Sample File Sample File Cataclysm on Cloudholme Credits Written By: Andrew Lucas Chief Editor: David K

Total Page:16

File Type:pdf, Size:1020Kb

Sample File Sample File Cataclysm on Cloudholme Credits Written By: Andrew Lucas Chief Editor: David K Sample file Sample file Cataclysm on Cloudholme Credits Written by: Andrew Lucas Chief Editor: David K. Hurd Additional Editing: Lawrence Whalen III Cover Art: Alan Pollack, Back Cover: William O’Conner Interior Art: Fred Rawles Cartography: Craig Zipse Graphic Design: Lawrence Whalen Jr. Production: David K. Hurd & Lawrence Whalen Jr. Dedication: Johnathan Swift for the dreams of Laputa and his Modest Proposal that influenced far too much of my thinking. Gerry Anderson for making a young English child insist his mom buy Thunderbird Pajamas. Paul for giving me a contract stipulating a minimum of 35,000 words and not complaining then I more than doubled that word count, even though it didn't work out in the end. Chris Sims and Travis Stout forSample the help provided file in developing the Shard Warriors. And finally to the bastards, who wrote Tomb of Horrors, you still own me a perfectly good Familiar. © 2003 MonkeyGod Enterprises LP. For information concerning what constitutes Product Identity and Open Gaming Content refer to the License page. Contact Information 36 The Arcade 65 Weybosset Street Providence, RI 02903 WWW.MonkeyGodEnterprises.com Table of Contents Introduction . 4 History of Astenthal . 7 In the Beginning . 7 Nations of Race . 8 Asenthal . 9 The Arcane Engine and Vankor Laisen . 13 Present Day Folk Tales. 16 Gazetteer . 17 Geography. 17 Towns . 20 The Blighted Hills & Dwarven Freehold . 20 Silverthorne: The Elven Forest . 23 The Raze & Blight Swamps: Orc Clans . 25 The Settlements of Man . 28 Meadowbridge . 31 Krystalyn. 32 Lucius’ Quest: Astenthal. 35 Goldendale . 37 Cloudholme . 38 Getting Started . 43 Adventure Background. 44 Getting the Player’s Involved. 46 Getting to Cloudholme . 47 Interview with a Dragon. 48 Ravenwood . 50 Vankor’s Freehold. 53 Locating Vankor’s FreeholdSample . file. 53 Vankor’s Freehold. 53 Cloudholme . 63 Arriving on Cloudholme . 63 Astenthal’s Palace. 64 Citadel of the Champions of the Way . 68 The Great Hall . 69 College of Mystic Knowledge . 72 Basement Level . 76 Beneath the Tumbled Stones . 79 Vankor’s Excavation. 79 Level 4: The Arcane Engine. 85 Ending the adventure.. 88 Appendix . 89 Monster Stat Blocks . 89 New Monsters. 96 Persona Dramatica . 100 Historical NPCs . 106 Arcana. 107 Open Gaming License and Notices This printing of Cataclysm on Cloudholme is done under version 1.0a of the 3.Offer and Acceptance: By Using the Open Game Content You indicate Your Open Game License, the D20 System Trademark License, D20 System Trade- acceptance of the terms of this License. mark Logo Guide, and System Reference Document by permission from Wiz- 4. Grant and Consideration: In consideration for agreeing to use this License, ards of the Coast. Subsequent printings of this book will incorporate final ver- the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive sions of the license. license with the exact terms of this License to Use, the Open Game Content. Designation of Product Identity: The following items are hereby designated as 5.Representation of Authority to Contribute: If You are contributing original Product Identity in accordance with Section 1(e) of the Open Game License ver- material as Open Game Content, You represent that Your Contributions are sion 1.0a. Any and all MonkeyGod Enterprises logos and identifying marks; all Your original creation and/or You have sufficient rights to grant the rights con- text under the Description header of any new creature, spell, ritual, magic item, veyed by this License. artifact, or NPC’s listing; any elements of the setting, including but not limited to capitalized names, names of artifacts, characters, countries, creatures, geographic 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE locations, gods, historic events, magic items, organizations, spells, or titans; and portion of this License to include the exact text of the COPYRIGHT NOTICE any and all stories, storylines, plots, thematic elements, and dialogue; and all art- of any Open Game Content You are copying, modifying or distributing, and work, symbols, designs, depictions, illustrations, maps and cartography, likenesses, You must add the title, the copyright date, and the copyright holder's name to poses, logos, symbols, or graphic design, except such elements that already appear the COPYRIGHT NOTICE of any original Open Game Content you Distrib- in the D20 System Reference Document and are already OGC by virtue of appear- ute. ing there. The above Product Identity is not Open Game Content. 