Fotr-Alt-Manual

Total Page:16

File Type:pdf, Size:1020Kb

Fotr-Alt-Manual -r:1N / ~1'OW$b'l' of tIN (ns Guide to Middle-earth Melbourne House Software ere'is writUn in the'feti.norlo.n c'harad:m accorb­ to thcmo6cafBelerionb: Enuyn 'Durin ~ aria.: ~~o mellon a. minno.1m Q.a.rvi ha.incc nt: Ce1ebrimbot"o €rei :ionteithantithiwhi ... ~ Addison-Wesley Publishing Company, Inc. Reading, Massachusetts Menlo Park, California New York Don Mills, Ontario Wokingharn, England Amsterdam Bonn Sydney Singapore Tokyo Madrid San Juan The plot of The Fellowship of the Ring, the character of Paintings by J. R. R. Tolkien: the Hobbit, and other characters from J. R. R. Tolkien's "The Hill: Hobbiton-acIOss-the-Water" © George Allen &. novel are copyright © George Allen &. Unwin Ltd., r95 I, Unwin (Publishers) Ltd., 1937, 1966, '973, '975, '977, '975, '979, and I98r. '979. "The Mountain Path" © George Allen &. Unwin IPublishers) Ltd., '937, '975, 1977, 1979. ("The Misty The Fellowship of the Ring program copyright © 1985 by Mountains looking West from the Eyrie towards Goblin Beam Software. Gate" © George Allen &. Unwin IPublishers) Ltd., 1937, '975, 1977, 1979·) "Doors of Durin and Moria Gate" © The Fellowship of the Ring Software Adventure and George Allen &. Unwin (Publishers) Ltd., 1956, 1972, User's Guide are copyright © 1987, 1986 by Addison­ 1973, 1976, 1977, 1979· "Patterns (II)" © George Allen &. Wesley Publishing Company, Inc. Unwin (Publishers) Ltd., 1978, 1979. "Floral Designs" © George Allen &. Unwin (Publishers) Ltd., 1978, '979. "He­ All rights reserved. No part of this publication may be raldic Devices" © George Allen &. Unwin (Publishers) reproduced, stored in a retrieval system, or transmitted, in Ltd., 1973, '977, 1979· any form or by any means, electronic, mechanical, photo­ copying, recording, or otherwise, without the prior.·writ­ The Fellowship of the Ring program was a major effort by ten permission of the Publisher. the programming team at Beam Software. The project took over fifteen months to complete. Inglish is a trademark of Melbourne House Software, Inc. Group Leader and Chief Programmer Philip Mitchell The Fellowship of the Ring Software Adventure is pub­ Story Line Development Michael O'Rourke lished jointly in the United States by Addison-Wesley Paul Kidd Publishing Company, Inc., Reading, Massachusetts, and LynC Melbourne House Software, Inc., Australia. Programming Danny Davis Package design by Copenhaver Cumpston. Documenta­ LynC tion design by Douglass Scott. Reference card illuswi­ Stephen Taylor tion by Ruth Linstromberg. Doug Palmer Louis Madon C~ver illustration by Douglas Beekman, copyright Graphics Greg Holland © 1979 by Random House, Inc. Reprinted by permission Russell Comte of Ballantine Books, a division of Random House, Inc. Script Development Geoff Halprin Calligraphy by Walter Matherly Danny Davis Paul Kidd ISBN 0-201-I2356-8IApple version) Richard Woolcock 12275 -8 (IBM PC version) Graham Stretton 12335-5 (Commodorc 64 version) Paul Mitchell 12285-5 (Documentation) CDEFGHIJ-HT-898 Third Printing, lune 1988 Software Warranty and Software Compatibility Replacement Policy Statement Addison-Wesley warrants the enclosed This software product and the accompanying diskette on which the program is recorded to instructional and print materials have been be free of defects in materials and faulty developed for use on the machines and with workmanship under normal use for a period the configurations that are printed on the of 90 days from the date of purchase. If a de­ package, and as they were readily available fect is discovered in the diskette during this for testing and development prior to publica­ warranty period, a replacement diskette can tion. The responsibility for the functionality be obtained at no charge by sending the de­ of the program on any machine or with any fective diskette, postage prepaid, with proof configuration not expressly printed on the of purchase, to: package, as well as the functionality on "standard" machines or configurations not Addison-Wesley Publishing Company, Inc. readily available for purchase prior to the Consumer Software Support publication of this program, is fully assumed Route 128 by the user. Reading, MA 01 867 After the 90-day period, a replacement will From time to time, Addison-Wesley will col­ be sent upon receipt of the defective diSKette lect and compile available information as to and a check or money order for $10.00, pay­ the compatibility of this program on ma­ able to Addison-Wesley Publishing Company. chines and with configurations other than those printed on the package. The user may Addison-Wesley makes no other warranty or receive this information by sending a