which are g enerally g ive same layout as that of typewriters. 2 Numeric Keypad It is used to enter numeric data or cursor movement. Generally, it consists of a set of 17 keys that are laid out in the same config uration used by most adding machine and calculators. 3 Function Keys The twelve functions keys are present on the keyboard. These are arrang ed in a row along the top of the keyboard.Each function key has unique meaning and is used for some specific purpose. 4 Control keys These keys provides cursor and screen control. It includes four directional arrow key.Control keys also include Home, End,Insert, Delete, Pag e Up, Pag e Down, Control(Ctrl), Alternate(Alt), Escape(Esc).
    [Show full text]
  • (12) Patent Application Publication (10) Pub. No.: US 2007/0208949 A1 Lu Et Al
    US 20070208949A1 (19) United States (12) Patent Application Publication (10) Pub. No.: US 2007/0208949 A1 Lu et al. (43) Pub. Date: Sep. 6, 2007 (54) INFORMATION SECURITY DEVICE OF Publication Classification UNIVERSAL SERAL BUS HUMAN (51) Int. Cl. INTERFACE DEVICE CLASS AND DATA H04LK LM00 (2006.01) TRANSMISSION METHOD FOR SAME (52) U.S. Cl. ....................................................... 713/186 (75) Inventors: Zhou Lu, Beijing (CN); (57) ABSTRACT Huazhang Yu, Beijing (CN) The present invention relates to an information security device of Universal Serial Bus (USB) Human Interface Correspondence Address: Device (HID) class and the data transmission method for the Richard L. Wood same. With a master chip that has a built-in HID descriptor and a USB interface chip connected to the master chip, the 22nd Floor, 120 South Riverside Plaza device of the present invention itself may be designed to be Chicago, IL 60606-3945 compact and easy to use, and provide powerful functions. With the USB HID interface, the device user does not need (73) Assignee: Feitian Technologies, Co., Ltd, to install a driver and the user can use the device anywhere Beijing (CN) and anytime. And the user does not need to manage the driver whose version updates constantly, consider the com patibility of various product drivers, face the risk caused by (21) Appl. No.: 111534,991 the driver when running OS, and worry about the pollution to the system resulted from the installation and uninstalla (22) Filed: Sep. 25, 2006 tion of the driver. CPU, SCM or smart card chip used as the master chip ensures that the security of identity authentica Foreign Application Priority Data tion is reliable.
    [Show full text]
  • Usbcheckin: Preventing Badusb Attacks by Forcing Human-Device Interaction
    USBCheckIn: Preventing BadUSB Attacks by Forcing Human-Device Interaction Federico Griscioli∗, Maurizio Pizzonia∗ and Marco Sacchetti∗ ∗Roma Tre University, Department of Engineering Via della Vasca Navale 79, 00146 Rome, Italy fgriscioli,[email protected] [email protected] GoodUSB [3] is a software solution that aims at protecting Abstract—The BadUSB attack leverages the modification of the host against BadUSB attacks. When a new USB device is firmware of USB devices in order to mimic the behaviour of a attached, a message is shown to the user, which must declare keyboard or a mouse and send malicious commands to the host. This is a new and dreadful threat for any organization. Current his/her expectation about the functionalities of the device. countermeasures either require special USB devices or ask the In this paper we present USBCheckIn, an hardware solution user to decide if the device can be used. that is able to protect any kind of USB host against attacks We propose a new approach that, before allowing the device from devices that claim to be human interface devices but are to be used, forces the user to interact with it physically, to not. The basic idea is that the authenticity of a real human ensure that a real human-interface device is attached. Our implementation is hardware-based and, hence, can be used with interface device can be easily checked by asking the user to any host, comprising embedded devices, and also during boot, use it. To authorize a human intreface device to connect to i.e., before any operating system is running.
    [Show full text]
  • Pointing Devices, Input-Output Mappings, CD Gain, Mid-Air Interaction, Problems of Direct Input and Solutions Input Devices Vs
    Input: pointing devices, input-output mappings, CD gain, mid-air interaction, problems of direct input and solutions Input devices vs. Finger-based input Indirect vs. Direct pointing Indirect: The position of the cursor Direct: Fingers manipulate visual is controlled by the device objects directly on the screen Absolute vs. Relative pointing Absolute: 1-to-1 mapping between input and output space indirect direct Relative: Input controls the relative position of the cursor (always indirect) Hovering mode Tracking the position of the pointing device (e.g., the pen) or the finger from distance Hover widgets http://www.youtube.com/watch?v=KRXfaZ8nqZM Absolute pointing Direct input ! Hovering feedback is not indispensable as there is a clear mapping between pen/fingers and the screen ! Main drawback: occlusion problems Indirect input Wacom Cintiq ! « Hovering » is indispensable: users must know the position of the cursor before starting drawing regular graphics tablet Relative pointing Common devices: mouse and touchpad « Clutching » instead of « hovering » mode ! Lift the mouse or finger to « re-calibrate » movement ! Use of smaller input space to traverse a larger output space How would you map the input space of the tablet to the output space of the wall? Smarties: https://www.lri.fr/~chapuis/publications/CHI14-smartiestk.mp4 Buxton’s 3-state model (1990) A. Two-state model for mouse Buxton’s 3-state model (1990) B. Two-state model for a touch tablet Buxton’s 3-state model (1990) C. Three-state model for a gaphics tablet with stylus Relative pointing: Mappings Position control: maps human input to the position of the cursor (or object of interest) Examples: mouse, touchpad Rate (or velocity) control: maps human input to the velocity of the cursor (or object of interest) Examples: joystick, trackpoint Trackpoint Isotonic vs.
    [Show full text]