7. Use of Product Identity: You agree not to Use any Product Identity, including Designation of Open Game Content: Subject to the Product Identity desig- as an indication as to compatibility, except as expressly licensed in another, inde- nation above, the following portions of Cataclysm on Cloudholme are desig- pendent Agreement with the owner of each element of that Product Identity. You nated as Open Game Content: all creature, and NPC statistics templates (i.e. agree not to indicate compatibility or co-adaptability with any Trademark or from Challenge Rating (e.g. CR 2) down to Advancement Range); all skills, Registered Trademark in conjunction with a work containing Open Game Con- feats, special attacks (SA) and special Qualities (SQ); prestige classes; all text tent except as expressly licensed in another, independent Agreement with the under the Combat section of a creature’s listing; all Weapons; all Armor; all owner of such Trademark or Registered Trademark. The use of any Product town or city statistics, anything else contained herein which is already Open Identity in Open Game Content does not constitute a challenge to the ownership Game Content by virtue of appearing in the System Reference Document or of that Product Identity. The owner of any Product Identity used in Open Game some other OGC source; and all text contained herein that is already public Content shall retain all rights, title and interest in and to that Product Identity. domain. 8. Identification: If you distribute Open Game Content You must clearly indi- All contents of this book, regardless of designation, are copyrighted year cate which portions of the work that you are distributing are Open Game Con- 2003 by MonkeyGod Enterprises LP. tent. OPEN GAME LICENSE Version 1.0a 9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to The following text is the property of Wizards of the Coast, Inc. and is Copy- copy, modify and distribute any Open Game Content originally distributed under right 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. any version of this License. 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners 10 Copy of this License: You MUST include a copy of this License with every who have contributed Open Game Content; (b)"Derivative Material" means copy- copy of the Open Game Content You Distribute. righted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, 11. Use of Contributor Credits: You may not market or advertise the Open upgrade, improvement, compilation, abridgment or other form in which an exist- Game Content using the name of any Contributor unless You have written per- ing work may be recast, transformed or adapted; (c) "Distribute" means to repro- mission from the Contributor to do so. duce, license, rent, lease, sell, broadcast, publicly display, transmitSample or otherwise 12 file Inability to Comply: If it is impossible for You to comply with any of the distribute; (d)"Open Game Content" means the game mechanic and includes the terms of this License with respect to some or all of the Open Game Content due methods, procedures, processes and routines to the extent such content does not to statute, judicial order, or governmental regulation then You may not Use any embody the Product Identity and is an enhancement over the prior art and any Open Game Material so affected. additional content clearly identified as Open Game Content by the Contributor, 13 Termination: This License will terminate automatically if You fail to com- and means any work covered by this License, including translations and derivative ply with all terms herein and fail to cure such breach within 30 days of becom- works under copyright law, but specifically excludes Product Identity. (e) "Product ing aware of the breach. All sublicenses shall survive the termination of this Identity" means product and product line names, logos and identifying marks License. including trade dress; artifacts; creatures characters; stories, storylines, plots, the- matic elements, dialogue, incidents, language, artwork, symbols, designs, depic- 14 Reformation: If any provision of this License is held to be unenforceable, tions, likenesses, formats, poses, concepts, themes and graphic, photographic and such provision shall be reformed only to the extent necessary to make it other visual or audio representations; names and descriptions of characters, spells, enforceable. enchantments, personalities, teams, personas, likenesses and special abilities; 15 COPYRIGHT NOTICE places, locations, environments, creatures, equipment, magical or supernatural Open Game Licence v 1.0a Copyright 2000, Wizards of the Coast, Inc. abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Product Identity, and which specifically excludes the Open Game Content; (f) Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original mate- "Trademark" means the logos, names, mark, sign, motto, designs that are used by a rial by E. Gary Gygax and Dave Arneson. Contributor to identify itself or its products or the associated products contributed Original Spell Name Compendium Copyright 2002 Clark Peterson; based on to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means NPC-named spells from the Player's Handbook that were renamed in the Sys- to use, Distribute, copy,.