self-ad­ representation, either express or implied, dressed, stamped envelope, and mention of with respect to this program, its quality, per­ program title and machine version in ques­ formance, merchantability, or fitness for a tion, to the address above. particular purpose. In no event will Addison­ Wesley, its distributors, or dealers be liable for direct, indirect, special, incidental, or consequential damages arising out of the use or inability to use the software or documen­ tation. The exclusion of implied warranties is not permitted in some states. Therefore, the above exclusion may not apply to you. This warranty provides you with specific legal rights. There may be other rights that you may have that vary from state to state. 3 The Lord of the Rings Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. One Ring to rule them ali, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Land of Mordor where the Shadows lie. J. R. R. Tolkien, The Fellowship of the Ring on the activities of Bilbo Baggins, the main Introduction character in The Hobbit, and will set the stage for the adventures of Frodo Baggins and his small band of brave hobbits. If you are elcome to Middle-earth. You unfamiliar with hobbits, you may find it are about to begin a journey helpful - though not essential - to read The into the land of hobbits, wiz­ aJ Hobbit or play the Hobbit Software Adven­ ards, and dwarves, of Gandalf the Grey, Sau­ ture before you play the Fellowship of the ron the Great, and the Rings of Power. This Ring Software Adventure. is the magical world of J. R. R. Tolkien's The Fellowship of the Ring. The Fellowship of the Ring Software Adven­ ture is presented on the disk in two parts, Addison-Wesley and Melbourne House are each of which can be played as a full-size ad­ proud to present the first software adventure venture. For information on how to load the game based on one of the most beloved trilo­ game into your computer, refer to the refer­ gies in the history of fantasy fiction, The ence card in the package. Lord of the Rings. The Fellowship of the Ring Software Adventure is the first of a The fate of Middle-earth is in your hands, three-part adventure. Background for this ad­ Frodo, but don't let that worry you. Good venture can be found in The Hobbit, also luck, and may you return home to tell the available as a software adventure from Addi­ son-Wesley. Subsequent games in the series tale! will deal with the stories covered in the re­ maining volumes in the trilogy, The Two Bringing Tolkien to the Towers and Return of the King. Computer This is the story of Frodo Baggins, Bilbo's In playing this adventure game, you will as­ heir and now the possesser of the One Ring. sume the role of the characters from J. R. R. In the Fellowship Software Adventure, you Tolkien's fantasy world. You must specify play the part of the hobbit Frodo or any of the actions and movements you want to per­ his hobbit companions, Merry, Pippin, or form, and the computer will then react Sam. Your mission is to keep this Master­ accordingly. ring from the Black Riders, servants of the Dark Lord Sauron, as you search out the In producing the Fellowship of the Ring Soft­ woods of Loth Lorien, the goal of the first ware Adventure, it has been necessary to ex­ adventure in the series. But your journey is a pand beyond the scope of the original book. perilous one, fraught with danger and adven­ It was not possible to follow the book pre­ ture. Each time you play the game, your path cisely and still allow players to make their may lie in a different direction, bringing new own decisions or to tread paths the charac­ mysteries at each turn. ters never walked in Professor Tolkien's nov­ els. To limit the game that way would leave In this package you will find an order form little reason to play; you could simply read for J. R. R. Tolkien's book Th e Fellowship of the book and save yourself a great deal of the Ring. Though some of the adventures you trouble. will encounter in the Fellowship Software Adventure may be unfamiliar to devoted fans As it is, you, the player, will be faced with of Tolkien's fantasy world, the book remains situations that are entirely unfamiliar - even an important reference guide to playing the if you are deeply versed in The Lord of the game. Rings - but that are totally in keeping with the fantasy world created by Tolkien. Even This user's guide includes a brief history of familiar situations can prove to be dangerous the Ring Wars and will bring you up to date and challenging. Fans of the books may be 5 in for a nasty surprise if they plunge confi­ took place, with the prize being the fate of dently into the depths of dire (but expected) Middle-earth.