Recommended publications
  • Sample File 620 88158 Savspecies4.Qxd 12/16/02 12:41 PM Page 2
    620_88158_SavSpecies4.qxd 12/16/02 12:40 PM Page 1 Sample file 620_88158_SavSpecies4.qxd 12/16/02 12:41 PM Page 2 SAVAGE SPECIES DAVID ECKELBERRY, RICH REDMAN, JENNIFER CLARKE WILKES ADDITIONAL DESIGN ART DIRECTOR Eric Cagle, Jesse Decker, Jeff Quick, Dawn Murin Sean Reynolds, Skip Williams COVER ART Jeff Easley DEVELOPER Rich Redman INTERIOR ARTISTS Dennis Cramer, Brian Despain, Emily EDITORS Fiegenschuh, Jeremy Jarvis, John and Jennifer Clarke Wilkes, Gwendolyn Laura Lakey, Alan Pollack, Vinod Rams, F.M. Kestrel, Penny Williams Wayne Reynolds, David Roach, Scott Roller, Mark Sasso, MANAGING EDITOR Arnie Swekel, Sam Wood Kim Mohan GRAPHIC DESIGNERS DESIGN MANAGER Sean Glenn, Sherry Floyd, Dawn Murin Ed Stark GRAPHIC PRODUCTION SPECIALIST Angelika Lokotz MANAGING DEVELOPER Richard Baker PROJECT MANAGER Martin Durham CATEGORY MANAGER PRODUCTION MANAGER Anthony Valterra Chas DeLong DIRECTOR OF RPG R&D VICE PRESIDENT OF PUBLISHING Bill Slavicsek Mary Kirchoff Sample file Playtesters: Paul Barclay, Randy Buehler, Michael Donais, Andrew Finch, Curt Gould, Robert Kelly, Todd Meyer, Jon Pickens, Monica Shellman, Christine Tromba, Michael S. Webster, Penny Williams Based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System® License, please visit www.wizards.com/d20. ® Sources: Dragon magazine #45, FORGOTTEN REALMS® Campaign Setting, Magic of Faerûn, Sword and Fist, Masters of the Wild, Monster Manual, Monster Manual II, Monsters of Faerûn, Oriental Adventures, and Reverse Dungeon.
    [Show full text]
  • Chronomancer
    OPTIONAL GAME ACCESSORY Chronomancer Credits Design: Loren Coleman Development and Editing: Matt Forbeck Additional Assistance: Jim Butler, Andria Hayday, Bruce Heard, Steve Miller, Roger Moore, Jon Pickens, Skip Williams, and David Wise Graphic Design: Stephen Daniele and Paul Hanchette Cover Art: Alan Pollack Interior Art: Thomas Baxa, Adrian Bourne, Terry Dykstra, Jim HoUoway, Mark Nelson Typography: Angelika Lokotz Production: Paul Hanchette Sample file ADVANCED DUNGEONS & DRAGONS, AD&D, AL-QADIM, BLACKMOOR, DARK SUN, DRAGONLANCE, FORGOTTEN REALMS, GREYHAWK, HOLLOW WORLD, MYSTARA, RAVENLOFT, RED STEEL, and SPELLJAMMER are registered trademarks owned by TSR, Inc. BIRTHRIGHT, COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, PLANESCAPE, and the TSR logo are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. ©1995 TSR, Inc. All rights reserved. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the materials or artwork contained herein is prohibited without the express written permission of TSR, Inc. Printed in the United States of America. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End Lake Geneva Cherry Hinton WI43147 Cambridge CB1 3LB USA United Kingdom ISBN 0-7869-0325-2 1st Printing, August 1995 9506XXX1501 le of Contents Introduction 3 Chapter 4: Chronomancy 39 Where This Belongs in Your Campaign .