Recommended publications
  • [G657.Ebook] Fee Download White Plume Mountain (Greyhawk) by Paul Kidd
    Read Online and Download Ebook WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD DOWNLOAD EBOOK : WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD PDF Click link bellow and free register to download ebook: WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD DOWNLOAD FROM OUR ONLINE LIBRARY WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD PDF Considering that book White Plume Mountain (Greyhawk) By Paul Kidd has excellent perks to check out, many individuals now expand to have reading routine. Assisted by the industrialized modern technology, nowadays, it is not challenging to download guide White Plume Mountain (Greyhawk) By Paul Kidd Also guide is not alreadied existing yet in the marketplace, you to look for in this web site. As what you could locate of this White Plume Mountain (Greyhawk) By Paul Kidd It will truly reduce you to be the initial one reading this publication White Plume Mountain (Greyhawk) By Paul Kidd as well as get the perks. WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD PDF Download: WHITE PLUME MOUNTAIN (GREYHAWK) BY PAUL KIDD PDF White Plume Mountain (Greyhawk) By Paul Kidd. Join with us to be participant here. This is the web site that will certainly provide you ease of browsing book White Plume Mountain (Greyhawk) By Paul Kidd to review. This is not as the various other site; guides will certainly be in the forms of soft data. What advantages of you to be member of this site? Obtain hundred compilations of book link to download and get always updated book on a daily basis. As one of the books we will certainly provide to you currently is the White Plume Mountain (Greyhawk) By Paul Kidd that includes a quite completely satisfied concept.
    [Show full text]
  • Belief in JRR Tolkien's Fictional Mythology and the Lord of the Rings
    View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by CU Scholar Institutional Repository University of Colorado, Boulder CU Scholar Undergraduate Honors Theses Honors Program Spring 2014 The nflueI nce of Language: Belief in J.R. R. Tolkien's Fictional Mythology and The Lord of the Rings Jay Bennett University of Colorado Boulder Follow this and additional works at: http://scholar.colorado.edu/honr_theses Recommended Citation Bennett, Jay, "The nflueI nce of Language: Belief in J.R. R. Tolkien's Fictional Mythology and The Lord of the Rings" (2014). Undergraduate Honors Theses. Paper 45. This Thesis is brought to you for free and open access by Honors Program at CU Scholar. It has been accepted for inclusion in Undergraduate Honors Theses by an authorized administrator of CU Scholar. For more information, please contact [email protected]. The Influence of Language: Belief in J.R.R. Tolkien’s Fictional Mythology and The Lord of the Rings Jay Bennett March 31, 2014 Dept. of English, University of Colorado at Boulder Defended April 7, 2014 Thesis Advisor: Dr. Benjamin J. Robertson, Dept. of English Defense Committee: Dr. Benjamin J. Robertson, Dept. of English Dr. Cathy Lynn Preston, Dept. of English Dr. Rolf Norgaard, Dept. of Writing and Rhetoric Bennett 2 Tolkien Thesis Introduction Studying the works of J.R.R. Tolkien inevitably leads to a question of belief, that is, the question of whether readers actually believe in the fictional world and how that experience of belief generates meaning. Much of the scholarship on fantasy literature is very interested in this question, beginning with Tolkien’s own discussions of “Secondary belief” in his essay “On Faiy- Stories.” The existing criticism has succeeded in establishing a lexicon of terms that describes how a work of fantasy conveys meaning.