    [Show full text]
  • The Dark of the Whole Sordid Mess
    Mm**. :<"* .:;- •*- ITU x Hey, berk! If you're a player, put this book down Only the Dungeon Master should know the dark v£ of the B\ood War. Go read /'he Chant of the War instead — it's safer. Sample file •*>• K&'i GUIDE • CREDI+S Designers: Colin McComb and Monte Cook Editor and Developer: Ray Vallese Cover Artist: Alan Pollack Interior Artist: Adam Rex Conceptual Artist: Dana Knutson Cartographer: Diesel Project Manager: Andria Hayday and K.S. Boomgarden Art Director: Bob Galica Electronic Prepress Coordinator: Dave Conant Typography: Angelika Lokotz Border Art: Robert Repp Graphic Design: Greg Kerkman and Dawn Murin Proofreader: Michele Carter Sample file TSR, Inc. TSR Ltd. 201 Sheridan Springs Road 120 Church End Lake Geneva Cherry Hinton WI53147 Cambridge CB1 3LB U.S.A. United Kingdom 2621xxxl502 ADVANCED DUNGEONS ft DRAGONS, ADftD, MONSTROUS COMPENDSUM, DRAGON, DUNGEON MASTER, and the Lady of Pain logo are registered trademarks owned by TSR, Inc. PLANESCAPE, MONSTROUS MANUAL, and the TSR logo are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. ® 1996 TSR, Inc. All rights reserved. Made in the U.S.A. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products of TSR, Inc. Distributed to the toy and hobby trade by regional distributors. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc.
    [Show full text]
  • Undermountain: the Lost Level by Steven E
    Undermountain: The Lost Level by Steven E. Schend Table of Contents Credits Introduction . 2 Design: Steven E. Schend Hidden Stories . 2 Editing: Bill Olmesdahl Ways In and Out . 3 Cover Art: Alan Pollack Interior Art: Earl Geier Rumors Of Undermountain . 4 Cartography: Dennis Kauth Notes On The Lost Level . .4 Typography: Tracey L. Isler The Lost Level . .6-28 Art Coordination: Robert J. Galica Entry Portal: Room #1 . .6 Melairest: Rooms #2-#17 . .6-19 A DVANCE DUNGEONS & DRAGONS, AD&D, FORGOTTEN Sargauth Falls: Room #18 . 19 REALMS and DUNGEON MASTER are registered trademarks The Prison: Rooms #19#24 . .20-22 owned by TSR, Inc. DUNGEON CRAWL, MONSTROUS MANUAL, The Hunters Lair: Rooms #25--#28 . .22-26 and the TSR logo are trademarks owned by TSR, Inc. Egress Perilous: Rooms #29 & #30 . 26-28 Lost NPCs and Magic . .29-32 Random House and its affiliate companies have worldwide dis- tribution rights in the book trade for English-language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. ©1996 TSR, Inc. All rights reserved. Made in the U.S.A. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End Lake Geneva Cherry Hinton WI 53147 Cambridge CB1 3LB U.S.A. United Kingdom ISBN 0-7869-0399-6 9519 Introduction elcome to the first official DUNGEON CRAWLS™ adventure module, where we return to the timeless depths of the Realms’ oldest and greatest dungeon: Un- dermountain! DUNGEON CRAWL adventures are created as stand-alone quests, but can easily be adapted to existing campaigns.
    [Show full text]
  • Ptolus: the Spire Table of Contents
    ™ THE SPIRE By SampleMonte fileCook ® WWW.PTOLUS.COM 2 PTOLUS: THE SPIRE TABLE OF CONTENTS INTRODUCTION ■ Introduction Where Do I Start? . .4 Page Numbering . .4 The Worst Place in the World . .5 Acknowledgments . .5 What is Ptolus? . .5 ABOVE THE CITY ■ Goth Gulgamel Fortress Layout . .8 Goth Gulgamel Scenarios . .20 Inhabitants . .6 1. Main Entrance . .8 Recovery Mission . .20 Soul Riders . .6 2. Razorwire Tunnel . .8 Find the Staff of the Magi . .20 Ochremeshk . .6 3. Tower of the Guardians . .8 Getting to Dreta Phantas . .20 Urthon Aedar . .7 4. Ghul’s Tower . .8 The Nature of Goth Gulgamel . .7 5. Ancient Armories . .8 ■ Jabel Shammar Reaching and Entering 6. Old Barracks . .9 The Look and Feel of Goth Gulgamel . .7 7.Sample Hall of Shadows file . .9 Jabel Shammar . .21 Walls, Doors, and Décor . .7 8. Tower of the Harrowing . .10 The Nature of Jabel Shammar . .22 The Dread . .7 9. Courtyard and Side Magical Effects . .22 Extradimensional Spaces . .7 Entrance . .10 The Malignancy . .23 The Utterdark . .7 10. Old Storage . .10 Malefic Masks . .25 11. Old Temple . .10 Entering Jabel Shammar . .25 12. Chamber of Cold . .10 Misbegotten Tower . .26 13. Lookout Tower . .10 Level 1: Storehouse . .26 14. Path of Burning Souls . .11 Level 2: Entry . .27 15. Passage to the Orc Caves .12 Level 3: Guardians . .27 16. Minor Vault . .12 Level 4: Laboratory . .27 17. Blood Temple . .12 Level 5: Custodians . .28 18. Blood Priest . .13 Level 6: Trophies . .29 19. The Laboratory . .13 Level 7: Misbegotten Master .29 20. Lair of the Rakshasa Tower of Blasphemy .
    [Show full text]
  • The Complete Druid's Handbook
    ADVANCED DUNGEONS & DRAGONS® 2nd Edition Player’s Handbook Rules Supplement The Complete Druid’s Handbook by David Pulver CREDITS Design: David Pulver Editing: Sue Weinlein New Black and White Art: Jeff Easley Color Art: Larry Elmore, Keith Parkinson, Alan Pollack Typography: Angelika Lokotz Production: Paul Hanchette Special Thanks: Peter Donald, Chris Murray, Bruce Norman, and Tim Pulver. TSR, Inc. TSR, Ltd. POB 756 120 Church End, Lake Geneva, Cherry Hinton WI 53147 Cambridge CB1 3LB U.S.A. United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGON, SPELLJAMMER, DUNGEON MASTER, FORGOTTEN REALMS, and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. PLANESCAPE, MONSTROUS MANUAL, and the TSR logo are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. © 1994 TSR, Inc. All Rights Reserved. Printed in the U.S.A. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduc- tion or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc. Table of Contents Introduction Chapter 1: Druid Characters Druidic Organization The Essential Druid Druidic Branches Branch Portraits Arctic Druid Desert Druid Gray Druid Forest Druid Jungle Druid Mountain Druid Plains Druid Swamp Druid Multi- and Dual-Class Druids
    [Show full text]
  • Program Book, As Appropriate
    ConGregate 4 / DeepSouthCon 55 July 14-16, 2017 ANSWER THE CALL TO VENGEANCE The Manticore Ascendant Series Continues Travis Long has risen from humble begin- nings to become one of the Royal Manti- coran Navy’s most valuable assets. Twice he’s saved the RMN, but now he faces his greatest challenge yet, one that will test his mettle as an officer and as a man of honor. Vengeance is calling—and Travis Uriah Long is willing and able to answer! The newest installment in the Manticore Ascendant series from New York Times best-selling authors David Weber and Timothy Zahn and Honorverse expert Thomas Pope. Explore the Honorverse Coming through the Manticore March Ascendant series! 2018 Praise for the Manticore Ascendant series: “The plotting is as solid as ever, with smaller scenes building to an explosive, action-packed crescendo . .” —Publishers Weekly “Like Robert A. Heinlein and Orson Scott Card, Weber and Zahn are telling a story about a teenage char- acter but writing for readers of all ages.” —Booklist “[T]his astronautical adventure is filled with . intrigue and political drama.” —Publishers Weekly Find sample chapters for all Baen Books at www.baen.com. For more information, sign up for our newsletters at: http://www.baen.com/newsletter_signup. Table of Contents Statement on Inclusion ............................................ 1 From the Con Chair ........................................................ 1 Convention Staff ......................................................... 2 Harassment Policy ................................................