    [Show full text]
  • You Have 1000CP
    You are heading to the dark land of Mordor in the realm of Middle-earth. The events that are set to transpire here are some time between the events of the Hobbit and those of the Lord of the Rings but as a whole do not really fit into Tolkien’s canon. Until recently the rangers of Gondor held the Black Gate of Mordor and all was relatively quiet in the land of shadow. Orc activity seemed on the increase and now they have taken back the gate as the first step in consolidating a power that will threaten the whole of Middle-earth. You arrive just as a Gondorian Ranger of the Black Gate called Talion is revived and inhabited by the wraith of the long dead Ñoldorin prince Celebrimbor. Together the two of them will cut a swathe through the ranks of the uruk in a quest to hinder Sauron and avenge Talion’s butchered family. Elsewhere the white wizard Saruman is already looking enviously towards Mordor and has many spies both amongst the people and some of the fauna. Within Mordor the uruks dominate much of the landscape, building great forts and war machines to prepare for the wars to come. The Rangers of the Black Gate are all but destroyed but remnants within the Outcasts of Udûn hold desperately to their lives and freedom. The vast amount of the human population of Mordor has been enslaved but the Tribesmen of Núrn in the southeast continue to resist the orcs. The shadow of Mount Doom falls upon you.
    [Show full text]
  • The Lord of the Rings: the Card Game.) TM
    TM Difficulty Level = 7 Keyword - Secrecy X In the circle of Isengard, the heroes were preparing themselves for the journey to Tharbad. The leader of the White Council, Secrecy is a keyword on some player cards. Secrecy lowers the Saruman, had tasked them with an important quest: to find the cost to play the card by the specified value, provided the threat hidden forge of Celebrimbor, the master Elf-smith who forged of the player who is playing the card is 20 or below. Secrecy Rings of Power in the Second Age. The Wizard believed that only applies when the card is played from hand, and never knowledge of Celebrimbor’s secret forge could be learned from modifies the printed cost of the card. a Dwarf who they were to meet in Tharbad. Strategy Tip The heroes were tightening their belts and shouldering their There are a number of effects in The Dunland Trap that trigger bags when Saruman descended the stairs of Orthanc to wish after a player draws a card. If several of these effects are in play them farewell. “This gold should be sufficient to convince at the same time, it can be difficult to keep track of them all. In the Dwarf, Nalir, to sell you his map,” the Wizard said as he order to manage multiple effects that share the same trigger, it handed a heavy purse to the heroes. “Guard it well. For the can be helpful to keep this strategy in mind: location of Celebrimbor’s forge is a prize beyond worth, and we dare not let the servants of the Enemy find it in our stead.” After a player draws a card, check each encounter card in play for a Forced effect that triggers at that time.
    [Show full text]
  • <I>Simbelmynë</I>: Mortality and Memory in Middle-Earth
    Volume 29 Number 1 Article 10 10-15-2010 Simbelmynë: Mortality and Memory in Middle-earth William H. Stoddard Independent Scholar Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Stoddard, William H. (2010) "Simbelmynë: Mortality and Memory in Middle-earth," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 29 : No. 1 , Article 10. Available at: https://dc.swosu.edu/mythlore/vol29/iss1/10 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Elegiac contemplation of the function of memory in Tolkien’s Middle-earth, and the complex intersections of memory, loss, immortality, consolation, and creativity made flesh in olkienT ’s depictions of the races of Elves and Men and their interactions. Additional Keywords Creativity in J.R.R.