    [Show full text]
  • Savage Species, Playing Monstrous Characters
    SAVAGE SPECIES DAVID ECKELBERRY, RICH REDMAN, JENNIFER CLARKE WILKES ADDITIONAL DESIGN ART DIRECTOR Eric Cagle, Jesse Decker, Jeff Quick, Dawn Murin Sean Reynolds, Skip Williams COVER ART Jeff Easley DEVELOPER Rich Redman INTERIOR ARTISTS Dennis Cramer, Brian Despain, Emily EDITORS Fiegenschuh, Jeremy Jarvis, John and Jennifer Clarke Wilkes, Gwendolyn Laura Lakey, Alan Pollack, Vinod Rams, F.M. Kestrel, Penny Williams Wayne Reynolds, David Roach, Scott Roller, Mark Sasso, MANAGING EDITOR Arnie Swekel, Sam Wood Kim Mohan GRAPHIC DESIGNERS DESIGN MANAGER Sean Glenn, Sherry Floyd, Dawn Murin Ed Stark GRAPHIC PRODUCTION SPECIALIST Angelika Lokotz MANAGING DEVELOPER Richard Baker PROJECT MANAGER Martin Durham CATEGORY MANAGER PRODUCTION MANAGER Anthony Valterra Chas DeLong DIRECTOR OF RPG R&D VICE PRESIDENT OF PUBLISHING Bill Slavicsek Mary Kirchoff Playtesters: Paul Barclay, Randy Buehler, Michael Donais, Andrew Finch, Curt Gould, Robert Kelly, Todd Meyer, Jon Pickens, Monica Shellman, Christine Tromba, Michael S. Webster, Penny Williams Based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System® License, please visit www.wizards.com/d20. ® Sources: Dragon magazine #45, FORGOTTEN REALMS® Campaign Setting, Magic of Faerûn, Sword and Fist, Masters of the Wild, Monster Manual, Monster Manual II, Monsters of Faerûn, Oriental Adventures, and Reverse Dungeon. U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc.
    [Show full text]
  • Dragon Magazine #214
    Issue #214 Vol. XIX, No. 9 February 1995 Publisher TSR, Inc. SPECIAL ATTRACTIONS Associate Publisher Brian Thomsen The Complete Half-Elf Greg Jensen Editor-in-Chief 10 Give your half-elf PCs these kits designed specifically Kim Mohan for them. Associate editor Dale A. Donovan Bazaar of the Bizarre Christopher Kutarna 18 Add these elven artifacts to your campaign. Fiction editor Barbara G. Young Dragons Bestiary Norman Abrahamsen 24 Meet the smallest (and furriest) elf-friends of all. Editorial assistant Wolfgang H. Baur Art director FICTION Larry W. Smith Hunter Under the Sun Brent J. Giles Production 94 The pursuit of justice is as relentless as the suns glare. Renee Ciske Tracey Isler Subscriptions REVIEWS Janet L. Winters Role-playing Reviews Rick Swan U.S. advertising 34 Try these alternative fantasy RPGs. Cindy Rick Eye of the Monitor Lester Smith U.K. correspondent 63 Review Les rebuttal to an earlier computer-game review. and U.K. advertising Carolyn Wildman From the Forge Ken Carpenter 112 Join Ken as he explores miniature terrain. DRAGON® Magazine (ISSN 0279-6848) is published Magazine Marketing, Tavistock Road, West Drayton, monthly by TSR, inc., 201 Sheridan Springs Road, Middlesex UB7 7QE, United Kingdom; telephone: Lake Geneva WI 53147, United States of America. The 0895-444055. postal address for all materials from the United States Subscriptions: Subscription rates via second-class of America and Canada except subscription orders is: mail are as follows: $30 in U.S. funds for 12 issues DRAGON® Magazine, 201 Sheridan Springs Road, sent to an address in the U.S.; $36 in U.S.
    [Show full text]
  • Carter Home After Pledge to Aid Allies
    Carter home Your neighbors’ views: Do you believe thst there are UFOs? after pledge to aid allies WASHINGTON (UPI) - announced they had hammered out a President Carter concluded a proposed compromise to the thorny wearying, nine-day trip to Palestinian question. seven nations Friday, And he made a touching, three- hour sentimental journey to the inva­ promising America’s allies to sion beaches of Normandy, greeted Rod Perry Rirliard Perraull Ernie Gauthier IMarilyn Biveinis Judy Doueelle John Wyse boost defense dollars and in­ by cheering throngs. He later called Rod Perry, 118 McKee not really. There’s no proof that it "one of the best days of my life.” thing." O riie, Eiisl H anford—"Yes. crease U.S. troop strength in Si.—“Yes. I've never seen one. makes me believe in them." Europe. But the trip was dogged by a Marilyn IliveiniN, 32 l.ilue Sl„ because there have been so many but I think there are many things Krnie Gaulliier, Gliislon- East Miirlford—"I think it’s Carter, who had promised on the number of embarrassing incidents — reports. We can't discount them” we believe in but can't see." bury—"No. It’S a pipe dream. possible. Anything is possible John W VHC, Broad Brook—"I campaign traii to cut Pentagon spen­ a botched-up translation of his air­ It i e li SI r il P e r r IIII11. 133 port speech in Poland, stem words I’ve traveled all over the world, these days.” believe there are. but most of the ding by $547 biliion, toid NATO Oxford S i .