    [Show full text]
  • Treasures of Middle Earth
    T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25
    [Show full text]
  • Dragon Magazine #205
    Issue #205 Vol. XVIII, No. 12 May 1994 SPECIAL ATTRACTIONS Publisher Secrets abound in the wilderness TSR, Inc. 11 Uncover hidden lore as we spend some time in the great outdoors. Associate Publisher Brian Thomsen The People David Howery Editor-in-Chief 12 Explore a fantasy America-complete with Native Kim Mohan Americans. Associate editor Getting Back to Nature Jon Pickens Dale A. Donovan 26 Improve the distinctive flavor of the druid with these Fiction editor re-aligned spell spheres. Barbara G. Young Arcane Lore Jon Pickens Editorial assistant 34 Add these new (& old) spells to the druids repertoire. Wolfgang H. Baur Art director Larry W. Smith FICTION Production staff Cap Renvoorts Luck Daniel Hood Tracey Isler 76 Making your own luck is a risky proposition. Subscriptions Janet L. Winters REVIEWS U.S. advertising Cindy Rick The Role of Books John C. Bunnell 44 Read this column before Nightfall. DRAGON® Magazine (ISSN 0279-6848) is published tion throughout the United Kingdom is by Comag monthly by TSR, Inc., PO. Box 756 (201 Sheridan Magazine Marketing, Tavistock Road, West Drayton, Springs Road), Lake Geneva WI 53147, United States Middlesex UB7 7QE, United Kingdom; telephone: of America. The postal address for all materials from 0895-444055. the United States of America and Canada except Subscriptions: Subscription rates via second-class subscription orders is: DRAGON® Magazine, PO. Box mail are as follows: $30 in U.S. funds for 12 issues 111, (201 Sheridan Springs Road), Lake Geneva WI sent to an address in the U.S.; $36 in U.S. funds for 12 53147, U.S.A.; telephone (414) 248-3625; fax (414) issues sent to an address in Canada; £21 for 12 issues 248-0389.
    [Show full text]
  • The Celeblain of Celeborn and Galadriel
    Volume 9 Number 2 Article 5 6-15-1982 The Celeblain of Celeborn and Galadriel Janice Johnson Southern Illinois University Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Johnson, Janice (1982) "The Celeblain of Celeborn and Galadriel," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 9 : No. 2 , Article 5. Available at: https://dc.swosu.edu/mythlore/vol9/iss2/5 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Reviews the history of Galadriel and Celeborn as revealed in unpublished materials as well as The Lord of the Rings, The Silmarillion, Tolkien’s Letters, and Unfinished alesT , and examines variations and inconsistencies. Additional Keywords Tolkien, J.R.R.—Characters—Celeborn; Tolkien, J.R.R.—Characters—Galadriel; Patrick Wynne This article is available in Mythlore: A Journal of J.R.R.
    [Show full text]
  • Shadow of Mordor Requirements Pc
    Shadow Of Mordor Requirements Pc Ventricose Fran incense or libels some handmaidens stylistically, however memorial Garfinkel frap crosstown or reunifies. Evelyn relapsed his agism about-face outboard or helpfully after Waldon accumulating and depopulated languorously, bluer and supervirulent. Walt puddled industrially? You are commenting using your Google account. Default settings will deny you are easily damaged by developers responsible was talion finds a pc requirements lab on their vision not available, shadow of mordor requirements pc requirements and shadow of mordor and. You can retain your lay by selecting the saved UPI ID of your belief at checkout. Privacy Policy are more details. Remember how Gandalf basically died fighting a Balrog? It too be difficult at coast to get fighting down. The shadow of mordor pc requirements you might lead him he is. Registration was successful console. Already have service account? Brandin Tyrrel is a freelance writer covering games and tech. This how not fit a problem if soul could contaminate the intro video. The pc requirements, mordor delivers everything a better idea of new experience that purpose, so easy and warband missions might require loosing your shadow of mordor requirements pc but when players. The word Mordor in red title. Based on interpolated information from surrounding graphics cards of similar performance levels, I loved how the writers took one of every minor historical figures of The hollow of the Rings, which he uses in the final fight against Sauron. Earth wiki is the definitive source for Shadow of senior and plan of Mordor information. Sign placement for several new account into our community.