    [Show full text]
  • Planewalker's Handbook Is a Guide for Planewalkers, Beginning and Expe- Rienced
    PLANEWALKER'S CREDl Designer: Monte Cook • Editor and Developer: Michele Carter Creative Direction: Andria Hayday Cover Artist: Robh Ruppel Interior Artist: DiTerlizzi • Cartography: Dave Sutherland Color Plates: Alan Pollack, DiTerlizzi, Sam Rakeland, Ned Dameron Art Direction: Bob Galica Electronic Prepress Coordinator: Dave Conant • Typography: Angelika Lokotz Border Art: Robert Repp 4- Graphic Design: Dawn Murin Proofreader and Helping Hand: Ray Vallese Author's special thanks to: Michele Carter, Andria Hayday, Colin McComb, Mike Nystul, Bill Slavicsek, Ray Vallese, Sue Weinlein-Cook, and Skip Williams Sample file TSR, Inc. TSR Ltd. 201 Sheridan Springs Road 120 Church End Lake Geneva Cherry Hinton WI53147 Cambridge CB1 3LB U.S.A. United Kingdom 2620 ADVANCED DUNGEONS Et DRAGONS, ADM), BIRTHRIGHT, DARK SUN, DRAGONLANCE, DUNGEON MASTER, FORGOTTEN REALMS, GREYHAWK, the TSR logo, and the Lady of Pain logo are registered trademarks owned by TSR, Inc. DM, PLANESCAPE, and PLAYER'S OPTION are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks of TSR, Inc. ®1996 TSR, Inc. All Rights Reserved. Made in the U.S.A. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products of TSR, Inc. Distributed to the toy and hobby trade by regional distributors. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc.
    [Show full text]
  • Savage Species, Playing Monstrous Characters
    SAVAGE SPECIES DAVID ECKELBERRY, RICH REDMAN, JENNIFER CLARKE WILKES ADDITIONAL DESIGN ART DIRECTOR Eric Cagle, Jesse Decker, Jeff Quick, Dawn Murin Sean Reynolds, Skip Williams COVER ART Jeff Easley DEVELOPER Rich Redman INTERIOR ARTISTS Dennis Cramer, Brian Despain, Emily EDITORS Fiegenschuh, Jeremy Jarvis, John and Jennifer Clarke Wilkes, Gwendolyn Laura Lakey, Alan Pollack, Vinod Rams, F.M. Kestrel, Penny Williams Wayne Reynolds, David Roach, Scott Roller, Mark Sasso, MANAGING EDITOR Arnie Swekel, Sam Wood Kim Mohan GRAPHIC DESIGNERS DESIGN MANAGER Sean Glenn, Sherry Floyd, Dawn Murin Ed Stark GRAPHIC PRODUCTION SPECIALIST Angelika Lokotz MANAGING DEVELOPER Richard Baker PROJECT MANAGER Martin Durham CATEGORY MANAGER PRODUCTION MANAGER Anthony Valterra Chas DeLong DIRECTOR OF RPG R&D VICE PRESIDENT OF PUBLISHING Bill Slavicsek Mary Kirchoff Playtesters: Paul Barclay, Randy Buehler, Michael Donais, Andrew Finch, Curt Gould, Robert Kelly, Todd Meyer, Jon Pickens, Monica Shellman, Christine Tromba, Michael S. Webster, Penny Williams Based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System® License, please visit www.wizards.com/d20. ® Sources: Dragon magazine #45, FORGOTTEN REALMS® Campaign Setting, Magic of Faerûn, Sword and Fist, Masters of the Wild, Monster Manual, Monster Manual II, Monsters of Faerûn, Oriental Adventures, and Reverse Dungeon. U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc.
    [Show full text]