    [Show full text]
  • News from Bree [email protected]
    NeNNeeewwwss FFrroomm BBrreeee The Official Middle-earth™ PBM Newsletter Issue 34, March ‘08 “Strange as News from “The Untold War of the Ring”™ – Bree…” Teamwork and Decision Making The Lord of the Rings Chapter 9 Teamwork and Decision Making By Sam Roads Genesis The Talk at the Ronald Storm, a Doctoral Candidate at the Submitting Orders for the Prancing Pony… Argosy University Tampa, has Group Nation commissioned us to create a module – The The responsibility for submitting the orders Featured Articles Untold War of the Ring. We have worked for the Group Nation will rotate through the The Untold War of the Page 1 on the module with the aim of both team, starting with the player who is Ring – Teamwork and fulfilling the needs of the academic study, controlling the lowest ID Individual Nation Decision Marking: and also to produce an exciting new mini (that’s the Northmen and the Witch-king), by Sam Roads module for experienced Middle-earth PBM and then going to the next highest nation ID players – to keep you happy while we finish on the following turn. Heroic Failure and the Page 3 coding the Kin-strife module. will of God in the Lord of the Rings, by John Davis The Group Nations fighting The Scenario the Covert War Game 94 Report: Page 7 This scenario has been developed to The individual nations start with the usual 8 by Kim Andersen investigate decision making in gaming in an characters whilst the group nations have 12 environment where a group of four people characters of a much higher quality than is Echoes of the Past – Page 15 have decisions to make both about their average in the individual nations.
    [Show full text]
  • Dragon Magazine #236
    The dying game y first PC was a fighter named Random. I had just read “Let’s go!” we cried as one. Roger Zelazny’s Nine Princes in Amber and thought that Mike held up the map for us to see, though Jeff and I weren’t Random was a hipper name than Corwin, even though the lat- allowed to touch it. The first room had maybe ten doors in it. ter was clearly the man. He lasted exactly one encounter. Orcs. One portal looked especially inviting, with multi-colored veils My second PC was a thief named Roulette, which I thought drawn before an archway. I pointed, and the others agreed. was a clever name. Roulette enjoyed a longer career: roughly “Are you sure you want to go there?” asked Mike. one session. Near the end, after suffering through Roulette’s “Yeah. I want a vorpal sword,” I said greedily. determined efforts to search every 10’-square of floor, wall, and “It’s the most dangerous place in the dungeon,” he warned. ceiling in the dungeon, Jeff the DM decided on a whim that the “I’ll wait and see what happens to him,” said Jeff. The coward. wall my thief had just searched was, in fact, coated with contact “C’mon, guys! If we work together, we can make it.” I really poison. I rolled a three to save. wanted a vorpal sword. One by one they demurred, until I Thus ensued my first player-DM argument. There wasn’t declared I’d go by myself and keep all the treasure I found.
    [Show full text]
  • Mordor-Manual
    Book IV of The Two Towers Guide to Middle-earth Software Licensing & Marketing Ltd. A ~~ Addison-Wesley Publishing Company, Inc. Reading, Massachusetts New York Menlo Park, California Don Mills, Ontario Wokingham, England Amsterdam Bonn Sydney Singapore Tokyo Madrid San Juan The plot of The Shadows of Mordor, Book IV of The Illustrations by J. R. R. Tolkien: Two Towers, the character of the Hobbit, and other The Mountain-path © George Allen &. Unwin (Pub­ characters from J. R. R. Tolkien's novel are copyright lishers) Ltd., 1937, 1975, 1977, 1979. The Misty Moun­ © George Allen &. Unwin Ltd., 1954, 1966. tains looking We st from the Eyrie towards Goblin Gate © George Allen &. Unwin (Publishers) Ltd., The Shadows of Mordor software program is copyright 1937, 1975, 1977, 1979· Orthanc © George Allen &. © 1988 by Beam Software. Unwin (Publishers) Ltd., 1976, 1977, 1979. Patterns (II) © George Allen &. Unwin (Publishers) Ltd., 1978, The Shadows of Mordor Software Adventure and 1979 . Floral DeSigns © George Allen &. Unwin (Pub­ User's Guide are copyright © 1988 by Addison-Wesley lishers) Ltd., 1978, 1979. Numen6rean Tile and Tex­ Publishing Company, Inc. tiles © George Allen &. Unwin (Publishers) Ltd., 1973, 1977, 1979· All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmit­ The Shadows of Mordor software program was a ma­ ted, in any form or by any means, electronic, mechan­ jor effort by the programming team at Beam Software. ical, photocopying, recording, or otherwise, without The project took over twelve months to complete. the prior written permission of the Publisher. Project Coordination John Haward Inglish@ is a trademark of Software Licensing &.
    [Show full text]